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Author SHA1 Message Date
Géry Debongnie 46095b7a96 [ADD] playground: add monkey patching example
closes #312
2019-10-05 09:00:23 +02:00
323 changed files with 90572 additions and 52068 deletions
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# This workflow will do a clean install of node dependencies, build the source code and run tests across different versions of node
# For more information see: https://help.github.com/actions/language-and-framework-guides/using-nodejs-with-github-actions
name: Node.js CI
on:
pull_request:
branches: [ master, owl-next ]
jobs:
build:
runs-on: ubuntu-latest
strategy:
matrix:
node-version: [12.x, 14.x, 16.x]
steps:
- uses: actions/checkout@v2
- name: Use Node.js ${{ matrix.node-version }}
uses: actions/setup-node@v1
with:
node-version: ${{ matrix.node-version }}
- run: npm install
- run: npm run test
- run: npm run check-formatting
+1 -9
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@@ -15,7 +15,6 @@ yarn-debug.log*
yarn-error.log*
package-lock.json
yarn.lock
#ide's
.vscode
@@ -24,11 +23,4 @@ yarn.lock
node_modules
# Extras temp file
/tools/owl.js
release-notes.md
.rpt2_cache
# useful in some cases
/temp
/tools/owl.js
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# ChangeLog
This document contains an overview of all changes between Owl 1.x and
Owl 2.x, with some pointers on how to update the code.
Note that some of these changes can be magically implemented (for example, by
patching the `setup` method of `Component` to auto register all the lifecycle
methods as hooks). This will be done for the transition period, but will be
removed after.
## Changes
**Components**
- components can now have empty content or multiple root nodes (htmlelement or text) ([details](#31-components-can-now-have-arbitrary-content))
- new `useEffect` hook
- new `onDestroyed`, `onWillRender` and `onRendered` hooks
- breaking: lifecycle methods are removed ([details](#1-component-lifecycle-methods-are-removed))
- breaking: can no longer be mounted on detached DOM ([details](#2-components-can-no-longer-be-mounted-in-a-detached-dom-element))
- breaking: standalone `mount` method API is simpler ([details](#4-mount-method-api-is-simpler))
- breaking: components can no longer be instantiated and mounted by hand ([details](#5-components-can-no-longer-be-instantiated-and-mounted-by-hand))
- breaking: components can no longer be unmounted/remounted ([details](#6-components-can-no-longer-be-unmountedremounted))
- breaking: template name is no longer inferred from the class name ([details](#7-template-name-is-no-longer-inferred-from-the-class-name))
- breaking: components no longer have a `shouldUpdate` method ([details](#8-components-no-longer-have-a-shouldupdate-method))
- breaking: component.el may be a text node, and is no longer `null` ([details](#9-componentel-may-be-a-text-node-and-is-no-longer-null))
- breaking: style/class on components are now regular props ([details](#10-styleclass-on-components-are-now-regular-props))
- breaking: components can no longer be mounted with position=self ([details](#11-components-can-no-longer-be-mounted-with-positionself))
- breaking: `t-on` does not work on components any more ([details](#12-t-on-does-not-work-on-components-any-more))
- breaking: `t-component` no longer accepts strings ([details](#17-t-component-no-longer-accepts-strings))
**Portal**
- portals can now have arbitrary content (no longer restricted to one single child)
- breaking: does no longer transfer dom events ([details](#13-portal-does-no-longer-transfer-dom-events))
- breaking: does render as an empty text node instead of `<portal/>` ([details](#14-portal-does-render-as-an-empty-text-node-instead-of-portal))
**Slots**
- breaking: `t-set` does not define a slot any more ([details](#3-t-set-will-no-longer-work-to-define-a-slot))
**Miscellaneous**
- improved performance
- much simpler code
- finer grained reactivity: owl 2 tracks change per key/component
- finer grained reactivity: sub components can reobserve state
- new App class to encapsulate a root Owl component (with the config for that application)
- new `Memo` component
- breaking: `Context` is removed ([details](#15-context-is-removed))
- breaking: `env` is now totally empty ([details](#16-env-is-now-totally-empty))
- breaking: most exports are exported at top level ([details](#18-most-exports-are-exported-at-top-level))
- breaking: properties are no longer set as attributes ([details](#19-properties-are-no-longer-set-as-attributes))
- breaking: `t-foreach` should always have a corresponding `t-key` ([details](#20-t-foreach-should-always-have-a-corresponding-t-key))
- breaking: `EventBus` api changed: it is now an `EventTarget` ([details](#21-eventbus-api-changed-it-is-now-an-eventtarget))
- breaking: `Store` is removed ([details](#22-store-is-removed))
- breaking: `Router` is removed ([details](#23-router-is-removed))
- breaking: transition system is removed ([details](#24-transition-system-is-removed))
- breaking: no more global components or templates ([details](#25-no-more-global-components-or-templates))
- breaking: `AsyncRoot` utility component is removed ([details](#26-asyncroot-utility-component-is-removed))
- breaking: `useSubEnv` only applies to child components ([details](#27-usesubenv-only-applies-to-child-components))
- breaking: `env` is now frozen ([details](#28-env-is-now-frozen))
- breaking: `t-ref` does not work on components ([details](#29-t-ref-does-not-work-on-component))
- breaking: `t-on` does not accept expressions, only functions ([details](#30-t-on-does-not-accept-expressions-only-functions))
## Details/Rationale/Migration
All changes are listed in no particular order.
### 1. component lifecycle methods are removed
There was two ways to define hooks: the component methods (`willStart`, `mounted`, ...) and the hooks (`onWillStart`, `onMounted`, ...). In Owl 2, the component methods have been removed.
Rationale: it makes the implementation simpler and slightly faster. Hooks are more composable
than component methods. It enforces a single entry point to check all the useful lifecycle
calls (instead of it being scattered in the component definition). It feels more "modern".
Migration: lifecycle methods should be defined in the `setup`:
```js
class MyComponent extends Component {
mounted() {
// do something
}
}
```
should become:
```js
class MyComponent extends Component {
setup() {
onMounted(() => {
// do something
});
}
}
```
### 2. components can no longer be mounted in a detached dom element
Nor document fragment.
Rationale: it is actually very difficult to do it: this implies that a component
can be mounted more than once, that we need to check every time different status,
that some elements is in the dom, and was a cause for bugs. Also, we don't use it
in practice. Removing this means that we have a much simpler mental model of what
happens.
Migration: well, not really easy. The code needs to be refactored in a different way.
### 3. **`t-set` will no longer work to define a slot**
The `t-set` directive cannot define a slot anymore. Only the `t-set-slot` directive
can do it.
Rationale: it was left for compatibility reason, but was deprecated anyway.
Migration: `t-set` should be changed to `t-set-slot` (when defining a slot)
Example:
```xml
<SideBar><t t-set="content">content</t></SideBar>
```
should become:
```xml
<SideBar><t t-set-slot="content">content</t></SideBar>
```
### 4. `mount` method API is simpler
Before, the `mount` method was used like this:
```js
await mount(Root, { target: document.body });
```
It is now simpler and takes the root component and a target argument:
```js
await mount(Root, document.body);
```
Rationale: the `mount` method is only useful anyway for small toy examples,
because real applications will need to configure the templates, the translations,
and other stuff. All complex usecases need to go through the new `App` class,
that encapsulates the root of an owl application.
### 5. components can no longer be instantiated and mounted by hand
In Owl 1, it was possible to instantiate a component by hand:
```js
const root = new Root();
await root.mount(document.body);
```
Now, it is no longer possible. All component instantiations should be done by
the owl framework itself.
Rationale: the `mount` method does not make sense for all non root components.
Also, the fact that it was possible for a component to be sometimes root,
sometimes a child made for a weird constructor signature. This changes makes it
simpler.
Migration: all code doing that should use either the `mount` method (if the use
case is simple enough, or the `App` class):
```js
const app = new App(Root);
app.configure({ templates: ..., ...});
await app.mount(document.body);
```
### 6. components can no longer be unmounted/remounted
Rationale: this is a very difficult feature to implement (it adds a lot of possible
state transitions), compared to its benefit.
Migration: all code using it should find a way to export and reimport the state
### 7. template name is no longer inferred from the class name
Before, it was possible to define a component without specifying its template:
```js
class Blabla extends Component {
// no static template here!
}
```
with the `Blabla` template. It also worked with subclasses. But then, this means
that the code had to look up all the super classes names to find the correct
template.
Rationale: in practice, it is not really useful, since all templates are usually
namespaced: `web.SomeComponent` anyway. All the trouble to do that was just not
worth it.
Migration: simply explicitely defines the template key everytime:
```js
class Blabla extends Component {}
Blabla.template = "Blabla";
```
### 8. components no longer have a `shouldUpdate` method
Rationale: `shouldUpdate` is a dangerous method to use, that may cause a lot of
issues. Vue does not have such a mechanism (see https://github.com/vuejs/vue/issues/4255),
because the reactivity system in Vue is smart enough to only rerender the minimal
subset of components that is subscribed to a piece of state. Now, Owl 2 features
a much more powerful reactivity system.
Migration code: remove the `shouldUpdate` methods. Then, maybe the following
ideas may help:
- try to organize the state/architecture to minimize the number of state updates
- take advantage of the finer reactivity system. For example, if we have a list
of items, with a component for each item, we can write this:
```js
class Item extends Component {
setup() {
this.item = useState(this.props.item); // and only use this, not props.item
}
}
```
Doing so will make it that each `Item` component will register itself as an
observer of its own item, and will be the only component being rerendered when
its item object is updated.
- use the `Memo` component to wrap some piece of template. `Memo` memoize its
content, and only update itself if its props are different (shallow comparison):
```xml
<Memo a="state.a" b="state.b">
<t t-esc="state.a"/>
<t t-esc="state.b"/>
<t t-esc="state.c"/>
</Memo>
```
### 9. component.el may be a text node, and is no longer `null`
This comes from the fact that Owl 2 supports fragments (arbitrary content). When
it is not defined, it was `null` in Owl 1 and is `undefined` in owl 2.
### 10. style/class on components are now regular props
Before, it was possible to do this in a template:
```xml
<Child style="..." class="..."/>
```
(or with `t-att-style` and `t-att-class`). This does no longer work, as they are
now considered normal props.
Rationale: with the move to fragments, the semantics of where the style/class
attribute should be set is unclear. Also, it is actually very hard to implement
properly, in particular with higher order components. And another issue is that
it (slightly) breaks the encapsulation of behaviour from the `Child` component
perspective.
Migration: each component that wishes to be customized should explicitely add
the `class` and `style` attributes in its template. Also, the parent component
should be aware that since we are talking about props, it should be a javascript expression:
In parent:
```xml
<Child class="'o_my_god'"/>
```
and in child:
```xml
<div t-att-class="props.class">
...
</div>
```
### 11. components can no longer be mounted with position=self
Rationale: this is due to the implementation of owl 2 virtual dom. The hack
necessary to support position=self does not work. This position also is not
compatible with the fact that a component can have a root `<div>` then later,
change it to something else, or even a text node.
Migration: no real way to do the same. Owl application needs to be appended or
prepended in something, maybe a `div`.
### 12. `t-on` does not work on components any more
In owl 1, it was possible to bind an event listener on a component tag in a
template:
```xml
<SomeComponent t-on-some-event="doSomething"/>
```
This does not work any more.
Rationale: with the support of fragments, there is no longer a canonical html
element that we can refer. So, this makes it difficult to implement correctly
and efficiently. Also, we noticed in practice that the event system was an issue
in some cases, when components need to communicate before they are mounted. In
those cases, the better solution is to directly use a callback. Also, another
conceptual issue with this is that it kind of breaks the component encapsulation.
The child component kind of leak its own implementation to the outside world.
Migration: a quick fix that may work in some cases is to simply bind the event
handler on a parent htmlelement. A better way to do it, if possible, is to change
the component API to accept explicitely a callback as props.
```xml
<SomeComponent onSomeEvent="doSomething"/>
```
### 13. Portal does no longer transfer DOM events
In Owl 1, a Portal component would listen to events emitted on its portalled
child, and redispatch them on itself. It no longer works.
Rationale: Portal now supports an arbitrary content (so, more than one child,
and potentially no html element), so it is already unclear what it should listen
to. Also, redispatching events was an hack. And this changes allows the portal
to render itself as a text node, which is nice. This is also in line with the
fact that modern Owl moves toward using callback instead of `t-on` for communication.
Migration: use callback if possible to communicate. Otherwise, use a sub env.
### 14. Portal does render as an empty text node instead of `<portal/>`
That is pretty nice. No real migration needed.
### 15. Context is removed
Context was an abstraction in Owl that was used to define some reactive state
and to let some components subscribe to it, then only them would be rerendered
if the context was updated. This has been removed.
Rationale: first, the Context api and code was kind of awkward, which is a sign
that the abstraction is not well thought. But the good news is that it is actually
completely replaced by the new reactivity system, which is even more powerful,
since it can tracks changes key by key.
Migration: replace all uses of Context with the new reactivity system.
```js
// somewhere, maybe in a service, or in the global env
const context = observe({some: "state"})
// in a component that would previously get a reference to the context:
setup() {
this.context = useState(context);
// now the component is subscribed to the context and will react to any
// change for any key read by the component, and only those changes
}
```
### 16. `env` is now totally empty
In Owl 1, the `env` object had to contain a QWeb instance. This was the way
components would get a reference to their template function. It no longer works
that way: the `env` object is now totally empty (from the perspective of Owl).
It is now a user space concept, useful for the application.
Rationale: first, there is no longer a QWeb class. Also, this changes simplifies
the way components works internally.
Migration: there is no proper way to get an equivalent. The closest is to get
a reference to the root App using `this.__owl__.app`. If you need to do this,
let us know. If this is a legitimate usecase, we may add a `useApp` hook.
### 17. `t-component` no longer accepts strings
In owl 1, we could write this:
```xml
<t t-component="Coucou"/>
```
This meant that Owl would look for the component class like this: `components["Coucou"]`,
so, essentially equivalent to `<Coucou/>`. In Owl 2, the `t-component` directive
is assumed to be an expression evaluating to a component class:
```js
class Parent extends Component {
static template = xml`<t t-component="Child"/>`;
Child = Child;
}
```
Rationale: it simply seems more consistent with the way directive works. Also,
the implementation is slightly simpler.
Migration: simply using `constructor.components.Coucou` instead of `Coucou` will
do the trick.
### 18. most exports are exported at top level
Most exports are flattened: for ex, `onMounted` is in owl, not in `owl.hooks`.
Rationale: this makes it easier to work with, instead of importing stuff from
`owl`, then `owl.hooks` and `owl.tags` for example.
Migration: all import code simply need to be slightly adapted.
### 19. Properties are no longer set as attributes
Formerly, html properties `<input type="checkbox" t-att-checked="blah"/>` were
set as property and as attribute, so, they would be visible in the DOM:
`<input type="checkbox" checked="blah"/>`. Now, they are treated as property only:
`<input type="checkbox"/>`.
Rationale: this is actually simple to do, is faster, and makes more sense to me.
### 20. `t-foreach` should always have a corresponding `t-key`
It was possible in Owl 1 to write a `t-foreach` without a `t-key`. In that case,
the index was used as key. Since it was clearly a possible bug, Owl 1 had a
warning in some cases, when it could detect that there was definitely not a `t-key`.
However, this was imperfect, and in some cases no warning was displayed. In Owl 2,
the tag with a `t-foreach` has to have a corresponding `t-key`.
Rationale: this makes it easier to avoid bugs.
Migration: simply move the `t-key` to the tag with the `t-foreach`. If this is
a situation where there is really not a need for a `t-key`, you can still add
it with the `_index` suffix:
```xml
<div t-foreach="items" t-as="item" t-key="item_index">
...
</div>
```
### 21. `EventBus` api changed: it is now an `EventTarget`
In Owl 1, the `EventBus` class was done manually, with a custom API. In Owl 2,
it simply extends `EventTarget` (the native Dom class), so its implementation
is basically only 5 lines long. This means that it has now the usual DOM interface:
```js
bus.addEventListener('event-name', callback);
```
Rationale: it makes it easier to have just one interface to remember, it makes
the code simpler
Migration: most bus methods need to be adapted. So, `bus.on("event-type", owner, (info) => {...})` has to be
rewritten like this: `bus.addEventListener("event-type", (({detail: info}) => {...}).bind(owner))`.
Do not forget to similarly replace `bus.off(...)` by `bus.removeEventListener(...)`
### 22. `Store` is removed
The Store system had been abandoned in owl 2.
Rationale: first, it was complicated to maintain. Second, it was not really
used in Odoo. Finally, the new reactivity system seems to be a pretty good basis
to write a store, and it should not take much work. Also, this can be done in
user space (so, not necessarily at the framework level). Another point is that
the store API was invented before the hooks, then was still a little awkward.
Migration:
- rewrite the code not to use a store
- probably use the reactivity system instead and build a store class and a few
hooks on top of it.
### 23. `Router` is removed
Rationale: Router was not used that much, and it felt like it did not fit in Owl 2.
Its API needs to be reworked, and we are not confident that it is a good
experience to use it. Also, it can be done in userspace (it does not need specific
integration at the framework level)
Migration: reimport all missing piece from the code in Owl 1.
### 24. transition system is removed
Rationale: this was a high ratio cost/value, with a lot of potential for bugs.
We feel like there should be a way to reimplement in userspace the simple cases.
Maybe something like: add a `t-ref` in the template, and define a hook `useFadeOut`
that takes the ref, and add a fadeout class at initial render, then in mounted,
wait for a micro tick and remove it.
Migration: try to reimplement it manually.
### 25. no more global components or templates
It was possible in Owl 1 to register globally a component or a template. This is
no longer the case in Owl 2.
Rationale: first, this was a tradeoff: ease of use was gained, but at the cost
of a higher complexity. Users had to know that there was a magic mechanism. Also,
it was not used much in practice, and the cost of having to import manually components
is low. Finally, this can be mostly done in user space (for example, by subclassing
`Component`).
Migration: import manually all required global components, or find a way to organize
the code to do it.
### 26. `AsyncRoot` utility component is removed
Rationale: it was difficult to understand, never used, and not really useful.
It seems better to control the asynchrony of an application by simply controlling
how/when the state is updated, and how each component is loading/updating itself.
Migration: remove the `AsyncRoot` component, then possibly, reorganize the code
to fetch data in a higher order component, and using a `t-if/t-else` to display
either a fallback when the data is not ready, or the actual component with data
as props. If there is no escape, and `AsyncRoot` is needed, please reach out to
us so we can study this usecase.
### 27. `useSubEnv` only applies to child components
In Owl 1, a call to `useSubEnv` would define a new environment for the children
AND the component. It now only defines an environment for the children.
Rationale: This was a subtle cause for bugs: some code had to be rrun
before the call to `useSubEnv`, otherwise it could interfere with the sub environment.
### 28. `env` is now frozen
In Owl 2, the `env` object is frozen. It can no longer be modified (structurally)
arbitrarily.
Rationale: it seems like the `env` object purpose is to have a global channel of
communication between components. It is however scary if anyone can add something
to it. The usual use case is to add something to the environment for some child
components. This use case still works with `useSubEnv`.
Migration: use `useSubEnv` instead of writing directly to the env. Also, note
that the environment given to the App can initially contain anything.
### 29. `t-ref` does not work on component
Before, `t-ref` could be used to get a reference to a child component. It no
longer works.
Rationale: the possibility of having a ref to a child component breaks the
encapsulation provided by Owl components: a child component now has a private
and a public interface. Another issue is that it may be unclear when the ref
should be set: is the component active on setup, or on mounted? Also, it is
kind of awkward to implement.
Migration: the `env` and `props` should provide a communication channel wide enough:
the sub component can expose its public API by calling a callback at the proper
timing, or by triggering an event.
### 30. `t-on` does not accept expressions, only functions
In Owl 1, it was possible to define simple expressions inline, in a template:
```xml
<button t-on-click="state.value = state.value + 1">blabla</button>
<button t-on-click="someFunction(someVar)">blabla</button>
```
This does not work anymore. Now, the `t-on` directive assumes that what it get is
a function.
Rationale: the fact that owl 1 had to support expressions meant that it was not
possible to properly inject the event in general. With this restriction, Owl 2
can support more general use cases. Also, the examples above can simply be
wrapped in a lambda function.
Migration: use lambda functions. For example, the two examples above can be
adapted like this:
```xml
<button t-on-click="() => state.value = state.value + 1">blabla</button>
<button t-on-click="() => this.someFunction(someVar)">blabla</button>
```
### 31. components can now have arbitrary content
Before Owl 2, components had to limit themselves to one single htmlelement as
root. Now, the content is arbitrary: it can be empty, or multiple html elements.
So, the following template works for components:
```xml
<div>1</div>
<div>2</div>
hello
```
+183 -54
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@@ -1,59 +1,44 @@
<h1 align="center">🦉 <a href="https://odoo.github.io/owl/">OWL Framework</a> 🦉</h1>
<h1 align="center">🦉 <a href="https://odoo.github.io/owl/">Odoo Web Library</a> 🦉</h1>
[![License: LGPL v3](https://img.shields.io/badge/License-LGPL%20v3-blue.svg)](https://www.gnu.org/licenses/lgpl-3.0)
[![npm version](https://badge.fury.io/js/@odoo%2Fowl.svg)](https://badge.fury.io/js/@odoo%2Fowl)
[![Downloads](https://img.shields.io/npm/dm/@odoo%2Fowl.svg)](https://www.npmjs.com/package/@odoo/owl)
_Class based components with hooks, reactive state and concurrent mode_
_A no nonsense web framework for structured, dynamic and maintainable applications_
## Project Overview
The Odoo Web Library (OWL) is a smallish (~<20kb gzipped) UI framework intended to
The Odoo Web Library (OWL) is a smallish (~17kb gzipped) UI framework intended to
be the basis for the [Odoo](https://www.odoo.com/) Web Client. Owl is a modern
framework, written in Typescript, taking the best ideas from React and Vue in a
simple and consistent way. Owl's main features are:
- a declarative component system,
- a reactivity system based on hooks,
- concurrent mode by default,
- a store implementation (for state management),
- a small frontend router
Owl components are defined with ES6 classes, they use QWeb templates, an
underlying virtual DOM, integrates beautifully with hooks, and the rendering is
asynchronous.
Owl components are defined with ES6 classes, they use QWeb templates, an underlying
virtual dom, integrates beautifully with hooks, and the rendering is asynchronous.
**Try it online!** An online playground is available at
[https://odoo.github.io/owl/playground](https://odoo.github.io/owl/playground)
to let you experiment with the Owl framework. There are some code examples to
showcase some interesting features.
Owl is currently stable. Possible future changes are explained in the
[roadmap](roadmap.md).
## Why Owl?
Why did Odoo decide to make Yet Another Framework? This is really a question
that deserves [a long answer](doc/miscellaneous/why_owl.md). But in short, we believe that
while the current state of the art frameworks are excellent, they are not
optimized for our use case, and there is still room for something else.
If you are interested in a comparison with React or Vue, you will
find some more additional information [here](doc/miscellaneous/comparison.md).
**Try it online!** An online playground is available at [https://odoo.github.io/owl/playground](https://odoo.github.io/owl/playground) to let you experiment with the Owl framework. There
are some code examples to showcase some interesting features.
## Example
Here is a short example to illustrate interactive components:
```javascript
const { Component, useState, mount } = owl;
const { xml } = owl.tags;
import { Component, QWeb, useState } from "owl";
import { xml } from "owl/tags";
class Counter extends Component {
static template = xml`
<button t-on-click="state.value++">
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = useState({ value: 0 });
increment() {
this.state.value++;
}
}
class App extends Component {
@@ -66,11 +51,12 @@ class App extends Component {
static components = { Counter };
}
mount(App, { target: document.body });
const app = new App({ qweb: new QWeb() });
app.mount(document.body);
```
Note that the counter component is made reactive with the [`useState` hook](doc/reference/hooks.md#usestate).
Also, all examples here uses the [`xml` helper](doc/reference/tags.md#xml-tag) to define inline templates.
Note that the counter component is made reactive with the [`useState`](doc/hooks.md#usestate)
hook. Also, all examples here uses the `xml` helper to define inline templates.
But this is not mandatory, many applications will load templates separately.
More interesting examples can be found on the
@@ -94,36 +80,179 @@ requirements are common and code needs to be maintained by large teams.
Owl is not designed to be fast nor small (even though it is quite good on those
two topics). It is a no nonsense framework to build applications. There is only
one way to define components (with classes). There is no black magic. It just
works.
one way to define components (with classes).
If you are interested in a comparison with React or Vue, you will
find some more information [here](doc/comparison.md).
## Documentation
A complete documentation for Owl can be found here:
The complete documentation can be found [here](doc/readme.md). The most important sections are:
- [Main documentation page](doc/readme.md).
- [Quick Start](doc/quick_start.md)
- [Component](doc/component.md)
- [Hooks](doc/hooks.md)
Some of the most important pages are:
Found an issue in the documentation? A broken link? Some outdated information?
Submit a PR!
- [Tutorial: TodoList application](doc/learning/tutorial_todoapp.md)
- [How to start an Owl project](doc/learning/quick_start.md)
- [QWeb templating language](doc/reference/qweb_templating_language.md)
- [Component](doc/reference/component.md)
- [Hooks](doc/reference/hooks.md)
## Installing Owl
Owl is available on `npm` and can be installed with the following command:
```
npm install @odoo/owl
```
## Installing/Building
If you want to use a simple `<script>` tag, the last release can be downloaded here:
- [owl-1.4.7](https://github.com/odoo/owl/releases/tag/v1.4.7)
- [owl-0.22.0.js](https://github.com/odoo/owl/releases/download/v0.22.0/owl.js)
- [owl-0.22.0.min.js](https://github.com/odoo/owl/releases/download/v0.22.0/owl.min.js)
Some npm scripts are available:
| Command | Description |
| ---------------- | -------------------------------------------------- |
| `npm install` | install every dependency required for this project |
| `npm run build` | build a bundle of _owl_ in the _/dist/_ folder |
| `npm run minify` | minify the prebuilt owl.js file |
| `npm run test` | run all (owl) tests |
## Quick Overview
Owl components in an application are used to define a (dynamic) tree of components.
```
Root
/ \
A B
/ \
C D
```
**Environment:** the root component is special: it is created with an environment,
which should contain a `QWeb` instance. The environment is then automatically
propagated to each sub components (and accessible in the `this.env` property).
```js
const env = { qweb: new QWeb() };
const app = new App(env);
app.mount(document.body);
```
The environment is mostly static. Each application is free to add anything to
the environment, which is very useful, since this can be accessed by each sub
component. Some good use case for that is some configuration keys, session
information or generic services (such as doing rpcs, or accessing local storage).
Doing it this way means that components are easily testable: we can simply
create a test environment with mock services.
**State:** each component can manage its own local state. It is a simple ES6
class, there are no special rules:
```js
class Counter extends Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = { value: 0 };
increment() {
this.state.value++;
this.render();
}
}
```
The example above shows a component with a local state. Note that since there
is nothing magical to the `state` object, we need to manually call the `render`
function whenever we update it. This can quickly become annoying (and not
efficient if we do it too much). There is a better way: using the `useState`
hook, which transforms an object into a reactive version of itself:
```js
const { useState } = owl.hooks;
class Counter extends Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = useState({ value: 0 });
increment() {
this.state.value++;
}
}
```
**Props:** sub components often needs some information from their parents. This
is done by adding the required information to the template. This will then be
accessible by the sub component in the `props` object. Note that there is an
important rule here: the information contained in the `props` object is not
owned by the sub component, and should never be modified.
```js
class Child extends Component {
static template = xml`<div>Hello <t t-esc="props.name"/></div>`;
}
class Parent extends Component {
static template = xml`
<div>
<Child name="'Owl'" />
<Child name="'Framework'" />
</div>`;
static components = { Child };
}
```
**Communication:** there are multiple ways to communicate information between
components. However, the two most important ways are the following:
- from parent to children: by using `props`,
- from a children to one of its parent: by triggering events.
The following example illustrate both mechanisms:
```js
class OrderLine extends Component {
static template = xml`
<div t-on-click="add">
<div><t t-esc="props.line.name"/></div>
<div>Quantity: <t t-esc="props.line.quantity"/></div>
</div>`;
add() {
this.trigger("add-to-order", { line: props.line });
}
}
class Parent extends Component {
static template = xml`
<div t-on-add-to-order="addToOrder">
<OrderLine
t-foreach="orders"
t-as="line"
line="line" />
</div>`;
static components = { OrderLine };
orders = useState([{ id: 1, name: "Coffee", quantity: 0 }, { id: 2, name: "Tea", quantity: 0 }]);
addToOrder(event) {
const line = event.detail.line;
line.quantity++;
}
}
```
In this example, the `OrderLine` component trigger a `add-to-order` event. This
will generate a DOM event which will bubble along the DOM tree. It will then be
intercepted by the parent component, which will then get the line (from the
`detail` key) and then increment its quantity. See the section on [event handling](doc/component.md#event-handling)
for more details on how events work.
Note that this example would have also worked if the `OrderLine` component
directly modifies the `line` object. However, this is not a good practice: this
only works because the `props` object received by the child component is reactive,
so the child component is then coupled to the parents implementation.
## License
@@ -30,7 +30,7 @@ btn {
}
```
will produce a nice flash effect whenever the user clicks (or activates with the
will produce a nice flash effect whenever the user click (or activate with the
keyboard) the button.
## CSS Transitions
@@ -47,25 +47,26 @@ the lifetime of a node. Since this is not easy to do by hand, Owl `t-transition`
directive is there to help.
Whenever a node has a `t-transition` directive, with a `name` value, the following
sequence of events will happen:
will happen:
At node insertion:
- the css classes `name-enter` and `name-enter-active` will be added directly
when the node is inserted into the DOM.
when the node is inserted into the DOM,
- on the next animation frame: the css class `name-enter` will be removed and the
class `name-enter-to` will be added (so they can be used to trigger css
transition effects).
- at the end of the transition, `name-enter-to` and `name-enter-active` will be removed.
transition effects),
- the css class `name-enter-active` will be removed whenever a css transition
ends.
At node destruction:
- the css classes `name-leave` and `name-leave-active` will be added before the
node is removed to the DOM.
- on the next animation frame: the css class `name-leave` will be removed and the
class `name-leave-to` will be added (so they can be used to trigger css
transition effects).
- at the end of the transition, `name-leave-to` and `name-leave-active` will be removed.
node is removed to the DOM,
- the css class `name-leave` will be removed on the next animation frame (so it
can be used to trigger css transition effects),
- the css class `name-leave-active` will be removed whenever a css transition
ends. Only then will the element be removed from the DOM.
For example, a simple fade in/out effect can be done with this:
@@ -90,38 +91,6 @@ The `t-transition` directive can be applied on a node element or on a component.
Notes:
Owl does not support more than one transition on a single node, so the
`t-transition` expression must be a single value (i.e. no space allowed).
## SCSS Mixins
If you use SCSS, you can use mixins to make generic animations. Here is an exemple with a fade in / fade out animation:
```scss
@mixin animation-fade($time, $name) {
.#{$name}_fade-enter-active,
.#{$name}_fade-active {
transition: all $time;
}
.#{$name}_fade-enter {
opacity: 0;
}
.#{$name}_fade-leave-to {
opacity: 0;
}
}
```
Usage:
```scss
@include animation-fade(0.5s, "o_notification");
```
You can now have in your template:
```xml
<SomeTag t-transition="o_notification_fade"/>
```
- more information on animations are available [here](animations.md).
- Owl does not support more than one transition on a single node, so the
`t-transition` expression must be a single value (i.e. no space allowed)
@@ -3,8 +3,8 @@
OWL, React and Vue have the same main feature: they allow developers to build
declarative user interfaces. To do that, all these frameworks uses a virtual dom. However, there are still obviously many differences.
In this page, we try to highlight some of these differences. Obviously, a lot of
effort was put to be fair. However, if you disagree with some of the points
In this page, we try to highlight some of these differences. Obviously, some
effort was done to be fair. However, if you disagree with some of the points
discussed, feel free to open an issue/submit a PR to correct this text.
## Content
@@ -16,7 +16,6 @@ discussed, feel free to open an issue/submit a PR to correct this text.
- [Asynchronous rendering](#asynchronous-rendering)
- [Reactiveness](#reactiveness)
- [State Management](#state-management)
- [Hooks](#hooks)
## Size
@@ -25,16 +24,11 @@ than React and Vue. Also, jQuery is not the same kind of framework, but it is in
| Framework | Size (minified, gzipped) |
| ------------------------ | ------------------------ |
| OWL | 18kb |
| OWL | 16kb |
| Vue + VueX | 30kb |
| Vue + VueX + Vue Router | 39kb |
| React + ReactDOM + Redux | 40kb |
| jQuery | 30kb |
Note that those comparisons are not entirely fair, because we do not compare
the same exact set of features. For example, VueX and Vue Router support more
advanced use cases.
## Class Based
Both React and Vue moved away from defining components with classes. They prefer
@@ -46,17 +40,6 @@ contrast, Owl has only one mechanism: class-based components. We believe that Ow
components are fast enough for all our usecases, and making it as simple as
possible for developers is more valuable (for us).
Also, functions or class based components are more than just syntax. Functions
come with a mindset of composition and class are about inheritance. Clearly,
both of these are important mechanisms for reusing code. Also, one does not
exclude the other.
It certainly looks like the world of UI frameworks is moving toward composition,
for many very good reasons. Owl is still good at composition (for example,
Owl supports slots, which is the primary mechanism to make generic reusable
components). But it can also use inheritance (and this is very important since
templates can also be inherited with `xpaths` transformations).
## Tooling/Build step
OWL is designed to be easy to use in a standalone way. For various reasons,
@@ -67,23 +50,13 @@ be used by simply adding a script tag to a page.
<script src="owl.min.js" />
```
In comparison, React encourages using JSX, which necessitate a build step, and
most Vue applications uses single file components, which also necessitate a build step.
In comparison, React encourages using JSX,
which necessitate a build step, and most Vue applications uses single file
components, which also necessitate a build step.
On the flipside, external tooling may make it harder to use in some case, but it
also brings a lot of benefits. And React/Vue have both a large ecosystem.
Note that since Owl is not dependant on any external tool nor libraries, it is
very easy to integrate into any build toolchain. Also, since we cannot rely on
additional tools, we made a lot of effort to make the most of the web platform.
For example, Owl uses the standard `xml` parser that comes with every browser.
Because of that, Owl did not have to write its own template parser. Another
example is the [`xml`](../reference/tags.md#xml-tag) tag helper function, which makes use of
native template literals to allow in a natural way to write `xml` templates
directly in the javascript code. This can be easily integrated with editor
plugins to have autocompletion inside the template.
## Templating
OWL uses its own QWeb engine, which compiles templates on the
@@ -106,8 +79,7 @@ into javascript functions. Note that Vue has a separate build which includes the
template compiler.
In contrast, most React applications do not use a templating language, but write
some JSX code, which is precompiled into plain JavaScript by a build step. This
example is done with the (kind of outdated) React class system:
some JSX code, which is precompiled into plain JavaScript by a build step.
```jsx
class Clock extends React.Component {
@@ -126,20 +98,6 @@ This has the advantage of having the full power of Javascript, but is less
structured than a template language. Note that the tooling is quite impressive:
there is a syntax highlighter for jsx here on github!
By comparison, here is the equivalent Owl component, written with the
[`xml`](../reference/tags.md#xml-tag) tag helper:
```js
class Clock extends Component {
static template = xml`
<div>
<h1>Hello, world!</h1>
<h2>It is {props.date.toLocaleTimeString()}.</h2>
</div>
`;
}
```
## Asynchronous Rendering
This is actually a big difference between OWL and React/Vue: components in OWL
@@ -169,14 +127,12 @@ This may be dangerous (to stop the rendering waiting for the network), but it is
extremely powerful as well, as demonstrated by the Odoo Web Client.
Lazy loading static libraries can obviously be done with React/Vue, but it is
more convoluted. For example, in Vue, you need to use a dynamic import keyword
that needs to be transpiled at build time in order for the component to be loaded
asynchronously (see [the documentation](https://vuejs.org/v2/guide/components-dynamic-async.html#Async-Components)).
more convoluted.
## Reactiveness
React has a simple model: whenever the state changes, it is
replaced with a new state (via the `setState` method). Then, the DOM is patched.
replaced with a new state (via the setState method). Then, the DOM is patched.
This is simple, efficient, and a little bit awkward to write.
Vue is a little bit different: it replace magically the properties in the state
@@ -189,68 +145,92 @@ with a `Proxy`, which means that it is totally transparent to the developers.
Adding new keys is supported. Once any part of the state has been changed, a
rendering is scheduled in the next microtask tick (promise queue).
## Hooks
## State Management
[Hooks](https://reactjs.org/docs/hooks-intro.html#motivation) recently took over
the React world. They solve a lot of seemingly unconnected problems: attach
reusable behavior to a component, in a composable way, extract stateful logic
from a component or reuse stateful logic between component, without changing your
component hierarchy.
Managing the state of an application is a tricky issue. Many solutions have
been proposed these last few years. It also depends on the kind of application we
are talking about. A small application may not need much more than a simple
object to contain its state.
Here is an example of the React `useState` hook:
However, there are some common solutions for React and Vue: redux and vuex.
Both of them are a centralized store that own the state, and they dictate how
the state can be mutated.
```js
import React, { useState } from "react";
**Redux**
function Example() {
// Declare a new state variable, which we'll call "count"
const [count, setCount] = useState(0);
In Redux, the state is mutated by reducers. Reducers are functions
that modify the state by returning a different object:
return (
<div>
<p>You clicked {count} times</p>
<button onClick={() => setCount(count + 1)}>Click me</button>
</div>
);
}
```javascript
...
switch (action.type) {
case ADD_TODO: {
const { id, content } = action.payload;
return {
...state,
allIds: [...state.allIds, id],
byIds: {
...state.byIds,
[id]: {
content,
completed: false
}
}
};
}
```
Because of the way React designed the hooks API, they only work for functional
components. But in that case, they really are powerful. Every major React library
is in the process of redesigning their API with hooks (for example,
[Redux](https://react-redux.js.org/next/api/hooks)).
This is a little bit awkward to write, but this allows the component system to
check if a part of the state was changed. This is exactly what is done by the
`connect` function: it create a _connected_ component, which is subscribed to
the state and triggers a rerender if some part of the state was modified.
Vue 2 does not have hooks, but the Vue project is working on its next version,
which will feature its new [composition API](https://vue-composition-api-rfc.netlify.com/).
This work is based on the new ideas introduced by React hooks.
**VueX**
From the way React and Vue introduce their hooks, it may look like hooks are not
compatible with class components. However, this is not the case, as shown by
Owl [hooks](../reference/hooks.md). They are inspired by both React and Vue. For example,
the `useState` hook is named after React, but its API is closer to the `reactive`
Vue hook.
VueX is based on a different principle: the state is mutated through
some special functions (the mutations), which modify the state in place:
Here is what the `Counter` example above look like in Owl:
```javascript
function ({state}, payload) {
const { id, content } = payload;
const message = {id, content, completed: false};
state.messages.push(message)
}
```
```js
import { Component, Owl } from "owl";
import { xml } from "owl/tags";
This is simpler, but there is a little bit more happening behind the scene:
each key from the state is silently replaced by getters and setters, and VueX
keeps track of who get data, and retrigger a render when it was changed.
class Example extends Component {
static template = xml`
<div>
<p>You clicked {count.value} times</p>
<button t-on-click="increment">Click me</button>
</div>`;
**Owl**
count = useState({ value: 0 });
Owl store is a little bit like a mix of redux and vuex: it has actions (but not
mutations), and like VueX, it keeps track of the state changes. However, it does
not notify a component when the state changes. Instead, components need to connect
to the store like in redux, by inheriting the `ConnectedComponent` class.
```javascript
const actions = {
increment({ state }, val) {
state.counter += val;
}
};
const state = {
counter: 0
};
const store = new owl.Store({ state, actions });
class Counter extends owl.ConnectedComponent {
static mapStoreToProps(state) {
return {
value: state.counter
};
}
increment() {
this.state.value++;
this.env.store.dispatch("increment");
}
}
```
Since the Owl framework had hooks from early in its life, its main APIs
are designed to be interacted with hooks from the start. For example, the
`Context` abstraction.
const counter = new Counter({ store, qweb });
```
+1226
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@@ -5,9 +5,9 @@ parts of the code. Owl has a very simple bus class, which manages subscriptions,
triggering events, and callbacks.
```js
const bus = new owl.core.EventBus();
const bus = new owl.EventBus();
bus.on("some-event", null, function (...args) {
bus.on("some-event", null, function(...args) {
console.log(...args);
});
@@ -23,3 +23,5 @@ Its API is:
| `off(eventType, owner)` | remove all listeners for an owner |
| `trigger(eventType, ...args)` | trigger an event |
| `clear` | remove all subscriptions |
Note that the [`Store`](store.md) is an example of an `EventBus`.
+275
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@@ -0,0 +1,275 @@
# 🦉 Hooks 🦉
## Content
- [Overview](#overview)
- [Example: Mouse Position](#example-mouse-position)
- [Example: Autofocus](#example-autofocus)
- [Reference](#reference)
- [One Rule](#one-rule)
- [`useState`](#usestate)
- [`onMounted`](#onmounted)
- [`onWillUnmount`](#onwillunmount)
- [`onWillPatch`](#onwillpatch)
- [`onPatched`](#onpatched)
- [`useRef`](#useref)
- [`useSubEnv`](#useSubEnv)
## Overview
Hooks were popularised by React as a way to solve the following issues:
- help reusing stateful logic between components
- help organizing code by feature in complex components
- use state in functional components, without writing a class.
Owl hooks serve the same purpose, except that they work for class components
(note: React hooks do not work on class components, and maybe because of that,
there seems to be the misconception that hooks are in opposition to class. This
is clearly not true, as shown by Owl hooks).
Hooks works beautifully with Owl components: they solve the problems mentioned
above, and in particular, they are the perfect way to make your component
reactive.
## Example: mouse position
Here is the classical example of a non trivial hook to track the mouse position.
```js
const { useState, onMounted, onWillUnmount } = owl.hooks;
// We define here a custom behaviour: this hook tracks the state of the mouse
// position
function useMouse() {
const position = useState({ x: 0, y: 0 });
function update(e) {
position.x = e.clientX;
position.y = e.clientY;
}
onMounted(() => {
window.addEventListener("mousemove", update);
});
onWillUnmount(() => {
window.removeEventListener("mousemove", update);
});
return position;
}
// Main root component
class App extends owl.Component {
static template = xml`
<div t-name="App">
<div>Mouse: <t t-esc="mouse.x"/>, <t t-esc="mouse.y"/></div>
</div>`;
// this hooks is bound to the 'mouse' property.
mouse = useMouse();
}
```
Note that we use the prefix `use` for hooks, just like in React. This is just
a convention.
## Example: autofocus
Hooks can be combined to create the desired effect. For example, the following
hook combines the `useRef` hook with the `onPatched` and `onMounted` functions
to create an easy way to focus an input whenever it appears in the DOM:
```js
function useAutofocus(name) {
let ref = useRef(name);
let isInDom = false;
function updateFocus() {
if (!isInDom && ref.el) {
isInDom = true;
ref.el.focus();
} else if (isInDom && !ref.el) {
isInDom = false;
}
}
onPatched(updateFocus);
onMounted(updateFocus);
}
```
This hook takes the name of a valid `t-ref` directive, which should be present
in the template. It then checks whenever the component is mounted or patched if
the reference is not valid, and in this case, it will focus the node element.
This hook can be used like this:
```js
class SomeComponent extends Component {
static template = xml`
<div>
<input />
<input t-ref="myinput"/>
</div>`;
constructor(...args) {
super(...args);
useAutofocus("myinput");
}
}
```
## Reference
### One rule
There is only one rule: every hook for a component have to be called in the
constructor (or in class fields):
```js
// ok
class SomeComponent extends Component {
state = useState({ value: 0 });
}
// also ok
class SomeComponent extends Component {
constructor(...args) {
super(...args);
this.state = useState({ value: 0 });
}
}
// not ok: this is executed after the constructor is called
class SomeComponent extends Component {
async willStart() {
this.state = useState({ value: 0 });
}
}
```
### `useState`
The `useState` hook is certainly the most important hooks for Owl components:
this is what enables component to be reactive, to react to state change.
The `useState` hook has to be given an object or an array, and will return
an observed version of it (using a `Proxy`).
```javascript
const { useState } = owl.hooks;
class Counter extends owl.Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = useState({ value: 0 });
increment() {
this.state.value++;
}
}
```
### `onMounted`
`onMounted` is not an user hook, but is a building block designed to help make useful
abstractions. `onMounted` registers a callback, which will be called when the component
is mounted (see example on top of this page).
### `onWillUnmount`
`onWillUnmount` is not an user hook, but is a building block designed to help make useful
abstractions. `onWillUnmount` registers a callback, which will be called when the component
is unmounted (see example on top of this page).
### `onWillPatch`
`onWillPatch` is not an user hook, but is a building block designed to help make useful
abstractions. `onWillPatch` registers a callback, which will be called just
before the component patched.
### `onPatched`
`onPatched` is not an user hook, but is a building block designed to help make useful
abstractions. `onPatched` registers a callback, which will be called just
after the component patched.
### `useRef`
The `useRef` hook is useful when we need a way to interact with some inside part
of a component, rendered by Owl. It can work either on a DOM node, or on a component,
tagged by the `t-ref` directive:
```xml
<div>
<div t-ref="someDiv"/>
<SubComponent t-ref="someComponent"/>
</div>
```
In this example, the component will be able to access the `div` and the component
`SubComponent` using the `useRef` hook:
```js
class Parent extends Component {
subRef = useRef("someComponent");
divRef = useRef("someDiv");
someMethod() {
// here, if component is mounted, refs are active:
// - this.divRef.el is the div HTMLElement
// - this.subRef.comp is the instance of the sub component
}
}
```
As shown by the example above, html elements are accessed by using the `el`
key, and components references are accessed with `comp`.
Note: if used on a component, the reference will be set in the `refs`
variable between `willPatch` and `patched`.
The `t-ref` directive also accepts dynamic values with string interpolation
(like the [`t-attf-`](qweb.md#dynamic-attributes) and
`t-component` directives). For example,
```xml
<div t-ref="component_{{someCondition ? '1' : '2'}}"/>
```
Here, the references needs to be set like this:
```js
this.ref1 = useRef("component_1");
this.ref2 = useRef("component_2");
```
References are only guaranteed to be active while the parent component is mounted.
If this is not the case, accessing `el` or `comp` on it will return `null`.
### `useSubEnv`
The environment is sometimes useful to share some common information between
all components. But sometimes, we want to *scope* that knowledge to a subtree.
For example, if we have a form view component, maybe we would like to make some
`model` object available to all sub component, but not to the whole application.
This is where the `useSubEnv` hook may be useful: it let a component add some
information to the environment in a way that only the component and its children
can access it:
```js
class FormComponent extends Component {
constructor(...args) {
super(...args);
const model = makeModel();
useSubEnv({ model });
}
}
```
The `useSubEnv` takes one argument: an object which contains some key/value that
will be added to the parent environment. Note that it will extend, not replace
the parent environment. And of course, the parent environment will not be
affected.
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# 🦉 How to test Components 🦉
## Content
- [Overview](#overview)
- [Unit Tests](#unit-tests)
## Overview
It is a good practice to test applications and components to ensure that they
behave as expected. There are many ways to test a user interface: manual
testing, integration testing, unit testing, ...
In this section, we will discuss how to write unit tests for components.
## Unit Tests
Writing unit tests for Owl components really depends on the testing framework
used in a project. But usually, it involves the following steps:
- create a test file: for example `SomeComponent.test.js`,
- in that file, import the code for `SomeComponent`,
- add a test case:
- create a real DOM element to use as test fixture,
- create a test environment
- create an instance of `SomeComponent`, mount it to the fixture
- interact with the component and assert some properties.
To help with this, it is useful to have a `helper.js` file that contains some
common utility functions:
```js
export function makeTestFixture() {
let fixture = document.createElement("div");
document.body.appendChild(fixture);
return fixture;
}
export function nextTick() {
let requestAnimationFrame = owl.Component.scheduler.requestAnimationFrame;
return new Promise(function(resolve) {
setTimeout(() => requestAnimationFrame(() => resolve()));
});
}
export function makeTestEnv() {
// application specific. It needs a way to load actual templates
const templates = ...;
return {
qweb: new QWeb(templates),
..., // each service can be mocked here
};
}
```
With such a file, a typical test suite for Jest will look like this:
```js
// in SomeComponent.test.js
import { SomeComponent } from "../../src/ui/SomeComponent";
import { nextTick, makeTestFixture, makeTestEnv} from '../helpers';
//------------------------------------------------------------------------------
// Setup
//------------------------------------------------------------------------------
let fixture: HTMLElement;
let env: Env;
beforeEach(() => {
fixture = makeTestFixture();
env = makeTestEnv();
// we set here the default environment for each component created in the test
Component.env = env;
});
afterEach(() => {
fixture.remove();
});
//------------------------------------------------------------------------------
// Tests
//------------------------------------------------------------------------------
describe("SomeComponent", () => {
test("component behaves as expected", async () => {
const props = {...}; // depends on the component
const comp = await mount(SomeComponent, { target: fixture, props });
// do some assertions
expect(...).toBe(...);
fixture.querySelector('button').click();
await nextTick();
// some other assertions
expect(...).toBe(...);
});
});
```
Note that Owl does wait for the next animation frame to actually update the DOM.
This is why it is necessary to wait with the `nextTick` (or other methods) to
make sure that the DOM is up-to-date.
It is sometimes useful to wait until Owl is completely done updating components
(in particular, if we have a highly concurrent user interface). This next
helper simply polls every 20ms the internal Owl task queue and returns a promise
which resolves when it is empty:
```js
function afterUpdates() {
return new Promise((resolve, reject) => {
let timer = setTimeout(poll, 20);
let counter = 0;
function poll() {
counter++;
if (owl.Component.scheduler.tasks.length) {
if (counter > 10) {
reject(new Error("timeout"));
} else {
timer = setTimeout(poll);
}
} else {
resolve();
}
}
});
}
```
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# 🦉 How to write Single File Components 🦉
It is very useful to group code by feature instead of by type of file. It makes
it easier to scale application to larger size.
To do so, Owl has two small helpers that make it easy to define a
template or a stylesheet inside a javascript (or typescript) file: the
[`xml`](../reference/tags.md#xml-tag) and [`css`](../reference/tags.md#css-tag)
helper.
This means that the template, the style and the javascript code can be defined in
the same file. For example:
```js
const { Component } = owl;
const { xml, css } = owl.tags;
// -----------------------------------------------------------------------------
// TEMPLATE
// -----------------------------------------------------------------------------
const TEMPLATE = xml/* xml */ `
<div class="main">
<Sidebar/>
<Content />
</div>`;
// -----------------------------------------------------------------------------
// STYLE
// -----------------------------------------------------------------------------
const STYLE = css/* css */ `
.main {
display: grid;
grid-template-columns: 200px auto;
}
`;
// -----------------------------------------------------------------------------
// CODE
// -----------------------------------------------------------------------------
class Main extends Component {
static template = TEMPLATE;
static style = STYLE;
static components = { Sidebar, Content };
// rest of component...
}
```
Note that the above example has an inline xml comment, just after the `xml` call.
This is useful for some editor plugins, such as the VS Code addon
`Comment tagged template`, which, if installed, add syntax highlighting to the
content of the template string.
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# 🦉 Quick Overview 🦉
Owl components in an application are used to define a (dynamic) tree of components.
```
Root
/ \
A B
/ \
C D
```
**State:** each component can manage its own local state. It is a simple ES6
class, there are no special rules:
```js
class Counter extends Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = { value: 0 };
increment() {
this.state.value++;
this.render();
}
}
```
The example above shows a component with a local state. Note that since there
is nothing magical to the `state` object, we need to manually call the `render`
function whenever we update it. This can quickly become annoying (and not
efficient if we do it too much). There is a better way: using the `useState`
hook, which transforms an object into a reactive version of itself:
```js
const { useState } = owl.hooks;
class Counter extends Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = useState({ value: 0 });
increment() {
this.state.value++;
}
}
```
Note that the `t-on-click` handler can even be replaced by an inline statement:
```xml
<button t-on-click="state.value++">
```
**Props:** sub components often needs some information from their parents. This
is done by adding the required information to the template. This will then be
accessible by the sub component in the `props` object. Note that there is an
important rule here: the information contained in the `props` object is not
owned by the sub component, and should never be modified.
```js
class Child extends Component {
static template = xml`<div>Hello <t t-esc="props.name"/></div>`;
}
class Parent extends Component {
static template = xml`
<div>
<Child name="'Owl'" />
<Child name="'Framework'" />
</div>`;
static components = { Child };
}
```
**Communication:** there are multiple ways to communicate information between
components. However, the two most important ways are the following:
- from parent to children: by using `props`,
- from a children to one of its parent: by triggering events.
The following example illustrate both mechanisms:
```js
class OrderLine extends Component {
static template = xml`
<div t-on-click="add">
<div><t t-esc="props.line.name"/></div>
<div>Quantity: <t t-esc="props.line.quantity"/></div>
</div>`;
add() {
this.trigger("add-to-order", { line: this.props.line });
}
}
class Parent extends Component {
static template = xml`
<div t-on-add-to-order="addToOrder">
<OrderLine
t-foreach="orders"
t-as="line"
line="line" />
</div>`;
static components = { OrderLine };
orders = useState([
{ id: 1, name: "Coffee", quantity: 0 },
{ id: 2, name: "Tea", quantity: 0 },
]);
addToOrder(event) {
const line = event.detail.line;
line.quantity++;
}
}
```
In this example, the `OrderLine` component trigger a `add-to-order` event. This
will generate a DOM event which will bubble along the DOM tree. It will then be
intercepted by the parent component, which will then get the line (from the
`detail` key) and then increment its quantity. See the page on [event handling](../reference/event_handling.md)
for more details on how events work.
Note that this example would have also worked if the `OrderLine` component
directly modifies the `line` object. However, this is not a good practice: this
only works because the `props` object received by the child component is reactive,
so the child component is then coupled to the parents implementation.
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# 🦉 How to start an Owl project 🦉
## Content
- [Overview](#overview)
- [Simple html file](#simple-html-file)
- [With a static server](#with-a-static-server)
- [Standard Javascript project](#standard-javascript-project)
## Overview
Each software project has its specific needs. Many of these needs can be solved
with some tooling: `webpack`, `gulp`, css preprocessor, bundlers, transpilers, ...
Because of that, it is usually not simple to just start a project. Some
frameworks provide their own tooling to help with that. But then, you have to
integrate and learn how these applications work.
Owl is designed to be used with no tooling at all. Because of that, Owl can
"easily" be integrated in a modern build toolchain. In this section, we will
discuss a few different setups to start a project. Each of these setups has
advantages and disadvantages in different situations.
## Simple html file
The simplest possible setup is the following: a simple javascript file with your
code. To do that, let us create the following file structure:
```
hello_owl/
index.html
owl.js
app.js
```
The file `owl.js` can be downloaded from the last release published at
[https://github.com/odoo/owl/releases](https://github.com/odoo/owl/releases). It
is a single javascript file which export all Owl into the global `owl` object.
Now, `index.html` should contain the following:
```html
<!DOCTYPE html>
<html lang="en">
<head>
<title>Hello Owl</title>
<script src="owl.js"></script>
<script src="app.js"></script>
</head>
<body></body>
</html>
```
And `app.js` should look like this:
```js
const { Component, mount } = owl;
const { xml } = owl.tags;
const { whenReady } = owl.utils;
// Owl Components
class App extends Component {
static template = xml`<div>Hello Owl</div>`;
}
// Setup code
function setup() {
mount(App, target: { document.body })
}
whenReady(setup);
```
Now, simply loading this html file in a browser should display a welcome message.
This setup is not fancy, but it is extremely simple. There are no tooling at
all required. It can be slightly optimized by using the minified build of Owl.
## With a static server
The previous setup has a big disadvantage: the application code is located in a
single file. Obviously, we could split it in several files and add multiple
`<script>` tags in the html page, but then we need to make sure the script are
inserted in the proper order, we need to export each file content in global
variables and we lose autocompletion across files.
There is a low tech solution to this issue: using native javascript modules.
This however has a requirement: for security reasons, browsers will not accept
modules on content served through the `file` protocol. This means that we need
to use a static server.
Let us start a new project with the following file structure:
```
hello_owl/
src/
app.js
index.html
main.js
owl.js
```
As previously, the file `owl.js` can be downloaded from the last release published at
[https://github.com/odoo/owl/releases](https://github.com/odoo/owl/releases).
Now, `index.html` should contain the following:
```html
<!DOCTYPE html>
<html lang="en">
<head>
<title>Hello Owl</title>
<script src="owl.js"></script>
<script src="main.js" type="module"></script>
</head>
<body></body>
</html>
```
Not that the `main.js` script tag has the `type="module"` attribute. This means
that the browser will parse the script as a module, and load all its dependencies.
Here is the content of `app.js` and `main.js`:
```js
// app.js ----------------------------------------------------------------------
const { Component, mount } = owl;
const { xml } = owl.tags;
export class App extends Component {
static template = xml`<div>Hello Owl</div>`;
}
// main.js ---------------------------------------------------------------------
import { App } from "./app.js";
function setup() {
mount(App, { target: document.body });
}
owl.utils.whenReady(setup);
```
The `main.js` file import the `app.js` file. Note that the import statement has
a `.js` suffix, which is important. Most text editor can understand this syntax
and will provide autocompletion.
Now, to execute this code, we need to serve the `src` folder statically. A low
tech way to do that is to use for example the python `SimpleHTTPServer` feature:
```
$ cd src
$ python -m SimpleHTTPServer 8022 # now content is available at localhost:8022
```
Another more "javascripty" way to do it is to create a `npm` application. To do
that, we can add the following `package.json` file at the root of the project:
```json
{
"name": "hello_owl",
"version": "0.1.0",
"description": "Starting Owl app",
"main": "src/index.html",
"scripts": {
"serve": "serve src"
},
"author": "John",
"license": "ISC",
"devDependencies": {
"serve": "^11.3.0"
}
}
```
We can now install the `serve` tool with the command `npm install`, and then,
start a static server with the simple `npm run serve` command.
## Standard Javascript project
The previous setup works, and is certainly good for some usecases, including
quick prototyping. However, it lacks some useful features, such as livereload,
a test suite, or bundling the code in a single file.
Each of these features, and many others, can be done in many different ways.
Since it is really not trivial to configure such a project, we provide here an
example that can be used as a starting point.
Our standard Owl project has the following file structure:
```
hello_owl/
public/
index.html
src/
components/
App.js
main.js
tests/
components/
App.test.js
helpers.js
.gitignore
package.json
webpack.config.js
```
This project as a `public` folder, meant to contain all static assets, such as
images and styles. The `src` folder has the javascript source code, and finally,
`tests` contains the test suite.
Here is the content of `index.html`:
```html
<!DOCTYPE html>
<html lang="en">
<head>
<title>Hello Owl</title>
</head>
<body></body>
</html>
```
Note that there are no `<script>` tag here. They will be injected by webpack.
Now, let's have a look at the javascript files:
```js
// src/components/App.js -------------------------------------------------------
import { Component, tags, useState } from "@odoo/owl";
const { xml } = tags;
export class App extends Component {
static template = xml`<div t-on-click="update">Hello <t t-esc="state.text"/></div>`;
state = useState({ text: "Owl" });
update() {
this.state.text = this.state.text === "Owl" ? "World" : "Owl";
}
}
// src/main.js -----------------------------------------------------------------
import { utils, mount } from "@odoo/owl";
import { App } from "./components/App";
function setup() {
mount(App, { target: document.body });
}
utils.whenReady(setup);
// tests/components/App.test.js ------------------------------------------------
import { App } from "../../src/components/App";
import { makeTestFixture, nextTick, click } from "../helpers";
import { mount } from "@odoo/owl";
let fixture;
beforeEach(() => {
fixture = makeTestFixture();
});
afterEach(() => {
fixture.remove();
});
describe("App", () => {
test("Works as expected...", async () => {
await mount(App, { target: fixture });
expect(fixture.innerHTML).toBe("<div>Hello Owl</div>");
click(fixture, "div");
await nextTick();
expect(fixture.innerHTML).toBe("<div>Hello World</div>");
});
});
// tests/helpers.js ------------------------------------------------------------
import { Component } from "@odoo/owl";
import "regenerator-runtime/runtime";
export async function nextTick() {
return new Promise(function (resolve) {
setTimeout(() => Component.scheduler.requestAnimationFrame(() => resolve()));
});
}
export function makeTestFixture() {
let fixture = document.createElement("div");
document.body.appendChild(fixture);
return fixture;
}
export function click(elem, selector) {
elem.querySelector(selector).dispatchEvent(new Event("click"));
}
```
Finally, here is the configuration files `.gitignore`, `package.json` and
`webpack.config.js`:
```
node_modules/
package-lock.json
dist/
```
```json
{
"name": "hello_owl",
"version": "0.1.0",
"description": "Demo app",
"main": "src/index.html",
"scripts": {
"test": "jest",
"build": "webpack --mode production",
"dev": "webpack-dev-server --mode development"
},
"author": "Someone",
"license": "ISC",
"devDependencies": {
"@babel/core": "^7.8.4",
"@babel/plugin-proposal-class-properties": "^7.8.3",
"babel-jest": "^25.1.0",
"babel-loader": "^8.0.6",
"babel-plugin-transform-es2015-modules-commonjs": "^6.26.2",
"html-webpack-plugin": "^3.2.0",
"jest": "^25.1.0",
"regenerator-runtime": "^0.13.3",
"serve": "^11.3.0",
"webpack": "^4.41.5",
"webpack-cli": "^3.3.10",
"webpack-dev-server": "^3.10.2"
},
"dependencies": {
"@odoo/owl": "^1.0.4"
},
"babel": {
"plugins": ["@babel/plugin-proposal-class-properties"],
"env": {
"test": {
"plugins": ["transform-es2015-modules-commonjs"]
}
}
},
"jest": {
"verbose": false,
"testRegex": "(/tests/.*(test|spec))\\.js?$",
"moduleFileExtensions": ["js"],
"transform": {
"^.+\\.[t|j]sx?$": "babel-jest"
}
}
}
```
```js
const path = require("path");
const HtmlWebpackPlugin = require("html-webpack-plugin");
const host = process.env.HOST || "localhost";
module.exports = function (env, argv) {
const mode = argv.mode || "development";
return {
mode: mode,
entry: "./src/main.js",
output: {
filename: "main.js",
path: path.resolve(__dirname, "dist"),
},
module: {
rules: [
{
test: /\.jsx?$/,
loader: "babel-loader",
exclude: /node_modules/,
},
],
},
resolve: {
extensions: [".js", ".jsx"],
},
devServer: {
contentBase: path.resolve(__dirname, "public/index.html"),
compress: true,
hot: true,
host,
port: 3000,
publicPath: "/",
},
plugins: [
new HtmlWebpackPlugin({
inject: true,
template: path.resolve(__dirname, "public/index.html"),
}),
],
};
};
```
With this setup, we can now use the following script commands:
```
npm run build # build the full application in prod mode in dist/
npm run dev # start a dev server with livereload
npm run test # run the jest test suite
```
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# 🦉 Rendering Pipeline 🦉
We explain here how Owl is designed, from the perspective of its rendering
pipeline.
Warning: these notes are technical by nature, and intended for people working
on Owl (or interested in understanding its design).
## Overview
A rendering occurs in two phases:
- virtual rendering: this generates the virtual dom in memory, asynchronously
- patch: applies a virtual tree to the screen (synchronously)
There are several classes involved in a rendering:
- components
- a scheduler
- fibers: small objects containing some metadata, associated with a rendering of
a specific component
Components are organized in a dynamic component tree, visible in the user
interface. Whenever a rendering is initiated in a component `C`:
- a fiber is created on `C` with the rendering props information
- the virtual rendering phase starts on C (will asynchronously render all the
child components)
- the fiber is added to the scheduler, which will poll continuously, every
animation frame, if the fiber is done
- once it is done, the scheduler will call the task callback, which will apply
the patch (if it was not cancelled in the meantime).
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# 🦉 Why Owl ? 🦉
The common wisdom is that one should not reinvent the wheel, because that would
waste effort and resources. It is certainly true in many cases. A javascript
framework is a considerable investment, so it is quite logical to ask the question:
why did Odoo decide to make OWL instead of using a standard/well known framework,
such as React or Vue?
As you might expect, the answer to that question is not simple. But most of the
reasons discussed in this page are a consequence from a single fact: Odoo is
extremely modular.
This means, for example, that the core parts of Odoo are not aware, before runtime,
of what files will be loaded/executed, or what will be the state of the UI. Because
of that, Odoo cannot rely on a standard build toolchain. Also, this implies that
the core parts of Odoo need to be extremely generic. In other words, Odoo is not
really an application with a user interface. It is an application which generates
a dynamic user interface. And most frameworks are not up to the task.
Betting on Owl was not an easy choice to make, because there certainly are a lot
of conflicting needs that we want to carefully balance. Choosing anything other
than a well known framework is bound to be controversial. This page will explain
some of the reason why we still believe that building Owl is a worthwile
endeavour.
## Strategy
It is true that we want to keep control of our technology, in the sense that we
do not want to depend on Facebook or Google, or any other large (or small)
company. If they decide to change their license, or to go in a direction that
will not work for us, this may be a problem. This is even more true because
Odoo is not a conventional javascript application, and our needs are probably
quite different as most other applications.
## Class components
It is clear that the biggest frameworks are moving away from class components.
There is an implicit assumption that class components are terrible, and that
functional programming is the way to go. React even goes as far as to say that
classes are confusing for developers.
While there is some truth to that, and to the fact that composition is certainly
a good mechanism for code reuse, we believe that classes and inheritance are
important tools.
Sharing code between generic components with inheritance is the way Odoo built
its web client. And it is clear that inheritance is not the root of all evils.
It is often a perfectly simple and appropriate solution. What matter most is
the architectural decisions.
Also, Odoo has another specific use out of class components: each method of a
class provides an extension point for addons. This may not be a clean architecture
pattern, but it is a pragmatic decision that served Odoo well: classes are
sometimes monkey-patched to add behaviour from the outside. A little bit like
mixins, but from the outside.
Using React or Vue would make it significantly harder to monkey patch components,
because a lot of the state is hidden in their internals.
## Tooling
React or Vue have a huge community, and a lot of effort have been made into their
tooling. This is wonderful, but at the same time, a pretty big issue for Odoo:
since the assets are totally dynamic (and could change whenever the user installs
or removes an addon), we need to have all that kind of tooling on the production
servers. This is certainly not ideal.
Also, this makes it very complicated to setup Vue or React tools: Odoo code is
not a simple file that import other files. It changes all the time, assets
are bundled differently in different contexts. This is the reason why Odoo has
its own module system, which are resolved at runtime, by the browser. The
dynamic nature of Odoo means that we often need to delay work as late as possible
(in other word, we want a JIT user interface!)
Our ideal framework has minimal (mandatory) tooling, which makes it easier to
deploy. Using React without JSX, or Vue without vue file is not very appealing.
At the same time, Owl is designed to solve this issue: it compiles templates
by the browser, it doesn't need much code for that, since we use the XML parser
built into each browser. Owl works with or without any additional tooling. It
can use template strings to write single file components, and is easy to integrate
in any html page, with a simple `<script>` tag.
## Template based
Odoo stores templates as XML documents in a database. This is very powerful, since
this allow the use of xpaths to customize other templates. This is a very
important feature of odoo, and one of the key to Odoo modularity.
Because of that, we still expect to write our templates in an XML document.
Weirdly enough, no major framework uses XML to store templates, even though it
is extremely convenient.
So, using React or Vue means that we need to make a template compiler. For React,
that would be a compiler that would take a QWeb template, and convert it to a
React render function. For Vue, it would convert it to a Vue template. Then
we need to bundle the vue template compiler as well.
Not only this would be complex (compiling a templating language into another is
not an easy task), but it would negatively impact the developer experience as
well. Writing Vue or React components in a QWeb template would certainly be
awkward, and very confusing.
## Developer Experience
This brings us to the following point: developer experience. We see this choice
as an investment for the future, and we want to make onboarding developers as
easy as possible.
While many javascript professionals clearly think that react/vue is not difficult
(which is true to some extent), it is alsy true that many non js specialists are
overwhelmed with the frontend world: functional components, hooks, and many other
fancy words. Also, what is available in the compilation context may be difficult,
there is a lot of black magic going on in pretty much every framework. Vue
somehow join various namespaces into one, under the hood, and add various internal
keys. Svelte transform the code. React require that state transformations are
deep, and not shallow.
Owl is trying very hard to have a simple and familiar API. It uses classes. Its
reactivity system is explicit, not implicit. The scoping rules are obvious. In
case of doubt, we err on the side of not implementing a feature.
It is certainly different from React or Vue, but at the same time, kind of
familiar for experienced developers.
## JIT compilation
There is also a clear trend in the frontend world to compile code
as much as possible ahead of time. Most frameworks will compile templates ahead
of time. And now Svelte is trying to compile the JS code away, so it can remove
itself from the bundle.
This is certainly reasonable for many usecases. However, this is not what Odoo
needs: Odoo will fetch templates from the database and need to compile them only
at the last possible moment, so we can apply all necessary xpaths.
Even more: Odoo needs to be able to generate (and compile) templates at runtime.
Currently, Odoo form views interpret an xml description. But the form view code
then needs to do a lot of complicated operations. With Owl, we will be able to
transform a view description into a QWeb template, then compile that and use it
immediately.
## Reactivity
There are other design choices that we feel are not optimal in other frameworks.
For example, the reactivity system. We like the way Vue did it, but it has a
flaw: it is not really optional. There is actually a way to opt out of the reactivity
system by freezing the state, but then, it is freezed.
And there certainly are situations where we need a state, which is not read-only,
and not observed. For example, imagine a spreadsheet component. It may have a
very large internal state, and it knows exactly when it needs to be rendered
(basically, whenever the user performs some action). Then, observing its state
is a net performance loss, both for the CPU and the memory.
## Concurrency
Many applications are happy to simply display a spinner whenever a new asynchronous
action is performed, but Odoo wants a different user experience: most asynchronous
state changes are not displayed until ready. This is sometimes called a concurrent
mode: the UI is rendered in memory, and displayed only when it is ready (and
only if it has not been cancelled by subsequent user actions).
React has now an experimental concurrent mode, but it was not ready when Owl
started. Vue has not really an equivalent API (suspense is not what we need).
Also, React concurrent mode is complex to use. Concurrency was one of the rare
strong point of the former Odoo js framework (widgets), and we feel that Owl has
now a very strong concurrent mode, which is simple and powerful at the same time.
## Conclusion
This lengthy discussion showed that there are many small and not so small reasons
that current standard frameworks are not tailored to our needs. It is perfectly
fine, because they each chose a different set of tradeoffs.
However, we feel that there is still room in the framework world for something
that is different. For a framework that makes choices compatible with Odoo.
And that is why we built Owl 🦉.
+20
View File
@@ -0,0 +1,20 @@
# 🦉 Observer 🦉
Owl need to be able to react to state changes. For example, whenever the state
of a component is changed, we need to rerender it. To help with that, we have
an Observer class. Its job is to observe some object state, and react to any
change. To do that, it recursively replace all keys of the observed state by
getters and setters.
For example, this code will display `update` in the console:
```javascript
const observer = new owl.Observer();
observer.notifyCB = () => console.log("update");
const obj = observer.observe({ a: { b: 1 } });
obj.a.b = 2;
```
The observer is implemented with the native `Proxy` object. Note that this
means that it will not work on older browsers.
+103
View File
@@ -0,0 +1,103 @@
# 🦉 Quick Start 🦉
## Static Server
Let us assume that we have a static server running somewhere. We could then
simply add an html page with a few extra files.
### HTML and CSS
In a file `index.html`:
```html
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8" />
<title>My OWL App</title>
<link href="app.css" rel="stylesheet" />
<script src="owl-X.Y.Z.js"></script>
</head>
<body>
<div id="main"></div>
<script src="app.js" type="module"></script>
</body>
</html>
```
In `app.css`:
```css
button {
color: darkred;
font-size: 30px;
width: 220px;
}
```
Also, let's not forget to add a release of OWL (`owl-X.Y.Z.js`)
### XML
In `templates.xml`:
```xml
<templates>
<button t-name="clickcounter" t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>
</templates>
```
### JS
To build an application (or a sub-part of an application), we need two things:
- an environment: it is the global context in which we are working. It needs to
contain a QWeb instance (preloaded with templates), and anything else that we
need. In practice, it could context some user session information, some
configuration keys (for example, isMobile = true/false if we are in mobile mode).
- a description of the user interface: there should be a root component, which can
have sub components
Here are a few steps that we may take to get started:
- get the templates
- create a qweb engine, with the templates
- create an environment
- create an instance of the root component
- mount the root component to a DOM element
Let us now add the javascript to make it work, in `app.js`:
```javascript
const useState = owl.hooks.useState;
class ClickCounter extends owl.Component {
static template = "clickcounter";
constructor() {
super(...arguments);
this.state = useState({ value: 0 });
}
increment() {
this.state.value++;
}
}
//------------------------------------------------------------------------------
// Application initialization
//------------------------------------------------------------------------------
async function start() {
const templates = await owl.utils.loadTemplates("templates.xml");
const env = {
qweb: new owl.QWeb(templates)
};
const counter = new ClickCounter(env);
const target = document.getElementById("main");
await counter.mount(target);
}
start();
```
@@ -1,9 +1,10 @@
# 🦉 QWeb Templating Language🦉
# 🦉 QWeb 🦉
## Content
- [Overview](#overview)
- [Directives](#directives)
- [QWeb Engine](#qweb-engine)
- [Reference](#reference)
- [White Spaces](#white-spaces)
- [Root Nodes](#root-nodes)
@@ -13,78 +14,158 @@
- [Setting Variables](#setting-variables)
- [Conditionals](#conditionals)
- [Dynamic Attributes](#dynamic-attributes)
- [Dynamic Class Attribute](#dynamic-class-attribute)
- [Dynamic Tag Names](#dynamic-tag-names)
- [Loops](#loops)
- [Rendering Sub Templates](#rendering-sub-templates)
- [Dynamic Sub Templates](#dynamic-sub-templates)
- [Translations](#translations)
- [Debugging](#debugging)
## Overview
[QWeb](https://www.odoo.com/documentation/13.0/reference/qweb.html) is the primary
templating engine used by Odoo. It is based on the XML format, and used
[QWeb](https://www.odoo.com/documentation/12.0/reference/qweb.html) is the primary templating engine used by Odoo. It is based on the XML format, and used
mostly to generate HTML. In OWL, QWeb templates are compiled into functions that
generate a virtual dom representation of the HTML.
Template directives are specified as XML attributes prefixed with `t-`, for instance `t-if` for conditionals, with elements and other attributes being rendered directly.
To avoid element rendering, a placeholder element `<t>` is also available, which executes its directive but doesn’t generate any output in and of itself.
```xml
<div>
<span t-if="somecondition">Some string</span>
<ul t-else="">
<ul t-else="1">
<li t-foreach="messages" t-as="message">
<t t-esc="message"/>
<t t-esc="message">
</li>
</ul>
</div>
```
Template directives are specified as XML attributes prefixed with `t-`, for
instance `t-if` for conditionals, with elements and other attributes being
rendered directly.
The QWeb class in the OWL project is an implementation of that specification
with a few interesting points:
To avoid element rendering, a placeholder element `<t>` is also available, which
executes its directive but doesn’t generate any output in and of itself.
We present in this section the templating language, including its Owl specific
extensions.
- it compiles templates into functions that output a virtual DOM instead of a
string. This is necessary for the component system.
- it has a few extra directives: `t-component`, `t-on`, ...
## Directives
For reference, here is a list of all standard QWeb directives:
We present here a list of all standard QWeb directives:
| Name | Description |
| ------------------------------ | -------------------------------------------------------------- |
| `t-esc` | [Outputting safely a value](#outputting-data) |
| `t-raw` | [Outputting value, without escaping](#outputting-data) |
| `t-set`, `t-value` | [Setting variables](#setting-variables) |
| `t-if`, `t-elif`, `t-else`, | [conditionally rendering](#conditionals) |
| `t-foreach`, `t-as` | [Loops](#loops) |
| `t-att`, `t-attf-*`, `t-att-*` | [Dynamic attributes](#dynamic-attributes) |
| `t-call` | [Rendering sub templates](#rendering-sub-templates) |
| `t-debug`, `t-log` | [Debugging](#debugging) |
| `t-translation` | [Disabling the translation of a node](#translations) |
| `t-name` | [Defining a template (not really a directive)](qweb_engine.md) |
| Name | Description |
| ------------------------------ | ------------------------------------------------------------ |
| `t-esc` | [Outputting safely a value](#outputting-data) |
| `t-raw` | [Outputting value, without escaping](#outputting-data) |
| `t-set`, `t-value` | [Setting variables](#setting-variables) |
| `t-if`, `t-elif`, `t-else`, | [conditionally rendering](#conditionals) |
| `t-foreach`, `t-as` | [Loops](#loops) |
| `t-att`, `t-attf-*`, `t-att-*` | [Dynamic attributes](#dynamic-attributes) |
| `t-call` | [Rendering sub templates](#rendering-sub-templates) |
| `t-debug`, `t-log` | [Debugging](#debugging) |
| `t-name` | [Defining a template (not really a directive)](#qweb-engine) |
The component system in Owl requires additional directives, to express various
needs. Here is a list of all Owl specific directives:
| Name | Description |
| ------------------------ | ------------------------------------------------------------------------------- |
| `t-component`, `t-props` | [Defining a sub component](component.md#composition) |
| `t-ref` | [Setting a reference to a dom node or a sub component](component.md#references) |
| `t-key` | [Defining a key (to help virtual dom reconciliation)](#loops) |
| `t-on-*` | [Event handling](event_handling.md) |
| `t-transition` | [Defining an animation](animations.md#css-transitions) |
| `t-slot` | [Rendering a slot](slots.md) |
| `t-model` | [Form input bindings](component.md#form-input-bindings) |
| `t-tag` | [Rendering nodes with dynamic tag name](#dynamic-tag-names) |
| Name | Description |
| ------------------------------------------------------ | ----------------------------------------------------------------------------------- |
| `t-component`, `t-props`, `t-keepalive`, `t-asyncroot` | [Defining a sub component](component.md#composition) |
| `t-ref` | [Setting a reference to a dom node or a sub component](component.md#references) |
| `t-key` | [Defining a key (to help virtual dom reconciliation)](component.md#t-key-directive) |
| `t-on-*` | [Event handling](component.md#event-handling) |
| `t-transition` | [Defining an animation](animations.md#css-transitions) |
| `t-slot` | [Rendering a slot](component.md#slots) |
| `t-model` | [Form input bindings](component.md#form-input-bindings) |
## QWeb Engine
This section is about the javascript code that implements the `QWeb` specification.
Owl exports a `QWeb` class in `owl.QWeb`. To use it, it just needs to be
instantiated:
```js
const qweb = new owl.QWeb();
```
It's API is quite simple:
- **`constructor(data)`**: constructor. Takes an optional string to add initial
templates (see `addTemplates` for more information on format of the string).
```js
const qweb = new owl.QWeb(TEMPLATES);
```
- **`addTemplate(name, xmlStr, allowDuplicate)`**: add a specific template.
```js
qweb.addTemplate("mytemplate", "<div>hello</div>");
```
If the optional `allowDuplicate` is set to `true`, then `QWeb` will simply return whenever a template is added for a second time. Otherwise, `QWeb` will crash.
- **`addTemplates(xmlStr)`**: add a list of templates (identified by `t-name`
attribute).
```js
const TEMPLATES = `
<templates>
<div t-name="App" class="main">main</div>
<div t-name="OtherComponent">other component</div>
</templates>`;
qweb.addTemplates(TEMPLATES);
```
- **`render(name, context, extra)`**: renders a template. This returns a `vnode`,
which is a virtual representation of the DOM (see [vdom doc](vdom.md)).
```js
const vnode = qweb.render("App", component);
```
- **`renderToString(name, context)`**: renders a template, but returns an html
string.
```js
const str = qweb.renderToString("someTemplate", somecontext);
```
- **`registerTemplate(name, template)`**: static function to register an global
QWeb template. This is useful for commonly used components accross the
application, and for making a template available to an application without
having a reference to the actual QWeb instance.
```js
QWeb.registerTemplate("mytemplate", `<div>some template`);
```
- **`registerComponent(name, Component)`**: static function to register an OWL Component
to QWeb's global registry. Globally registered Components can be used in
templates (see the `t-component` directive). This is useful for commonly used
components accross the application.
```js
class Dialog extends owl.Component { ... }
QWeb.registerComponent("Dialog", Dialog);
...
class ParentComponent extends owl.Component { ... }
qweb.addTemplate("ParentComponent", "<div><Dialog/></div>");
```
In some way, a `QWeb` instance is the core of an Owl application. It is the only
mandatory element of an [environment](component.md#environment). As such, it
has an extra responsability: it can act as an event bus for internal communication
between Owl classes. This is the reason why `QWeb` actually extends [EventBus](event_bus.md).
## Reference
We define in this section the specification of how `QWeb` templates should be
rendered. Note that we only document here the standard QWeb specification. Owl
specific extensions are documented in various other parts of the documentation.
### White Spaces
White spaces in a template are handled in a special way:
White spaces in a templates are handled in a special way:
- consecutive whitespaces are always condensed to a single whitespace
- if a whitespace-only text node contains a linebreak, it is ignored
@@ -105,7 +186,7 @@ precisely, the result of a template rendering should have a single root node:
<!–– ok: result has one single root node ––>
<t>
<div t-if="someCondition">foo</div>
<span t-else="">bar</span>
<span t-else="1">bar</span>
</t>
```
@@ -119,14 +200,14 @@ root nodes.
### Expression Evaluation
QWeb expressions are strings that will be processed at compile time. Each variable in
the javascript expression will be replaced with a lookup in the context (so, the
the javascript expression will be replaced by a lookup in the context (so, the
component). For example, `a + b.c(d)` will be converted into:
```js
context["a"] + context["b"].c(context["d"]);
```
It is useful to explain the various rules that apply on these expressions:
It is useful to explain the various rules that applies on these expressions:
1. it should be a simple expression which returns a value. It cannot be a statement.
@@ -152,14 +233,14 @@ It is useful to explain the various rules that apply on these expressions:
3. it can use a few special operators to avoid using symbols such as `<`, `>`,
`&` or `|`. This is useful to make sure that we still write valid XML.
| Word | replaced with |
| ----- | ------------- |
| `and` | `&&` |
| `or` | `\|\|` |
| `gt` | `>` |
| `gte` | `>=` |
| `lt` | `<` |
| `lte` | `<=` |
| Word | will be replaced by |
| ----- | ------------------- |
| `and` | `&&` |
| `or` | `\|\|` |
| `gt` | `>` |
| `gte` | `>=` |
| `lt` | `<` |
| `lte` | `<=` |
So, one can write this:
@@ -204,11 +285,6 @@ rendered with the value `value` set to `<span>foo</span>` in the rendering conte
<p><span>foo</span></p>
```
Note that since the content of the expression is not known beforehand, the `t-raw`
directive has to parse the html (and convert it to a virtual dom structure) for
each rendering. So, it will be much slower than a regular template. It is
therefore advised to limit the use of `t-raw` whenever possible.
### Setting Variables
QWeb allows creating variables from within the template, to memoize a computation (to use it multiple times), give a piece of data a clearer name, ...
@@ -308,59 +384,14 @@ If an expression evaluates to a falsy value, it will not be set at all:
<div t-att-foo="false"/> <!-- result: <div></div> -->
```
It is sometimes convenient to format an attribute with string interpolation. In
that case, the `t-attf-` directive can be used. It is useful when we need to mix
literal and dynamic elements, such as css classes.
There is another way to format a string attribute: the `t-attf-` directive. With
it, you get string interpolation:
```xml
<div t-attf-foo="a {{value1}} is {{value2}} of {{value3}} ]"/>
<!-- result if values are set to 1,2 and 3: <div foo="a 0 is 1 of 2 ]"></div> -->
```
If we need completely dynamic attribute names, then there is an additional
directive: `t-att`, which takes either an object (with keys mapping to their
values) or a pair `[key, value]`. For example:
```xml
<div t-att="{'a': 1, 'b': 2}"/> <!-- result: <div a="1" b="2"></div> -->
<div t-att="['a', 'b']"/> <!-- <div a="b"></div> -->
```
### Dynamic class attribute
For convenience, Owl supports a special case for the `t-att-class` case: one can
use an object with keys describing the classes, and values boolean value denoting
if the class is or is not present:
```xml
<div t-att-class="{'a': true, 'b': true}"/> <!-- result: <div class="a b"></div> -->
<div t-att-class="{'a b': true, 'c': true}"/> <!-- result: <div class="a b c"></div> -->
```
Note that it can be combined with normal class attribute:
```xml
<div class="a" t-att-class="{'b': true}"/> <!-- result: <div class="a b"></div> -->
```
### Dynamic tag names
When writing generic components or templates, the specific concrete tag for an
HTML element is not known yet. In those situations, the `t-tag` directive is
useful. It simply evaluates dynamically an expression to use as a tag name. The
template:
```xml
<t t-tag="tag">
<span>content</span>
</t>
```
will be rendered as `<div><span>content</span></div>` if the `tag` context key
is set to `div`.
### Loops
QWeb has an iteration directive `t-foreach` which take an expression returning the
@@ -395,7 +426,7 @@ is equivalent to the previous example.
or an object (the current item will be the current key).
In addition to the name passed via t-as, `t-foreach` provides a few other
variables for various data points (note: `$as` will be replaced with the name
variables for various data points (note: `$as` will be replaced by the name
passed to `t-as`):
- `$as_value`: the current iteration value, identical to `$as` for lists and
@@ -413,94 +444,19 @@ the context of the `t-foreach`, the value is copied at the end of the foreach
into the global context.
```xml
<t t-set="existing_variable" t-value="false"/>
<t t-set="existing_variable" t-value="False"/>
<!-- existing_variable now False -->
<p t-foreach="Array(3)" t-as="i">
<t t-set="existing_variable" t-value="true"/>
<t t-set="new_variable" t-value="true"/>
<!-- existing_variable and new_variable now true -->
<t t-set="existing_variable" t-value="True"/>
<t t-set="new_variable" t-value="True"/>
<!-- existing_variable and new_variable now True -->
</p>
<!-- existing_variable always true -->
<!-- existing_variable always True -->
<!-- new_variable undefined -->
```
Even though Owl tries to be as declarative as possible, the DOM does not fully
expose its state declaratively in the DOM tree. For example, the scrolling state,
the current user selection, the focused element or the state of an input are not
set as attribute in the DOM tree. This is why we use a virtual dom
algorithm to keep the actual DOM node as much as possible.
However, in some situations, this is not enough, and we need to help Owl decide
if an element is actually the same, or is a different element with the same
properties.
Consider the following situation: we have a list of two items `[{text: "a"}, {text: "b"}]`
and we render them in this template:
```xml
<p t-foreach="items" t-as="item"><t t-esc="item.text"/></p>
```
The result will be two `<p>` tags with text `a` and `b`. Now, if we swap them,
and rerender the template, Owl needs to know what the intent is:
- should Owl actually swap the DOM nodes,
- or should it keep the DOM nodes, but with an updated text content?
This might look trivial, but it actually matters. These two possibilities lead
to different results in some cases. For example, if the user selected the text
of the first `p`, swapping them will keep the selection while updating the
text content will not.
There are many other cases where this is important: `input` tags with their
value, css classes and animations, scroll position...
So, the `t-key` directive is used to give an identity to an element. It allows
Owl to understand if different elements of a list are actually different or not.
The above example could be modified by adding an ID: `[{id: 1, text: "a"}, {id: 2, text: "b"}]`.
Then, the template could look like this:
```xml
<p t-foreach="items" t-as="item" t-key="item.id"><t t-esc="item.text"/></p>
```
The `t-key` directive is useful for lists (`t-foreach`). A key should be
a unique number or string (objects will not work: they will be cast to the
`"[object Object]"` string, which is obviously not unique).
Also, the key can be set on a `t` tag or on its children. The following variations
are all equivalent:
```xml
<p t-foreach="items" t-as="item" t-key="item.id">
<t t-esc="item.text"/>
</p>
<t t-foreach="items" t-as="item" t-key="item.id">
<p t-esc="item.text"/>
</t>
<t t-foreach="items" t-as="item">
<p t-key="item.id" t-esc="item.text"/>
</t>
```
If there is no `t-key` directive, Owl will use the index as a default key.
Note: the `t-foreach` directive only accepts arrays (lists) or objects. It does
not work with other iterables, such as `Set`. However, it is only a matter of
using the `...` javascript operator. For example:
```xml
<t t-foreach="...items" t-as="item">...</t>
```
The `...` operator will convert the `Set` (or any other iterables) into a list,
which will work with Owl QWeb.
### Rendering Sub Templates
QWeb templates can be used for top level rendering, but they can also be used
@@ -549,46 +505,6 @@ will result in :
</div>
```
This can be used to define variables scoped to a sub template:
```xml
<t t-call="other-template">
<t t-set="var" t-value="1"/>
</t>
<!-- "var" does not exist here -->
```
### Dynamic sub templates
The `t-call` directive can also be used to dynamically call a sub template,
using string interpolation. For example:
```xml
<div t-name="main-template">
<t t-call="{{template}}">
<em>content</em>
</t>
</div>
```
Here, the name of the template is obtained from the `template` value in the
template rendering context.
### Translations
By default, QWeb specify that templates should be translated. If this behaviour
is not wanted, there is a `t-translation` directive which can turn off
translations (if it is set to the `off` value), with the following rules:
- each text node will be replaced with its translation,
- each of the following attribute values will be translated as well: `title`,
`placeholder`, `label` and `alt`,
- translating text nodes can be disabled with the special attribute `t-translation`,
if its value is `off`.
See [here](qweb_engine.md#translations) for more information on how to setup a
translate function in Owl QWeb.
### Debugging
The javascript QWeb implementation provides two useful debugging directives:
@@ -597,7 +513,7 @@ The javascript QWeb implementation provides two useful debugging directives:
```xml
<t t-if="a_test">
<t t-debug=""/>
<t t-debug="">
</t>
```
@@ -610,4 +526,4 @@ will stop execution if the browser dev tools are open.
<t t-log="foo"/>
```
will print 42 to the console.
will print 42 to the console
+54 -43
View File
@@ -1,54 +1,65 @@
# 🦉 OWL Documentation 🦉
## Learning Owl
## Owl Content
Are you new to Owl? This is the place to start!
Owl is a javascript library that contains some core classes and function to help
build applications. Here is a complete representation of its content:
- [Tutorial: create a TodoList application](learning/tutorial_todoapp.md)
- [Quick Overview](learning/overview.md)
- [How to start an Owl project](learning/quick_start.md)
- [How to test Components](learning/how_to_test.md)
- [How to write Single File Components](learning/how_to_write_sfc.md)
```
owl
Component
QWeb
useState
core
EventBus
Observer
hooks
onMounted
onWillUnmount
onWillPatch
onPatched
useState
useRef
useSubEnv
router
Link
RouteComponent
Router
store
Store
ConnectedComponent
tags
xml
utils
debounce
escape
loadJS
loadTemplates
whenReady
```
Note that for convenience, the `useState` hook is also exported at the root of the `owl` object.
## Reference
You will find here a complete reference of every feature, class or object
provided by Owl.
- [Animations](animations.md)
- [Component](component.md)
- [Event Bus](event_bus.md)
- [Hooks](hooks.md)
- [Observer](observer.md)
- [QWeb](qweb.md)
- [Router](router.md)
- [Store](store.md)
- [Tags](tags.md)
- [Utils](utils.md)
- [Virtual DOM](vdom.md)
- [Animations](reference/animations.md)
- [Browser](reference/browser.md)
- [Component](reference/component.md)
- [Content](reference/content.md)
- [Concurrency Model](reference/concurrency_model.md)
- [Configuration](reference/config.md)
- [Context](reference/context.md)
- [Environment](reference/environment.md)
- [Event Bus](reference/event_bus.md)
- [Event Handling](reference/event_handling.md)
- [Error Handling](reference/error_handling.md)
- [Hooks](reference/hooks.md)
- [Mounting a component](reference/mounting.md)
- [Miscellaneous Components](reference/misc.md)
- [Observer](reference/observer.md)
- [Props](reference/props.md)
- [Props Validation](reference/props_validation.md)
- [QWeb Templating Language](reference/qweb_templating_language.md)
- [QWeb Engine](reference/qweb_engine.md)
- [Slots](reference/slots.md)
- [Tags](reference/tags.md)
- [Utils](reference/utils.md)
## Learning Resources
## Other Topics
- [Quick Start](quick_start.md)
This section provides miscellaneous document that explains some topics
which cannot be considered either a tutorial, or reference documentation.
## Miscellaneous
- [Owl architecture: the Virtual DOM](miscellaneous/vdom.md)
- [Owl architecture: the rendering pipeline](miscellaneous/rendering.md)
- [Comparison with React/Vue](miscellaneous/comparison.md)
- [Why did Odoo built Owl?](miscellaneous/why_owl.md)
---
Found an issue in the documentation? A broken link? Some outdated information?
Please open an issue or submit a PR!
- [Comparison with React/Vue](comparison.md)
- [Tooling](tooling.md)
- [Templates to start Owl applications (external link)](https://github.com/ged-odoo/owl-templates)
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# 🦉 Browser 🦉
## Content
- [Overview](#overview)
- [Browser Content](#browser-content)
## Overview
The browser object contains some browser native APIs, such as `setTimeout`, that
are used by Owl and its utility functions. They are exposed with the intent of
making them mockable if necessary.
```js
owl.browser.setTimeout === window.setTimeout; // return true
```
For now, this object contains some functions that are not used by Owl. They
will eventually be removed in Owl 2.0.
## Browser Content
More specifically, the `browser` object contains the following methods and objects:
- `setTimeout`
- `clearTimeout`
- `setInterval`
- `clearInterval`
- `requestAnimationFrame`
- `random`
- `Date`
- `fetch`
- `localStorage`
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@@ -1,855 +0,0 @@
# 🦉 OWL Component 🦉
## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
- [Reactive System](#reactive-system)
- [Properties](#properties)
- [Static Properties](#static-properties)
- [Methods](#methods)
- [Lifecycle](#lifecycle)
- [`constructor(parent, props)`](#constructorparent-props)
- [`setup()`](#setup)
- [`willStart()`](#willstart)
- [`mounted()`](#mounted)
- [`willUpdateProps(nextProps)`](#willupdatepropsnextprops)
- [`willPatch()`](#willpatch)
- [`patched(snapshot)`](#patchedsnapshot)
- [`willUnmount()`](#willunmount)
- [`catchError(error)`](#catcherrorerror)
- [Root Component](#root-component)
- [Composition](#composition)
- [Form Input Bindings](#form-input-bindings)
- [References](#references)
- [Dynamic sub components](#dynamic-sub-components)
- [Functional Components](#functional-components)
- [SVG Components](#svg-components)
## Overview
OWL components are the building blocks for user interface. They are designed to be:
1. **declarative:** the user interface should be described in terms of the state
of the application, not as a sequence of imperative steps.
2. **composable:** each component can seamlessly be created in a parent component by
a simple tag or directive in its template.
3. **asynchronous rendering:** the framework will transparently wait for each
sub components to be ready before applying the rendering. It uses native promises
under the hood.
4. **uses QWeb as a template system:** the templates are described in XML
and follow the QWeb specification. This is a requirement for Odoo.
OWL components are defined as a subclass of Component. The rendering is
exclusively done by a [QWeb](qweb_templating_language.md) template (which needs to be preloaded in QWeb).
Rendering a component generates a virtual dom representation
of the component, which is then patched to the DOM, in order to apply the changes in an efficient way.
## Example
Let us have a look at a simple component:
```javascript
const { useState } = owl.hooks;
class ClickCounter extends owl.Component {
state = useState({ value: 0 });
increment() {
this.state.value++;
}
}
```
```xml
<button t-name="ClickCounter" t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>
```
Note that this code is written in ESNext style, so it will only run on the
latest browsers without a transpilation step.
This example shows how a component should be defined: it simply subclasses the
Component class. If no static `template` key is defined, then
Owl will use the component's name as template name. Here,
a state object is defined, by using the `useState` hook. It is not mandatory to use the state object, but it is certainly encouraged. The result of the `useState` call is
[observed](observer.md), and any change to it will cause a rerendering.
## Reference
An Owl component is a small class which represents a component or some UI element.
It exists in the context of an [environment](environment.md) (`env`), which is propagated from a
parent to its children. The environment needs to have a [QWeb](qweb_templating_language.md) instance, which
will be used to render the component template.
Be aware that the name of the component may be significant: if a component does
not define a `template` key, then Owl will lookup in QWeb to
find a template with the component name (or one of its ancestors).
### Reactive system
OWL components are normal javascript classes. So, changing a component internal
state does nothing more:
```js
class Counter extends Component {
static template = xml`<div t-on-click="increment"><t t-esc="state.value"/></div>`;
state = { value: 0 };
increment() {
this.state.value++;
}
}
```
Clicking on the `Counter` component defined above will call the `increment`
method, but it will not rerender the component. To fix that, one could add an
explicit call to `render` in `increment`:
```js
increment() {
this.state.value++;
this.render();
}
```
However, it may be simple in this case, but it quickly become cumbersome, as a
component get more complex, and its internal state is modified by more than one
method.
A better way is to use the reactive system: by using the `useState` hook (see the
[hooks](hooks.md) section for more details), one can make Owl react to state
changes. The `useState` hook generates a proxy version of an object
(this is done by an [observer](observer.md)), which allows the component to
react to any change. So, the `Counter` example above can be improved like this:
```js
const { useState } = owl.hooks;
class Counter extends Component {
static template = xml`<div t-on-click="increment"><t t-esc="state.value"/></div>`;
state = useState({ value: 0 });
increment() {
this.state.value++;
}
}
```
Obviously, we can call the `useState` hook more than once:
```js
const { useState } = owl.hooks;
class Counter extends Component {
static template = xml`
<div>
<span t-on-click="increment(counter1)"><t t-esc="counter1.value"/></span>
<span t-on-click="increment(counter2)"><t t-esc="counter2.value"/></span>
</div>`;
counter1 = useState({ value: 0 });
counter2 = useState({ value: 0 });
increment(counter) {
counter.value++;
}
}
```
Note that hooks are subject to one important [rule](hooks.md#one-rule): they need
to be called in the constructor.
### Properties
- **`el`** (HTMLElement | null): reference to the DOM root node of the element. It is `null` when the
component is not mounted.
- **`env`** (Object): the component [environment](environment.md), which contains a QWeb instance.
- **`props`** (Object): this is an object containing all the properties given by
the parent to a child component. For example, in the following situation,
the parent component gives a `user` and a `color` value to the `ChildComponent`.
```xml
<div>
<ChildComponent user="state.user" color="color">
</div>
```
Note that `props` are owned by the parent, not by the component.
As such, it should not ever be modified by the component (otherwise you risk
unintended effects, since the parent may not be aware of the change)!!
The `props` can be modified dynamically by the parent. In that case, the
component will go through the following lifecycle methods: `willUpdateProps`,
`willPatch` and `patched`.
### Static Properties
- **`template`** (string, optional): if given, this is the name of the QWeb template that will render the component. Note that there is a helper `xml` to
make it easy to define an inline template.
* **`components`** (Object, optional): if given, this is an object that contains
the classes of any sub components needed by the template. This is the main way
used by Owl to be able to create sub components.
```js
class ParentComponent extends owl.Component {
static components = { SubComponent };
}
```
* **`props`** (Object, optional): if given, this is an object that describes the
type and shape of the (actual) props given to the component. If Owl mode is
`dev`, this will be used to validate the props each time the component is
created/updated. See [Props Validation](props_validation.md) for more information.
```js
class Counter extends owl.Component {
static props = {
initialValue: Number,
optional: true,
};
}
```
- **`defaultProps`** (Object, optional): if given, this object define default
values for (top-level) props. Whenever `props` are given to the object, they
will be altered to add default value (if missing). Note that it does not
change the initial object, a new object will be created instead.
```js
class Counter extends owl.Component {
static defaultProps = {
initialValue: 0,
};
}
```
- **`style`** (string, optional): it should be the return value of the [`css` tag](tags.md#css-tag),
which is used to inject stylesheet whenever the component is visible on the
screen.
There is another static property defined on the `Component` class: `current`.
This property is set to the currently being defined component (in the constructor).
This is the way [hooks](hooks.md) are able to get a reference to the target
component.
### Methods
We explain here all the public methods of the `Component` class.
- **`mount(target, options)`** (async): this is the main way a
component is added to the DOM: the root component is mounted to a target
HTMLElement (or document fragment). Obviously, this is asynchronous, since each children need to be
created as well. Most applications will need to call `mount` exactly once, on
the root component.
The `options` argument is an optional object with a `position` key. The
`position` key can have three possible values: `first-child`, `last-child`, `self`.
- `first-child`: with this option, the component will be prepended inside the target,
- `last-child` (default value): with this option, the component will be
appended in the target element,
- `self`: the target will be used as the root element for the component. This
means that the target has to be an HTMLElement (and not a document fragment).
In this situation, it is possible that the component cannot be unmounted. For
example, if its target is `document.body`.
Note that if a component is mounted, unmounted and remounted, it will be
automatically re-rendered to ensure that changes in its state (or something
in the environment) will be taken into account.
If a component is mounted inside an element or a fragment which is not in the
DOM, then it will be rendered fully, but not active: the `mounted` hooks will
not be called. This is sometimes useful if we want to load an application in
memory. In that case, we need to mount the root component again in an element
which is in the DOM:
```js
const app = new App();
await app.mount(document.createDocumentFragment());
// app is rendered in memory, but not active
await app.mount(document.body);
// app is now visible
```
Note that the normal way of mounting an application is by using the `mount`
method on a component class, not by creating the instance by hand. See the
documentation on [mounting applications](mounting.md).
* **`unmount()`**: in case a component needs to be detached/removed from the DOM, this
method can be used. Most applications should not call `unmount`, this is more
useful to the underlying component system.
* **`render()`** (async): calling this method directly will cause a rerender. Note
that this should be very rare to have to do it manually, the Owl framework is
most of the time responsible for doing that at an appropriate moment.
Note that the render method is asynchronous, so one cannot observe the updated
DOM in the same stack frame.
* **`shouldUpdate(nextProps)`**: this method is called each time a component's props
are updated. It returns a boolean, which indicates if the component should
ignore a props update. If it returns false, then `willUpdateProps` will not
be called, and no rendering will occur. Its default implementation is to
always return true. Note that this is an optimization, similar to React's `shouldComponentUpdate`. Most of the time, this should not be used, but it
can be useful if we are handling large number of components. Since this is an
optimization, Owl has the freedom to ignore the result of `shouldUpdate` in
some cases (for example, if a component is remounted, or if we want to force
a full rerender of the UI). However, if `shouldUpdate` returns true, then Owl
provides the guarantee that the component will be rendered at some point in
the future (except if the component is destroyed or if some part of the UI crashes).
* **`destroy()`**. As its name suggests, this method will remove the component,
and perform all necessary cleanup, such as unmounting the component, its children,
removing the parent/children relationship. This method should almost never be
called directly (except maybe on the root component), but should be done by the
framework instead.
Obviously, these methods are reserved for Owl, and should not be used by Owl
users, unless they want to override them. Also, Owl reserves all method names
starting with `__`, in order to prevent possible future conflicts with user code
whenever Owl needs to change.
### Lifecycle
A solid and robust component system needs useful hooks/methods to help
developers write components. Here is a complete description of the lifecycle of
a owl component:
| Method | Description |
| ------------------------------------------------ | ----------------------------------------------------------- |
| **[setup](#setup)** | setup |
| **[willStart](#willstart)** | async, before first rendering |
| **[mounted](#mounted)** | just after component is rendered and added to the DOM |
| **[willUpdateProps](#willupdatepropsnextprops)** | async, before props update |
| **[willPatch](#willpatch)** | just before the DOM is patched |
| **[patched](#patchedsnapshot)** | just after the DOM is patched |
| **[willUnmount](#willunmount)** | just before removing component from DOM |
| **[catchError](#catcherrorerror)** | catch errors (see [error handling page](error_handling.md)) |
Notes:
- hooks call order is precisely defined: `[willX]` hooks are called first on parent,
then on children, and `[Xed]` are called in the reverse order: first children,
then parent.
- no hook method should ever be called manually. They are supposed to be
called by the owl framework whenever it is required.
#### `constructor(parent, props)`
The constructor is not exactly a hook, it is the regular,
normal, constructor of the component. Since it is not a hook, you need to make
sure that `super` is called.
This is usually where you would set the initial state and the template of the
component.
```javascript
constructor(parent, props) {
super(parent, props);
this.state = useState({someValue: true});
this.template = 'mytemplate';
}
```
Note that with ESNext class fields, the constructor method does not need to be
implemented in most cases:
```javascript
class ClickCounter extends owl.Component {
state = useState({ value: 0 });
...
}
```
Hook functions can be called in the constructor.
#### `setup()`
_setup_ is run just after the component is constructed. It is a lifecycle method,
very similar to the _constructor_, except that it does not receive any argument.
It is a valid method to call hook functions. Note that one of the main reason to
have the `setup` hook in the component lifecycle is to make it possible to
monkey patch it. It is a common need in the Odoo ecosystem.
```javascript
setup() {
useSetupAutofocus();
}
```
#### `willStart()`
willStart is an asynchronous hook that can be implemented to
perform some action before the initial rendering of a component.
It will be called exactly once before the initial rendering. It is useful
in some cases, for example, to load external assets (such as a JS library)
before the component is rendered. Another use case is to load data from a server.
```javascript
async willStart() {
await owl.utils.loadJS("my-awesome-lib.js");
}
```
At this point, the component is not yet rendered. Note that a slow `willStart` method will slow down the rendering of the user
interface. Therefore, some care should be made to make this method as
fast as possible.
#### `mounted()`
`mounted` is called each time a component is attached to the
DOM, after the initial rendering and possibly later if the component was unmounted
and remounted. At this point, the component is considered _active_. This is a good place to add some listeners, or to interact with the
DOM, if the component needs to perform some measure for example.
It is the opposite of `willUnmount`. If a component has been mounted, it will
always be unmounted at some point in the future.
The mounted method will be called recursively on each of its children. First,
the parent, then all its children.
It is allowed (but not encouraged) to modify the state in the `mounted` hook.
Doing so will cause a rerender, which will not be perceptible by the user, but
will slightly slow down the component.
#### `willUpdateProps(nextProps)`
The willUpdateProps is an asynchronous hook, called just before new props
are set. This is useful if the component needs to perform an asynchronous task,
depending on the props (for example, assuming that the props are
some record Id, fetching the record data).
```javascript
willUpdateProps(nextProps) {
return this.loadData({id: nextProps.id});
}
```
This hook is not called during the first render (but willStart is called
and performs a similar job).
#### `willPatch()`
The willPatch hook is called just before the DOM patching process starts.
It is not called on the initial render. This is useful to read
information from the DOM. For example, the current position of the
scrollbar.
Note that modifying the state is not allowed here. This method is called just
before an actual DOM patch, and is only intended to be used to save some local
DOM state. Also, it will not be called if the component is not in the DOM.
#### `patched(snapshot)`
This hook is called whenever a component did actually update its DOM (most
likely via a change in its state/props or environment).
This method is not called on the initial render. It is useful to interact
with the DOM (for example, through an external library) whenever the
component was patched. Note that this hook will not be called if the component is
not in the DOM.
Updating the component state in this hook is possible, but not encouraged.
One needs to be careful, because updates here will create an additional rendering, which in
turn will cause other calls to the `patched` method. So, we need to be particularly
careful at avoiding endless cycles.
#### `willUnmount()`
willUnmount is a hook that is called each time just before a component is unmounted from
the DOM. This is a good place to remove listeners, for example.
```javascript
mounted() {
this.env.bus.on('someevent', this, this.doSomething);
}
willUnmount() {
this.env.bus.off('someevent', this, this.doSomething);
}
```
This is the opposite method of `mounted`.
#### `catchError(error)`
The `catchError` method is useful when we need to intercept and properly react
to (rendering) errors that occur in some sub components. See the page on
[error handling](error_handling.md).
### Root Component
Most of the time, an Owl component will be created automatically by a tag (or the `t-component`
directive) in a template. There is however an obvious exception: the root component
of an Owl application has to be created manually:
```js
class App extends owl.Component { ... }
const app = new App();
app.mount(document.body);
```
The root component does not have a parent nor `props` (see note below). It will be setup with an
[environment](environment.md) (either the `env` defined on its class, or a
default empty environment).
Note: a root component can however be given a `props` object in its constructor,
like this: `new App(null, {some: 'object'});`. It will not be a true `props`
object, managed by Owl (so, for example, it will never be updated).
### Composition
The example above shows a QWeb template with a sub component. In a template,
components are declared with a tagname corresponding to the class name. It has
to be capitalized.
```xml
<div t-name="ParentComponent">
<span>some text</span>
<MyComponent info="13" />
</div>
```
```js
class ParentComponent extends owl.Component {
static components = { MyComponent: MyComponent};
...
}
```
In this example, the `ParentComponent`'s template creates a component `MyComponent` just
after the span. The `info` key will be added to the subcomponent's `props`. Each
`props` is a string which represents a javascript (QWeb) expression, so it is
dynamic. If it is necessary to give a string, this can be done by quoting it:
`someString="'somevalue'"`.
Note that the rendering context for the template is the component itself. This means
that the template can access `state` (if it exists), `props`, `env`, or any
methods defined in the component.
```xml
<div t-name="ParentComponent">
<ChildComponent count="state.val" />
</div>
```
```js
class ParentComponent {
static components = { ChildComponent };
state = useState({ val: 4 });
}
```
Whenever the template is rendered, it will automatically create the subcomponent
`ChildComponent` at the correct place. It needs to find the reference to the
actual component class in the special static `components` key, or the class registered in
QWeb's global registry (see `register` function of QWeb). It first looks inside
the static `components` key, then fallbacks on the global registry.
_Props_: In this example, the child component will receive the object `{count: 4}` in its
constructor. This will be assigned to the `props` variable, which can be accessed
on the component (and also, in the template). Whenever the state is updated, then
the sub component will also be updated automatically. See the [props section](props.md)
for more information.
**CSS and style:** Owl allows the parent to declare
additional css classes or style for the sub component: css declared in `class`, `style`, `t-att-class` or `t-att-style` will be added to the
root component element.
```xml
<div t-name="ParentComponent">
<MyComponent class="someClass" style="font-weight:bold;" info="13" />
</div>
```
Warning: there is a small caveat with dynamic class attributes: since Owl needs
to be able to add/remove proper classes whenever necessary, it needs to be aware
of the possible classes. Otherwise, it will not be able to make the difference
between a valid css class added by the component, or other custom code, and a
class that need to be removed. This is why we only support the explicit syntax
with a class object:
```xml
<MyComponent t-att-class="{a: state.flagA, b: state.flagB}" />
```
### Form Input Bindings
It is very common to need to be able to read the value out of an html `input` (or
`textarea`, or `select`) in order to use it (note: it does not need to be in a
form!). A possible way to do this is to do it by hand:
```js
class Form extends owl.Component {
state = useState({ text: "" });
_updateInputValue(event) {
this.state.text = event.target.value;
}
}
```
```xml
<div>
<input t-on-input="_updateInputValue" />
<span t-esc="state.text" />
</div>
```
This works. However, this requires a little bit of _plumbing_ code. Also, the
plumbing code is slightly different if you need to interact with a checkbox,
or with radio buttons, or with select tags.
To help with this situation, Owl has a builtin directive `t-model`: its value
should be an observed value in the component (usually `state.someValue`). With
the `t-model` directive, we can write a shorter code, equivalent to the previous
example:
```js
class Form extends owl.Component {
state = { text: "" };
}
```
```xml
<div>
<input t-model="state.text" />
<span t-esc="state.text" />
</div>
```
The `t-model` directive works with `<input>`, `<input type="checkbox">`,
`<input type="radio">`, `<textarea>` and `<select>`:
```xml
<div>
<div>Text in an input: <input t-model="state.someVal"/></div>
<div>Textarea: <textarea t-model="state.otherVal"/></div>
<div>Boolean value: <input type="checkbox" t-model="state.someFlag"/></div>
<div>Selection:
<select t-model="state.color">
<option value="">Select a color</option>
<option value="red">Red</option>
<option value="blue">Blue</option>
</select>
</div>
<div>
Selection with radio buttons:
<span>
<input type="radio" name="color" id="red" value="red" t-model="state.color"/>
<label for="red">Red</label>
</span>
<span>
<input type="radio" name="color" id="blue" value="blue" t-model="state.color" />
<label for="blue">Blue</label>
</span>
</div>
</div>
```
Like event handling, the `t-model` directive accepts the following modifiers:
| Modifier | Description |
| --------- | -------------------------------------------------------------------- |
| `.lazy` | update the value on the `change` event (default is on `input` event) |
| `.number` | try to parse the value to a number (using `parseFloat`) |
| `.trim` | trim the resulting value |
For example:
```xml
<input t-model.lazy="state.someVal" />
```
These modifiers can be combined. For instance, `t-model.lazy.number` will only
update a number whenever the change is done.
Note: the online playground has an example to show how it works.
### References
The `useRef` hook is useful when we need a way to interact with some inside part
of a component, rendered by Owl. It can work either on a DOM node, or on a component,
tagged by the `t-ref` directive. See the [hooks section](hooks.md#useref) for
more detail.
As a short example, here is how we could set the focus on a given input:
```xml
<div>
<input t-ref="input"/>
<button t-on-click="focusInput">Click</button>
</div>
```
```js
import { useRef } from "owl/hooks";
class SomeComponent extends Component {
inputRef = useRef("input");
focusInput() {
this.inputRef.el.focus();
}
}
```
The `useRef` hook can also be used to get a reference to an instance of a sub
component rendered by Owl. In that case, we need to access it with the `comp`
property instead of `el`:
```xml
<div>
<SubComponent t-ref="sub"/>
<button t-on-click="doSomething">Click</button>
</div>
```
```js
import { useRef } from "owl/hooks";
class SomeComponent extends Component {
static components = { SubComponent };
subRef = useRef("sub");
doSomething() {
this.subRef.comp.doSomeThingElse();
}
}
```
Note that these two examples uses the suffix `ref` to name the reference. This
is not mandatory, but it is a useful convention, so we do not forget to access
it with the `el` or `comp` suffix.
### Dynamic sub components
It is not common, but sometimes we need a dynamic component name. In this case,
the `t-component` directive can also be used to accept dynamic values with string interpolation (like the [`t-attf-`](qweb_templating_language.md#dynamic-attributes) directive):
```xml
<div t-name="ParentComponent">
<t t-component="ChildComponent{{id}}" />
</div>
```
```js
class ParentComponent {
static components = { ChildComponent1, ChildComponent2 };
state = { id: 1 };
}
```
There is an even more dynamic way to use `t-component`: its value can be an
expression evaluating to an actual component class. In that case, this is the
class that will be used to create the component:
```js
class A extends Component<any, any, any> {
static template = xml`<span>child a</span>`;
}
class B extends Component<any, any, any> {
static template = xml`<span>child b</span>`;
}
class App extends Component<any, any, any> {
static template = xml`<t t-component="myComponent" t-key="state.child"/>`;
state = { child: "a" };
get myComponent() {
return this.state.child === "a" ? A : B;
}
}
```
In this example, the component `App` selects dynamically the concrete sub
component class.
Note that the `t-component` directive can only be used on `<t>` nodes.
### Functional Components
Owl does not exactly have functional components. However, there is an extremely
close alternative: calling sub templates.
A stateless functional component in react is usually some kind of function that
maps props to a virtual dom (often with `jsx`). So, basically, almost like a
template rendered with `props`. In Owl, this can be done by
simply defining a template, that will access the `props` object:
```js
const Welcome = xml`<h1>Hello, <t t-esc="props.name"/></h1>`;
class MyComponent extends Component {
static template = xml`
<div>
<t t-call=${Welcome}/>
<div>something</div>
</div>
`;
}
```
The way this works is that sub templates are inlined, and have access to the
ambient context. They can therefore access `props`, and any other part of the
caller component.
### SVG Components
Owl components can be used to generate dynamic SVG graphs:
```js
class Node extends Component {
static template = xml`
<g>
<circle t-att-cx="props.x" t-att-cy="props.y" r="4" fill="black"/>
<text t-att-x="props.x - 5" t-att-y="props.y + 18"><t t-esc="props.node.label"/></text>
<t t-set="childx" t-value="props.x + 100"/>
<t t-set="height" t-value="props.height/(props.node.children || []).length"/>
<t t-foreach="props.node.children || []" t-as="child">
<t t-set="childy" t-value="props.y + child_index*height"/>
<line t-att-x1="props.x" t-att-y1="props.y" t-att-x2="childx" t-att-y2="childy" stroke="black" />
<Node x="childx" y="childy" node="child" height="height"/>
</t>
</g>
`;
static components = { Node };
}
class RootNode extends Component {
static template = xml`
<svg height="180">
<Node node="graph" x="10" y="20" height="180"/>
</svg>
`;
static components = { Node };
graph = {
label: "a",
children: [
{ label: "b" },
{ label: "c", children: [{ label: "d" }, { label: "e" }] },
{ label: "f", children: [{ label: "g" }] },
],
};
}
```
This `RootNode` component will then display a live SVG representation of the
graph described by the `graph` property. Note that there is a recursive structure
here: the `Node` component uses itself as a subcomponent.
Note that since SVG needs to be handled in a specific way (its namespace needs
to be properly set), there is a small constraint for Owl components: if an owl
component is supposed to be a part of an svg graph, then its root node needs to
be a `g` tag, so Owl can properly set the namespace.
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# 🦉 Concurrency Model 🦉
## Content
- [Overview](#overview)
- [Rendering Components](#rendering-components)
- [Semantics](#semantics)
- [Asynchronous Rendering](#asynchronous-rendering)
## Overview
Owl was designed from the very beginning with asynchronous components. This comes
from the `willStart` and the `willUpdateProps` lifecycle hooks. With these
methods, it is possible to build complex highly concurrent applications.
Owl concurrent mode has several benefits: it makes it possible to delay the
rendering until some asynchronous operation is complete, it makes it possible
to lazy load libraries, while keeping the previous screen completely functional.
It is also good for performance reasons: Owl uses it to only apply the result of
many different renderings only once in an animation frame. Owl can cancel
a rendering that is no longer relevant, restart it, reuse it in some cases.
But even though using concurrency is quite simple (and is the default behaviour),
asynchrony is difficult, because it introduces an additional dimension that
vastly increase the complexity of an application. This section will explain
how Owl manages this complexity, how concurrent rendering works in a general way.
## Rendering Components
The word _rendering_ is a little vague, so, let us explain more precisely the
process by which Owl components are displayed on a screen.
When a component is mounted or updated, a new rendering is started. It has
two phases: _virtual rendering_ and _patching_.
### Virtual rendering
This phase represent the process of rendering a template, in memory, which create a virtual representation of the desired component html). The output of this phase is a
virtual DOM.
It is asynchronous: each subcomponents needs to either be created (so, `willStart`
will need to be called), or updated (which is done with the `willUpdateProps`
method). This is completely a recursive process: a component is the root of a
component tree, and each sub component needs to be (virtually) rendered.
### Patching
Once a rendering is complete, it will be applied on the next animation frame.
This is done synchronously: the whole component tree is patched to the real
DOM.
## Semantics
We give here an informal description of the way components are created/updated
in an application. Here, ordered lists describe actions that are executed
sequentially, bullet lists describe actions that are executed in parallel.
**Scenario 1: initial rendering** Imagine we want to render the following component tree:
```
A
/ \
B C
/ \
D E
```
Here is what happen whenever we mount the root
component (with some code like `app.mount(document.body)`).
1. `willStart` is called on `A`
2. when it is done, template `A` is rendered.
- component `B` is created
1. `willStart` is called on `B`
2. template `B` is rendered
- component `C` is created
1. `willStart` is called on `C`
2. template `C` is rendered
- component `D` is created
1. `willStart` is called on `D`
2. template `D` is rendered
- component `E` is created
1. `willStart` is called on `E`
2. template `E` is rendered
3. each components are patched into a detached DOM element, in the following order:
`E`, `D`, `C`, `B`, `A`. (so the actual full DOM tree is created
in one pass)
4. the component `A` root element is actually appended to `document.body`
5. The method `mounted` is called recursively on all components in the following
order: `E`, `D`, `C`, `B`, `A`.
**Scenario 2: rerendering a component**. Now, let's assume that the user clicked on some
button in `C`, and this results in a state update, which is supposed to:
- update `D`,
- remove `E`,
- add new component `F`.
So, the component tree should look like this:
```
A
/ \
B C
/ \
D F
```
Here is what Owl will do:
1. because of a state change, the method `render` is called on `C`
2. template `C` is rendered again
- component `D` is updated:
1. hook `willUpdateProps` is called on `D` (async)
2. template `D` is rerendered
- component `F` is created:
1. hook `willStart` is called on `F` (async)
2. template `F` is rendered
3. `willPatch` hooks are called recursively on components `C`, `D` (not on `F`,
because it is not mounted yet)
4. components `F`, `D` are patched in that order
5. component `C` is patched, which will cause recursively:
1. `willUnmount` hook on `E`
2. destruction of `E`,
6. `mounted` hook is called on `F`, `patched` hooks are called on `D`, `C`
Tags are very small helpers to make it easy to write inline templates. There is
only one currently available tag: `xml`, but we plan to add other tags later,
such as a `css` tag, which will be used to write [single file components](../learning/how_to_write_sfc.md).
### Asynchronous Rendering
Working with asynchronous code always adds a lot of complexity to a system. Whenever
different parts of a system are active at the same time, one needs to think
carefully about all possible interactions. Clearly, this is also true for Owl
components.
There are two different common problems with Owl asynchronous rendering model:
- any component can delay the rendering (initial and subsequent) of the whole
application
- for a given component, there are two independant situations that will trigger an
asynchronous rerendering: a change in the state, or a change in the props.
These changes may be done at different times, and Owl has no way of knowing
how to reconcile the resulting renderings.
Here are a few tips on how to work with asynchronous components:
1. Minimize the use of asynchronous components!
2. Lazy loading external libraries is a good use case for async rendering. This
is mostly fine, because we can assume that it will only takes a fraction of a
second, and only once (see [`owl.utils.loadJS`](utils.md#loadjs))
3. For all the other cases, the [`AsyncRoot`](misc.md#asyncroot) component is there to help you. When
this component is met, a new rendering
sub tree is created, such that the rendering of that component (and its
children) is not tied to the rendering of the rest of the interface. It can
be used on an asynchronous component, to prevent it from delaying the
rendering of the whole interface, or on a synchronous one, such that its
rendering isn't delayed by other (asynchronous) components. Note that this
directive has no effect on the first rendering, but only on subsequent ones
(triggered by state or props changes).
```xml
<div t-name="ParentComponent">
<SyncChild />
<AsyncRoot>
<AsyncChild/>
</AsyncRoot>
</div>
```
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# 🦉 Config 🦉
The Owl framework is designed to work in many situations. However, it is
sometimes necessary to customize some behaviour. This is done by using the
global `config` object. It provides two settings:
- [`mode`](#mode) (default value: `prod`),
- [`enableTransitions`](#enabletransitions) (default value: `true`).
## Mode
By default, Owl is in _production_ mode, this means that it will try to do its
job fast, and skip some expensive operations. However, it is sometimes necessary
to have better information on what is going on, this is the purpose
of the `dev` mode.
Owl has a mode flag, in `owl.config.mode`. Its default value is `prod`, but
it can be set to `dev`:
```js
owl.config.mode = "dev";
```
Note that templates compiled with the `prod` settings will not be recompiled.
So, changing this setting is best done at startup.
An important job done by the `dev` mode is to validate props for each component
creation and update. Also, extra props will cause an error.
## `enableTransitions`
Transitions are usually nice, but they can cause issues in some specific cases,
such as automated tests. It is uncomfortable having to wait for a transition
to end before moving to the next step.
To solve this issue, Owl can be configured to ignore the `t-transition` directive.
To do that, one only needs to set the `enableTransitions` flag to false:
```js
owl.config.enableTransitions = false;
```
Note that it suffers from the same drawback as the "dev" mode: all compiled
templates, if any, will keep their current behaviours.
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# 🦉 Owl Content 🦉
Here is a complete visual representation of everything exported by the `owl`
global object.
For example, `Component` is available at `owl.Component` and `EventBus` is
exported as `owl.core.EventBus`.
```
browser
Component misc
Context AsyncRoot
QWeb Portal
mount
useState tags
config css
mode xml
core utils
EventBus debounce
Observer escape
hooks loadJS
onWillStart loadFile
onMounted shallowEqual
onWillUpdateProps whenReady
onWillPatch
onPatched
onWillUnmount
useContext
useState
useRef
useComponent
useEnv
useSubEnv
```
Note that for convenience, the `useState` hook is also exported at the root of the `owl` object.
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# 🦉 Context 🦉
## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
- [`Context`](#context)
- [`useContext`](#usecontext)
## Overview
The `Context` object provides a way to share data between an arbitrary number
of components. Usually, data is passed from a parent to its children component,
but when we have to deal with some mostly global information, this can be
annoying, since each component will need to pass the information to each children,
even though some or most of them will not use the information.
With a `Context` object, each component can subscribe (with the `useContext` hook)
to its state, and will be updated whenever the context state is updated.
## Example
Assume that we have an application with various components which needs to render
differently depending on the size of the device. Here is how we could proceed
to make sure that the information is properly shared. First, let us create a
context, and add it to the environment:
```js
const deviceContext = new Context({ isMobile: true });
App.env.deviceContext = deviceContext;
```
If we want to make it completely responsive, we need to update its value whenever
the size of the screen is updated:
```js
const isMobile = () => window.innerWidth <= 768;
window.addEventListener(
"resize",
owl.utils.debounce(() => {
const state = deviceContext.state;
if (state.isMobile !== isMobile()) {
state.isMobile = !state.isMobile;
}
}, 15)
);
```
Then, each component that want can subscribe and render differently depending on the
fact that we are in a mobile or desktop mode.
```js
class SomeComponent extends Component {
static template = xml`
<div>
<t t-if=device.isMobile>
some simplified user interface
</t>
<t t-else="">
a more advanced user interface
</t>
</div>`;
device = useContext(this.env.deviceContext);
}
```
## Reference
### `Context`
A `Context` object should be created with a state object:
```js
const someContext = new Context({ some: "key" });
```
Its state is now available in the `state` key:
```js
someContext.state.some = "other key";
```
This is the way some global code (such as the responsive code above) should
read and update the context state. However, components should not ever read the
context state directly from the context, they should instead use the `useContext`
hook to properly register themselves to state changes.
Note that the `Context` hook is different from the React version. For example,
there is no concept of provider/consumer. So, the `Context` feature does not
by itself allow the use of a different context state depending on the component
place in the component tree. However, this functionality can be obtained, if
necessary, with the use of sub environment.
### `useContext`
The `useContext` hook is the normal way for a component to register themselve
to context state changes. The `useContext` method returns the context state:
```js
device = useContext(this.env.deviceContext);
```
It is a simple observed state (with an owl `Observer`), which contains the shared
information.
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# 🦉 Environment 🦉
## Content
- [Overview](#overview)
- [Setting an Environment](#setting-an-environment)
- [Using a sub environment](#using-a-sub-environment)
- [Content of an Environment](#content-of-an-environment)
- [Special keys](#special-keys)
## Overview
An environment is an object which contains a [`QWeb` instance](qweb_engine.md). Whenever
a root component is created, it is assigned an environment (see
[below](#setting-an-environment) for more info on this). This environment is
then automatically given to each sub component (and accessible in the `this.env`
property).
```
Root
/ \
A B
```
This way, all components share the same `QWeb` instance. Owl internally requires
that the environment has a `qweb` key which maps to a
[`QWeb`](qweb_engine.md) instance. This is the QWeb instance that will be used to
render each templates in this specific component tree. Note that if no `QWeb`
instance is provided, Owl will simply generate it on the fly.
The environment is mostly static. Each application is free to add anything to
the environment, which is very useful, since this can be accessed by each sub
component.
## Setting an environment
An Owl application needs an [environment](environment.md) to be executed. The
environment has an important key: the [QWeb](qweb_engine.md) instance, which will render
all templates.
Whenever a root component `App` is mounted, Owl will setup a valid environment by
following the next steps:
- take the `env` object defined on `App.env` (if no `env` was explicitly setup,
this will return the empty `env` object defined on `Component`)
- if `env.qweb` is not set, then Owl will create a `QWeb` instance.
The correct way to customize an environment is to simply set it up on the root
component class, before the first component is created:
```js
const env = {
_t: myTranslateFunction,
user: {...},
services: {
...
},
};
mount(App, { target: document.body, env });
```
It is also possible to simply share an environment between all root components,
by simply doing this:
```js
Component.env = myEnv; // will be the default env for all components
```
Note that this environment is the global owl environment for an application. The
next section explains how to extend an environment for a specific sub component
and its children.
## Using a sub environment
It is sometimes useful to add one (or more) specific keys to the environment,
from the perspective of a specific component and its children. In that case, the
solution presented above will not work, since it sets the global environment.
There is a hook for this situation: [`useSubEnv`](hooks.md#usesubenv).
```js
class FormComponent extends Component {
constructor(parent, props) {
super(parent, props);
useSubEnv({ myKey: someValue });
}
}
```
## Content of an Environment
Some good use cases for additional keys in the environment are:
- some configuration keys,
- session information,
- generic services (such as doing rpcs).
Doing it this way means that components are easily testable: we can simply
create a test environment with mock services.
For example:
```js
async function myEnv() {
const templates = await loadTemplates();
const qweb = new QWeb({ templates });
const session = getSession();
return {
_t: myTranslateFunction,
session: session,
qweb: qweb,
services: {
localStorage: localStorage,
rpc: rpc,
},
debug: false,
inMobileMode: true,
};
}
async function start() {
const env = await myEnv();
mount(App, { target: document.body, env });
}
```
## Special Keys
There are two special key/value added by Owl if not provided in the environment:
the `QWeb` instance and a `browser` object:
- `qweb` will be set to an empty `QWeb` instance. This is absolutely necessary
for Owl to be able to render anything
- `browser`: this is an object that contains some common access points to the
browser methods with a side effect. See [browser](browser.md) for more information. Note that the browser object will be removed from the environment in Owl 2.0.
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# 🦉 Error Handling 🦉
## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
## Overview
By default, whenever an error occurs in the rendering of an Owl application, we
destroy the whole application. Otherwise, we cannot offer any guarantee on the
state of the resulting component tree. It might be hopelessly corrupted, but
without any user-visible state.
Clearly, it sometimes is a little bit extreme to destroy the application. This
is why we have a builtin mechanism to handle rendering errors (and errors coming
from lifecycle hooks): the `catchError` hook.
## Example
For example, here is how we could implement an `ErrorBoundary` component:
```xml
<div t-name="ErrorBoundary">
<t t-if="state.error">
Error handled
</t>
<t t-else="">
<t t-slot="default" />
</t>
</div>
```
```js
class ErrorBoundary extends Component {
state = useState({ error: false });
catchError() {
this.state.error = true;
}
}
```
Using the `ErrorBoundary` is then extremely simple:
```xml
<ErrorBoundary><SomeOtherComponent/></ErrorBoundary>
```
Note that we need to be careful here: the fallback UI should not throw any
error, otherwise we risk going into an infinite loop (also, see the page on
[slots](slots.md) for more information on the `t-slot` directive).
## Reference
Whenever the `catchError` lifecycle hook is implemented, all errors coming from
sub components rendering and/or lifecycle method calls will be caught and given
to the `catchError` method. This allows us to properly handle the error, and to
not break the application.
There are important things to know:
- If an error that occured in the internal rendering cycle is not caught, then
Owl will destroy the full application. This is done on purpose, because Owl
cannot guarantee that the state is not corrupted from this point on.
- errors coming from event handlers are NOT managed by `catchError` or any other
owl mechanism. This is up to the application developer to properly recover
from an error
Also, it may be useful to know that whenever an error is caught, it is then
broadcasted to the application by an event on the `qweb` instance. It may be
useful, for example, to log the error somewhere.
```js
env.qweb.on("error", null, function (error) {
// do something
// react to the error
});
```
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# 🦉 Event Handling 🦉
## Content
- [Event Handling](#event-handling)
- [Business DOM Events](#business-dom-events)
- [Inline Event Handlers](#inline-event-handlers)
- [Modifiers](#modifiers)
## Event Handling
In a component's template, it is useful to be able to register handlers on DOM
elements to some specific events. This is what makes a template _alive_. There
are four different use cases.
1. Register an event handler on a DOM node (_pure_ DOM event)
2. Register an event handler on a component (_pure_ DOM event)
3. Register an event handler on a DOM node (_business_ DOM event)
4. Register an event handler on a component (_business_ DOM event)
A _pure_ DOM event is directly triggered by a user interaction (e.g. a `click`).
```xml
<button t-on-click="someMethod">Do something</button>
```
This will be roughly translated in javascript like this:
```js
button.addEventListener("click", component.someMethod.bind(component));
```
The suffix (`click` in this example) is simply the name of the actual DOM
event.
## Business DOM Events
A _business_ DOM event is triggered by a call to `trigger` on a component.
```xml
<MyComponent t-on-menu-loaded="someMethod" />
```
```js
class MyComponent {
someWhere() {
const payload = ...;
this.trigger('menu-loaded', payload);
}
}
```
The call to `trigger` generates an `OwlEvent`, a subclass of [_CustomEvent_](https://developer.mozilla.org/docs/Web/Guide/Events/Creating_and_triggering_events)
with an additional attribute `originalComponent` (the component that triggered
the event). The generated event is of type `menu-loaded` and dispatches it on
the component's DOM element (`this.el`). The event bubbles and is cancelable.
The parent component listening to event `menu-loaded` will receive the payload
in its `someMethod` handler (in the `detail` property of the event), whenever
the event is triggered.
```js
class ParentComponent {
someMethod(ev) {
const payload = ev.detail;
...
}
}
```
By convention, we use KebabCase for the name of _business_ events.
The `t-on` directive allows to prebind its arguments. For example,
```xml
<button t-on-click="someMethod(expr)">Do something</button>
```
Here, `expr` is a valid Owl expression, so it could be `true` or some variable
from the rendering context.
### Type Hinting
Note that if you work with Typescript, the `trigger` method is generic on the type of the payload.
You can then describe the type of the event, so you will see typing errors...
```typescript
this.trigger<MyCustomPayload>("my-custom-event", payload);
```
```typescript
myCustomEventHandler(ev: OwlEvent<MyCustomPayload>) { ... }
```
## Inline Event Handlers
One can also directly specify inline statements. For example,
```xml
<button t-on-click="state.counter++">Increment counter</button>
```
Here, `state` must be defined in the rendering context (typically the component)
as it will be translated to:
```js
button.addEventListener("click", () => {
context.state.counter++;
});
```
Warning: inline expressions are evaluated in the context of the template. This
means that they can access the component methods and properties. But if they set
a key, the inline statement will actually not modify the component, but a key in
a sub scope.
```xml
<button t-on-click="value = 1">Set value to 1 (does not work!!!)</button>
<button t-on-click="state.value = 1">Set state.value to 1 (work as expected)</button>
```
## Modifiers
In order to remove the DOM event details from the event handlers (like calls to
`event.preventDefault`) and let them focus on data logic, _modifiers_ can be
specified as additional suffixes of the `t-on` directive.
| Modifier | Description |
| ---------- | ------------------------------------------------------------------------------------------------------------------------ |
| `.stop` | calls `event.stopPropagation()` before calling the method |
| `.prevent` | calls `event.preventDefault()` before calling the method |
| `.self` | calls the method only if the `event.target` is the element itself |
| `.capture` | bind the event handler in [capture](https://developer.mozilla.org/en-US/docs/Web/API/EventTarget/addEventListener) mode. |
```xml
<button t-on-click.stop="someMethod">Do something</button>
```
Note that modifiers can be combined (ex: `t-on-click.stop.prevent`), and that
the order may matter. For instance `t-on-click.prevent.self` will prevent all
clicks while `t-on-click.self.prevent` will only prevent clicks on the element
itself.
Finally, empty handlers are tolerated as they could be defined only to apply
modifiers. For example,
```xml
<button t-on-click.stop="">Do something</button>
```
This will simply stop the propagation of the event.
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# 🦉 Hooks 🦉
## Content
- [Overview](#overview)
- [Example: Mouse Position](#example-mouse-position)
- [Example: Autofocus](#example-autofocus)
- [Reference](#reference)
- [One Rule](#one-rule)
- [`useState`](#usestate)
- [`onMounted`](#onmounted)
- [`onWillUnmount`](#onwillunmount)
- [`onWillPatch`](#onwillpatch)
- [`onPatched`](#onpatched)
- [`onWillStart`](#onwillstart)
- [`onWillUpdateProps`](#onwillupdateprops)
- [`useContext`](#usecontext)
- [`useRef`](#useref)
- [`useSubEnv`](#usesubenv)
- [`useExternalListener`](#useexternallistener)
- [`useComponent`](#usecomponent)
- [`useEnv`](#useenv)
- [Making customized hooks](#making-customized-hooks)
## Overview
Hooks were popularised by React as a way to solve the following issues:
- help reusing stateful logic between components
- help organizing code by feature in complex components
- use state in functional components, without writing a class.
Owl hooks serve the same purpose, except that they work for class components
(note: React hooks do not work on class components, and maybe because of that,
there seems to be the misconception that hooks are in opposition to class. This
is clearly not true, as shown by Owl hooks).
Hooks work beautifully with Owl components: they solve the problems mentioned
above, and in particular, they are the perfect way to make your component
reactive.
## Example: mouse position
Here is the classical example of a non trivial hook to track the mouse position.
```js
const { useState, onMounted, onWillUnmount } = owl.hooks;
// We define here a custom behaviour: this hook tracks the state of the mouse
// position
function useMouse() {
const position = useState({ x: 0, y: 0 });
function update(e) {
position.x = e.clientX;
position.y = e.clientY;
}
onMounted(() => {
window.addEventListener("mousemove", update);
});
onWillUnmount(() => {
window.removeEventListener("mousemove", update);
});
return position;
}
// Main root component
class App extends owl.Component {
static template = xml`
<div t-name="App">
<div>Mouse: <t t-esc="mouse.x"/>, <t t-esc="mouse.y"/></div>
</div>`;
// this hooks is bound to the 'mouse' property.
mouse = useMouse();
}
```
Note that we use the prefix `use` for hooks, just like in React. This is just
a convention.
## Example: autofocus
Hooks can be combined to create the desired effect. For example, the following
hook combines the `useRef` hook with the `onPatched` and `onMounted` functions
to create an easy way to focus an input whenever it appears in the DOM:
```js
function useAutofocus(name) {
let ref = useRef(name);
let isInDom = false;
function updateFocus() {
if (!isInDom && ref.el) {
isInDom = true;
ref.el.focus();
} else if (isInDom && !ref.el) {
isInDom = false;
}
}
onPatched(updateFocus);
onMounted(updateFocus);
}
```
This hook takes the name of a valid `t-ref` directive, which should be present
in the template. It then checks whenever the component is mounted or patched if
the reference is not valid, and in this case, it will focus the node element.
This hook can be used like this:
```js
class SomeComponent extends Component {
static template = xml`
<div>
<input />
<input t-ref="myinput"/>
</div>`;
constructor(...args) {
super(...args);
useAutofocus("myinput");
}
}
```
## Reference
### One rule
There is only one rule: every hook for a component has to be called in the
constructor, in the _setup_ method, or in class fields:
```js
// ok
class SomeComponent extends Component {
state = useState({ value: 0 });
}
// also ok
class SomeComponent extends Component {
constructor(...args) {
super(...args);
this.state = useState({ value: 0 });
}
}
// also ok
class SomeComponent extends Component {
setup() {
this.state = useState({ value: 0 });
}
}
// not ok: this is executed after the constructor is called
class SomeComponent extends Component {
async willStart() {
this.state = useState({ value: 0 });
}
}
```
As you can see, the `useState` hook does not need to be given a reference to
the component. This is possible because there is a way to get a reference to the
current component: the `Component.current` static property is the reference to the
component instance that is currently being created.
Hooks need to be called in the constructor to ensure that this reference is
properly set. This is also a good thing for performance reasons (Owl can use
this to optimize its implementation), and for a clean architecture (this makes
it easier for developers to understand what is really happening in a component).
### `useState`
The `useState` hook is certainly the most important hook for Owl components:
this is what allows a component to be reactive, to react to state change.
The `useState` hook has to be given an object or an array, and will return
an observed version of it (using a `Proxy`).
```javascript
const { useState } = owl.hooks;
class Counter extends owl.Component {
static template = xml`
<button t-on-click="increment">
Click Me! [<t t-esc="state.value"/>]
</button>`;
state = useState({ value: 0 });
increment() {
this.state.value++;
}
}
```
It is important to remember that `useState` only works with objects or arrays. It
is necessary, since Owl needs to react to a change in state.
### `onMounted`
`onMounted` is not a user hook, but is a building block designed to help make useful
abstractions. `onMounted` registers a callback, which will be called when the component
is mounted (see example on top of this page).
### `onWillUnmount`
`onWillUnmount` is not a user hook, but is a building block designed to help make useful
abstractions. `onWillUnmount` registers a callback, which will be called when the component
is unmounted (see example on top of this page).
### `onWillPatch`
`onWillPatch` is not a user hook, but is a building block designed to help make useful
abstractions. `onWillPatch` registers a callback, which will be called just
before the component patched.
### `onPatched`
`onPatched` is not a user hook, but is a building block designed to help make useful
abstractions. `onPatched` registers a callback, which will be called just
after the component patched.
### `onWillStart`
`onWillStart` is an asynchronous hook. This means that the function registered
in the hook will be run just before the component is first rendered and can return a
promise, to express the fact that it is an asynchronous operation.
Note that if there are more than one `onWillStart` registered callback, then they
will all be run in parallel.
It can be used to load some initial data. For example, the following hook will
automatically load some data from the server, and return an object that will
be ready whenever the component is rendered:
```js
function useLoader() {
const component = Component.current;
const record = useState({});
onWillStart(async () => {
const recordId = component.props.id;
Object.assign(record, await fetchSomeRecord(recordId));
});
return record;
}
```
Note that this example does not update the record value whenever props are
updated. For that situation, we need to use the `onWillUpdateProps` hook.
### `onWillUpdateProps`
Just like `onWillStart`, `onWillUpdateProps` is an asynchronous hook. It is
designed to be run whenever the component props are updated. This could be
useful to perform some asynchronous task such as fetching updated data.
```js
function useLoader() {
const component = Component.current;
const record = useState({});
async function updateRecord(id) {
Object.assign(record, await fetchSomeRecord(id));
}
onWillStart(() => updateRecord(component.props.id));
onWillUpdateProps((nextProps) => updateRecord(nextProps.id));
return record;
}
```
Note that if there are more than one `onWillUpdateProps` registered callback,
then they will all be run in parallel.
### `useContext`
See [`useContext`](context.md#usecontext) for reference documentation.
### `useRef`
The `useRef` hook is useful when we need a way to interact with some inside part
of a component, rendered by Owl. It can work either on a DOM node, or on a component,
tagged by the `t-ref` directive:
```xml
<div>
<div t-ref="someDiv"/>
<SubComponent t-ref="someComponent"/>
</div>
```
In this example, the component will be able to access the `div` and the component
`SubComponent` using the `useRef` hook:
```js
class Parent extends Component {
subRef = useRef("someComponent");
divRef = useRef("someDiv");
someMethod() {
// here, if component is mounted, refs are active:
// - this.divRef.el is the div HTMLElement
// - this.subRef.comp is the instance of the sub component
// - this.subRef.el is the root HTML node of the sub component (i.e. this.subRef.comp.el)
}
}
```
As shown by the example above, html elements are accessed by using the `el`
key, and components references are accessed with `comp`.
Notes:
- if used on a component, the reference will be set in the `refs`
variable between `willPatch` and `patched`,
- on a component, accessing `ref.el` will get the root node of the component.
The `t-ref` directive also accepts dynamic values with string interpolation
(like the [`t-attf-`](qweb_templating_language.md#dynamic-attributes) and
`t-component` directives). For example,
```xml
<div t-ref="component_{{someCondition ? '1' : '2'}}"/>
```
Here, the references need to be set like this:
```js
this.ref1 = useRef("component_1");
this.ref2 = useRef("component_2");
```
References are only guaranteed to be active while the parent component is mounted.
If this is not the case, accessing `el` or `comp` on it will return `null`.
### `useSubEnv`
The environment is sometimes useful to share some common information between
all components. But sometimes, we want to _scope_ that knowledge to a subtree.
For example, if we have a form view component, maybe we would like to make some
`model` object available to all sub components, but not to the whole application.
This is where the `useSubEnv` hook may be useful: it lets a component add some
information to the environment in a way that only the component and its children
can access it:
```js
class FormComponent extends Component {
constructor(...args) {
super(...args);
const model = makeModel();
useSubEnv({ model });
}
}
```
The `useSubEnv` takes one argument: an object which contains some key/value that
will be added to the parent environment. Note that it will extend, not replace
the parent environment. And of course, the parent environment will not be
affected.
### `useExternalListener`
The `useExternalListener` hook helps solve a very common problem: adding and removing
a listener on some target whenever a component is mounted/unmounted. For example,
a dropdown menu (or its parent) may need to listen to a `click` event on `window`
to be closed:
```js
useExternalListener(window, "click", this.closeMenu);
```
### Making customized hooks
Hooks are a wonderful way to organize the code of a complex component by feature
instead of by lifecycle methods. They are like mixins, except that they can be
easily composed together.
But, like every good things in life, hooks should be used with moderation. They are
not the solution to every problem.
- they may be overkill: if your component needs to perform some action specific
to itself (so, the specific code does not need to be shared), there is nothing
wrong with a simple class method:
```js
// maybe overkill
class A extends Component {
constructor(...args) {
super(...args);
useMySpecificHook();
}
}
// ok
class B extends Component {
constructor(...args) {
super(...args);
this.performSpecificTask();
}
}
```
Note that the second solution is easier to extend in sub components.
- they may be harder to test: if a customized hook injects some external side
effect dependency, then it is harder to test without doing some non obvious
manipulation. For example, assume that we want to give a reference to a
router in a `useRouter` hook. We could do this:
```js
const router = new Router(...);
function useRouter() {
return router;
}
```
As you can see, this does not _hook_ into the internal of the component. It
simply returns a global object, which is difficult to mock.
A better way would be to do something like this: get the reference from the
environment.
```js
function useRouter() {
const env = useEnv();
return env.router;
}
```
This means that we give control to the application developer to create the
router, which is good, so they can set it up, subclass it, ... And then, to
test our components, we can just add a mock router in the environment.
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# 🦉 Miscellaneous 🦉
## Content
- [Portal](#portal)
- [AsyncRoot](#asyncroot)
## `Portal`
### Overview
The component `Portal` is meant to be used as a transparent way to 'teleport' a piece
of DOM to the node represented by its sole `target` props.
This component aims at helping the implementation of the needed infrastructure
for modals (as in `bootstrap-modal`).
### Usage
The content it will teleport is defined within the `<Portal>` node and
internally uses the `default` [Slot](slots.md).
This slot must contain only **one** node, which in turn can have as many children as necessary.
The element under which the content will be teleported is represented as a selector
by the `target` props which only accepts a string as value.
The `target` props only supports static selector, and is not meant to be passed to `Portal`
as a variable. Namely, `<Portal target="'body'" />` is the intended use.
By contrast, `<Portal target="state.target" />` is not supported.
The component `Portal` has no particular state, rather it is meant to be a slave to its parent,
and ultimately just a way for the parent to teleport a piece of its own DOM elsewhere.
The `Portal`'s root node is always `<portal/>` and is placed where the teleported content
_would have_ been. It is this element that the [teleported events](#expected-behaviors) are re-directed on.
### Example
The canonic use-case is to implement a Dialog, where a Component may choose to break the natural
workflow to help the user put in some data, which it could use later on.
JavaScript:
```js
const { Component, mount } = owl;
const { Portal } = owl.misc;
class TeleportedComponent extends Component {}
class App extends Component {
static components = { Portal, TeleportedComponent };
}
mount(App, { target: document.body });
```
XML:
```xml
<templates>
<div t-name="TeleportedComponent">
<span>I will move soon enough</span>
</div>
<div t-name="App">
<span>I am like the rest of us</span>
<Portal target="'body'">
<TeleportedComponent />
</Portal>
</div>
</templates>
```
In this example, the `Portal` component will teleport the `TeleportedComponent`'s `div` as a child of the `body`.
`TeleportedComponent` is acting as a Dialog here.
The resulting DOM will look like:
```xml
<body>
<div>
<span>I am like the rest of us</span>
<portal></portal>
</div>
<div>
<span>I will move soon enough</span>
</div>
</body>
```
### Expected Behaviors
The teleported piece is updated as any other `Component`'s DOM and in the same sequence.
Namely the teleported piece will be updated in function of its parents components, and patched as
a normal child.
The [_business_ events](event_handling.md#business-dom-events) triggered by a child component will be stopped
to not bubble outside of the `target`. They will, on the other hand, be re-directed onto the
`Portal`'s root node and bubble up the DOM as if it were triggered by a regular child component.
Beware that those re-directed events are copies of the original event.
They have:
- The same payload.
- The same `originalComponent` than their original counterpart,
that is the actual Component that triggered it.
- A **different** `target` property than their original counterpart.
The `target` of a re-directed event is necessarily the `Portal`'s root node.
Pure DOM events do not follow this pattern and are free to bubble their natural, unaltered way
up to the `body`.
## `AsyncRoot`
When this component is used, a new rendering sub tree is created, such that the
rendering of that component (and its children) is not tied to the rendering of
the rest of the interface. It can be used on an asynchronous component, to
prevent it from delaying the rendering of the whole interface, or on a
synchronous one, such that its rendering isn't delayed by other (asynchronous)
components. Note that this directive has no effect on the first rendering, but
only on subsequent ones (triggered by state or props changes).
```xml
<div t-name="ParentComponent">
<SyncChild />
<AsyncRoot>
<AsyncChild/>
</AsyncRoot>
</div>
```
The `AsyncRoot` assumes that there is exactly one root node inside it. It can
be a dom node or a component.
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# 🦉 Mounting an application 🦉
## Content
- [Overview](#overview)
- [API](#api)
## Overview
Mounting an Owl application is done by using the `mount` method (available in
`owl.mount` if you are using the iife build, or it can be directly imported
from `owl` if you are using a module system):
```js
const mount = { owl }; // if owl is available as an object
const env = { ... };
const app = await mount(MyComponent, { target: document.body, env });
```
Another example:
```js
const config = {
env: ...,
props: ...,
target: document.body,
position: "self",
};
const app = await mount(App, config);
```
A common way to initialize an application is to first setup an environment,
then to call the `mount` method.
## API
Mount takes two parameters:
- `C`, which should be a component class (NOT instance),
- `params`, which is an object with the following keys:
- `target (HTMLElement | DocumentFragment)`: the target of the mount operation
- `env (optional, Env)` an environment
- `position (optional, "first-child" | "last-child" | "self")` the position
where it should be mounted (see below for more informations)
- `props (optional, any)`: some initial values that are given as props. Useful
when the root component is configurable, or when testing sub components
Here are the various positions supported by Owl:
- `first-child`: with this option, the component will be prepended inside the target,
- `last-child` (default value): with this option, the component will be
appended in the target element,
- `self`: the target will be used as the root element for the component. This
means that the target has to be an HTMLElement (and not a document fragment).
In this situation, it is possible that the component cannot be unmounted. For
example, if its target is `document.body`.
The `mount` method returns a promise that resolves to the instance of the created
component.
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# 🦉 Observer 🦉
Owl needs to be able to react to state changes. For example, whenever the state
of a component is changed, Owl needs to rerender it. To help with that, there is
an Observer class. Its job is to observe the state of an object (or array), and
to react to any change. The observer is implemented with the native `Proxy`
object. Note that this means that it will not work on older browsers.
Note that the `Observer` is used by the `useState` and `useContext` hooks. This
is the way most Owl applications will create observers. For the majority of
use cases, there is no need to directly instantiate an observer.
## Example
For example, this code will display `update` in the console:
```javascript
const observer = new owl.core.Observer();
observer.notifyCB = () => console.log("update");
const obj = observer.observe({ a: { b: 1 } });
obj.a.b = 2;
```
This example shows that an observer can observe nested properties.
## Reference
**observe** An observer can observe multiple values with the `observe` method.
This method takes an object or an array as its argument and will return a proxy
(which is mapped to the initial object/array). With this proxy, the observer
can detect whenever any internal value is changed.
**Registering a callback** Whenever an observer sees a state change, it will
call its `notifyCB` method. No additional information is given to the callback.
**deepRevNumber** Each observed value has an internal revision number, which
is incremented every time the value is observed. Sometimes, it can be useful
to obtain that number:
```js
const observer = new owl.core.Observer();
const obj = observer.observe({ a: { b: 1 } });
observer.revNumber(obj.a); // 1
obj.a.b = 2;
observer.revNumber(obj.a); // 2
```
The `revNumber` can also return 0, which indicates that the value is not
observed.
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# 🦉 Props 🦉
## Content
- [Overview](#overview)
- [Definition](#definition)
- [Good Practices](#good-practices)
- [Dynamic Props](#dynamic-props)
## Overview
In Owl, `props` (short for _properties_) is an object which contains every piece
of data given to a component by its parent.
```js
class Child extends Component {
static template = xml`<div><t t-esc="props.a"/><t t-esc="props.b"/></div>`;
}
class Parent extends Component {
static template = xml`<div><Child a="state.a" b="'string'"/></div>`;
static components = { Child };
state = useState({ a: "fromparent" });
}
```
In this example, the `Child` component receives two props from its parent: `a`
and `b`. They are collected into a `props` object by Owl, with each value being
evaluated in the context of the parent. So, `props.a` is equal to `'fromparent'` and
`props.b` is equal to `'string'`.
Note that `props` is an object that only makes sense from the perspective of the
child component.
## Definition
The `props` object is made of every attributes defined on the template, with the
following exceptions:
- every attribute starting with `t-` are not props (they are QWeb directives),
- `style` and `class` attributes are excluded as well (they are applied by Owl on
the root element of the component).
In the following example:
```xml
<div>
<ComponentA a="state.a" b="'string'"/>
<ComponentB t-if="state.flag" model="model"/>
<ComponentC style="color:red;" class="left-pane" />
</div>
```
the `props` object contains the following keys:
- for `ComponentA`: `a` and `b`,
- for `ComponentB`: `model`,
- for `ComponentC`: empty object
## Good Practices
A `props` object is a collection of values that come from the parent. As such,
they are owned by the parent, and should never be modified by the child:
```js
class MyComponent extends Component {
constructor(parent, props) {
super(parent, props);
props.a.b = 43; // Never do that!!!
}
}
```
Props should be considered readonly, from the perspective of the child component.
If there is a need to modify them, then the request to update them should be
sent to the parent (for example, with an event).
Any value can go in a props. Strings, objects, classes, or even callbacks could
be given to a child component (but then, in the case of callbacks, communicating
with events seems more appropriate).
## Dynamic Props
The `t-props` directive can be used to specify totally dynamic props:
```xml
<div t-name="ParentComponent">
<Child t-props="some.obj"/>
</div>
```
```js
class ParentComponent {
static components = { Child };
some = { obj: { a: 1, b: 2 } };
}
```
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# 🦉 Props Validation 🦉
As an application becomes complex, it may be quite unsafe to define props in an informal way. This leads to two issues:
- hard to tell how a component should be used, by looking at its code.
- unsafe, it is easy to send wrong props into a component, either by refactoring a component, or one of its parents.
A props type system solves both issues, by describing the types and shapes
of the props. Here is how it works in Owl:
- `props` key is a static key (so, different from `this.props` in a component instance)
- it is optional: it is ok for a component to not define a `props` key.
- props are validated whenever a component is created/updated
- props are only validated in `dev` mode (see [config page](config.md#mode))
- if a key does not match the description, an error is thrown
- it validates keys defined in (static) `props`. Additional keys given by the
parent will cause an error.
For example:
```js
class ComponentA extends owl.Component {
static props = ['id', 'url'];
...
}
class ComponentB extends owl.Component {
static props = {
count: {type: Number},
messages: {
type: Array,
element: {type: Object, shape: {id: Boolean, text: String }
},
date: Date,
combinedVal: [Number, Boolean]
};
...
}
```
- it is an object or a list of strings
- a list of strings is a simplified props definition, which only lists the name
of the props. Also, if the name ends with `?`, it is considered optional.
- all props are by default required, unless they are defined with `optional: true`
(in that case, validation is only done if there is a value)
- valid types are: `Number, String, Boolean, Object, Array, Date, Function`, and all
constructor functions (so, if you have a `Person` class, it can be used as a type)
- arrays are homogeneous (all elements have the same type/shape)
For each key, a `prop` definition is either a boolean, a constructor, a list of constructors, or an object:
- a boolean: indicate that the props exists, and is mandatory.
- a constructor: this should describe the type, for example: `id: Number` describe
the props `id` as a number
- a list of constructors. In that case, this means that we allow more than one
type. For example, `id: [Number, String]` means that `id` can be either a string
or a number.
- an object. This makes it possible to have more expressive definition. The following sub keys are then allowed (but not mandatory):
- `type`: the main type of the prop being validated
- `element`: if the type was `Array`, then the `element` key describes the type of each element in the array. If it is not set, then we only validate the array, not its elements,
- `shape`: if the type was `Object`, then the `shape` key describes the interface of the object. If it is not set, then we only validate the object, not its elements,
- `validate`: this is a function which should return a boolean to determine if
the value is valid or not. Useful for custom validation logic.
Examples:
```js
// only the existence of those 3 keys is documented
static props = ['message', 'id', 'date'];
```
```js
// size is optional
static props = ['message', 'size?'];
```
```js
static props = {
messageIds: {type: Array, element: Number}, // list of number
otherArr: {type: Array}, // just array. no validation is made on sub elements
otherArr2: Array, // same as otherArr
someObj: {type: Object}, // just an object, no internal validation
someObj2: {
type: Object,
shape: {
id: Number,
name: {type: String, optional: true},
url: String
]}, // object, with keys id (number), name (string, optional) and url (string)
someFlag: Boolean, // a boolean, mandatory (even if `false`)
someVal: [Boolean, Date], // either a boolean or a date
otherValue: true, // indicates that it is a prop
kindofsmallnumber: {
type: Number,
validate: n => (0 <= n && n <= 10)
},
size: {
validate: e => ["small", "medium", "large"].includes(e)
},
};
```
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# 🦉 QWeb Engine 🦉
## Content
- [Overview](#overview)
- [Reference](#reference)
## Overview
[QWeb](https://www.odoo.com/documentation/13.0/reference/qweb.html) is the primary
templating engine used by Odoo. The QWeb class in the OWL project is an
implementation of that specification with a few interesting points:
- it compiles templates into functions that output a virtual DOM instead of a
string. This is necessary for the component system.
- it has a few extra directives: `t-component`, `t-on`, ...
We present in this section the engine, not the templating language.
## Reference
This section is about the javascript code that implements the `QWeb` specification.
Owl exports a `QWeb` class in `owl.QWeb`. To use it, it just needs to be
instantiated:
```js
const qweb = new owl.QWeb();
```
Its API is quite simple:
- **`constructor(config)`**: constructor. Takes an optional configuration object
with an optional `templates` string to add initial
templates (see `addTemplates` for more information on format of the string)
and an optional `translateFn` translate function (see the section on
[translations](#translations)).
```js
const qweb = new owl.QWeb({ templates: TEMPLATES, translateFn: _t });
```
- **`addTemplate(name, xmlStr, allowDuplicate)`**: add a specific template.
```js
qweb.addTemplate("mytemplate", "<div>hello</div>");
```
If the optional `allowDuplicate` is set to `true`, then `QWeb` will simply
ignore templates added for a second time. Otherwise, `QWeb` will crash.
- **`addTemplates(xmlStr)`**: add a list of templates (identified by `t-name`
attribute).
```js
const TEMPLATES = `
<templates>
<div t-name="App" class="main">main</div>
<div t-name="OtherComponent">other component</div>
</templates>`;
qweb.addTemplates(TEMPLATES);
```
- **`render(name, context, extra)`**: renders a template. This returns a `vnode`,
which is a virtual representation of the DOM (see [vdom doc](../miscellaneous/vdom.md)).
```js
const vnode = qweb.render("App", component);
```
- **`renderToString(name, context)`**: renders a template, but returns an html
string.
```js
const str = qweb.renderToString("someTemplate", somecontext);
```
- **`registerTemplate(name, template)`**: static function to register a global
QWeb template. This is useful for commonly used components accross the
application, and for making a template available to an application without
having a reference to the actual QWeb instance.
```js
QWeb.registerTemplate("mytemplate", `<div>some template</div>`);
```
- **`registerComponent(name, Component)`**: static function to register an OWL Component
to QWeb's global registry. Globally registered Components can be used in
templates (see the `t-component` directive). This is useful for commonly used
components accross the application.
```js
class Dialog extends owl.Component { ... }
QWeb.registerComponent("Dialog", Dialog);
...
class ParentComponent extends owl.Component { ... }
qweb.addTemplate("ParentComponent", "<div><Dialog/></div>");
```
In some way, a `QWeb` instance is the core of an Owl application. It is the only
mandatory element of an [environment](environment.md). As such, it
has an extra responsibility: it can act as an event bus for internal communication
between Owl classes. This is the reason why `QWeb` actually extends [EventBus](event_bus.md).
### Translations
take care of this and "cherry-pick" 8464a1b04e7469434f9dcb3d68a543f58cb61b8e
If properly setup, Owl QWeb engine can translate all rendered templates. To do
so, it needs a translate function, which takes a string and returns a string.
For example:
```js
const translations = {
hello: "bonjour",
yes: "oui",
no: "non",
};
const translateFn = (str) => translations[str] || str;
const qweb = new QWeb({ translateFn });
```
Once setup, all rendered templates will be translated using `translateFn`:
- each text node will be replaced with its translation,
- each of the following attribute values will be translated as well: `title`,
`placeholder`, `label` and `alt`,
- translating text nodes can be disabled with the special attribute `t-translation`,
if its value is `off`.
So, with the above `translateFn`, the following templates:
```xml
<div>hello</div>
<div t-translation="off">hello</div>
<div>Are you sure?</div>
<input placeholder="hello" other="yes"/>
```
will be rendered as:
```xml
<div>bonjour</div>
<div>hello</div>
<div>Are you sure?</div>
<input placeholder="bonjour" other="yes"/>
```
Note that the translation is done during the compilation of the template, not
when it is rendered.
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# 🦉 Slots 🦉
## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
## Overview
Owl is a template based component system. There is therefore a need to be able
to make generic components. For example, imagine a generic `Dialog`
component, which is able to display some arbitrary content.
Obviously, we want to use this component everywhere in our application, to
display various different content. The `Dialog` component is technically the
owner of its content, but is only a container. The user of the `Dialog` is
the component that want to _inject_ something inside the `Dialog`. This is
exactly what slots are for.
## Example
To make generic components, it is useful to be able for a parent component to _inject_
some sub template, but still be the owner. For example, a generic dialog component
will need to render some content, some footer, but with the parent as the
rendering context.
Slots are inserted with the `t-slot` directive:
```xml
<div t-name="Dialog" class="modal">
<div class="modal-title"><t t-esc="props.title"/></div>
<div class="modal-content">
<t t-slot="content"/>
</div>
<div class="modal-footer">
<t t-slot="footer"/>
</div>
</div>
```
Slots are defined by the caller, with the `t-set-slot` directive:
```xml
<div t-name="SomeComponent">
<div>some component</div>
<Dialog title="'Some Dialog'">
<t t-set-slot="content">
<div>hey</div>
</t>
<t t-set-slot="footer">
<button t-on-click="doSomething">ok</button>
</t>
</Dialog>
</div>
```
In this example, the component `Dialog` will render the slots `content` and `footer`
with its parent as rendering context. This means that clicking on the button
will execute the `doSomething` method on the parent, not on the dialog.
Note: Owl previously used the `t-set` directive to define the content of a slot.
This is deprecated and should no longer be used in new code.
## Reference
### Default Slot
The first element inside the component which is not a named slot will
be considered the `default` slot. For example:
```xml
<div t-name="Parent">
<Child>
<span>some content</span>
</Child>
</div>
<div t-name="Child">
<t t-slot="default"/>
</div>
```
### Default content
Slots can define a default content, in case the parent did not define them:
```xml
<div t-name="Parent">
<Child/>
</div>
<span t-name="Child">
<t t-slot="default">default content</t>
</span>
<!-- will be rendered as: <div><span>default content</span></div> -->
```
Rendering context: the content of the slots is actually rendered with the
rendering context corresponding to where it was defined, not where it is
positioned. This allows the user to define event handlers that will be bound
to the correct component (usually, the grandparent of the slot content).
### Dynamic Slots
The `t-slot` directive is actually able to use any expressions, using string
interplolation:
```xml
<t t-slot="{{current}}" />
```
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# 🦉 Tags 🦉
## Content
- [Overview](#overview)
- [`xml` tag](#xml-tag)
- [`css` tag](#css-tag)
## Overview
Tags are very small helpers intended to make it easy to write inline templates
or styles. There are currently two tags: `css` and `xml`. With these functions,
it is possible to write [single file components](../learning/how_to_write_sfc.md).
## XML tag
The `xml` tag is certainly the most useful tag. It is used to define an inline
QWeb template for a component. Without tags, creating a standalone component
would look like this:
```js
import { Component } from 'owl'
const name = 'some-unique-name';
const template = `
<div>
<span t-if="somecondition">text</span>
<button t-on-click="someMethod">Click</button>
</div>
`;
QWeb.registerTemplate(name, template);
class MyComponent extends Component {
static template = name;
...
}
```
With tags, this process is slightly simplified. The name is uniquely generated,
and the template is automatically registered:
```js
const { Component } = owl;
const { xml } = owl.tags;
class MyComponent extends Component {
static template = xml`
<div>
<span t-if="somecondition">text</span>
<button t-on-click="someMethod">Click</button>
</div>
`;
...
}
```
## CSS tag
The CSS tag is useful to define a css stylesheet in the javascript file:
```js
class MyComponent extends Component {
static template = xml`
<div class="my-component">some template</div>
`;
static style = css`
.my-component {
color: red;
}
`;
}
```
The `css` tag registers internally the css information. Then, whenever the first
instance of the component is created, will add a `<style>` tag to the document
`<head>`.
Note that to make it more useful, like other css preprocessors, the `css` tag
accepts a small extension of the css specification: css scopes can be nested,
and the rules will then be expanded by the `css` helper:
```scss
.my-component {
display: block;
.sub-component h {
color: red;
}
}
```
will be formatted as:
```css
.my-component {
display: block;
}
.my-component .sub-component h {
color: red;
}
```
This extension brings another useful feature: the `&` selector which refers to
the parent selector. For example, we want our component to be red when hovered.
We would like to write something like:
```scss
.my-component {
display: block;
:hover {
color: red;
}
}
```
but it will be formatted as:
```css
.my-component {
display: block;
}
.my-component :hover {
color: red;
}
```
The `&` selector can be used to solve this problem:
```scss
.my-component {
display: block;
&:hover {
color: red;
}
}
```
will be formatted as:
```css
.my-component {
display: block;
}
.my-component:hover {
color: red;
}
```
Now, there is no additional processing done by the `css` tag. However, since it
is done in javascript at runtime, we actually have more power. For example:
1. sharing values between javascript and css:
```js
import { theme } from "./theme";
class MyComponent extends Component {
static template = xml`<div class="my-component">...</div>`;
static style = css`
.my-component {
color: ${theme.MAIN_COLOR};
background-color: ${theme.SECONDARY_color};
}
`;
}
```
2. scoping rules to the current component:
```js
import { generateUUID } from "./utils";
const uuid = generateUUID();
class MyComponent extends Component {
static template = xml`<div data-o-${uuid}="">...</div>`;
static style = css`
[data-o-${uuid}] {
color: red;
}
`;
}
```
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# 🦉 Utils 🦉
Owl export a few useful utility functions, to help with common issues. Those
functions are all available in the `owl.utils` namespace.
## Content
- [`whenReady`](#whenready): executing code when DOM is ready
- [`loadJS`](#loadjs): loading script files
- [`loadFile`](#loadfile): loading a file (useful for templates)
- [`escape`](#escape): sanitizing strings
- [`debounce`](#debounce): limiting rate of function calls
- [`shallowEqual`](#shallowequal): shallow object comparison
## `whenReady`
The function `whenReady` returns a `Promise` resolved when the DOM is ready (if
not ready yet, resolved directly otherwise). If called with a callback as
argument, it executes it as soon as the DOM ready (or directly).
```js
Promise.all([loadFile("templates.xml"), owl.utils.whenReady()]).then(function ([templates]) {
const qweb = new owl.QWeb({ templates });
const env = { qweb };
await mount(App, { env, target: document.body });
});
```
or alternatively:
```js
owl.utils.whenReady(function () {
const qweb = new owl.QWeb();
const env = { qweb };
await mount(App, { env, target: document.body });
});
```
## `loadJS`
`loadJS` takes a url (string) for a javascript resource, and loads it (by adding
a script tag in the document head). It returns a promise, so the caller can
properly reacts when it is ready. Also, it is smart: it maintains a list of urls
previously loaded (or currently being loaded), and prevent doing twice the work.
For example, it is useful for lazy loading external libraries:
```js
class MyComponent extends owl.Component {
willStart() {
return owl.utils.loadJS("/static/libs/someLib.js");
}
}
```
## `loadFile`
`loadFile` is a helper function to fetch a file. It simply
performs a `GET` request and returns the resulting string in a promise. The
initial usecase for this function is to load a template file. For example:
```js
async function makeEnv() {
const templates = await owl.utils.loadFile("templates.xml");
const qweb = new owl.QWeb({ templates });
return { qweb };
}
```
Note that unlike `loadJS`, this function returns the content of the file as a
string. It does not add a `script` tag or any other side effect.
## `escape`
Sometimes, we need to display dynamic data (for example user-generated data) in
the user interface. If this is done by a `QWeb` template, it is not an issue:
```xml
<div><t t-esc="user.data"/></div>
```
The `QWeb` engine will create a `div` node and add the content of the `user.data`
string as a text node, so the web browser will not parse it as html. However,
it may be a problem if this is done with some javascript code like this:
```js
class BadComponent extends Component {
// some template with a ref to a div
// some code ...
mounted() {
this.divRef.el.innerHTML = this.state.value;
}
}
```
In this case, the content of the `div` will be parsed as html, which may inject
unwanted behaviour. To fix this, the `escape` function will simply transform a
string into an escaped version of the same string, which will be properly displayed
by the browser, but which will not be parsed as html (for example, `"<ok>"` is
escaped to the string: `"&lt;ok&gt;"`). So, the bad example above can be fixed
with the following change:
```js
this.divRef.el.innerHTML = owl.utils.escape(this.state.value);
```
## `debounce`
The `debounce` function is useful when we want to limit the number of times some
function/action is perfomed. For example, this may be useful to prevent issue
with people double clicking on a button.
It takes three arguments:
- `func` (function): this is the function that will be rate limited
- `wait` (number): this is the number of milliseconds that we want to use to
rate limit the function `func`
- `immediate` (optional, boolean, default=false): if `immediate` is true, the
function will be triggered immediately (leading edge of the interval). If false,
the function will be triggered at the end (trailing edge).
It returns a function. For example:
```js
const debounce = owl.utils.debounce;
window.addEventListener("mousemove", debounce(doSomething, 100));
```
As this example shows, it is usualy useful for event handlers which are triggered
very quickly, such as `scroll` or `mousemove` events.
## `shallowEqual`
This function checks if two objects have the same values assigned to each keys:
```js
shallowEqual({ a: 1, b: 2 }, { a: 1, b: 2 }); // true
shallowEqual({ a: 1, b: 2 }, { a: 1, b: 3 }); // false
```
However, for performance reasons, it assumes that the two objects have the same
keys. If we are in a situation where this is not guaranteed, the following code
will work:
```js
const completeShallowEqual = (a, b) => shallowEqual(a, b) && shallowEqual(b, a);
```
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# 🦉 Router 🦉
## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
- [Route Definition](#route-definition)
- [Router](#router)
- [Navigation Guards](#navigation-guards)
- [RouteComponent](#routecomponent)
- [Link](#link)
## Overview
It is often useful to organize an application around urls. If the application is
a single page application, then we need a way to manage those urls in the browser.
This is why there are many different routers for different frameworks. A generic
router can do the job just fine, but a specialized router for Owl can give a
better developer experience.
The Owl router support the following features:
- `history` or `hash` mode
- declarative routes
- route redirection
- navigation guards
- parameterized routes
- a `<Link/>` component
- a `<RouteComponent/>` component
Note that it is still in early stage of developments, and there are probably
still some issues.
## Example
To use the Owl router, there are some steps that needs to be done:
- declare some routes
- create a router
- add it to the environment
```js
async function protectRoute({ env, to }) {
if (!env.session.authUser) {
env.session.setNextRoute(to.name);
return { to: "SIGN_IN" };
}
return true;
}
export const ROUTES = [
{ name: "LANDING", path: "/", component: Landing },
{ name: "TASK", path: "/tasks/{{id}}", component: Task },
{ name: "SIGN_UP", path: "/signup", component: SignUp },
{ name: "SIGN_IN", path: "/signin", component: SignIn },
{ name: "ADMIN", path: "/admin", component: Admin, beforeRouteEnter: protectRoute },
{ name: "ACCOUNT", path: "/account", component: Account, beforeRouteEnter: protectRoute },
{ name: "UNKNOWN", path: "*", redirect: { to: "LANDING" } }
];
function makeEnvironment() {
...
const env = { qweb };
env.session = new Session(env);
env.router = new owl.router.Router(env, ROUTES);
await env.router.start();
return env;
}
```
Notice that the router needs to be started. This is an asynchronous operation
because it needs to apply the potential navigation guards on the current route
(which may or may not mean that the application is redirected to another route).
## Reference
### Route definition
A route need to be defined as an object with the following keys:
- `name` (optional): a (unique) string useful to identify the current route. If not
given, it will be assigned an automatic name,
- `path`: a string describing the url. It can be static: `/admin` or dynamic: `/users/{{id}}`.
It also can be `*`, to catch all remaining routes.
- `component` (optional): an Owl component that will be used by the `t-routecomponent`
directive if the route is active
- `redirect` (optional): should be destination object (with optional keys `path`, `to` and `params`) if given, the application will be redirected to the destination whenever we match this route
- `beforeRouteEnter`: defines a [navigation guard](#navigation-guards).
### `Router`
The `Router` constructor takes three arguments:
- `env`: a valid environment,
- a list of routes,
- an optional object (with the only key `mode` which can be `history` (default
value) or `hash`).
```js
const ROUTES = [...];
const router = new owl.router.Router(env, ROUTES, {mode: 'history'});
```
Note that the route are defined in a list, and the order matters: the router
tries to find a match by going down the list.
The router needs to be added to the environment in the `router` sub key.
Once a router is created, it needs to be started. This is necessary to initialize
its current state to the current URL (and also, to potentially apply any
navigation guards and/or redirecting).
```js
await router.start();
```
Once started, the router will keep track of the current url and reflect its
value in two keys:
- `router.currentRoute`
- `router.currentParams`
The router also has a `navigate` method, useful to programmatically change the
application to another state (and the url):
```js
router.navigate({ to: "USER", params: { id: 51 } });
```
### Navigation Guards
Navigation guards are very useful to be able to execute some business logic/
perform some actions or redirect to other routes whenever the application is
entering a new route. For example, the following guard checks if there is an
authenticated user, and if it is not the case, redirect to the sign in route.
```js
async function protectRoute({ env, to }) {
if (!env.session.authUser) {
env.session.setNextRoute(to.name);
return { to: "SIGN_IN" };
}
return true;
}
```
A navigation guard is a function that returns a promise, which either resolves
to `true` (the navigation is accepted), or to another destination object.
### `RouteComponent`
The `RouteComponent` component directs Owl to render the component associated
to the currently active route (if any):
```xml
<div t-name="App">
<NavBar />
<RouteComponent />
</div>
```
### `Link`
The `Link` component is a Owl component which render as a `<a>` tag with any
content. It will compute the proper href from its props, and allow Owl to
properly navigate to a given url if clicked on it.
```xml
<Link to="'HOME'">Home</Link>
```
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# 🦉 Store 🦉
## Content
- [Overview](#overview)
- [Example](#example)
- [Reference](#reference)
- [Store](#store)
- [Actions](#actions)
- [Getters](#getters)
- [Connecting a Component](#connecting-a-component)
- [Semantics](#semantics)
- [Good Practices](#good-practices)
## Overview
Managing the state in an application is not an easy task. In some cases, the
state of an application can be part of the component tree, in a natural way.
However, there are situations where some part of the state need to be displayed
in various parts of the user interface, and then, it is not obvious which
component should own which part of the state.
Owl's solution to this issue is a centralized store. It is a class that owns
some state, and let the developer update it in a structured way, with `actions`.
Owl components can then connect to the store, and will be updated if necessary.
Note: Owl store is inspired by React Redux and VueX.
## Example
Here is what a simple store looks like:
```js
const actions = {
addTodo({ state }, message) {
state.todos.push({
id: state.nextId++,
message,
isCompleted: false
});
}
};
const state = {
todos: [],
nextId: 1
};
const store = new owl.Store({ state, actions });
store.on("update", () => console.log(store.state));
// updating the state
store.dispatch("addTodo", "fix all bugs");
```
This example shows how a store can be defined and used. Note that in most cases,
actions will be dispatched by connected components.
## Reference
### `Store`
The store is a simple [`owl.EventBus`](event_bus.md) that triggers `update` events
whenever its state is changed. Note that these events are triggered only after a
microtask tick, so only one event will be triggered for any number of state changes in a
call stack.
Also, it is important to mention that the state is observed (with an `owl.Observer`),
which is the reason why it is able to know if it was changed. See the
[Observer](observer.md)'s documentation for more details.
The `Store` class is quite small. It has two public methods:
- its constructor
- `dispatch`
The constructor takes a configuration object with four (optional) keys:
- the initial state
- the actions
- the getters
- the environment
```javascript
const config = {
state,
actions,
getters,
env
};
const store = new Store(config);
```
### Actions
Actions are used to coordinate state changes. It can be used for both synchronous
and asynchronous logic.
```js
const actions = {
async login({ state }, info) {
state.loginState = "pending";
try {
const loginInfo = await doSomeRPC("/login/", info);
state.loginState = loginInfo;
} catch (e) {
state.loginState = "error";
}
}
};
```
Actions are called with the `dispatch` method on the store, and can receive an
arbitrary number of arguments.
```js
store.dispatch("login", someInfo);
```
Note that anything returned by an action will also be returned by the `dispatch`
call.
Also, it is important to be aware that we need to be careful with asynchronous
logic. Each state change will potentially trigger a rerendering, so we need to
make sure that we do not have a partial corrupted state. Here is an example that
is likely not a good idea:
```javascript
const actions = {
async fetchSomeData({ state }, recordId) {
state.recordId = recordId;
const data = await doSomeRPC("/read/", recordId);
state.recordData = data;
}
};
```
In the previous example, there is a period of time in which the state has a
`recordId` which does not correspond to the `recordData`. It is more likely that
we want an atomic update: updating the `recordId` at the same time as the `recordData`
values:
```javascript
const actions = {
async fetchSomeData({ state }, recordId) {
const data = await doSomeRPC("/read/", recordId);
state.recordId = recordId;
state.recordData = data;
}
};
```
### Getters
Usually, data contained in the store will be stored in a normalized way. For
example,
```js
{
posts: [{id: 11, authorId: 4, content: 'Greetings'}],
authors: [{id: 4, name: 'John'}]
}
```
However, the user interface will probably need some denormalized data like
```js
{id: 11, author: {id: 4, name: 'John'}, content: 'Greetings'}
```
This is what `getters` are for: they give a centralized way to process and
transform the data contained in the store.
```js
const getters = {
getPost({ state }, id) {
const post = state.posts.find(p => p.id === id);
const author = state.authors.find(a => (a.id = post.id));
return {
id,
author,
content: post.content
};
}
};
// somewhere else
const post = store.getters.getPost(id);
```
Getters take _at most_ one argument.
Note that getters are cached if they don't take any argument, or their argument
is a string or a number.
### Connecting a Component
At some point, we need a way to access the state in the store from a component.
By default, an Owl `Component` is not connected to any store. To do that, we
need to create a component inheriting from `OwlComponent`:
```javascript
const actions = {
increment({ state }, val) {
state.counter += val;
}
};
const state = {
counter: 0
};
const store = new owl.Store({ state, actions });
class Counter extends owl.ConnectedComponent {
static mapStoreToProps(state) {
return {
value: state.counter
};
}
increment() {
this.env.store.dispatch("increment");
}
}
const counter = new Counter({ store, qweb });
```
```xml
<button t-name="Counter" t-on-click="increment">
Click Me! [<t t-esc="props.value"/>]
</button>
```
The `ConnectedComponent` class can be configured with the following fields:
- `mapStoreToProps`: a function that extracts the `props` of the Component
from the `state` of the `Store` and returns them as a dict.
- `getStore`: a function that takes the `env` in arguments and returns an
instance of `Store` to connect to (if not given, connects to `env.store`)
- `hashFunction`: the function to use to detect changes in the state (if not
given, generates a function that uses revision numbers, incremented at
each state change)
- `deep` (boolean): [only useful if no hashFunction is given] if `false`, only watch
for top level state changes (`true` by default)
Note that the class `ConnectedComponent` has a `dispatch` method. This means
that the previous example could be simplified like this:
```javascript
class Counter extends owl.ConnectedComponent {
static mapStoreToProps(state) {
return {
value: state.counter
};
}
}
```
```xml
<button t-name="Counter" t-on-click="dispatch('increment')">
Click Me! [<t t-esc="props.value"/>]
</button>
```
### Semantics
The `Store` and the `ConnectedComponent` try to be smart and to optimize as much
as possible the rendering and update process. What is important to know is:
- components are always updated in the order of their creation (so, parent
before children)
- they are updated only if they are in the DOM
- if a parent is asynchronous, the system will wait for it to complete its
update before updating other components.
- in general, updates are not coordinated. This is not a problem for synchronous
components, but if there are many asynchronous components, this could lead to
a situation where some part of the UI is updated and other parts of the UI is
not updated.
### Good Practices
- avoid asynchronous components as much as possible. Asynchronous components
lead to situations where parts of the UI is not updated immediately.
- do not be afraid to connect many components, parent or children if needed. For
example, a `MessageList` component could get a list of ids in its `mapStoreToProps` and a `Message` component could get the data of its own
message
- since the `mapStoreToProps` function is called for each connected component,
for each state update, it is important to make sure that these functions are
as fast as possible.
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# 🦉 Tags 🦉
Tags are very small helper to make it easy to write inline templates. There is
only one currently available tag: `xml`, but we plan to add other tags later,
such as a `css` tag, which will be used to write single file components.
## XML tag
Without tags, creating a standalone component would look like this:
```js
import { Component } from 'owl'
const name = 'some-unique-name';
const template = `
<div>
<span t-if="somecondition">text</span>
<button t-on-click="someMethod">Click</button>
</div>
`;
QWeb.registerTemplate(name, template);
class MyComponent extends Component {
static template = name;
...
}
```
With tags, this process is slightly simplified. The name is uniquely generated,
and the template is automatically registered:
```js
import { Component } from 'owl'
import { xml } from 'owl/tags'
class MyComponent extends Component {
static template = xml`
<div>
<span t-if="somecondition">text</span>
<button t-on-click="someMethod">Click</button>
</div>
`;
...
}
```
+87
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# 🦉 Tooling 🦉
## Content
- [Overview](#overview)
- [Development Mode](#development-mode)
- [Playground](#playground)
- [Benchmarks](#benchmarks)
- [Single File Component](#single-file-component)
## Overview
To help work with/improve/learn OWL, there are a few extras tools/settings.
- development mode: enable better error reporting for the developer
- a playground application: a space to experiment and learn Owl.
- a benchmarks application: allow comparison with a few common frameworks
The two applications are available in the `tools/` folder, and can be accessed
by using a static http server. A simple python
server is available in `server.py`. There is also a npm script to start it:
`npm run tools` (and its version with a watcher: `npm run tools:watch`).
## Development Mode
By default, Owl is in _production_ mode, this means that it will try to do its
job fast, and skip some expensive operations. However, in some cases, it is
convenient to have better information on what is going on, this is the purpose
of the dev mode.
Owl has a mode flag, in `owl.__info__.mode`. Its default value is `prod`, but
it can be set to `dev`:
```js
owl.__info__.mode = "dev";
```
Note that templates compiled with the `prod` settings will not be recompiled.
So, changing this setting is best done at startup.
An important job done by the `dev` mode is to validate props for each component
creation and update. Also, extra props will cause an error.
## Playground
The playground is an important application designed to help learning and
experimenting with Owl. The last published version of Owl can be tested [online](https://odoo.github.io/owl/playground/).
It is an application similar to `jsFiddle`, but specialized for Owl: there are
three tabs (`js`, `css` and `xml`), and a simple button `Run` to execute that
code in an iframe.
## Benchmarks
Note: This is more an internal tool, useful for people working on Owl.
The benchmarks application is a very small application, implemented in different
frameworks, and in different versions of Owl. This is a simple internal tool,
useful to compare various performance metrics on some tasks.
## Single File Component
If you want to have `xml` syntax highlighting while using the `xml` helper which
helps you define inline templates, there is a VS Code addon `Comment tagged template`
which, if installed, does exactly that. To enable it, you need to add a comment,
like this:
```js
// -----------------------------------------------------------------------------
// TEMPLATE
// -----------------------------------------------------------------------------
const TEMPLATE = xml/* xml */ `
<div class="main two-columns">
<Sidebar/>
<Content />
</div>`;
// -----------------------------------------------------------------------------
// CODE
// -----------------------------------------------------------------------------
class MyComponent extends Component {
static template = TEMPLATE;
static components = { Sidebar, Content };
// rest of component...
}
```
+63
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# 🦉 Utils 🦉
Owl export a few useful utility functions, to help with common issues. Those
functions are all available in the `owl.utils` namespace.
## Content
- [`whenReady`](#whenready): executing code when DOM is ready
- [`loadJS`](#loadjs): loading script files
- [`loadTemplates`](#loadtemplates): loading xml files
- [`escape`](#escape): sanitizing strings
- [`debounce`](#debounce): limiting rate of function calls
## `whenReady`
The function `whenReady` returns a `Promise` resolved when the DOM is ready (if
not ready yet, resolved directly otherwise). If called with a callback as
argument, it executes it as soon as the DOM ready (or directly).
```js
Promise.all([loadTemplates(), owl.utils.whenReady()]).then(function([templates]) {
const qweb = new owl.QWeb(templates);
const app = new App({ qweb });
app.mount(document.body);
});
```
```js
owl.utils.whenReady(function() {
const qweb = new owl.QWeb();
const app = new App({ qweb });
app.mount(document.body);
});
```
## `loadJS`
`loadJS` takes a url (string) for a javascript resource, and loads it. It returns
a promise, so the caller can properly react when it is ready. Also, it is smart:
it maintains a list of urls previously loaded (or currently being loaded), and
prevent doing twice the work.
```js
class MyComponent extends owl.Component {
willStart() {
return owl.utils.loadJS("/static/libs/someLib.js");
}
}
```
## `loadTemplates`
```js
async function makeEnv() {
const templates = await owl.utils.loadTemplates("templates.xml");
const qweb = new owl.QWeb(templates);
return { qweb };
}
```
## `escape`
## `debounce`
+21 -42
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@@ -1,73 +1,53 @@
{
"name": "@odoo/owl",
"version": "2.0.0-alpha1",
"name": "owl-framework",
"version": "0.22.0",
"description": "Odoo Web Library (OWL)",
"main": "dist/owl.cjs.js",
"browser": "dist/owl.iife.js",
"module": "dist/owl.es.js",
"types": "dist/types/index.d.ts",
"files": [
"dist"
],
"engines": {
"node": ">=12.18.3"
},
"main": "src/index.ts",
"scripts": {
"build:js": "tsc --target esnext --module es6 --outDir dist/owl",
"build:bundle": "rollup -c",
"build": "npm run build:bundle",
"build": "npm run build:js && npm run build:bundle",
"buildcommonjs": "npm run build:js && npm run build:bundle -- -f cjs",
"minify": "uglifyjs dist/owl.js -o dist/owl.min.js --compress --mangle",
"test": "jest",
"test:debug": "node --inspect-brk node_modules/.bin/jest --runInBand --watch",
"test:watch": "jest --watch",
"playground:serve": "python3 tools/server.py || python tools/server.py",
"playground": "npm run build && npm run playground:serve",
"preplayground:watch": "npm run build",
"playground:watch": "npm-run-all --parallel playground:serve \"build:* -- --watch\"",
"prettier": "prettier {src/*.ts,src/**/*.ts,tests/*.ts,tests/**/*.ts,doc/*.md,doc/**/*.md} --write",
"check-formatting": "prettier {src/*.ts,src/**/*.ts,tests/*.ts,tests/**/*.ts,doc/*.md,doc/**/*.md} --check",
"publish": "npm run build && npm publish",
"release": "node tools/release.js"
"tools:serve": "python3 tools/server.py || python tools/server.py",
"tools": "npm run build && npm run tools:serve",
"pretools:watch": "npm run build",
"tools:watch": "npm-run-all --parallel tools:serve \"build:* -- --watch\""
},
"repository": {
"type": "git",
"url": "git+https://github.com/odoo/owl.git"
},
"author": "Odoo",
"license": "LGPL-3.0-only",
"license": "LGPL",
"bugs": {
"url": "https://github.com/odoo/owl/issues"
},
"homepage": "https://github.com/odoo/owl#readme",
"dependencies": {},
"devDependencies": {
"@types/jest": "^27.0.1",
"@types/node": "^14.11.8",
"chalk": "^3.0.0",
"@types/jest": "^23.3.12",
"cpx": "^1.5.0",
"current-git-branch": "^1.1.0",
"git-rev-sync": "^1.12.0",
"github-api": "^3.3.0",
"jest": "^27.1.0",
"jest-environment-jsdom": "^27.1.0",
"jest": "^23.6.0",
"jest-environment-jsdom": "^24.7.1",
"live-server": "^1.2.1",
"npm-run-all": "^4.1.5",
"prettier": "2.4.1",
"rollup": "^2.56.3",
"rollup-plugin-terser": "^7.0.2",
"rollup-plugin-typescript2": "^0.31.1",
"rollup": "^1.6.0",
"rollup-plugin-typescript2": "^0.20.1",
"sass": "^1.16.1",
"source-map-support": "^0.5.10",
"ts-jest": "^27.0.5",
"typescript": "4.5.2",
"ts-jest": "^23.10.5",
"typescript": "^3.2.2",
"uglify-es": "^3.3.9"
},
"jest": {
"testEnvironment": "jsdom",
"roots": [
"<rootDir>/src",
"<rootDir>/tests"
],
"setupFiles": [
"./tests/mocks/mockEventTarget.js"
],
"transform": {
"^.+\\.ts?$": "ts-jest"
},
@@ -83,7 +63,6 @@
]
},
"prettier": {
"printWidth": 100,
"endOfLine": "auto"
"printWidth": 100
}
}
-28
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@@ -1,28 +0,0 @@
# 🦉 OWL Roadmap 🦉
- Current version: 1.4.7
- Status: stable
This roadmap is only an attempt at predicting Owl's future. Everything may
change!
### 1.x
- add chrome and firefox devtools,
- fix every bugs,
- improve documentation,
- small backward compatible improvements.
### 2.x (2020? 2021? 2022?)
- stop support for `t-set` directive to define the content of a slot
Maybe:
- reimplement vdom to use *block* system, like Vue 3, which should make Owl
much faster
- refactor `QWeb` to use an intermediate representation (some kind of AST) to
allow additional optimisations.
+10 -67
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@@ -1,71 +1,14 @@
import pkg from "./package.json";
import { version } from "./package.json";
import git from "git-rev-sync";
import typescript from 'rollup-plugin-typescript2';
import { terser } from "rollup-plugin-terser";
const name = "owl";
const extend = true;
/**
* Meta data to be added on the __info__ object.
* Used to let external tools know the current owl version.
*/
const outro = `
__info__.version = '${pkg.version}';
__info__.date = '${new Date().toISOString()}';
__info__.hash = '${git.short()}';
__info__.url = 'https://github.com/odoo/owl';
`;
/**
* Generate from a string depicting a path a new path for the minified version.
* @param {string} pkgFileName file name
*/
function generateMinifiedNameFromPkgName(pkgFileName) {
const parts = pkgFileName.split('.');
parts.splice(parts.length - 1, 0, "min");
return parts.join('.');
}
/**
* Get the rollup config based on the arguments
* @param {string} format format of the bundle
* @param {string} generatedFileName generated file name
* @param {boolean} minified should it be minified
*/
function getConfigForFormat(format, generatedFileName, minified = false) {
return {
file: minified ? generateMinifiedNameFromPkgName(generatedFileName) : generatedFileName,
format: format,
name: name,
extend: extend,
outro: outro,
freeze: false,
plugins: minified ? [terser()] : [],
indent: ' ', // indent with 4 spaces
};
}
// rollup.config.js
export default {
input: "src/index.ts",
output: [
/**
* Read about module formats:
* https://auth0.com/blog/javascript-module-systems-showdown/
* https://medium.com/@kelin2025/so-you-wanna-use-es6-modules-714f48b3a953
*/
getConfigForFormat('esm', pkg.module),
getConfigForFormat('esm', pkg.module, true),
getConfigForFormat('cjs', pkg.main),
getConfigForFormat('cjs', pkg.main, true),
getConfigForFormat('iife', pkg.browser),
getConfigForFormat('iife', pkg.browser, true),
],
plugins: [
typescript({
useTsconfigDeclarationDir: true
}),
]
input: "dist/owl/index.js",
output: {
file: "dist/owl.js",
format: "iife",
name: "owl",
extend: true,
outro: `exports.__info__.version = '${version}';\nexports.__info__.date = '${new Date().toISOString()}';\nexports.__info__.hash = '${git.short()}';\nexports.__info__.url = 'https://github.com/odoo/owl';`
}
};
-76
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@@ -1,76 +0,0 @@
import { Component } from "../component/component";
import { ComponentNode } from "../component/component_node";
import { MountOptions } from "../component/fibers";
import { Scheduler } from "../component/scheduler";
import { TemplateSet } from "./template_set";
// reimplement dev mode stuff see last change in 0f7a8289a6fb8387c3c1af41c6664b2a8448758f
export interface Env {
[key: string]: any;
}
export interface AppConfig {
dev?: boolean;
env?: Env;
translatableAttributes?: string[];
translateFn?: (s: string) => string;
templates?: string | Document;
}
export const DEV_MSG = `Owl is running in 'dev' mode.
This is not suitable for production use.
See https://github.com/odoo/owl/blob/master/doc/reference/config.md#mode for more information.`;
export class App<T extends typeof Component = any> extends TemplateSet {
Root: T;
props: any;
env: Env = Object.freeze({});
scheduler = new Scheduler(window.requestAnimationFrame.bind(window));
root: ComponentNode | null = null;
constructor(Root: T, props?: any) {
super();
this.Root = Root;
this.props = props;
}
configure(config: AppConfig): App<T> {
if (config.dev) {
this.dev = config.dev;
console.info(DEV_MSG);
}
if (config.env) {
this.env = Object.freeze(Object.assign({}, config.env));
}
if (config.translateFn) {
this.translateFn = config.translateFn;
}
if (config.translatableAttributes) {
this.translatableAttributes = config.translatableAttributes;
}
if (config.templates) {
this.addTemplates(config.templates);
}
return this;
}
mount(target: HTMLElement, options?: MountOptions): Promise<InstanceType<T>> {
if (!(target instanceof HTMLElement)) {
throw new Error("Cannot mount component: the target is not a valid DOM element");
}
if (!document.body.contains(target)) {
throw new Error("Cannot mount a component on a detached dom node");
}
const node = new ComponentNode(this.Root, this.props, this);
this.root = node;
return node.mountComponent(target, options);
}
destroy() {
if (this.root) {
this.root.destroy();
}
}
}
-140
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@@ -1,140 +0,0 @@
import { BDom, multi, text, toggler } from "../blockdom";
import { validateProps } from "../component/props_validation";
import { Markup } from "../utils";
import { html } from "../blockdom/index";
/**
* This file contains utility functions that will be injected in each template,
* to perform various useful tasks in the compiled code.
*/
function withDefault(value: any, defaultValue: any): any {
return value === undefined || value === null || value === false ? defaultValue : value;
}
function callSlot(
ctx: any,
parent: any,
key: string,
name: string,
dynamic: boolean,
extra: any,
defaultContent?: (ctx: any, node: any, key: string) => BDom
): BDom {
const slots = (ctx.props && ctx.props.slots) || {};
const { __render, __ctx, __scope } = slots[name] || {};
const slotScope = Object.create(__ctx || {});
if (__scope) {
slotScope[__scope] = extra || {};
}
const slotBDom = __render ? __render.call(__ctx.__owl__.component, slotScope, parent, key) : null;
if (defaultContent) {
let child1: BDom | undefined = undefined;
let child2: BDom | undefined = undefined;
if (slotBDom) {
child1 = dynamic ? toggler(name, slotBDom) : slotBDom;
} else {
child2 = defaultContent.call(ctx.__owl__.component, ctx, parent, key);
}
return multi([child1, child2]);
}
return slotBDom || text("");
}
function capture(ctx: any): any {
const component = ctx.__owl__.component;
const result = Object.create(component);
for (let k in ctx) {
result[k] = ctx[k];
}
return result;
}
function withKey(elem: any, k: string) {
elem.key = k;
return elem;
}
function prepareList(collection: any): [any[], any[], number, any[]] {
let keys: any[];
let values: any[];
if (Array.isArray(collection)) {
keys = collection;
values = collection;
} else if (collection) {
values = Object.keys(collection);
keys = Object.values(collection);
} else {
throw new Error("Invalid loop expression");
}
const n = values.length;
return [keys, values, n, new Array(n)];
}
const isBoundary = Symbol("isBoundary");
function setContextValue(ctx: { [key: string]: any }, key: string, value: any): void {
const ctx0 = ctx;
while (!ctx.hasOwnProperty(key) && !ctx.hasOwnProperty(isBoundary)) {
const newCtx = ctx.__proto__;
if (!newCtx) {
ctx = ctx0;
break;
}
ctx = newCtx;
}
ctx[key] = value;
}
function toNumber(val: string): number | string {
const n = parseFloat(val);
return isNaN(n) ? val : n;
}
function shallowEqual(l1: any[], l2: any[]): boolean {
for (let i = 0, l = l1.length; i < l; i++) {
if (l1[i] !== l2[i]) {
return false;
}
}
return true;
}
/*
* Safely outputs `value` as a block depending on the nature of `value`
*/
export function safeOutput(value: any): ReturnType<typeof toggler> {
if (!value) {
return value;
}
let safeKey;
let block;
if (value instanceof Markup) {
safeKey = `string_safe`;
block = html(value as string);
} else if (typeof value === "string") {
safeKey = "string_unsafe";
block = text(value);
} else {
// Assuming it is a block
safeKey = "block_safe";
block = value;
}
return toggler(safeKey, block);
}
export const UTILS = {
withDefault,
zero: Symbol("zero"),
isBoundary,
callSlot,
capture,
withKey,
prepareList,
setContextValue,
shallowEqual,
toNumber,
validateProps,
safeOutput,
};
-99
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@@ -1,99 +0,0 @@
import { createBlock, html, list, multi, text, toggler } from "../blockdom";
import { compile, Template } from "../compiler";
import { component } from "../component/component_node";
import { UTILS } from "./template_helpers";
const bdom = { text, createBlock, list, multi, html, toggler, component };
export const globalTemplates: { [key: string]: string | Node } = {};
function parseXML(xml: string): Document {
const parser = new DOMParser();
const doc = parser.parseFromString(xml, "text/xml");
if (doc.getElementsByTagName("parsererror").length) {
let msg = "Invalid XML in template.";
const parsererrorText = doc.getElementsByTagName("parsererror")[0].textContent;
if (parsererrorText) {
msg += "\nThe parser has produced the following error message:\n" + parsererrorText;
const re = /\d+/g;
const firstMatch = re.exec(parsererrorText);
if (firstMatch) {
const lineNumber = Number(firstMatch[0]);
const line = xml.split("\n")[lineNumber - 1];
const secondMatch = re.exec(parsererrorText);
if (line && secondMatch) {
const columnIndex = Number(secondMatch[0]) - 1;
if (line[columnIndex]) {
msg +=
`\nThe error might be located at xml line ${lineNumber} column ${columnIndex}\n` +
`${line}\n${"-".repeat(columnIndex - 1)}^`;
}
}
}
}
throw new Error(msg);
}
return doc;
}
export class TemplateSet {
rawTemplates: typeof globalTemplates = Object.create(globalTemplates);
templates: { [name: string]: Template } = {};
translateFn?: (s: string) => string;
translatableAttributes?: string[];
utils: typeof UTILS;
dev?: boolean;
constructor() {
const call = (subTemplate: string, ctx: any, parent: any) => {
const template = this.getTemplate(subTemplate);
return toggler(subTemplate, template(ctx, parent));
};
const getTemplate = (name: string) => this.getTemplate(name);
this.utils = Object.assign({}, UTILS, { getTemplate, call });
}
addTemplate(name: string, template: string | Node, options: { allowDuplicate?: boolean } = {}) {
if (name in this.rawTemplates && !options.allowDuplicate) {
throw new Error(`Template ${name} already defined`);
}
this.rawTemplates[name] = template;
}
addTemplates(xml: string | Document, options: { allowDuplicate?: boolean } = {}) {
if (!xml) {
// empty string
return;
}
xml = xml instanceof Document ? xml : parseXML(xml);
for (const template of xml.querySelectorAll("[t-name]")) {
const name = template.getAttribute("t-name")!;
template.removeAttribute("t-name");
this.addTemplate(name, template, options);
}
}
getTemplate(name: string): Template {
if (!(name in this.templates)) {
const rawTemplate = this.rawTemplates[name];
if (rawTemplate === undefined) {
throw new Error(`Missing template: "${name}"`);
}
const templateFn = compile(rawTemplate, {
name,
dev: this.dev,
translateFn: this.translateFn,
translatableAttributes: this.translatableAttributes,
});
// first add a function to lazily get the template, in case there is a
// recursive call to the template name
this.templates[name] = (context, parent) => this.templates[name](context, parent);
const template = templateFn(bdom, this.utils);
this.templates[name] = template;
}
return this.templates[name];
}
}
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@@ -1,155 +0,0 @@
import type { Setter } from "./block_compiler";
const { setAttribute, removeAttribute } = Element.prototype;
const tokenList = DOMTokenList.prototype;
const tokenListAdd = tokenList.add;
const tokenListRemove = tokenList.remove;
const isArray = Array.isArray;
const { split, trim } = String.prototype;
const wordRegexp = /\s+/;
/**
* We regroup here all code related to updating attributes in a very loose sense:
* attributes, properties and classs are all managed by the functions in this
* file.
*/
export function createAttrUpdater(attr: string): Setter<HTMLElement> {
return function (this: HTMLElement, value: any) {
if (value !== false) {
setAttribute.call(this, attr, value === true ? "" : value);
}
};
}
export function attrsSetter(this: HTMLElement, attrs: any) {
if (isArray(attrs)) {
setAttribute.call(this, attrs[0], attrs[1]);
} else {
for (let k in attrs) {
setAttribute.call(this, k, attrs[k]);
}
}
}
export function attrsUpdater(this: HTMLElement, attrs: any, oldAttrs: any) {
if (isArray(attrs)) {
const name = attrs[0];
const val = attrs[1];
if (name === oldAttrs[0]) {
if (val === oldAttrs[1]) {
return;
}
setAttribute.call(this, name, val);
} else {
removeAttribute.call(this, oldAttrs[0]);
setAttribute.call(this, name, val);
}
} else {
for (let k in oldAttrs) {
if (!(k in attrs)) {
removeAttribute.call(this, k);
}
}
for (let k in attrs) {
const val = attrs[k];
if (val !== oldAttrs[k]) {
setAttribute.call(this, k, val);
}
}
}
}
function toClassObj(expr: string | number | { [c: string]: any }) {
const result: { [c: string]: any } = {};
switch (typeof expr) {
case "string":
// we transform here a list of classes into an object:
// 'hey you' becomes {hey: true, you: true}
const str = trim.call(expr);
if (!str) {
return {};
}
let words = split.call(str, wordRegexp);
for (let i = 0, l = words.length; i < l; i++) {
result[words[i]] = true;
}
return result;
case "object":
// this is already an object but we may need to split keys:
// {'a': true, 'b c': true} should become {a: true, b: true, c: true}
for (let key in expr as any) {
const value = (expr as any)[key];
if (value) {
const words = split.call(key, wordRegexp);
for (let word of words) {
result[word] = value;
}
}
}
return result;
case "undefined":
return {};
case "number":
return { [expr as number]: true };
default:
return { [expr as any]: true };
}
}
export function setClass(this: HTMLElement, val: any) {
val = val === "" ? {} : toClassObj(val);
// add classes
const cl = this.classList;
for (let c in val) {
tokenListAdd.call(cl, c);
}
}
export function updateClass(this: HTMLElement, val: any, oldVal: any) {
oldVal = oldVal === "" ? {} : toClassObj(oldVal);
val = val === "" ? {} : toClassObj(val);
const cl = this.classList;
// remove classes
for (let c in oldVal) {
if (!(c in val)) {
tokenListRemove.call(cl, c);
}
}
// add classes
for (let c in val) {
if (!(c in oldVal)) {
tokenListAdd.call(cl, c);
}
}
}
export function makePropSetter(name: string): Setter<HTMLElement> {
return function setProp(this: HTMLElement, value: any) {
(this as any)[name] = value;
};
}
export function isProp(tag: string, key: string): boolean {
switch (tag) {
case "input":
return (
key === "checked" ||
key === "indeterminate" ||
key === "value" ||
key === "readonly" ||
key === "disabled"
);
case "option":
return key === "selected" || key === "disabled";
case "textarea":
return key === "value" || key === "readonly" || key === "disabled";
case "select":
return key === "value" || key === "disabled";
case "button":
case "optgroup":
return key === "disabled";
}
return false;
}
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import {
attrsSetter,
attrsUpdater,
createAttrUpdater,
isProp,
makePropSetter,
setClass,
updateClass,
} from "./attributes";
import { config } from "./config";
import { createEventHandler } from "./events";
import type { VNode } from "./index";
import { VMulti } from "./multi";
import { toText } from "./text";
const getDescriptor = (o: any, p: any) => Object.getOwnPropertyDescriptor(o, p)!;
const nodeProto = Node.prototype;
const elementProto = Element.prototype;
const characterDataProto = CharacterData.prototype;
const characterDataSetData = getDescriptor(characterDataProto, "data").set!;
const nodeGetFirstChild = getDescriptor(nodeProto, "firstChild").get!;
const nodeGetNextSibling = getDescriptor(nodeProto, "nextSibling").get!;
const NO_OP = () => {};
// -----------------------------------------------------------------------------
// Main compiler code
// -----------------------------------------------------------------------------
type BlockType = (data?: any[], children?: VNode[]) => VNode;
const cache: { [key: string]: BlockType } = {};
/**
* Compiling blocks is a multi-step process:
*
* 1. build an IntermediateTree from the HTML element. This intermediate tree
* is a binary tree structure that encode dynamic info sub nodes, and the
* path required to reach them
* 2. process the tree to build a block context, which is an object that aggregate
* all dynamic info in a list, and also, all ref indexes.
* 3. process the context to build appropriate builder/setter functions
* 4. make a dynamic block class, which will efficiently collect references and
* create/update dynamic locations/children
*
* @param str
* @returns a new block type, that can build concrete blocks
*/
export function createBlock(str: string): BlockType {
if (str in cache) {
return cache[str];
}
// step 0: prepare html base element
const doc = new DOMParser().parseFromString(`<t>${str}</t>`, "text/xml");
const node = doc.firstChild!.firstChild!;
if (config.shouldNormalizeDom) {
normalizeNode(node as any);
}
// step 1: prepare intermediate tree
const tree = buildTree(node);
// step 2: prepare block context
const context = buildContext(tree);
// step 3: build the final block class
const template = tree.el as HTMLElement;
const Block = buildBlock(template, context);
cache[str] = Block;
return Block;
}
// -----------------------------------------------------------------------------
// Helper
// -----------------------------------------------------------------------------
function normalizeNode(node: HTMLElement | Text) {
if (node.nodeType === Node.TEXT_NODE) {
if (!/\S/.test((node as Text).textContent!)) {
(node as Text).remove();
return;
}
}
if (node.nodeType === Node.ELEMENT_NODE) {
if ((node as HTMLElement).tagName === "pre") {
return;
}
}
for (let i = node.childNodes.length - 1; i >= 0; --i) {
normalizeNode(node.childNodes.item(i) as any);
}
}
// -----------------------------------------------------------------------------
// building a intermediate tree
// -----------------------------------------------------------------------------
interface DynamicInfo {
idx: number;
refIdx?: number;
type: "text" | "child" | "handler" | "attribute" | "attributes" | "ref";
isOnlyChild?: boolean;
name?: string;
tag?: string;
event?: string;
}
interface IntermediateTree {
parent: IntermediateTree | null;
firstChild: IntermediateTree | null;
nextSibling: IntermediateTree | null;
el: Node;
info: DynamicInfo[];
forceRef?: boolean;
refIdx?: number;
refN: number;
currentNS: string | null;
}
function buildTree(
node: Node,
parent: IntermediateTree | null = null,
domParentTree: IntermediateTree | null = null
): IntermediateTree {
switch (node.nodeType) {
case Node.ELEMENT_NODE: {
// HTMLElement
let isActive = false;
let currentNS = parent && parent.currentNS;
const tagName = (node as Element).tagName;
let el: Node | undefined = undefined;
const info: DynamicInfo[] = [];
if (tagName.startsWith("block-text-")) {
const index = parseInt(tagName.slice(11), 10);
info.push({ type: "text", idx: index });
el = document.createTextNode("");
isActive = true;
}
if (tagName.startsWith("block-child-")) {
domParentTree!.forceRef = true;
const index = parseInt(tagName.slice(12), 10);
info.push({ type: "child", idx: index });
el = document.createTextNode("");
isActive = true;
}
const attrs = (node as Element).attributes;
const ns = attrs.getNamedItem("block-ns");
if (ns) {
attrs.removeNamedItem("block-ns");
currentNS = ns.value;
}
if (!el) {
el = currentNS
? document.createElementNS(currentNS, tagName)
: document.createElement(tagName);
}
if (el instanceof Element) {
for (let i = 0; i < attrs.length; i++) {
const attrName = attrs[i].name;
const attrValue = attrs[i].value;
if (attrName.startsWith("block-handler-")) {
isActive = true;
const idx = parseInt(attrName.slice(14), 10);
info.push({
type: "handler",
idx,
event: attrValue,
});
} else if (attrName.startsWith("block-attribute-")) {
isActive = true;
const idx = parseInt(attrName.slice(16), 10);
info.push({
type: "attribute",
idx,
name: attrValue,
tag: tagName,
});
} else if (attrName === "block-attributes") {
isActive = true;
info.push({
type: "attributes",
idx: parseInt(attrValue, 10),
});
} else if (attrName === "block-ref") {
isActive = true;
info.push({
type: "ref",
idx: parseInt(attrValue, 10),
});
} else {
el.setAttribute(attrs[i].name, attrValue);
}
}
}
const tree: IntermediateTree = {
parent,
firstChild: null,
nextSibling: null,
el,
info,
refN: isActive ? 1 : 0,
currentNS,
};
if (node.firstChild) {
const childNode = node.childNodes[0];
if (
node.childNodes.length === 1 &&
childNode.nodeType === Node.ELEMENT_NODE &&
(childNode as Element).tagName.startsWith("block-child-")
) {
const tagName = (childNode as Element).tagName;
const index = parseInt(tagName.slice(12), 10);
info.push({ idx: index, type: "child", isOnlyChild: true });
isActive = true;
tree.refN = 1;
} else {
tree.firstChild = buildTree(node.firstChild, tree, tree);
el.appendChild(tree.firstChild.el);
let curNode: Node | null = node.firstChild;
let curTree: IntermediateTree | null = tree.firstChild;
while ((curNode = curNode.nextSibling)) {
curTree.nextSibling = buildTree(curNode, curTree, tree);
el.appendChild(curTree.nextSibling.el);
curTree = curTree.nextSibling;
}
}
}
if (isActive) {
let cur: IntermediateTree | null = tree;
while ((cur = cur.parent)) {
cur.refN++;
}
}
return tree;
}
case Node.TEXT_NODE:
case Node.COMMENT_NODE: {
// text node or comment node
const el =
node.nodeType === Node.TEXT_NODE
? document.createTextNode(node.textContent!)
: document.createComment(node.textContent!);
return {
parent: parent,
firstChild: null,
nextSibling: null,
el,
info: [],
refN: 0,
currentNS: null,
};
}
}
throw new Error("boom");
}
function parentTree(tree: IntermediateTree): IntermediateTree | null {
let parent = tree.parent;
while (parent && parent.nextSibling === tree) {
tree = parent;
parent = parent.parent;
}
return parent;
}
// -----------------------------------------------------------------------------
// Building a block context
// -----------------------------------------------------------------------------
interface RefCollector {
idx: number;
prevIdx: number;
getVal: Function;
}
export type Setter<T = any> = (this: T, value: any) => void;
export type Updater<T = any> = (this: T, value: any, oldVal: any) => void;
interface Location {
refIdx: number;
setData: Setter;
updateData: Updater;
}
interface IndexedLocation extends Location {
idx: number;
}
interface Child {
parentRefIdx: number;
afterRefIdx?: number;
isOnlyChild?: boolean;
}
interface BlockCtx {
refN: number;
collectors: RefCollector[];
locations: IndexedLocation[];
children: Child[];
cbRefs: number[];
}
function buildContext(
tree: IntermediateTree,
ctx?: BlockCtx,
fromIdx?: number,
toIdx?: number
): BlockCtx {
if (!ctx) {
const children = new Array(tree.info.filter((v) => v.type === "child").length);
ctx = { collectors: [], locations: [], children, cbRefs: [], refN: tree.refN };
fromIdx = 0;
toIdx = tree.refN - 1;
}
if (tree.refN) {
const initialIdx = fromIdx!;
const isRef = tree.forceRef || tree.info.length > 0;
const firstChild = tree.firstChild ? tree.firstChild.refN : 0;
const nextSibling = tree.nextSibling ? tree.nextSibling.refN : 0;
//node
if (isRef) {
for (let info of tree.info) {
info.refIdx = initialIdx!;
}
tree.refIdx = initialIdx!;
updateCtx(ctx, tree);
fromIdx!++;
}
// right
if (nextSibling) {
const idx = fromIdx! + firstChild;
ctx.collectors.push({ idx, prevIdx: initialIdx, getVal: nodeGetNextSibling });
buildContext(tree.nextSibling!, ctx, idx, toIdx);
}
// left
if (firstChild) {
ctx.collectors.push({ idx: fromIdx!, prevIdx: initialIdx, getVal: nodeGetFirstChild });
buildContext(tree.firstChild!, ctx, fromIdx!, toIdx! - nextSibling);
}
}
return ctx;
}
function updateCtx(ctx: BlockCtx, tree: IntermediateTree) {
for (let info of tree.info) {
switch (info.type) {
case "text":
ctx.locations.push({
idx: info.idx,
refIdx: info.refIdx!,
setData: setText,
updateData: setText,
});
break;
case "child":
if (info.isOnlyChild) {
// tree is the parentnode here
ctx.children[info.idx] = {
parentRefIdx: info.refIdx!,
isOnlyChild: true,
};
} else {
// tree is the anchor text node
ctx.children[info.idx] = {
parentRefIdx: parentTree(tree)!.refIdx!,
afterRefIdx: info.refIdx!,
};
}
break;
case "attribute": {
const refIdx = info.refIdx!;
let updater: any;
let setter: any;
if (isProp(info.tag!, info.name!)) {
const setProp = makePropSetter(info.name!);
setter = setProp;
updater = setProp;
} else if (info.name === "class") {
setter = setClass;
updater = updateClass;
} else {
setter = createAttrUpdater(info.name!);
updater = setter;
}
ctx.locations.push({
idx: info.idx,
refIdx,
setData: setter,
updateData: updater,
});
break;
}
case "attributes":
ctx.locations.push({
idx: info.idx,
refIdx: info.refIdx!,
setData: attrsSetter,
updateData: attrsUpdater,
});
break;
case "handler": {
const { setup, update } = createEventHandler(info.event!);
ctx.locations.push({
idx: info.idx,
refIdx: info.refIdx!,
setData: setup,
updateData: update,
});
break;
}
case "ref":
ctx.cbRefs.push(info.idx);
ctx.locations.push({
idx: info.idx,
refIdx: info.refIdx!,
setData: setRef,
updateData: NO_OP,
});
}
}
}
// -----------------------------------------------------------------------------
// building the concrete block class
// -----------------------------------------------------------------------------
function buildBlock(template: HTMLElement, ctx: BlockCtx): BlockType {
let B = createBlockClass(template, ctx);
if (ctx.cbRefs.length) {
const refs = ctx.cbRefs;
B = class extends B {
remove() {
super.remove();
for (let ref of refs) {
let fn = (this as any).data[ref];
fn(null);
}
}
};
}
if (ctx.children.length) {
B = class extends B {
children: (VNode | undefined)[] | undefined;
constructor(data?: any[], children?: VNode[]) {
super(data);
this.children = children;
}
};
B.prototype.beforeRemove = VMulti.prototype.beforeRemove;
return (data?: any[], children: (VNode | undefined)[] = []) => new B(data, children);
}
return (data?: any[]) => new B(data);
}
type Constructor<T> = new (...args: any[]) => T;
type BlockClass = Constructor<VNode<any>>;
function createBlockClass(template: HTMLElement, ctx: BlockCtx): BlockClass {
const { refN, collectors, children } = ctx;
const colN = collectors.length;
ctx.locations.sort((a, b) => a.idx - b.idx);
const locations: Location[] = ctx.locations.map((loc) => ({
refIdx: loc.refIdx,
setData: loc.setData,
updateData: loc.updateData,
}));
const locN = locations.length;
const childN = children.length;
const childrenLocs = children;
const isDynamic = refN > 0;
// these values are defined here to make them faster to lookup in the class
// block scope
const nodeCloneNode = nodeProto.cloneNode;
const nodeInsertBefore = nodeProto.insertBefore;
const elementRemove = elementProto.remove;
return class Block {
el: HTMLElement | undefined;
refs: Node[] | undefined;
data: any[] | undefined;
parentEl?: HTMLElement | undefined;
children?: (VNode | undefined)[];
constructor(data?: any[]) {
this.data = data;
}
beforeRemove() {}
remove() {
elementRemove.call(this.el);
}
firstNode(): Node {
return this.el!;
}
moveBefore(other: Block | null, afterNode: Node | null) {
const target = other ? other.el! : afterNode;
nodeInsertBefore.call(this.parentEl, this.el!, target);
}
mount(parent: HTMLElement, afterNode: Node | null) {
const el = nodeCloneNode.call(template, true);
nodeInsertBefore.call(parent, el, afterNode);
if (isDynamic) {
// collecting references
const refs: Node[] = new Array(refN);
this.refs = refs;
refs[0] = el;
for (let i = 0; i < colN; i++) {
const w = collectors[i];
refs[w.idx] = w.getVal.call(refs[w.prevIdx]);
}
// applying data to all update points
if (locN) {
const data = this.data!;
for (let i = 0; i < locN; i++) {
const loc = locations[i];
loc.setData.call(refs[loc.refIdx], data[i]);
}
}
// preparing all children
if (childN) {
const children = this.children;
for (let i = 0; i < childN; i++) {
const child = children![i];
if (child) {
const loc = childrenLocs[i];
const afterNode = loc.afterRefIdx ? refs[loc.afterRefIdx] : null;
child.isOnlyChild = loc.isOnlyChild;
child.mount(refs[loc.parentRefIdx] as any, afterNode);
}
}
}
}
this.el = el as HTMLElement;
this.parentEl = parent;
}
patch(other: Block, withBeforeRemove: boolean) {
if (this === other) {
return;
}
const refs = this.refs!;
// update texts/attributes/
if (locN) {
const data1 = this.data!;
const data2 = other.data!;
for (let i = 0; i < locN; i++) {
const val1 = data1[i];
const val2 = data2[i];
if (val1 !== val2) {
const loc = locations[i];
loc.updateData.call(refs[loc.refIdx], val2, val1);
}
}
this.data = data2;
}
// update children
if (childN) {
let children1 = this.children;
const children2 = other.children;
for (let i = 0; i < childN; i++) {
const child1 = children1![i];
const child2 = children2![i];
if (child1) {
if (child2) {
child1.patch(child2, withBeforeRemove);
} else {
if (withBeforeRemove) {
child1.beforeRemove();
}
child1.remove();
children1![i] = undefined;
}
} else if (child2) {
const loc = childrenLocs[i];
const afterNode = loc.afterRefIdx ? refs[loc.afterRefIdx] : null;
child2.mount(refs[loc.parentRefIdx] as any, afterNode);
children1![i] = child2;
}
}
}
}
toString() {
const div = document.createElement("div");
this.mount(div, null);
return div.innerHTML;
}
};
}
function setText(this: Text, value: any) {
characterDataSetData.call(this, toText(value));
}
function setRef(this: HTMLElement, fn: any) {
fn(this);
}
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export function filterOutModifiersFromData(dataList: any[]): { modifiers: string[]; data: any[] } {
dataList = dataList.slice();
const modifiers = [];
let elm;
while ((elm = dataList[0]) && typeof elm === "string") {
modifiers.push(dataList.shift());
}
return { modifiers, data: dataList };
}
export const config = {
// whether or not blockdom should normalize DOM whenever a block is created.
// Normalizing dom mean removing empty text nodes (or containing only spaces)
shouldNormalizeDom: true,
// this is the main event handler. Every event handler registered with blockdom
// will go through this function, giving it the data registered in the block
// and the event
mainEventHandler: (data: any, ev: Event, currentTarget?: EventTarget | null): boolean => {
if (typeof data === "function") {
data(ev);
} else if (Array.isArray(data)) {
data = filterOutModifiersFromData(data).data;
data[0](data[1], ev);
}
return false;
},
};
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import { config } from "./config";
type EventHandlerSetter = (this: HTMLElement, data: any) => void;
interface EventHandlerCreator {
setup: EventHandlerSetter;
update: EventHandlerSetter;
}
export function createEventHandler(rawEvent: string): EventHandlerCreator {
const eventName = rawEvent.split(".")[0];
const capture = rawEvent.includes(".capture");
if (rawEvent.includes(".synthetic")) {
return createSyntheticHandler(eventName, capture);
} else {
return createElementHandler(eventName, capture);
}
}
// Native listener
let nextNativeEventId = 1;
function createElementHandler(evName: string, capture: boolean = false): EventHandlerCreator {
let eventKey = `__event__${evName}_${nextNativeEventId++}`;
if (capture) {
eventKey = `${eventKey}_capture`;
}
function listener(ev: Event) {
const currentTarget = ev.currentTarget;
if (!currentTarget || !document.contains(currentTarget as HTMLElement)) return;
const data = (currentTarget as any)[eventKey];
if (!data) return;
config.mainEventHandler(data, ev, currentTarget);
}
function setup(this: HTMLElement, data: any) {
(this as any)[eventKey] = data;
this.addEventListener(evName, listener, { capture });
}
function update(this: HTMLElement, data: any) {
(this as any)[eventKey] = data;
}
return { setup, update };
}
// Synthetic handler: a form of event delegation that allows placing only one
// listener per event type.
let nextSyntheticEventId = 1;
function createSyntheticHandler(evName: string, capture: boolean = false): EventHandlerCreator {
let eventKey = `__event__synthetic_${evName}`;
if (capture) {
eventKey = `${eventKey}_capture`;
}
setupSyntheticEvent(evName, eventKey, capture);
const currentId = nextSyntheticEventId++;
function setup(this: HTMLElement, data: any) {
const _data = (this as any)[eventKey] || {};
_data[currentId] = data;
(this as any)[eventKey] = _data;
}
return { setup, update: setup };
}
function nativeToSyntheticEvent(eventKey: string, event: Event) {
let dom = event.target;
while (dom !== null) {
const _data = (dom as any)[eventKey];
if (_data) {
for (const data of Object.values(_data)) {
const stopped = config.mainEventHandler(data, event, dom);
if (stopped) return;
}
}
dom = (dom as any).parentNode;
}
}
const CONFIGURED_SYNTHETIC_EVENTS: { [event: string]: boolean } = {};
function setupSyntheticEvent(evName: string, eventKey: string, capture: boolean = false) {
if (CONFIGURED_SYNTHETIC_EVENTS[eventKey]) {
return;
}
document.addEventListener(evName, (event) => nativeToSyntheticEvent(eventKey, event), {
capture,
});
CONFIGURED_SYNTHETIC_EVENTS[eventKey] = true;
}
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import type { VNode } from "./index";
const nodeProto = Node.prototype;
const nodeInsertBefore = nodeProto.insertBefore;
const nodeRemoveChild = nodeProto.removeChild;
class VHtml {
html: string;
parentEl?: HTMLElement | undefined;
content: ChildNode[] = [];
constructor(html: string) {
this.html = html;
}
mount(parent: HTMLElement, afterNode: Node | null) {
this.parentEl = parent;
const template = document.createElement("template");
template.innerHTML = this.html;
this.content = [...(template.content.childNodes as any)];
for (let elem of this.content) {
nodeInsertBefore.call(parent, elem, afterNode);
}
if (!this.content.length) {
const textNode = document.createTextNode("");
this.content.push(textNode);
nodeInsertBefore.call(parent, textNode, afterNode);
}
}
moveBefore(other: VHtml | null, afterNode: Node | null) {
const target = other ? other.content[0] : afterNode;
const parent = this.parentEl;
for (let elem of this.content) {
nodeInsertBefore.call(parent, elem, target);
}
}
patch(other: VHtml) {
if (this === other) {
return;
}
const html2 = other.html;
if (this.html !== html2) {
const parent = this.parentEl;
// insert new html in front of current
const afterNode = this.content[0];
const template = document.createElement("template");
template.innerHTML = html2;
const content = [...(template.content.childNodes as any)];
for (let elem of content) {
nodeInsertBefore.call(parent, elem, afterNode);
}
if (!content.length) {
const textNode = document.createTextNode("");
content.push(textNode);
nodeInsertBefore.call(parent, textNode, afterNode);
}
// remove current content
this.remove();
this.content = content;
}
}
beforeRemove() {}
remove() {
const parent = this.parentEl;
for (let elem of this.content) {
nodeRemoveChild.call(parent, elem);
}
}
firstNode(): Node {
return this.content[0]!;
}
toString() {
return this.html;
}
}
export function html(str: string): VNode<VHtml> {
return new VHtml(str);
}
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export { config } from "./config";
export { toggler } from "./toggler";
export { createBlock } from "./block_compiler";
export { list } from "./list";
export { multi } from "./multi";
export { text } from "./text";
export { html } from "./html";
export interface VNode<T = any> {
mount(parent: HTMLElement, afterNode: Node | null): void;
moveBefore(other: T | null, afterNode: Node | null): void;
patch(other: T, withBeforeRemove: boolean): void;
beforeRemove(): void;
remove(): void;
firstNode(): Node | undefined;
el?: undefined | HTMLElement | Text;
parentEl?: undefined | HTMLElement;
isOnlyChild?: boolean | undefined;
key?: any;
}
export type BDom = VNode<any>;
export function mount(vnode: VNode, fixture: HTMLElement, afterNode: Node | null = null) {
vnode.mount(fixture, afterNode);
}
export function patch(vnode1: VNode, vnode2: VNode, withBeforeRemove: boolean = false) {
vnode1.patch(vnode2, withBeforeRemove);
}
export function remove(vnode: VNode, withBeforeRemove: boolean = false) {
if (withBeforeRemove) {
vnode.beforeRemove();
}
vnode.remove();
}
export function withKey(vnode: VNode, key: any) {
vnode.key = key;
return vnode;
}
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import type { VNode } from "./index";
const getDescriptor = (o: any, p: any) => Object.getOwnPropertyDescriptor(o, p)!;
const nodeProto = Node.prototype;
const nodeInsertBefore = nodeProto.insertBefore;
const nodeAppendChild = nodeProto.appendChild;
const nodeRemoveChild = nodeProto.removeChild;
const nodeSetTextContent = getDescriptor(nodeProto, "textContent").set!;
// -----------------------------------------------------------------------------
// List Node
// -----------------------------------------------------------------------------
class VList {
children: VNode[];
anchor: Node | undefined;
parentEl?: HTMLElement | undefined;
isOnlyChild?: boolean | undefined;
constructor(children: VNode[]) {
this.children = children;
}
mount(parent: HTMLElement, afterNode: Node | null) {
const children = this.children;
const _anchor = document.createTextNode("");
this.anchor = _anchor;
nodeInsertBefore.call(parent, _anchor, afterNode);
const l = children.length;
if (l) {
const mount = children[0].mount;
for (let i = 0; i < l; i++) {
mount.call(children[i], parent, _anchor);
}
}
this.parentEl = parent;
}
moveBefore(other: VList | null, afterNode: Node | null) {
if (other) {
const next = other!.children[0];
afterNode = (next ? next.firstNode() : other!.anchor) || null;
}
const children = this.children;
for (let i = 0, l = children.length; i < l; i++) {
children[i].moveBefore(null, afterNode);
}
this.parentEl!.insertBefore(this.anchor!, afterNode);
}
patch(other: VList, withBeforeRemove: boolean) {
if (this === other) {
return;
}
const ch1 = this.children;
const ch2: VNode[] = other.children;
if (ch2.length === 0 && ch1.length === 0) {
return;
}
this.children = ch2;
const proto = ch2[0] || ch1[0];
const {
mount: cMount,
patch: cPatch,
remove: cRemove,
beforeRemove,
moveBefore: cMoveBefore,
firstNode: cFirstNode,
} = proto;
const _anchor = this.anchor!;
const isOnlyChild = this.isOnlyChild;
const parent = this.parentEl!;
// fast path: no new child => only remove
if (ch2.length === 0 && isOnlyChild) {
if (withBeforeRemove) {
for (let i = 0, l = ch1.length; i < l; i++) {
beforeRemove.call(ch1[i]);
}
}
nodeSetTextContent.call(parent, "");
nodeAppendChild.call(parent, _anchor);
return;
}
let startIdx1 = 0;
let startIdx2 = 0;
let startVn1 = ch1[0];
let startVn2 = ch2[0];
let endIdx1 = ch1.length - 1;
let endIdx2 = ch2.length - 1;
let endVn1 = ch1[endIdx1];
let endVn2 = ch2[endIdx2];
let mapping: any = undefined;
// let noFullRemove = this.hasNoComponent;
while (startIdx1 <= endIdx1 && startIdx2 <= endIdx2) {
// -------------------------------------------------------------------
if (startVn1 === null) {
startVn1 = ch1[++startIdx1];
continue;
}
// -------------------------------------------------------------------
if (endVn1 === null) {
endVn1 = ch1[--endIdx1];
continue;
}
// -------------------------------------------------------------------
let startKey1 = startVn1.key;
let startKey2 = startVn2.key;
if (startKey1 === startKey2) {
cPatch.call(startVn1, startVn2, withBeforeRemove);
ch2[startIdx2] = startVn1;
startVn1 = ch1[++startIdx1];
startVn2 = ch2[++startIdx2];
continue;
}
// -------------------------------------------------------------------
let endKey1 = endVn1.key;
let endKey2 = endVn2.key;
if (endKey1 === endKey2) {
cPatch.call(endVn1, endVn2, withBeforeRemove);
ch2[endIdx2] = endVn1;
endVn1 = ch1[--endIdx1];
endVn2 = ch2[--endIdx2];
continue;
}
// -------------------------------------------------------------------
if (startKey1 === endKey2) {
// bnode moved right
cPatch.call(startVn1, endVn2, withBeforeRemove);
ch2[endIdx2] = startVn1;
const nextChild = ch2[endIdx2 + 1];
cMoveBefore.call(startVn1, nextChild, _anchor);
startVn1 = ch1[++startIdx1];
endVn2 = ch2[--endIdx2];
continue;
}
// -------------------------------------------------------------------
if (endKey1 === startKey2) {
// bnode moved left
cPatch.call(endVn1, startVn2, withBeforeRemove);
ch2[startIdx2] = endVn1;
const nextChild = ch1[startIdx1];
cMoveBefore.call(endVn1, nextChild, _anchor);
endVn1 = ch1[--endIdx1];
startVn2 = ch2[++startIdx2];
continue;
}
// -------------------------------------------------------------------
mapping = mapping || createMapping(ch1, startIdx1, endIdx1);
let idxInOld = mapping[startKey2];
if (idxInOld === undefined) {
cMount.call(startVn2, parent, cFirstNode.call(startVn1) || null);
} else {
const elmToMove = ch1[idxInOld];
cMoveBefore.call(elmToMove, startVn1, null);
cPatch.call(elmToMove, startVn2, withBeforeRemove);
ch2[startIdx2] = elmToMove;
ch1[idxInOld] = null as any;
}
startVn2 = ch2[++startIdx2];
}
// ---------------------------------------------------------------------
if (startIdx1 <= endIdx1 || startIdx2 <= endIdx2) {
if (startIdx1 > endIdx1) {
const nextChild = ch2[endIdx2 + 1];
const anchor = nextChild ? cFirstNode.call(nextChild) || null : _anchor;
for (let i = startIdx2; i <= endIdx2; i++) {
cMount.call(ch2[i], parent, anchor);
}
} else {
for (let i = startIdx1; i <= endIdx1; i++) {
let ch = ch1[i];
if (ch) {
if (withBeforeRemove) {
beforeRemove.call(ch);
}
cRemove.call(ch);
}
}
}
}
}
beforeRemove() {
const children = this.children;
const l = children.length;
if (l) {
const beforeRemove = children[0].beforeRemove;
for (let i = 0; i < l; i++) {
beforeRemove.call(children[i]);
}
}
}
remove() {
const { parentEl, anchor } = this;
if (this.isOnlyChild) {
nodeSetTextContent.call(parentEl, "");
} else {
const children = this.children;
const l = children.length;
if (l) {
const remove = children[0].remove;
for (let i = 0; i < l; i++) {
remove.call(children[i]);
}
}
nodeRemoveChild.call(parentEl, anchor!);
}
}
firstNode(): Node | undefined {
const child = this.children[0];
return child ? child.firstNode() : undefined;
}
toString(): string {
return this.children.map((c) => c!.toString()).join("");
}
}
export function list(children: VNode[]): VNode<VList> {
return new VList(children);
}
function createMapping(ch1: any[], startIdx1: number, endIdx2: number): { [key: string]: any } {
let mapping: any = {};
for (let i = startIdx1; i <= endIdx2; i++) {
mapping[ch1[i].key] = i;
}
return mapping;
}
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import type { VNode } from "./index";
const getDescriptor = (o: any, p: any) => Object.getOwnPropertyDescriptor(o, p)!;
const nodeProto = Node.prototype;
const nodeInsertBefore = nodeProto.insertBefore;
const nodeSetTextContent = getDescriptor(nodeProto, "textContent").set!;
const nodeRemoveChild = nodeProto.removeChild;
// -----------------------------------------------------------------------------
// Multi NODE
// -----------------------------------------------------------------------------
export class VMulti {
children: (VNode | undefined)[];
anchors?: Node[] | undefined;
parentEl?: HTMLElement | undefined;
isOnlyChild?: boolean | undefined;
constructor(children: (VNode | undefined)[]) {
this.children = children;
}
mount(parent: HTMLElement, afterNode: Node | null) {
const children = this.children;
const l = children.length;
const anchors = new Array(l);
for (let i = 0; i < l; i++) {
let child = children[i];
if (child) {
child.mount(parent, afterNode);
} else {
const childAnchor = document.createTextNode("");
anchors[i] = childAnchor;
nodeInsertBefore.call(parent, childAnchor, afterNode);
}
}
this.anchors = anchors;
this.parentEl = parent;
}
moveBefore(other: VMulti | null, afterNode: Node | null) {
if (other) {
const next = other!.children[0];
afterNode = (next ? next.firstNode() : other!.anchors![0]) || null;
}
const children = this.children;
const parent = this.parentEl;
const anchors = this.anchors;
for (let i = 0, l = children.length; i < l; i++) {
let child = children[i];
if (child) {
child.moveBefore(null, afterNode);
} else {
const anchor = anchors![i];
nodeInsertBefore.call(parent, anchor, afterNode);
}
}
}
patch(other: VMulti, withBeforeRemove: boolean) {
if (this === other) {
return;
}
const children1 = this.children;
const children2 = other.children;
const anchors = this.anchors!;
const parentEl = this.parentEl!;
for (let i = 0, l = children1.length; i < l; i++) {
const vn1 = children1[i];
const vn2 = children2[i];
if (vn1) {
if (vn2) {
vn1.patch(vn2, withBeforeRemove);
} else {
const afterNode = vn1.firstNode()!;
const anchor = document.createTextNode("");
anchors[i] = anchor;
nodeInsertBefore.call(parentEl, anchor, afterNode);
if (withBeforeRemove) {
vn1.beforeRemove();
}
vn1.remove();
children1[i] = undefined;
}
} else if (vn2) {
children1[i] = vn2;
const anchor = anchors[i];
vn2.mount(parentEl, anchor);
nodeRemoveChild.call(parentEl, anchor);
}
}
}
beforeRemove() {
const children = this.children;
for (let i = 0, l = children.length; i < l; i++) {
const child = children[i];
if (child) {
child.beforeRemove();
}
}
}
remove() {
const parentEl = this.parentEl;
if (this.isOnlyChild) {
nodeSetTextContent.call(parentEl, "");
} else {
const children = this.children;
const anchors = this.anchors;
for (let i = 0, l = children.length; i < l; i++) {
const child = children[i];
if (child) {
child.remove();
} else {
nodeRemoveChild.call(parentEl, anchors![i]);
}
}
}
}
firstNode(): Node | undefined {
const child = this.children[0];
return child ? child.firstNode() : this.anchors![0];
}
toString(): string {
return this.children.map((c) => c!.toString()).join("");
}
}
export function multi(children: (VNode | undefined)[]): VNode<VMulti> {
return new VMulti(children);
}
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import type { VNode } from "./index";
const getDescriptor = (o: any, p: any) => Object.getOwnPropertyDescriptor(o, p)!;
const nodeProto = Node.prototype;
const characterDataProto = CharacterData.prototype;
const nodeInsertBefore = nodeProto.insertBefore;
const characterDataSetData = getDescriptor(characterDataProto, "data").set!;
const nodeRemoveChild = nodeProto.removeChild;
class VText {
text: string;
parentEl?: HTMLElement | undefined;
el?: Text;
constructor(text: string) {
this.text = text;
}
mount(parent: HTMLElement, afterNode: Node | null) {
this.parentEl = parent;
const node = document.createTextNode(toText(this.text));
nodeInsertBefore.call(parent, node, afterNode);
this.el = node;
}
moveBefore(other: VText | null, afterNode: Node | null) {
const target = other ? other.el! : afterNode;
nodeInsertBefore.call(this.parentEl, this.el!, target);
}
patch(other: VText) {
const text2 = other.text;
if (this.text !== text2) {
characterDataSetData.call(this.el!, toText(text2));
this.text = text2;
}
}
beforeRemove() {}
remove() {
nodeRemoveChild.call(this.parentEl, this.el!);
}
firstNode(): Node {
return this.el!;
}
toString() {
return this.text;
}
}
export function text(str: string): VNode<VText> {
return new VText(str);
}
export function toText(value: any): string {
switch (typeof value) {
case "string":
return value;
case "number":
return String(value);
case "boolean":
return value ? "true" : "false";
default:
return value || "";
}
}
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@@ -1,65 +0,0 @@
import type { VNode } from "./index";
// -----------------------------------------------------------------------------
// Toggler node
// -----------------------------------------------------------------------------
class VToggler {
key: string;
child: VNode;
parentEl?: HTMLElement | undefined;
constructor(key: string, child: VNode) {
this.key = key;
this.child = child;
}
mount(parent: HTMLElement, afterNode: Node | null) {
this.parentEl = parent;
this.child.mount(parent, afterNode);
}
moveBefore(other: VToggler | null, afterNode: Node | null) {
this.child.moveBefore(other ? other.child : null, afterNode);
}
patch(other: VToggler, withBeforeRemove: boolean) {
if (this === other) {
return;
}
let child1 = this.child;
let child2 = other.child;
if (this.key === other.key) {
child1.patch(child2, withBeforeRemove);
} else {
child2.mount(this.parentEl!, child1.firstNode()!);
if (withBeforeRemove) {
child1.beforeRemove();
}
child1.remove();
this.child = child2;
this.key = other.key;
}
}
beforeRemove() {
this.child.beforeRemove();
}
remove() {
this.child.remove();
}
firstNode(): Node | undefined {
return this.child.firstNode();
}
toString(): string {
return this.child.toString();
}
}
export function toggler(key: string, child: VNode): VNode<VToggler> {
return new VToggler(key, child);
}
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import type { BDom } from "../blockdom";
import { CodeGenerator, Config } from "./code_generator";
import { parse } from "./parser";
export type Template = (context: any, vnode: any, key?: string) => BDom;
export type TemplateFunction = (blocks: any, utils: any) => Template;
interface CompileOptions extends Config {
name?: string;
}
let nextId = 1;
export function compile(template: string | Node, options: CompileOptions = {}): TemplateFunction {
// parsing
const ast = parse(template);
// some work
const hasSafeContext =
template instanceof Node
? !(template instanceof Element) || template.querySelector("[t-set], [t-call]") === null
: !template.includes("t-set") && !template.includes("t-call");
const name = options.name || `template_${nextId++}`;
// code generation
const codeGenerator = new CodeGenerator(name, ast, { ...options, hasSafeContext });
const code = codeGenerator.generateCode();
// template function
return new Function("bdom, helpers", code) as TemplateFunction;
}
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@@ -1,984 +0,0 @@
// -----------------------------------------------------------------------------
// AST Type definition
// -----------------------------------------------------------------------------
export const enum ASTType {
Text,
Comment,
DomNode,
Multi,
TEsc,
TIf,
TSet,
TCall,
TOut,
TForEach,
TKey,
TComponent,
TDebug,
TLog,
TSlot,
TCallBlock,
TTranslation,
}
export interface ASTText {
type: ASTType.Text;
value: string;
}
export interface ASTComment {
type: ASTType.Comment;
value: string;
}
export interface ASTDomNode {
type: ASTType.DomNode;
tag: string;
dynamicTag: string | null;
attrs: { [key: string]: string };
content: AST[];
ref: string | null;
on: { [key: string]: string };
model: {
baseExpr: string;
expr: string;
targetAttr: string;
specialInitTargetAttr: string | null;
eventType: "change" | "click" | "input";
shouldTrim: boolean;
shouldNumberize: boolean;
} | null;
ns: string | null;
}
export interface ASTMulti {
type: ASTType.Multi;
content: AST[];
}
export interface ASTTEsc {
type: ASTType.TEsc;
expr: string;
defaultValue: string;
}
export interface ASTTOut {
type: ASTType.TOut;
expr: string;
body: AST[] | null;
}
export interface ASTTif {
type: ASTType.TIf;
condition: string;
content: AST;
tElif: { condition: string; content: AST }[] | null;
tElse: AST | null;
}
export interface ASTTSet {
type: ASTType.TSet;
name: string;
value: string | null; // value defined in attribute
defaultValue: string | null; // value defined in body, if text
body: AST[] | null; // content of body if not text
}
export interface ASTTForEach {
type: ASTType.TForEach;
collection: string;
elem: string;
key: string | null;
body: AST;
memo: string;
isOnlyChild: boolean;
hasNoComponent: boolean;
hasNoFirst: boolean;
hasNoLast: boolean;
hasNoIndex: boolean;
hasNoValue: boolean;
}
export interface ASTTKey {
type: ASTType.TKey;
expr: string;
content: AST;
}
export interface ASTTCall {
type: ASTType.TCall;
name: string;
body: AST[] | null;
}
export interface ASTComponent {
type: ASTType.TComponent;
name: string;
isDynamic: boolean;
dynamicProps: string | null;
props: { [name: string]: string };
slots: { [name: string]: { content: AST; attrs?: { [key: string]: string }; scope?: string } };
}
export interface ASTSlot {
type: ASTType.TSlot;
name: string;
attrs: { [key: string]: string };
defaultContent: AST | null;
}
export interface ASTTCallBlock {
type: ASTType.TCallBlock;
name: string;
}
export interface ASTDebug {
type: ASTType.TDebug;
content: AST | null;
}
export interface ASTLog {
type: ASTType.TLog;
expr: string;
content: AST | null;
}
export interface ASTTranslation {
type: ASTType.TTranslation;
content: AST | null;
}
export type AST =
| ASTText
| ASTComment
| ASTDomNode
| ASTMulti
| ASTTEsc
| ASTTif
| ASTTSet
| ASTTCall
| ASTTOut
| ASTTForEach
| ASTTKey
| ASTComponent
| ASTSlot
| ASTTCallBlock
| ASTLog
| ASTDebug
| ASTTranslation;
// -----------------------------------------------------------------------------
// Parser
// -----------------------------------------------------------------------------
interface ParsingContext {
inPreTag: boolean;
inSVG: boolean;
}
export function parse(xml: string | Node): AST {
const node = xml instanceof Element ? xml : (parseXML(`<t>${xml}</t>`).firstChild! as Element);
normalizeXML(node);
const ctx = { inPreTag: false, inSVG: false };
const ast = parseNode(node, ctx);
if (!ast) {
return { type: ASTType.Text, value: "" };
}
return ast;
}
function parseNode(node: ChildNode, ctx: ParsingContext): AST | null {
if (!(node instanceof Element)) {
return parseTextCommentNode(node, ctx);
}
return (
parseTDebugLog(node, ctx) ||
parseTForEach(node, ctx) ||
parseTIf(node, ctx) ||
parseTCall(node, ctx) ||
parseTCallBlock(node, ctx) ||
parseTEscNode(node, ctx) ||
parseTKey(node, ctx) ||
parseTTranslation(node, ctx) ||
parseTSlot(node, ctx) ||
parseTOutNode(node, ctx) ||
parseComponent(node, ctx) ||
parseDOMNode(node, ctx) ||
parseTSetNode(node, ctx) ||
parseTNode(node, ctx)
);
}
// -----------------------------------------------------------------------------
// <t /> tag
// -----------------------------------------------------------------------------
function parseTNode(node: Element, ctx: ParsingContext): AST | null {
if (node.tagName !== "t") {
return null;
}
const children: AST[] = [];
for (let child of node.childNodes) {
const ast = parseNode(child, ctx);
if (ast) {
children.push(ast);
}
}
switch (children.length) {
case 0:
return null;
case 1:
return children[0];
default:
return {
type: ASTType.Multi,
content: children,
};
}
}
// -----------------------------------------------------------------------------
// Text and Comment Nodes
// -----------------------------------------------------------------------------
const lineBreakRE = /[\r\n]/;
const whitespaceRE = /\s+/g;
function parseTextCommentNode(node: ChildNode, ctx: ParsingContext): AST | null {
if (node.nodeType === Node.TEXT_NODE) {
let value = node.textContent || "";
if (!ctx.inPreTag) {
if (lineBreakRE.test(value) && !value.trim()) {
return null;
}
value = value.replace(whitespaceRE, " ");
}
return { type: ASTType.Text, value };
} else if (node.nodeType === Node.COMMENT_NODE) {
return { type: ASTType.Comment, value: node.textContent || "" };
}
return null;
}
// -----------------------------------------------------------------------------
// debugging
// -----------------------------------------------------------------------------
function parseTDebugLog(node: Element, ctx: ParsingContext): AST | null {
if (node.hasAttribute("t-debug")) {
node.removeAttribute("t-debug");
return {
type: ASTType.TDebug,
content: parseNode(node, ctx),
};
}
if (node.hasAttribute("t-log")) {
const expr = node.getAttribute("t-log")!;
node.removeAttribute("t-log");
return {
type: ASTType.TLog,
expr,
content: parseNode(node, ctx),
};
}
return null;
}
// -----------------------------------------------------------------------------
// Regular dom node
// -----------------------------------------------------------------------------
const hasDotAtTheEnd = /\.[\w_]+\s*$/;
const hasBracketsAtTheEnd = /\[[^\[]+\]\s*$/;
function parseDOMNode(node: Element, ctx: ParsingContext): AST | null {
const { tagName } = node;
const dynamicTag = node.getAttribute("t-tag");
node.removeAttribute("t-tag");
if (tagName === "t" && !dynamicTag) {
return null;
}
const children: AST[] = [];
if (tagName === "pre") {
ctx.inPreTag = true;
}
const shouldAddSVGNS = tagName === "svg" || (tagName === "g" && !ctx.inSVG);
ctx.inSVG = ctx.inSVG || shouldAddSVGNS;
const ns = shouldAddSVGNS ? "http://www.w3.org/2000/svg" : null;
const ref = node.getAttribute("t-ref");
node.removeAttribute("t-ref");
for (let child of node.childNodes) {
const ast = parseNode(child, ctx);
if (ast) {
children.push(ast);
}
}
const nodeAttrsNames = node.getAttributeNames();
const attrs: ASTDomNode["attrs"] = {};
const on: ASTDomNode["on"] = {};
let model: ASTDomNode["model"] = null;
for (let attr of nodeAttrsNames) {
const value = node.getAttribute(attr)!;
if (attr.startsWith("t-on")) {
if (attr === "t-on") {
throw new Error("Missing event name with t-on directive");
}
on[attr.slice(5)] = value;
} else if (attr.startsWith("t-model")) {
if (!["input", "select", "textarea"].includes(tagName)) {
throw new Error("The t-model directive only works with <input>, <textarea> and <select>");
}
let baseExpr, expr;
if (hasDotAtTheEnd.test(value)) {
const index = value.lastIndexOf(".");
baseExpr = value.slice(0, index);
expr = `'${value.slice(index + 1)}'`;
} else if (hasBracketsAtTheEnd.test(value)) {
const index = value.lastIndexOf("[");
baseExpr = value.slice(0, index);
expr = value.slice(index + 1, -1);
} else {
throw new Error(`Invalid t-model expression: "${value}" (it should be assignable)`);
}
const typeAttr = node.getAttribute("type");
const isInput = tagName === "input";
const isSelect = tagName === "select";
const isTextarea = tagName === "textarea";
const isCheckboxInput = isInput && typeAttr === "checkbox";
const isRadioInput = isInput && typeAttr === "radio";
const isOtherInput = isInput && !isCheckboxInput && !isRadioInput;
const hasLazyMod = attr.includes(".lazy");
const hasNumberMod = attr.includes(".number");
const hasTrimMod = attr.includes(".trim");
const eventType = isRadioInput ? "click" : isSelect || hasLazyMod ? "change" : "input";
model = {
baseExpr,
expr,
targetAttr: isCheckboxInput ? "checked" : "value",
specialInitTargetAttr: isRadioInput ? "checked" : null,
eventType,
shouldTrim: hasTrimMod && (isOtherInput || isTextarea),
shouldNumberize: hasNumberMod && (isOtherInput || isTextarea),
};
} else {
if (attr.startsWith("t-") && !attr.startsWith("t-att")) {
throw new Error(`Unknown QWeb directive: '${attr}'`);
}
attrs[attr] = value;
}
}
if (children.length === 1 && children[0].type === ASTType.TForEach) {
children[0].isOnlyChild = true;
}
return {
type: ASTType.DomNode,
tag: tagName,
dynamicTag,
attrs,
on,
ref,
content: children,
model,
ns,
};
}
// -----------------------------------------------------------------------------
// t-esc
// -----------------------------------------------------------------------------
function parseTEscNode(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-esc")) {
return null;
}
const escValue = node.getAttribute("t-esc")!;
node.removeAttribute("t-esc");
const tesc: AST = {
type: ASTType.TEsc,
expr: escValue,
defaultValue: node.textContent || "",
};
let ref = node.getAttribute("t-ref");
node.removeAttribute("t-ref");
const ast = parseNode(node, ctx);
if (!ast) {
return tesc;
}
if (ast.type === ASTType.DomNode) {
return {
...ast,
ref,
content: [tesc],
};
}
if (ast.type === ASTType.TComponent) {
throw new Error("t-esc is not supported on Component nodes");
}
return tesc;
}
// -----------------------------------------------------------------------------
// t-out
// -----------------------------------------------------------------------------
function parseTOutNode(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-out") && !node.hasAttribute("t-raw")) {
return null;
}
if (node.hasAttribute("t-raw")) {
console.warn(
`t-raw has been deprecated in favor of t-out. If the value to render is not wrapped by the "markup" function, it will be escaped`
);
}
const expr = (node.getAttribute("t-out") || node.getAttribute("t-raw"))!;
node.removeAttribute("t-out");
node.removeAttribute("t-raw");
const tOut: AST = { type: ASTType.TOut, expr, body: null };
const ref = node.getAttribute("t-ref");
node.removeAttribute("t-ref");
const ast = parseNode(node, ctx);
if (!ast) {
return tOut;
}
if (ast.type === ASTType.DomNode) {
tOut.body = ast.content.length ? ast.content : null;
return {
...ast,
ref,
content: [tOut],
};
}
return tOut;
}
// -----------------------------------------------------------------------------
// t-foreach and t-key
// -----------------------------------------------------------------------------
function parseTForEach(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-foreach")) {
return null;
}
const html = node.outerHTML;
const collection = node.getAttribute("t-foreach")!;
node.removeAttribute("t-foreach");
const elem = node.getAttribute("t-as") || "";
node.removeAttribute("t-as");
const key = node.getAttribute("t-key");
if (!key) {
throw new Error(
`"Directive t-foreach should always be used with a t-key!" (expression: t-foreach="${collection}" t-as="${elem}")`
);
}
node.removeAttribute("t-key");
const memo = node.getAttribute("t-memo") || "";
node.removeAttribute("t-memo");
const body = parseNode(node, ctx);
if (!body) {
return null;
}
const hasNoTCall = !html.includes("t-call");
const hasNoFirst = hasNoTCall && !html.includes(`${elem}_first`);
const hasNoLast = hasNoTCall && !html.includes(`${elem}_last`);
const hasNoIndex = hasNoTCall && !html.includes(`${elem}_index`);
const hasNoValue = hasNoTCall && !html.includes(`${elem}_value`);
return {
type: ASTType.TForEach,
collection,
elem,
body,
memo,
key,
isOnlyChild: false,
hasNoComponent: hasNoComponent(body),
hasNoFirst,
hasNoLast,
hasNoIndex,
hasNoValue,
};
}
/**
* @returns true if we are sure the ast does not contain any component
*/
function hasNoComponent(ast: AST): boolean {
switch (ast.type) {
case ASTType.TComponent:
case ASTType.TOut:
case ASTType.TCall:
case ASTType.TCallBlock:
case ASTType.TSlot:
return false;
case ASTType.TSet:
case ASTType.Text:
case ASTType.Comment:
case ASTType.TEsc:
return true;
case ASTType.TKey:
return hasNoComponent(ast.content);
case ASTType.TDebug:
case ASTType.TLog:
case ASTType.TTranslation:
return ast.content ? hasNoComponent(ast.content) : true;
case ASTType.TForEach:
return ast.hasNoComponent;
case ASTType.Multi:
case ASTType.DomNode: {
for (let elem of ast.content) {
if (!hasNoComponent(elem)) {
return false;
}
}
return true;
}
case ASTType.TIf: {
if (!hasNoComponent(ast.content)) {
return false;
}
if (ast.tElif) {
for (let elem of ast.tElif) {
if (!hasNoComponent(elem.content)) {
return false;
}
}
}
if (ast.tElse && !hasNoComponent(ast.tElse)) {
return false;
}
return true;
}
}
}
function parseTKey(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-key")) {
return null;
}
const key = node.getAttribute("t-key")!;
node.removeAttribute("t-key");
const body = parseNode(node, ctx);
if (!body) {
return null;
}
return { type: ASTType.TKey, expr: key, content: body };
}
// -----------------------------------------------------------------------------
// t-call
// -----------------------------------------------------------------------------
function parseTCall(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-call")) {
return null;
}
const subTemplate = node.getAttribute("t-call")!;
node.removeAttribute("t-call");
if (node.tagName !== "t") {
const ast = parseNode(node, ctx);
const tcall: AST = { type: ASTType.TCall, name: subTemplate, body: null };
if (ast && ast.type === ASTType.DomNode) {
ast.content = [tcall];
return ast;
}
if (ast && ast.type === ASTType.TComponent) {
return {
...ast,
slots: { default: { content: tcall } },
};
}
}
const body: AST[] = [];
for (let child of node.childNodes) {
const ast = parseNode(child, ctx);
if (ast) {
body.push(ast);
}
}
return {
type: ASTType.TCall,
name: subTemplate,
body: body.length ? body : null,
};
}
// -----------------------------------------------------------------------------
// t-call-block
// -----------------------------------------------------------------------------
function parseTCallBlock(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-call-block")) {
return null;
}
const name = node.getAttribute("t-call-block")!;
return {
type: ASTType.TCallBlock,
name,
};
}
// -----------------------------------------------------------------------------
// t-if
// -----------------------------------------------------------------------------
function parseTIf(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-if")) {
return null;
}
const condition = node.getAttribute("t-if")!;
node.removeAttribute("t-if");
const content = parseNode(node, ctx);
if (!content) {
throw new Error("hmmm");
}
let nextElement = node.nextElementSibling;
// t-elifs
const tElifs: any[] = [];
while (nextElement && nextElement.hasAttribute("t-elif")) {
const condition = nextElement.getAttribute("t-elif");
nextElement.removeAttribute("t-elif");
const tElif = parseNode(nextElement, ctx);
const next = nextElement.nextElementSibling;
nextElement.remove();
nextElement = next;
if (tElif) {
tElifs.push({ condition, content: tElif });
}
}
// t-else
let tElse: AST | null = null;
if (nextElement && nextElement.hasAttribute("t-else")) {
nextElement.removeAttribute("t-else");
tElse = parseNode(nextElement, ctx);
nextElement.remove();
}
return {
type: ASTType.TIf,
condition,
content,
tElif: tElifs.length ? tElifs : null,
tElse,
};
}
// -----------------------------------------------------------------------------
// t-set directive
// -----------------------------------------------------------------------------
function parseTSetNode(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-set")) {
return null;
}
const name = node.getAttribute("t-set")!;
const value = node.getAttribute("t-value") || null;
const defaultValue = node.innerHTML === node.textContent ? node.textContent || null : null;
let body: AST[] | null = null;
if (node.textContent !== node.innerHTML) {
body = [];
for (let child of node.childNodes) {
let childAst = parseNode(child, ctx);
if (childAst) {
body.push(childAst);
}
}
}
return { type: ASTType.TSet, name, value, defaultValue, body };
}
// -----------------------------------------------------------------------------
// Components
// -----------------------------------------------------------------------------
// Error messages when trying to use an unsupported directive on a component
const directiveErrorMap = new Map([
["t-on", "t-on is no longer supported on components. Consider passing a callback in props."],
[
"t-ref",
"t-ref is no longer supported on components. Consider exposing only the public part of the component's API through a callback prop.",
],
["t-att", "t-att makes no sense on component: props are already treated as expressions"],
[
"t-attf",
"t-attf is not supported on components: use template strings for string interpolation in props",
],
]);
function parseComponent(node: Element, ctx: ParsingContext): AST | null {
let name = node.tagName;
const firstLetter = name[0];
let isDynamic = node.hasAttribute("t-component");
if (isDynamic && name !== "t") {
throw new Error(`Directive 't-component' can only be used on <t> nodes (used on a <${name}>)`);
}
if (!(firstLetter === firstLetter.toUpperCase() || isDynamic)) {
return null;
}
if (isDynamic) {
name = node.getAttribute("t-component")!;
node.removeAttribute("t-component");
}
const dynamicProps = node.getAttribute("t-props");
node.removeAttribute("t-props");
const props: ASTComponent["props"] = {};
for (let name of node.getAttributeNames()) {
const value = node.getAttribute(name)!;
if (name.startsWith("t-")) {
const message = directiveErrorMap.get(name.split("-").slice(0, 2).join("-"));
throw new Error(message || `unsupported directive on Component: ${name}`);
} else {
props[name] = value;
}
}
const slots: ASTComponent["slots"] = {};
if (node.hasChildNodes()) {
const clone = <Element>node.cloneNode(true);
// named slots
const slotNodes = Array.from(clone.querySelectorAll("[t-set-slot]"));
for (let slotNode of slotNodes) {
if (slotNode.tagName !== "t") {
throw new Error(
`Directive 't-set-slot' can only be used on <t> nodes (used on a <${slotNode.tagName}>)`
);
}
const name = slotNode.getAttribute("t-set-slot")!;
// check if this is defined in a sub component (in which case it should
// be ignored)
let el = slotNode.parentElement!;
let isInSubComponent = false;
while (el !== clone) {
if (el!.hasAttribute("t-component") || el!.tagName[0] === el!.tagName[0].toUpperCase()) {
isInSubComponent = true;
break;
}
el = el.parentElement!;
}
if (isInSubComponent) {
continue;
}
slotNode.removeAttribute("t-set-slot");
slotNode.remove();
const slotAst = parseNode(slotNode, ctx);
if (slotAst) {
const slotInfo: any = { content: slotAst };
const attrs: { [key: string]: string } = {};
for (let attributeName of slotNode.getAttributeNames()) {
const value = slotNode.getAttribute(attributeName)!;
if (attributeName === "t-slot-scope") {
slotInfo.scope = value;
continue;
}
attrs[attributeName] = value;
}
if (Object.keys(attrs).length) {
slotInfo.attrs = attrs;
}
slots[name] = slotInfo;
}
}
// default slot
const defaultContent = parseChildNodes(clone, ctx);
if (defaultContent) {
slots.default = { content: defaultContent };
}
}
return { type: ASTType.TComponent, name, isDynamic, dynamicProps, props, slots };
}
// -----------------------------------------------------------------------------
// Slots
// -----------------------------------------------------------------------------
function parseTSlot(node: Element, ctx: ParsingContext): AST | null {
if (!node.hasAttribute("t-slot")) {
return null;
}
const name = node.getAttribute("t-slot")!;
node.removeAttribute("t-slot");
const attrs: { [key: string]: string } = {};
for (let attributeName of node.getAttributeNames()) {
const value = node.getAttribute(attributeName)!;
attrs[attributeName] = value;
}
return {
type: ASTType.TSlot,
name,
attrs,
defaultContent: parseChildNodes(node, ctx),
};
}
function parseTTranslation(node: Element, ctx: ParsingContext): AST | null {
if (node.getAttribute("t-translation") !== "off") {
return null;
}
node.removeAttribute("t-translation");
return {
type: ASTType.TTranslation,
content: parseNode(node, ctx),
};
}
// -----------------------------------------------------------------------------
// helpers
// -----------------------------------------------------------------------------
function parseChildNodes(node: Element, ctx: ParsingContext): AST | null {
const children: AST[] = [];
for (let child of node.childNodes) {
const childAst = parseNode(child, ctx);
if (childAst) {
children.push(childAst);
}
}
switch (children.length) {
case 0:
return null;
case 1:
return children[0];
default:
return { type: ASTType.Multi, content: children };
}
}
/**
* Normalizes the content of an Element so that t-if/t-elif/t-else directives
* immediately follow one another (by removing empty text nodes or comments).
* Throws an error when a conditional branching statement is malformed. This
* function modifies the Element in place.
*
* @param el the element containing the tree that should be normalized
*/
function normalizeTIf(el: Element) {
let tbranch = el.querySelectorAll("[t-elif], [t-else]");
for (let i = 0, ilen = tbranch.length; i < ilen; i++) {
let node = tbranch[i];
let prevElem = node.previousElementSibling!;
let pattr = (name: string) => prevElem.getAttribute(name);
let nattr = (name: string) => +!!node.getAttribute(name);
if (prevElem && (pattr("t-if") || pattr("t-elif"))) {
if (pattr("t-foreach")) {
throw new Error(
"t-if cannot stay at the same level as t-foreach when using t-elif or t-else"
);
}
if (
["t-if", "t-elif", "t-else"].map(nattr).reduce(function (a, b) {
return a + b;
}) > 1
) {
throw new Error("Only one conditional branching directive is allowed per node");
}
// All text (with only spaces) and comment nodes (nodeType 8) between
// branch nodes are removed
let textNode;
while ((textNode = node.previousSibling) !== prevElem) {
if (textNode!.nodeValue!.trim().length && textNode!.nodeType !== 8) {
throw new Error("text is not allowed between branching directives");
}
textNode!.remove();
}
} else {
throw new Error(
"t-elif and t-else directives must be preceded by a t-if or t-elif directive"
);
}
}
}
/**
* Normalizes the content of an Element so that t-esc directives on components
* are removed and instead places a <t t-esc=""> as the default slot of the
* component. Also throws if the component already has content. This function
* modifies the Element in place.
*
* @param el the element containing the tree that should be normalized
*/
function normalizeTEsc(el: Element) {
const elements = [...el.querySelectorAll("[t-esc]")].filter(
(el) => el.tagName[0] === el.tagName[0].toUpperCase() || el.hasAttribute("t-component")
);
for (const el of elements) {
if (el.childNodes.length) {
throw new Error("Cannot have t-esc on a component that already has content");
}
const value = el.getAttribute("t-esc");
el.removeAttribute("t-esc");
const t = el.ownerDocument.createElement("t");
if (value != null) {
t.setAttribute("t-esc", value);
}
el.appendChild(t);
}
}
/**
* Normalizes the tree inside a given element and do some preliminary validation
* on it. This function modifies the Element in place.
*
* @param el the element containing the tree that should be normalized
*/
function normalizeXML(el: Element) {
normalizeTIf(el);
normalizeTEsc(el);
}
/**
* Parses an XML string into an XML document, throwing errors on parser errors
* instead of returning an XML document containing the parseerror.
*
* @param xml the string to parse
* @returns an XML document corresponding to the content of the string
*/
function parseXML(xml: string): XMLDocument {
const parser = new DOMParser();
const doc = parser.parseFromString(xml, "text/xml");
if (doc.getElementsByTagName("parsererror").length) {
let msg = "Invalid XML in template.";
const parsererrorText = doc.getElementsByTagName("parsererror")[0].textContent;
if (parsererrorText) {
msg += "\nThe parser has produced the following error message:\n" + parsererrorText;
const re = /\d+/g;
const firstMatch = re.exec(parsererrorText);
if (firstMatch) {
const lineNumber = Number(firstMatch[0]);
const line = xml.split("\n")[lineNumber - 1];
const secondMatch = re.exec(parsererrorText);
if (line && secondMatch) {
const columnIndex = Number(secondMatch[0]) - 1;
if (line[columnIndex]) {
msg +=
`\nThe error might be located at xml line ${lineNumber} column ${columnIndex}\n` +
`${line}\n${"-".repeat(columnIndex - 1)}^`;
}
}
}
}
throw new Error(msg);
}
return doc;
}
+714 -23
View File
@@ -1,32 +1,723 @@
import type { Env } from "../app/app";
import type { ComponentNode } from "./component_node";
import { Observer } from "../core/observer";
import { CompiledTemplate, QWeb } from "../qweb/index";
import { h, patch, VNode } from "../vdom/index";
import "./directive";
import "./props_validation";
// -----------------------------------------------------------------------------
// Component Class
// -----------------------------------------------------------------------------
/**
* Owl Component System
*
* This file introduces a declarative and composable component system. It
* contains:
*
* - the Env interface (generic type for the environment)
* - the Fiber interface (owl metadata attached to a rendering)
* - the Internal interface (the owl specific metadata attached to a component)
* - the Component class
*/
export class Component {
static template: string = "";
static style: string = "";
//------------------------------------------------------------------------------
// Types/helpers
//------------------------------------------------------------------------------
/**
* An Env (environment) is an object that will be (mostly) shared between all
* components of an Owl application. It is the location which should contain
* the qweb instance necessary to render all components.
*
* Note that it is totally fine to extend the environment with application
* specific keys/objects/whatever. For example, a key `isMobile` (to declare
* if we are in "mobile" mode), or a shared bus could be useful.
*/
export interface Env {
qweb: QWeb;
[key: string]: any;
}
/**
* Fibers are small abstractions designed to contain all the internal state
* associated to a "rendering work unit", relative to a specific component.
*
* A rendering will cause the creation of a fiber for each impacted components.
*/
export interface Fiber<Props> {
force: boolean;
rootFiber: Fiber<any> | null;
isCancelled: boolean;
scope: any;
vars: any;
patchQueue: Fiber<any>[];
component: Component<any, any>;
vnode: VNode | null;
props: Props;
promise: Promise<VNode> | null;
// handlers?: any;
// mountedHandlers?: any;
}
/**
* This is mostly an internal detail of implementation. The Meta interface is
* useful to typecheck and describe the internal keys used by Owl to manage the
* component tree.
*/
interface Internal<T extends Env, Props> {
// each component has a unique id, useful mostly to handle parent/child
// relationships
readonly id: number;
vnode: VNode | null;
isMounted: boolean;
isDestroyed: boolean;
// parent and children keys are obviously useful to setup the parent-children
// relationship.
parent: Component<T, any> | null;
children: { [key: number]: Component<T, any> };
// children mapping: from templateID to componentID. templateID identifies a
// place in a template. The t-component directive needs it to be able to get
// the component instance back whenever the template is rerendered.
cmap: { [key: number]: number };
currentFiber: Fiber<Props> | null;
boundHandlers: { [key: number]: any };
observer: Observer | null;
render: CompiledTemplate | null;
mountedCB: Function | null;
willUnmountCB: Function | null;
willPatchCB: Function | null;
patchedCB: Function | null;
classObj: { [key: string]: boolean } | null;
refs: { [key: string]: Component<T, any> | HTMLElement | undefined } | null;
}
//------------------------------------------------------------------------------
// Component
//------------------------------------------------------------------------------
let nextId = 1;
export class Component<T extends Env, Props extends {}> {
readonly __owl__: Internal<Env, Props>;
static template?: string | null = null;
static _template?: string | null = null;
static _current?: any | null = null;
static components = {};
static props?: any;
static defaultProps?: any;
props: any;
env: Env;
__owl__: ComponentNode;
constructor(props: any, env: Env, node: ComponentNode) {
this.props = props;
this.env = env;
this.__owl__ = node;
}
get el(): HTMLElement | Text | undefined {
const node = this.__owl__;
return node.bdom ? (node.bdom.firstNode() as any) : undefined;
/**
* The `el` is the root element of the component. Note that it could be null:
* this is the case if the component is not mounted yet, or is destroyed.
*/
get el(): HTMLElement | null {
return this.__owl__.vnode ? (<any>this).__owl__.vnode.elm : null;
}
setup() {}
env: T;
props: Props;
render(): Promise<void> {
return this.__owl__.render();
//--------------------------------------------------------------------------
// Lifecycle
//--------------------------------------------------------------------------
/**
* Creates an instance of Component.
*
* The root component of a component tree needs an environment:
*
* ```javascript
* const root = new RootComponent(env, props);
* ```
*
* Every other component simply needs a reference to its parent:
*
* ```javascript
* const child = new SomeComponent(parent, props);
* ```
*
* Note that most of the time, only the root component needs to be created by
* hand. Other components should be created automatically by the framework (with
* the t-component directive in a template)
*/
constructor(parent: Component<T, any> | T, props?: Props) {
const defaultProps = (<any>this.constructor).defaultProps;
Component._current = this;
if (defaultProps) {
props = this.__applyDefaultProps(props, defaultProps);
}
// is this a good idea?
// Pro: if props is empty, we can create easily a component
// Con: this is not really safe
// Pro: but creating component (by a template) is always unsafe anyway
this.props = <Props>props || <Props>{};
let id: number = nextId++;
let p: Component<T, any> | null = null;
if (parent instanceof Component) {
p = parent;
this.env = parent.env;
parent.__owl__.children[id] = this;
} else {
this.env = parent;
if (QWeb.dev) {
// we only validate props for root widgets here. "Regular" widget
// props are validated by the t-component directive
QWeb.utils.validateProps(this.constructor, this.props);
}
this.env.qweb.on("update", this, () => {
if (this.__owl__.isMounted) {
this.render(true);
}
if (this.__owl__.isDestroyed) {
// this is unlikely to happen, but if a root widget is destroyed,
// we want to remove our subscription. The usual way to do that
// would be to perform some check in the destroy method, but since
// it is very performance sensitive, and since this is a rare event,
// we simply do it lazily
this.env.qweb.off("update", this);
}
});
}
this.__owl__ = {
id: id,
vnode: null,
isMounted: false,
isDestroyed: false,
parent: p,
children: {},
cmap: {},
currentFiber: null,
boundHandlers: {},
mountedCB: null,
willUnmountCB: null,
willPatchCB: null,
patchedCB: null,
observer: null,
render: null,
classObj: null,
refs: null
};
}
/**
* willStart is an asynchronous hook that can be implemented to perform some
* action before the initial rendering of a component.
*
* It will be called exactly once before the initial rendering. It is useful
* in some cases, for example, to load external assets (such as a JS library)
* before the component is rendered.
*
* Note that a slow willStart method will slow down the rendering of the user
* interface. Therefore, some effort should be made to make this method as
* fast as possible.
*
* Note: this method should not be called manually.
*/
async willStart() {}
/**
* mounted is a hook that is called each time a component is attached to the
* DOM. This is a good place to add some listeners, or to interact with the
* DOM, if the component needs to perform some measure for example.
*
* Note: this method should not be called manually.
*
* @see willUnmount
*/
mounted() {}
/**
* The willUpdateProps is an asynchronous hook, called just before new props
* are set. This is useful if the component needs some asynchronous task
* performed, depending on the props (for example, assuming that the props are
* some record Id, fetching the record data).
*
* This hook is not called during the first render (but willStart is called
* and performs a similar job).
*/
async willUpdateProps(nextProps: Props) {}
/**
* The willPatch hook is called just before the DOM patching process starts.
* It is not called on the initial render. This is useful to get some
* information which are in the DOM. For example, the current position of the
* scrollbar
*/
willPatch(): any {}
/**
* This hook is called whenever a component did actually update its props,
* state or env.
*
* This method is not called on the initial render. It is useful to interact
* with the DOM (for example, through an external library) whenever the
* component was updated.
*
* Updating the component state in this hook is possible, but not encouraged.
* One need to be careful, because updates here will cause rerender, which in
* turn will cause other calls to updated. So, we need to be particularly
* careful at avoiding endless cycles.
*/
patched() {}
/**
* willUnmount is a hook that is called each time just before a component is
* unmounted from the DOM. This is a good place to remove some listeners, for
* example.
*
* Note: this method should not be called manually.
*
* @see mounted
*/
willUnmount() {}
/**
* catchError is a method called whenever some error happens in the rendering or
* lifecycle hooks of a child.
*/
catchError(error: Error): void {}
//--------------------------------------------------------------------------
// Public
//--------------------------------------------------------------------------
/**
* Mount the component to a target element.
*
* This should only be done if the component was created manually. Components
* created declaratively in templates are managed by the Owl system.
*
* Note that a component can be mounted an unmounted several times
*/
async mount(target: HTMLElement, renderBeforeRemount: boolean = false): Promise<void> {
const __owl__ = this.__owl__;
if (__owl__.isMounted) {
return;
}
const fiber = this.__createFiber(false, undefined, undefined, undefined);
if (!__owl__.vnode) {
fiber.promise = this.__prepareAndRender(fiber);
const vnode = await fiber.promise;
if (__owl__.isDestroyed) {
// component was destroyed before we get here...
return;
}
this.__patch(vnode);
} else if (renderBeforeRemount) {
fiber.patchQueue.push(fiber);
fiber.promise = this.__render(fiber);
await fiber.promise;
this.__applyPatchQueue(fiber);
}
target.appendChild(this.el!);
if (document.body.contains(target)) {
this.__callMounted();
}
}
/**
* The unmount method is the opposite of the mount method. It is useful
* to call willUnmount calls and remove the component from the DOM.
*/
unmount() {
if (this.__owl__.isMounted) {
this.__callWillUnmount();
this.el!.remove();
}
}
/**
* The render method is the main entry point to render a component (once it
* is ready. This method is not initially called when the component is
* rendered the first time).
*
* This method will cause all its sub components to potentially rerender
* themselves. Note that `render` is not called if a component is updated via
* its props.
*/
async render(force: boolean = false): Promise<void> {
const __owl__ = this.__owl__;
if (!__owl__.isMounted) {
return;
}
const fiber = this.__createFiber(force, undefined, undefined, undefined);
fiber.patchQueue.push(fiber);
fiber.promise = this.__render(fiber);
await fiber.promise;
if (__owl__.isMounted && fiber === __owl__.currentFiber) {
// we only update the vnode and the actual DOM if no other rendering
// occurred between now and when the render method was initially called.
this.__applyPatchQueue(fiber);
}
}
/**
* Destroy the component. This operation is quite complex:
* - it recursively destroy all children
* - call the willUnmount hooks if necessary
* - remove the dom node from the dom
*
* This should only be called manually if you created the component. Most
* components will be automatically destroyed.
*/
destroy() {
const __owl__ = this.__owl__;
if (!__owl__.isDestroyed) {
const el = this.el;
this.__destroy(__owl__.parent);
if (el) {
el.remove();
}
}
}
/**
* This method is called by the component system whenever its props are
* updated. If it returns true, then the component will be rendered.
* Otherwise, it will skip the rendering (also, its props will not be updated)
*/
shouldUpdate(nextProps: Props): boolean {
return true;
}
/**
* Emit a custom event of type 'eventType' with the given 'payload' on the
* component's el, if it exists. However, note that the event will only bubble
* up to the parent DOM nodes. Thus, it must be called between mounted() and
* willUnmount().
*/
trigger(eventType: string, payload?: any) {
if (this.el) {
const ev = new CustomEvent(eventType, {
bubbles: true,
cancelable: true,
detail: payload
});
this.el.dispatchEvent(ev);
}
}
//--------------------------------------------------------------------------
// Private
//--------------------------------------------------------------------------
/**
* This method is a helper to create a fiber element.
*/
__createFiber(force, scope, vars, parent?: Fiber<any>): Fiber<Props> {
const fiber: Fiber<Props> = {
force,
scope,
vars,
rootFiber: null,
isCancelled: false,
component: this,
vnode: null,
patchQueue: parent ? parent.patchQueue : [],
props: this.props,
promise: null
};
fiber.rootFiber = parent ? parent.rootFiber : fiber;
this.__owl__.currentFiber = fiber;
return fiber;
}
/**
* Private helper to perform a full destroy, from the point of view of an Owl
* component. It does not remove the el (this is done only once on the top
* level destroyed component, for performance reasons).
*
* The job of this method is mostly to call willUnmount hooks, and to perform
* all necessary internal cleanup.
*
* Note that it does not call the __callWillUnmount method to avoid visiting
* all children many times.
*/
__destroy(parent: Component<any, any> | null) {
const __owl__ = this.__owl__;
const isMounted = __owl__.isMounted;
if (isMounted) {
this.willUnmount();
__owl__.isMounted = false;
}
const children = __owl__.children;
for (let key in children) {
children[key].__destroy(this);
}
if (parent) {
let id = __owl__.id;
delete parent.__owl__.children[id];
__owl__.parent = null;
}
__owl__.isDestroyed = true;
delete __owl__.vnode;
}
__callMounted() {
const __owl__ = this.__owl__;
const children = __owl__.children;
for (let id in children) {
const comp = children[id];
if (!comp.__owl__.isMounted && this.el!.contains(comp.el)) {
comp.__callMounted();
}
}
__owl__.isMounted = true;
try {
this.mounted();
if (__owl__.mountedCB) {
__owl__.mountedCB()
}
} catch (e) {
errorHandler(e, this);
}
}
__callWillUnmount() {
const __owl__ = this.__owl__;
if (__owl__.willUnmountCB) {
__owl__.willUnmountCB();
}
this.willUnmount();
__owl__.isMounted = false;
const children = __owl__.children;
for (let id in children) {
const comp = children[id];
if (comp.__owl__.isMounted) {
comp.__callWillUnmount();
}
}
}
/**
* The __updateProps method is called by the t-component directive whenever
* it updates a component (so, when the parent template is rerendered).
*/
async __updateProps(
nextProps: Props,
parentFiber: Fiber<any>,
scope?: any,
vars?: any
): Promise<void> {
const shouldUpdate = parentFiber.force || this.shouldUpdate(nextProps);
if (shouldUpdate) {
const defaultProps = (<any>this.constructor).defaultProps;
if (defaultProps) {
nextProps = this.__applyDefaultProps(nextProps, defaultProps);
}
await this.willUpdateProps(nextProps);
this.props = nextProps;
const fiber = this.__createFiber(parentFiber.force, scope, vars, parentFiber);
fiber.patchQueue.push(fiber);
await this.__render(fiber);
}
}
/**
* Main patching method. We call the virtual dom patch method here to convert
* a virtual dom vnode into some actual dom.
*/
__patch(vnode) {
const __owl__ = this.__owl__;
const target = __owl__.vnode || document.createElement(vnode.sel!);
__owl__.vnode = patch(target, vnode);
}
/**
* The __prepare method is only called by the t-component directive, when a
* subcomponent is created. It gets its scope and vars, if any, from the
* parent template.
*/
__prepare(parentFiber: Fiber<any>, scope: any, vars: any): Promise<VNode> {
const fiber = this.__createFiber(parentFiber.force, scope, vars, parentFiber);
fiber.promise = this.__prepareAndRender(fiber);
return fiber.promise;
}
async __prepareAndRender(fiber: Fiber<Props>): Promise<VNode> {
try {
await this.willStart();
} catch (e) {
errorHandler(e, this);
return Promise.resolve(h("div"));
}
const __owl__ = this.__owl__;
if (__owl__.isDestroyed) {
return Promise.resolve(h("div"));
}
const qweb = this.env.qweb;
let p = (<any>this).constructor;
// console.warn(p, p.template, p._template, 'template' in p, p.hasOwnProperty('template'))
if (!p.hasOwnProperty("_template")) {
if (p.template) {
p._template = p.template;
} else {
// here, the component and none of its superclasses defines a static `template`
// key. So we fall back on looking for a template matching its name (or
// one of its subclass).
let template: string;
while ((template = p.name) && !(template in qweb.templates) && p !== Component) {
p = p.__proto__;
}
if (p === Component) {
throw new Error(`Could not find template for component "${this.constructor.name}"`);
} else {
p._template = template;
}
}
}
__owl__.render = qweb.render.bind(qweb, p._template);
return this.__render(fiber);
}
__render(fiber: Fiber<Props>): Promise<VNode> {
const __owl__ = this.__owl__;
const promises: Promise<void>[] = [];
if (__owl__.observer) {
__owl__.observer.allowMutations = false;
}
let vnode;
try {
vnode = __owl__.render!(this, {
promises,
handlers: __owl__.boundHandlers,
fiber: fiber
});
} catch (e) {
vnode = __owl__.vnode || h("div");
errorHandler(e, this);
}
fiber.vnode = vnode;
if (__owl__.observer) {
__owl__.observer.allowMutations = true;
}
// this part is critical for the patching process to be done correctly. The
// tricky part is that a child component can be rerendered on its own, which
// will update its own vnode representation without the knowledge of the
// parent component. With this, we make sure that the parent component will be
// able to patch itself properly after
vnode.key = __owl__.id;
// we applly here the class information described on the component by the
// template (so, something like <MyComponent class="..."/>) to the actual
// root vnode
if (__owl__.classObj) {
vnode.data.class = Object.assign(vnode.data.class || {}, __owl__.classObj);
}
return Promise.all(promises).then(() => vnode);
}
/**
* Only called by qweb t-component directive
*/
__mount(vnode: VNode, elm: HTMLElement): VNode {
const __owl__ = this.__owl__;
if (__owl__.classObj) {
(<any>vnode).data.class = Object.assign((<any>vnode).data.class || {}, __owl__.classObj);
}
__owl__.vnode = patch(elm, vnode);
if (__owl__.parent!.__owl__.isMounted && !__owl__.isMounted) {
this.__callMounted();
}
return __owl__.vnode;
}
/**
* Only called by qweb t-component directive (when t-keepalive is set)
*/
__remount() {
const __owl__ = this.__owl__;
if (!__owl__.isMounted) {
__owl__.isMounted = true;
this.mounted();
}
}
/**
* Apply default props (only top level).
*
* Note that this method does not modify in place the props, it returns a new
* prop object
*/
__applyDefaultProps(props: Object | undefined, defaultProps: Object): Props {
props = props ? Object.assign({}, props) : {};
for (let propName in defaultProps) {
if (props![propName] === undefined) {
props![propName] = defaultProps[propName];
}
}
return <Props>props;
}
/**
* Apply the given patch queue from a fiber.
* 1) Call 'willPatch' on the component of each patch
* 2) Call '__patch' on the component of each patch
* 3) Call 'patched' on the component of each patch, in reverse order
*/
__applyPatchQueue(fiber: Fiber<Props>) {
const patchQueue = fiber.patchQueue;
let component: Component<any, any> = this;
try {
const patchLen = patchQueue.length;
for (let i = 0; i < patchLen; i++) {
component = patchQueue[i].component;
if (component.__owl__.willPatchCB) {
component.__owl__.willPatchCB();
}
component.willPatch();
}
for (let i = 0; i < patchLen; i++) {
const fiber = patchQueue[i];
component = fiber.component;
component.__patch(fiber.vnode);
}
for (let i = patchLen - 1; i >= 0; i--) {
component = patchQueue[i].component;
component.patched();
if (component.__owl__.patchedCB) {
component.__owl__.patchedCB();
}
}
} catch (e) {
errorHandler(e, component);
}
}
}
//------------------------------------------------------------------------------
// Error handling
//------------------------------------------------------------------------------
/**
* This is the global error handler for errors occurring in Owl main lifecycle
* methods. Caught errors are triggered on the QWeb instance, and are
* potentially given to some parent component which implements `catchError`.
*
* If there are no such component, we destroy everything. This is better than
* being in a corrupted state.
*/
function errorHandler(error: Error, component: Component<any, any>) {
let canCatch = false;
let qweb = component.env.qweb;
let root = component;
while (component && !(canCatch = component.catchError !== Component.prototype.catchError)) {
root = component;
component = component.__owl__.parent!;
}
console.error(error);
// we trigger error on QWeb so it can be logged/handled
qweb.trigger("error", error);
if (canCatch) {
setTimeout(() => {
component.catchError(error);
});
} else {
root.destroy();
}
}
-285
View File
@@ -1,285 +0,0 @@
import type { App, Env } from "../app/app";
import { BDom, VNode } from "../blockdom";
import { Component } from "./component";
import {
Fiber,
makeChildFiber,
makeRootFiber,
MountFiber,
MountOptions,
RootFiber,
__internal__destroyed,
} from "./fibers";
import { handleError, fibersInError } from "./error_handling";
import { applyDefaultProps } from "./props_validation";
import { STATUS } from "./status";
import { applyStyles } from "./style";
export function component(
name: string | typeof Component,
props: any,
key: string,
ctx: ComponentNode,
parent: any
): ComponentNode {
let node: any = ctx.children[key];
let isDynamic = typeof name !== "string";
if (node) {
if (node.status < STATUS.MOUNTED) {
node.destroy();
node = undefined;
} else if (node.status === STATUS.DESTROYED) {
node = undefined;
}
}
if (isDynamic && node && node.component.constructor !== name) {
node = undefined;
}
const parentFiber = ctx.fiber!;
if (node) {
node.updateAndRender(props, parentFiber);
} else {
// new component
let C;
if (isDynamic) {
C = name;
} else {
C = parent.constructor.components[name as any];
if (!C) {
throw new Error(`Cannot find the definition of component "${name}"`);
}
}
node = new ComponentNode(C, props, ctx.app, ctx);
ctx.children[key] = node;
const fiber = makeChildFiber(node, parentFiber);
node.initiateRender(fiber);
}
return node;
}
// -----------------------------------------------------------------------------
// Component VNode
// -----------------------------------------------------------------------------
let currentNode: ComponentNode | null = null;
export function getCurrent(): ComponentNode | null {
return currentNode;
}
type LifecycleHook = Function;
export class ComponentNode<T extends typeof Component = typeof Component>
implements VNode<ComponentNode>
{
el?: HTMLElement | Text | undefined;
app: App;
fiber: Fiber | null = null;
component: InstanceType<T>;
bdom: BDom | null = null;
status: STATUS = STATUS.NEW;
renderFn: Function;
parent: ComponentNode | null;
level: number;
childEnv: Env;
children: { [key: string]: ComponentNode } = Object.create(null);
refs: any = {};
willStart: LifecycleHook[] = [];
willUpdateProps: LifecycleHook[] = [];
willUnmount: LifecycleHook[] = [];
mounted: LifecycleHook[] = [];
willPatch: LifecycleHook[] = [];
patched: LifecycleHook[] = [];
destroyed: LifecycleHook[] = [];
constructor(C: T, props: any, app: App, parent?: ComponentNode) {
currentNode = this;
this.app = app;
this.parent = parent || null;
this.level = parent ? parent.level + 1 : 0;
applyDefaultProps(props, C);
const env = (parent && parent.childEnv) || app.env;
this.childEnv = env;
this.component = new C(props, env, this) as any;
this.renderFn = app.getTemplate(C.template).bind(this.component, this.component, this);
if (C.style) {
applyStyles(C);
}
this.component.setup();
}
mountComponent(target: any, options?: MountOptions): Promise<InstanceType<T>> {
const fiber = new MountFiber(this, target, options);
this.app.scheduler.addFiber(fiber);
this.initiateRender(fiber);
return fiber.promise.then(() => this.component);
}
async initiateRender(fiber: Fiber | MountFiber) {
this.fiber = fiber;
if (this.mounted.length) {
fiber.root.mounted.push(fiber);
}
const component = this.component;
try {
await Promise.all(this.willStart.map((f) => f.call(component)));
} catch (e) {
handleError({ node: this, error: e });
return;
}
if (this.status === STATUS.NEW && this.fiber === fiber) {
this._render(fiber);
}
}
async render() {
const current = this.fiber;
if (current && !current.bdom && !fibersInError.has(current)) {
return current.root.promise;
}
if (!this.bdom && !current) {
// should find a way to return the future mounting promise
return;
}
const fiber = makeRootFiber(this);
this.fiber = fiber;
this.app.scheduler.addFiber(fiber);
await Promise.resolve();
if (this.status === STATUS.DESTROYED) {
return;
}
// We only want to actually render the component if the following two
// conditions are true:
// * this.fiber: it could be null, in which case the render has been cancelled
// * (current || !fiber.parent): if current is not null, this means that the
// render function was called when a render was already occurring. In this
// case, the pending rendering was cancelled, and the fiber needs to be
// rendered to complete the work. If current is null, we check that the
// fiber has no parent. If that is the case, the fiber was downgraded from
// a root fiber to a child fiber in the previous microtick, because it was
// embedded in a rendering coming from above, so the fiber will be rendered
// in the next microtick anyway, so we should not render it again.
if (this.fiber && (current || !fiber.parent)) {
this._render(fiber);
}
return fiber.root.promise;
}
_render(fiber: Fiber | RootFiber) {
try {
fiber.bdom = this.renderFn();
fiber.root.counter--;
} catch (e) {
handleError({ node: this, error: e });
}
}
destroy() {
if (this.status === STATUS.MOUNTED) {
callWillUnmount(this);
this.bdom!.remove();
}
callDestroyed(this);
function callWillUnmount(node: ComponentNode) {
const component = node.component;
for (let cb of node.willUnmount) {
cb.call(component);
}
for (let child of Object.values(node.children)) {
if (child.status === STATUS.MOUNTED) {
callWillUnmount(child);
}
}
}
function callDestroyed(node: ComponentNode) {
const component = node.component;
node.status = STATUS.DESTROYED;
for (let child of Object.values(node.children)) {
callDestroyed(child);
}
for (let cb of node.destroyed) {
cb.call(component);
}
}
}
async updateAndRender(props: any, parentFiber: Fiber) {
// update
const fiber = makeChildFiber(this, parentFiber);
this.fiber = fiber;
if (this.willPatch.length) {
parentFiber.root.willPatch.push(fiber);
}
if (this.patched.length) {
parentFiber.root.patched.push(fiber);
}
const component = this.component;
applyDefaultProps(props, component.constructor as any);
const prom = Promise.all(this.willUpdateProps.map((f) => f.call(component, props)));
await prom;
if (fiber !== this.fiber) {
return;
}
this.component.props = props;
this._render(fiber);
}
// ---------------------------------------------------------------------------
// Block DOM methods
// ---------------------------------------------------------------------------
firstNode(): Node | undefined {
const bdom = this.bdom;
return bdom ? bdom.firstNode() : undefined;
}
mount(parent: HTMLElement, anchor: ChildNode) {
const bdom = this.fiber!.bdom!;
this.bdom = bdom;
bdom.mount(parent, anchor);
this.status = STATUS.MOUNTED;
this.fiber!.appliedToDom = true;
this.fiber = null;
}
moveBefore(other: ComponentNode | null, afterNode: Node | null) {
this.bdom!.moveBefore(other ? other.bdom : null, afterNode);
}
patch() {
this.bdom!.patch(this!.fiber!.bdom!, false);
this.fiber!.appliedToDom = true;
this.fiber = null;
}
beforeRemove() {
visitRemovedNodes(this);
}
remove() {
this.bdom!.remove();
}
}
function visitRemovedNodes(node: ComponentNode) {
if (node.status === STATUS.MOUNTED) {
const component = node.component;
for (let cb of node.willUnmount) {
cb.call(component);
}
}
for (let child of Object.values(node.children)) {
visitRemovedNodes(child);
}
node.status = STATUS.DESTROYED;
if (node.destroyed.length) {
__internal__destroyed.push(node);
}
}
+522
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@@ -0,0 +1,522 @@
import { QWeb } from "../qweb/index";
import { INTERP_REGEXP } from "../qweb/context";
import { MODS_CODE } from "../qweb/extensions";
//------------------------------------------------------------------------------
// t-component
//------------------------------------------------------------------------------
const T_COMPONENT_MODS_CODE = Object.assign({}, MODS_CODE, {
self: "if (e.target !== vn.elm) {return}"
});
QWeb.utils.defineProxy = function defineProxy(target, source) {
for (let k in source) {
Object.defineProperty(target, k, {
get() {
return source[k];
},
set(val) {
source[k] = val;
}
});
}
};
/**
* The t-component directive is certainly a complicated and hard to maintain piece
* of code. To help you, fellow developer, if you have to maintain it, I offer
* you this advice: Good luck...
*
* Since it is not 'direct' code, but rather code that generates other code, it
* is not easy to understand. To help you, here is a detailed and commented
* explanation of the code generated by the t-component directive for the following
* situation:
* ```xml
* <Child
* t-key="'somestring'"
* flag="state.flag"
* t-transition="fade"/>
* ```
*
* ```js
* // we assign utils on top of the function because it will be useful for
* // each components
* let utils = this.utils;
*
* // this is the virtual node representing the parent div
* let c1 = [], p1 = { key: 1 };
* var vn1 = h("div", p1, c1);
*
* // t-component directive: we start by evaluating the expression given by t-key:
* let key5 = "somestring";
*
* // def3 is the promise that will contain later either the new component
* // creation, or the props update...
* let def3;
*
* // this is kind of tricky: we need here to find if the component was already
* // created by a previous rendering. This is done by checking the internal
* // `cmap` (children map) of the parent component: it maps keys to component ids,
* // and, then, if there is an id, we look into the children list to get the
* // instance
* let w4 =
* key5 in context.__owl__.cmap
* ? context.__owl__.children[context.__owl__.cmap[key5]]
* : false;
*
* // We keep the index of the position of the component in the closure. We push
* // null to reserve the slot, and will replace it later by the component vnode,
* // when it will be ready (do not forget that preparing/rendering a component is
* // asynchronous)
* let _2_index = c1.length;
* c1.push(null);
*
* // we evaluate here the props given to the component. It is done here to be
* // able to easily reference it later, and also, it might be an expensive
* // computation, so it is certainly better to do it only once
* let props4 = { flag: context["state"].flag };
*
* // If we have a component, currently rendering, but not ready yet, we do not want
* // to wait for it to be ready if we can avoid it
* if (w4 && w4.__owl__.renderPromise && !w4.__owl__.vnode) {
* // we check if the props are the same. In that case, we can simply reuse
* // the previous rendering and skip all useless work
* if (utils.shallowEqual(props4, w4.__owl__.renderProps)) {
* def3 = w4.__owl__.renderPromise;
* } else {
* // if the props are not the same, we destroy the component and starts anew.
* // this will be faster than waiting for its rendering, then updating it
* w4.destroy();
* w4 = false;
* }
* }
*
* if (!w4) {
* // in this situation, we need to create a new component. First step is
* // to get a reference to the class, then create an instance with
* // current context as parent, and the props.
* let W4 = context.component && context.components[componentKey4] || QWeb.component[componentKey4];
* if (!W4) {
* throw new Error("Cannot find the definition of component 'child'");
* }
* w4 = new W4(owner, props4);
*
* // Whenever we rerender the parent component, we need to be sure that we
* // are able to find the component instance. To do that, we register it to
* // the parent cmap (children map). Note that the 'template' key is
* // used here, since this is what identify the component from the template
* // perspective.
* context.__owl__.cmap[key5] = w4.__owl__.id;
*
* // __prepare is called, to basically call willStart, then render the
* // component
* def3 = w4.__prepare();
*
* def3 = def3.then(vnode => {
* // we create here a virtual node for the parent (NOT the component). This
* // means that the vdom of the parent will be stopped here, and from
* // the parent's perspective, it simply is a vnode with no children.
* // However, it shares the same dom element with the component root
* // vnode.
* let pvnode = h(vnode.sel, { key: key5 });
*
* // we add hooks to the parent vnode so we can interact with the new
* // component at the proper time
* pvnode.data.hook = {
* insert(vn) {
* // the __mount method will patch the component vdom into the elm vn.elm,
* // then call the mounted hooks. However, suprisingly, the snabbdom
* // patch method actually replace the elm by a new elm, so we need
* // to synchronise the pvnode elm with the resulting elm
* let nvn = w4.__mount(vnode, vn.elm);
* pvnode.elm = nvn.elm;
* // what follows is only present if there are animations on the component
* utils.transitionInsert(vn, "fade");
* },
* remove() {
* // override with empty function to prevent from removing the node
* // directly. It will be removed when destroy is called anyway, which
* // delays the removal if there are animations.
* },
* destroy() {
* // if there are animations, we delay the call to destroy on the
* // component, if not, we call it directly.
* let finalize = () => {
* w4.destroy();
* };
* utils.transitionRemove(vn, "fade", finalize);
* }
* };
* // the pvnode is inserted at the correct position in the div's children
* c1[_2_index] = pvnode;
*
* // we keep here a reference to the parent vnode (representing the
* // component, so we can reuse it later whenever we update the component
* w4.__owl__.pvnode = pvnode;
* });
* } else {
* // this is the 'update' path of the directive.
* // the call to __updateProps is the actual component update
* // Note that we only update the props if we cannot reuse the previous
* // rendering work (in the case it was rendered with the same props)
* def3 = def3 || w4.__updateProps(props4, extra.forceUpdate, extra.patchQueue);
* def3 = def3.then(() => {
* // if component was destroyed in the meantime, we do nothing (so, this
* // means that the parent's element children list will have a null in
* // the component's position, which will cause the pvnode to be removed
* // when it is patched.
* if (w4.__owl__.isDestroyed) {
* return;
* }
* // like above, we register the pvnode to the children list, so it
* // will not be patched out of the dom.
* let pvnode = w4.__owl__.pvnode;
* c1[_2_index] = pvnode;
* });
* }
*
* // we register the deferred here so the parent can coordinate its patch operation
* // with all the children.
* extra.promises.push(def3);
* return vn1;
* ```
*/
QWeb.addDirective({
name: "component",
extraNames: ["props", "keepalive", "asyncroot"],
priority: 100,
atNodeEncounter({ ctx, value, node, qweb }): boolean {
ctx.addLine("//COMPONENT");
ctx.rootContext.shouldDefineOwner = true;
ctx.rootContext.shouldDefineQWeb = true;
ctx.rootContext.shouldDefineParent = true;
ctx.rootContext.shouldDefineUtils = true;
let keepAlive = node.getAttribute("t-keepalive") ? true : false;
let hasDynamicProps = node.getAttribute("t-props") ? true : false;
let async = node.getAttribute("t-asyncroot") ? true : false;
// t-on- events and t-transition
const events: [string, string[], string, string][] = [];
let transition: string = "";
const attributes = (<Element>node).attributes;
const props: { [key: string]: string } = {};
for (let i = 0; i < attributes.length; i++) {
const name = attributes[i].name;
const value = attributes[i].textContent!;
if (name.startsWith("t-on-")) {
const [eventName, ...mods] = name.slice(5).split(".");
let extraArgs;
let handlerName = value.replace(/\(.*\)/, function(args) {
extraArgs = args.slice(1, -1);
return "";
});
events.push([eventName, mods, handlerName, extraArgs]);
} else if (name === "t-transition") {
transition = value;
} else if (!name.startsWith("t-")) {
if (name !== "class" && name !== "style") {
// this is a prop!
props[name] = ctx.formatExpression(value);
}
}
}
let key = node.getAttribute("t-key");
if (key) {
key = ctx.formatExpression(key);
}
// computing the props string representing the props object
let propStr = Object.keys(props)
.map(k => k + ":" + props[k])
.join(",");
let dummyID = ctx.generateID();
let defID = ctx.generateID();
let componentID = ctx.generateID();
let keyID = key && ctx.generateID();
if (key) {
// we bind a variable to the key (could be a complex expression, so we
// want to evaluate it only once)
ctx.addLine(`let key${keyID} = 'key' + ${key};`);
}
ctx.addLine(`let def${defID};`);
let templateID = key
? `key${keyID}`
: ctx.inLoop
? ctx.currentKey
? `String(${ctx.currentKey} + '_k_' + i + '_c_' + ${componentID} )`
: `String(-${componentID} - i)`
: String(componentID);
if (ctx.allowMultipleRoots) {
templateID = `"_slot_${templateID}"`;
}
if (key || ctx.inLoop) {
let id = ctx.generateID();
ctx.addLine(`let templateId${id} = ${templateID};`);
templateID = `templateId${id}`;
}
let ref = node.getAttribute("t-ref");
let refExpr = "";
let refKey: string = "";
if (ref) {
ctx.rootContext.shouldDefineRefs = true;
refKey = `ref${ctx.generateID()}`;
ctx.addLine(`const ${refKey} = ${ctx.interpolate(ref)};`);
refExpr = `context.__owl__.refs[${refKey}] = w${componentID};`;
}
let transitionsInsertCode = "";
if (transition) {
transitionsInsertCode = `utils.transitionInsert(vn, '${transition}');`;
}
let finalizeComponentCode = `w${componentID}.${keepAlive ? "unmount" : "destroy"}();`;
if (ref && !keepAlive) {
finalizeComponentCode += `delete context.__owl__.refs[${refKey}];`;
}
if (transition) {
finalizeComponentCode = `let finalize = () => {
${finalizeComponentCode}
};
utils.transitionRemove(vn, '${transition}', finalize);`;
}
let createHook = "";
let classAttr = node.getAttribute("class");
let tattClass = node.getAttribute("t-att-class");
let styleAttr = node.getAttribute("style");
let tattStyle = node.getAttribute("t-att-style");
if (tattStyle) {
const attVar = `_${ctx.generateID()}`;
ctx.addLine(`const ${attVar} = ${ctx.formatExpression(tattStyle)};`);
tattStyle = attVar;
}
let classObj = "";
if (classAttr || tattClass || styleAttr || tattStyle || events.length) {
if (classAttr) {
let classDef = classAttr
.trim()
.split(/\s+/)
.map(a => `'${a}':true`)
.join(",");
classObj = `_${ctx.generateID()}`;
ctx.addLine(`let ${classObj} = {${classDef}};`);
}
if (tattClass) {
let tattExpr = ctx.formatExpression(tattClass);
if (tattExpr[0] !== "{" || tattExpr[tattExpr.length - 1] !== "}") {
tattExpr = `utils.toObj(${tattExpr})`;
}
if (classAttr) {
ctx.addLine(`Object.assign(${classObj}, ${tattExpr})`);
} else {
classObj = `_${ctx.generateID()}`;
ctx.addLine(`let ${classObj} = ${tattExpr};`);
}
}
let eventsCode = events
.map(function([eventName, mods, handlerName, extraArgs]) {
let params = "owner";
if (extraArgs) {
if (ctx.inLoop) {
let argId = ctx.generateID();
// we need to evaluate the arguments now, because the handler will
// be set asynchronously later when the widget is ready, and the
// context might be different.
ctx.addLine(`let arg${argId} = ${ctx.formatExpression(extraArgs)};`);
params = `owner, arg${argId}`;
} else {
params = `owner, ${ctx.formatExpression(extraArgs)}`;
}
}
let handler;
if (mods.length > 0) {
handler = `function (e) {`;
handler += mods
.map(function(mod) {
return T_COMPONENT_MODS_CODE[mod];
})
.join("");
handler += `owner['${handlerName}'].call(${params}, e);}`;
} else {
handler = `owner['${handlerName}'].bind(${params})`;
}
return `vn.elm.addEventListener('${eventName}', ${handler});`;
})
.join("");
const styleExpr = tattStyle || (styleAttr ? `'${styleAttr}'` : false);
const styleCode = styleExpr ? `vn.elm.style = ${styleExpr};` : "";
createHook = `vnode.data.hook = {create(_, vn){${styleCode}${eventsCode}}};`;
}
ctx.addLine(
`let w${componentID} = ${templateID} in parent.__owl__.cmap ? parent.__owl__.children[parent.__owl__.cmap[${templateID}]] : false;`
);
if (ctx.parentNode) {
ctx.addLine(`let _${dummyID}_index = c${ctx.parentNode}.length;`);
}
let shouldProxy = false;
if (async || keepAlive) {
ctx.addLine(
`const fiber${componentID} = Object.assign(Object.create(extra.fiber), {patchQueue: []});`
);
}
if (async) {
ctx.addLine(
`c${ctx.parentNode}.push(w${componentID} && w${componentID}.__owl__.pvnode || null);`
);
} else {
if (ctx.parentNode) {
ctx.addLine(`c${ctx.parentNode}.push(null);`);
} else {
let id = ctx.generateID();
ctx.rootContext.rootNode = id;
shouldProxy = true;
ctx.rootContext.shouldDefineResult = true;
ctx.addLine(`let vn${id} = {};`);
ctx.addLine(`result = vn${id};`);
}
}
if (hasDynamicProps) {
const dynamicProp = ctx.formatExpression(node.getAttribute("t-props")!);
ctx.addLine(`let props${componentID} = Object.assign({${propStr}}, ${dynamicProp});`);
} else {
ctx.addLine(`let props${componentID} = {${propStr}};`);
}
ctx.addIf(
`w${componentID} && w${componentID}.__owl__.currentFiber && !w${componentID}.__owl__.vnode`
);
ctx.addIf(
`utils.shallowEqual(props${componentID}, w${componentID}.__owl__.currentFiber.props)`
);
ctx.addLine(`def${defID} = w${componentID}.__owl__.currentFiber.promise;`);
ctx.addElse();
ctx.addLine(`w${componentID}.destroy();`);
ctx.addLine(`w${componentID} = false;`);
ctx.closeIf();
ctx.closeIf();
ctx.addIf(`!w${componentID}`);
// new component
let dynamicFallback = "";
if (!value.match(INTERP_REGEXP)) {
dynamicFallback = `|| ${ctx.formatExpression(value)}`;
}
const interpValue = ctx.interpolate(value);
ctx.addLine(`let componentKey${componentID} = ${interpValue};`);
ctx.addLine(
`let W${componentID} = context.constructor.components[componentKey${componentID}] || QWeb.components[componentKey${componentID}]${dynamicFallback};`
);
// maybe only do this in dev mode...
ctx.addLine(
`if (!W${componentID}) {throw new Error('Cannot find the definition of component "' + componentKey${componentID} + '"')}`
);
if (QWeb.dev) {
ctx.addLine(`utils.validateProps(W${componentID}, props${componentID})`);
}
ctx.addLine(`w${componentID} = new W${componentID}(parent, props${componentID});`);
ctx.addLine(`parent.__owl__.cmap[${templateID}] = w${componentID}.__owl__.id;`);
// SLOTS
const varDefs: string[] = [];
const hasSlots = node.childNodes.length;
if (hasSlots) {
ctx.rootContext.shouldTrackScope = true;
for (let v of Object.values(ctx.variables)) {
if (v["id"]) {
varDefs.push(v["id"]);
}
}
const clone = <Element>node.cloneNode(true);
const slotNodes = clone.querySelectorAll("[t-set]");
const slotId = QWeb.nextSlotId++;
ctx.addLine(`w${componentID}.__owl__.slotId = ${slotId};`);
if (slotNodes.length) {
for (let i = 0, length = slotNodes.length; i < length; i++) {
const slotNode = slotNodes[i];
slotNode.parentElement!.removeChild(slotNode);
const key = slotNode.getAttribute("t-set")!;
slotNode.removeAttribute("t-set");
const slotFn = qweb._compile(`slot_${key}_template`, slotNode, ctx);
QWeb.slots[`${slotId}_${key}`] = slotFn;
}
}
if (clone.childNodes.length) {
const t = clone.ownerDocument!.createElement("t");
for (let child of Object.values(clone.childNodes)) {
t.appendChild(child);
}
const slotFn = qweb._compile(`slot_default_template`, t, ctx);
QWeb.slots[`${slotId}_default`] = slotFn;
}
}
let scopeVars;
if (hasSlots) {
let scope = ctx.scopeVars.length ? `Object.assign({}, scope)` : `{}`;
let vars = varDefs.length ? `{${varDefs.join(",")}}` : "undefined";
scopeVars = `${scope}, ${vars}`;
} else {
scopeVars = "undefined, undefined";
}
ctx.addLine(`def${defID} = w${componentID}.__prepare(extra.fiber, ${scopeVars});`);
// hack: specify empty remove hook to prevent the node from being removed from the DOM
let registerCode = `c${ctx.parentNode}[_${dummyID}_index]=pvnode;`;
if (shouldProxy) {
registerCode = `utils.defineProxy(vn${ctx.rootNode}, pvnode);`;
}
ctx.addLine(
`def${defID} = def${defID}.then(vnode=>{if (w${componentID}.__owl__.isDestroyed){return}${createHook}let pvnode=h(vnode.sel, {key: ${templateID}, hook: {insert(vn) {let nvn=w${componentID}.__mount(vnode, pvnode.elm);pvnode.elm=nvn.elm;${refExpr}${transitionsInsertCode}},remove() {},destroy(vn) {${finalizeComponentCode}}}});${registerCode}w${componentID}.__owl__.pvnode = pvnode;});`
);
ctx.addElse();
// need to update component
let patchQueueCode = async || keepAlive ? `fiber${componentID}` : "extra.fiber";
if (keepAlive) {
// if we have t-keepalive="1", the component could be unmounted, but then
// we __updateProps is called. This is ok, but we do not want to call
// the willPatch/patched hooks of the component in this case, so we
// disable the patch queue
patchQueueCode = `w${componentID}.__owl__.isMounted ? extra.fiber : fiber${componentID}`;
}
if (QWeb.dev) {
ctx.addLine(`utils.validateProps(w${componentID}.constructor, props${componentID})`);
}
ctx.addLine(
`def${defID} = def${defID} || w${componentID}.__updateProps(props${componentID}, ${patchQueueCode}${scopeVars &&
", " + scopeVars});`
);
let keepAliveCode = "";
if (keepAlive) {
keepAliveCode = `pvnode.data.hook.insert = vn => {vn.elm.parentNode.replaceChild(w${componentID}.el,vn.elm);vn.elm=w${componentID}.el;w${componentID}.__remount();};`;
}
ctx.addLine(
`def${defID} = def${defID}.then(()=>{if (w${componentID}.__owl__.isDestroyed) {return};${
tattStyle ? `w${componentID}.el.style=${tattStyle};` : ""
}let pvnode=w${componentID}.__owl__.pvnode;${keepAliveCode}${registerCode}});`
);
ctx.closeIf();
if (classObj) {
ctx.addLine(`w${componentID}.__owl__.classObj=${classObj};`);
}
if (async) {
ctx.addLine(
`def${defID}.then(w${componentID}.__applyPatchQueue.bind(w${componentID}, fiber${componentID}));`
);
} else {
ctx.addLine(`extra.promises.push(def${defID});`);
}
if (node.hasAttribute("t-if") || node.hasAttribute("t-else") || node.hasAttribute("t-elif")) {
ctx.closeIf();
}
return true;
}
});
-57
View File
@@ -1,57 +0,0 @@
import type { ComponentNode } from "./component_node";
import type { Fiber } from "./fibers";
// Maps fibers to thrown errors
export const fibersInError: WeakMap<Fiber, any> = new WeakMap();
export const nodeErrorHandlers: WeakMap<ComponentNode, ((error: any) => void)[]> = new WeakMap();
function _handleError(node: ComponentNode | null, error: any, isFirstRound = false): boolean {
if (!node) {
return false;
}
const fiber = node.fiber;
if (fiber) {
fibersInError.set(fiber, error);
}
const errorHandlers = nodeErrorHandlers.get(node);
if (errorHandlers) {
if (isFirstRound && fiber) {
fiber.root.counter--;
}
let propagate = true;
for (const h of errorHandlers) {
try {
h(error);
propagate = false;
} catch (e) {
error = e;
}
}
if (propagate) {
return _handleError(node.parent, error);
}
return true;
} else {
return _handleError(node.parent, error);
}
}
type ErrorParams = { error: any } & ({ node: ComponentNode } | { fiber: Fiber });
export function handleError(params: ErrorParams) {
const error = params.error;
const node = "node" in params ? params.node : params.fiber.node;
const fiber = "fiber" in params ? params.fiber : node.fiber!;
fibersInError.set(fiber.root, error);
const handled = _handleError(node, error, true);
if (!handled) {
try {
node.app.destroy();
} catch (e) {}
}
return handled;
}
-213
View File
@@ -1,213 +0,0 @@
import type { BDom } from "../blockdom";
import { mount } from "../blockdom";
import type { ComponentNode } from "./component_node";
import { STATUS } from "./status";
import { fibersInError, handleError } from "./error_handling";
export function makeChildFiber(node: ComponentNode, parent: Fiber): Fiber {
let current = node.fiber;
if (current) {
// current is necessarily a rootfiber here
let root = parent.root;
cancelFibers(root, current.children);
current.children = [];
current.parent = parent;
root.counter++;
current.root = root;
return current;
}
return new Fiber(node, parent);
}
export function makeRootFiber(node: ComponentNode): Fiber {
let current = node.fiber;
if (current) {
let root = current.root;
root.counter -= cancelFibers(root, current.children);
current.children = [];
root.counter++;
current.bdom = null;
if (fibersInError.has(current)) {
fibersInError.delete(current);
fibersInError.delete(root);
}
return current;
}
const fiber = new RootFiber(node);
if (node.willPatch.length) {
fiber.willPatch.push(fiber);
}
if (node.patched.length) {
fiber.patched.push(fiber);
}
return fiber;
}
/**
* @returns number of not-yet rendered fibers cancelled
*/
function cancelFibers(root: any, fibers: Fiber[]): number {
let result = 0;
for (let fiber of fibers) {
fiber.node.fiber = null;
fiber.root = root;
if (!fiber.bdom) {
result++;
}
result += cancelFibers(root, fiber.children);
}
return result;
}
export class Fiber {
node: ComponentNode;
bdom: BDom | null = null;
root: RootFiber;
parent: Fiber | null;
children: Fiber[] = [];
appliedToDom = false;
constructor(node: ComponentNode, parent: Fiber | null) {
this.node = node;
this.parent = parent;
if (parent) {
const root = parent.root;
root.counter++;
this.root = root;
parent.children.push(this);
} else {
this.root = this as any;
}
}
}
export class RootFiber extends Fiber {
counter: number = 1;
resolve: any;
promise: Promise<any>;
reject: any;
// only add stuff in this if they have registered some hooks
willPatch: Fiber[] = [];
patched: Fiber[] = [];
mounted: Fiber[] = [];
constructor(node: ComponentNode) {
super(node, null);
this.counter = 1;
this.promise = new Promise((resolve, reject) => {
this.resolve = resolve;
this.reject = reject;
});
}
complete() {
const node = this.node;
let current: Fiber | undefined = undefined;
try {
// Step 1: calling all willPatch lifecycle hooks
for (current of this.willPatch) {
// because of the asynchronous nature of the rendering, some parts of the
// UI may have been rendered, then deleted in a followup rendering, and we
// do not want to call onWillPatch in that case.
let node = current.node;
if (node.fiber === current) {
const component = node.component;
for (let cb of node.willPatch) {
cb.call(component);
}
}
}
current = undefined;
// Step 2: patching the dom
node.bdom!.patch(this.bdom!, Object.keys(node.children).length > 0);
this.appliedToDom = true;
// Step 3: calling all destroyed hooks
for (let node of __internal__destroyed) {
for (let cb of node.destroyed) {
cb();
}
}
__internal__destroyed.length = 0;
// Step 4: calling all mounted lifecycle hooks
let mountedFibers = this.mounted;
while ((current = mountedFibers.pop())) {
current = current;
if (current.appliedToDom) {
for (let cb of current.node.mounted) {
cb();
}
}
}
// Step 5: calling all patched hooks
let patchedFibers = this.patched;
while ((current = patchedFibers.pop())) {
current = current;
if (current.appliedToDom) {
for (let cb of current.node.patched) {
cb();
}
}
}
// unregistering the fiber
node.fiber = null;
} catch (e) {
if (!handleError({ fiber: current || this, error: e })) {
this.reject(e);
}
}
}
}
export let __internal__destroyed: ComponentNode[] = [];
type Position = "first-child" | "last-child";
export interface MountOptions {
position?: Position;
}
export class MountFiber extends RootFiber {
target: HTMLElement;
position: Position;
constructor(node: ComponentNode, target: HTMLElement, options: MountOptions = {}) {
super(node);
this.target = target;
this.position = options.position || "last-child";
}
complete() {
let current: Fiber | undefined = this;
try {
const node = this.node;
node.bdom = this.bdom;
if (this.position === "last-child" || this.target.childNodes.length === 0) {
mount(node.bdom!, this.target);
} else {
const firstChild = this.target.childNodes[0];
mount(node.bdom!, this.target, firstChild);
}
node.status = STATUS.MOUNTED;
this.appliedToDom = true;
let mountedFibers = this.mounted;
while ((current = mountedFibers.pop())) {
if (current.appliedToDom) {
for (let cb of current.node.mounted) {
cb();
}
}
}
node.fiber = null;
} catch (e) {
if (!handleError({ fiber: current as Fiber, error: e })) {
this.reject(e);
}
}
}
}
-36
View File
@@ -1,36 +0,0 @@
import { filterOutModifiersFromData } from "../blockdom/config";
export const mainEventHandler = (data: any, ev: Event, currentTarget?: EventTarget | null) => {
const { data: _data, modifiers } = filterOutModifiersFromData(data);
data = _data;
let stopped = false;
if (modifiers.length) {
let selfMode = false;
const isSelf = ev.target === currentTarget;
for (const mod of modifiers) {
switch (mod) {
case "self":
selfMode = true;
if (isSelf) {
continue;
} else {
return stopped;
}
case "prevent":
if ((selfMode && isSelf) || !selfMode) ev.preventDefault();
continue;
case "stop":
if ((selfMode && isSelf) || !selfMode) ev.stopPropagation();
stopped = true;
continue;
}
}
}
// If handler is empty, the array slot 0 will also be empty, and data will not have the property 0
// We check this rather than data[0] being truthy (or typeof function) so that it crashes
// as expected when there is a handler expression that evaluates to a falsy value
if (Object.hasOwnProperty.call(data, 0)) {
data[0].call(data[1] ? data[1].__owl__.component : null, ev);
}
return stopped;
};
-72
View File
@@ -1,72 +0,0 @@
import { getCurrent } from "./component_node";
import { nodeErrorHandlers } from "./error_handling";
// -----------------------------------------------------------------------------
// hooks
// -----------------------------------------------------------------------------
export function onWillStart(fn: () => Promise<void> | void | any) {
const node = getCurrent()!;
node.willStart.push(fn);
}
export function onWillUpdateProps(fn: (nextProps: any) => Promise<void> | void | any) {
const node = getCurrent()!;
node.willUpdateProps.push(fn);
}
export function onMounted(fn: () => void | any) {
const node = getCurrent()!;
node.mounted.push(fn);
}
export function onWillPatch(fn: () => Promise<void> | any | void) {
const node = getCurrent()!;
node.willPatch.unshift(fn);
}
export function onPatched(fn: () => void | any) {
const node = getCurrent()!;
node.patched.push(fn);
}
export function onWillUnmount(fn: () => Promise<void> | void | any) {
const node = getCurrent()!;
node.willUnmount.unshift(fn);
}
export function onDestroyed(fn: () => Promise<void> | void | any) {
const node = getCurrent()!;
node.destroyed.push(fn);
}
export function onWillRender(fn: () => void | any) {
const node = getCurrent()!;
const renderFn = node.renderFn;
node.renderFn = () => {
fn();
return renderFn();
};
}
export function onRendered(fn: () => void | any) {
const node = getCurrent()!;
const renderFn = node.renderFn;
node.renderFn = () => {
const result = renderFn();
fn();
return result;
};
}
export function onError(fn: (error: Error) => void | any) {
const node = getCurrent()!;
let handlers = nodeErrorHandlers.get(node);
if (handlers) {
handlers.push(fn);
} else {
handlers = [];
handlers.push(fn);
nodeErrorHandlers.set(node, handlers);
}
}
+17 -58
View File
@@ -1,20 +1,4 @@
import { Component } from "./component";
/**
* Apply default props (only top level).
*
* Note that this method does modify in place the props
*/
export function applyDefaultProps(props: { [key: string]: any }, ComponentClass: typeof Component) {
const defaultProps = (ComponentClass as any).defaultProps;
if (defaultProps) {
for (let propName in defaultProps) {
if (props![propName] === undefined) {
props![propName] = defaultProps[propName];
}
}
}
}
import { QWeb } from "../qweb/index";
//------------------------------------------------------------------------------
// Prop validation helper
@@ -26,28 +10,24 @@ export function applyDefaultProps(props: { [key: string]: any }, ComponentClass:
* visit recursively the props and all the children to check if they are valid.
* This is why it is only done in 'dev' mode.
*/
export const validateProps = function (name: string | typeof Component, props: any, parent?: any) {
const ComponentClass = (
typeof name !== "string" ? name : parent.constructor.components[name]
) as typeof Component;
applyDefaultProps(props, ComponentClass);
const propsDef = ComponentClass.props;
QWeb.utils.validateProps = function(Widget, props: Object) {
const propsDef = (<any>Widget).props;
if (propsDef instanceof Array) {
// list of strings (prop names)
for (const propName of propsDef) {
for (let i = 0, l = propsDef.length; i < l; i++) {
const propName = propsDef[i];
if (propName[propName.length - 1] === "?") {
// optional prop
break;
}
if (!(propName in props)) {
throw new Error(`Missing props '${propName}' (component '${ComponentClass.name}')`);
if (!props[propName]) {
throw new Error(`Missing props '${propsDef[i]}' (component '${Widget.name}')`);
}
}
for (let key in props) {
if (!propsDef.includes(key) && !propsDef.includes(key + "?")) {
throw new Error(`Unknown prop '${key}' given to component '${ComponentClass.name}'`);
throw new Error(`Unknown prop '${key}' given to component '${Widget.name}'`);
}
}
} else if (propsDef) {
@@ -55,27 +35,19 @@ export const validateProps = function (name: string | typeof Component, props: a
for (let propName in propsDef) {
if (props[propName] === undefined) {
if (propsDef[propName] && !propsDef[propName].optional) {
throw new Error(`Missing props '${propName}' (component '${ComponentClass.name}')`);
throw new Error(`Missing props '${propName}' (component '${Widget.name}')`);
} else {
continue;
break;
}
}
let isValid;
try {
isValid = isValidProp(props[propName], propsDef[propName]);
} catch (e) {
(e as Error).message = `Invalid prop '${propName}' in component ${ComponentClass.name} (${
(e as Error).message
})`;
throw e;
}
let isValid = isValidProp(props[propName], propsDef[propName]);
if (!isValid) {
throw new Error(`Invalid Prop '${propName}' in component '${ComponentClass.name}'`);
throw new Error(`Props '${propName}' of invalid type in component '${Widget.name}'`);
}
}
for (let propName in props) {
if (!(propName in propsDef)) {
throw new Error(`Unknown prop '${propName}' given to component '${ComponentClass.name}'`);
throw new Error(`Unknown prop '${propName}' given to component '${Widget.name}'`);
}
}
}
@@ -84,7 +56,7 @@ export const validateProps = function (name: string | typeof Component, props: a
/**
* Check if an invidual prop value matches its (static) prop definition
*/
function isValidProp(prop: any, propDef: any): boolean {
function isValidProp(prop, propDef): boolean {
if (propDef === true) {
return true;
}
@@ -108,30 +80,17 @@ function isValidProp(prop: any, propDef: any): boolean {
return result;
}
// propsDef is an object
if (propDef.optional && prop === undefined) {
return true;
}
let result = propDef.type ? isValidProp(prop, propDef.type) : true;
if (propDef.validate) {
result = result && propDef.validate(prop);
}
if (propDef.type === Array && propDef.element) {
let result = isValidProp(prop, propDef.type);
if (propDef.type === Array) {
for (let i = 0, iLen = prop.length; i < iLen; i++) {
result = result && isValidProp(prop[i], propDef.element);
}
}
if (propDef.type === Object && propDef.shape) {
if (propDef.type === Object) {
const shape = propDef.shape;
for (let key in shape) {
result = result && isValidProp(prop[key], shape[key]);
}
if (result) {
for (let propName in prop) {
if (!(propName in shape)) {
throw new Error(`unknown prop '${propName}'`);
}
}
}
}
return result;
}
-82
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@@ -1,82 +0,0 @@
import { Fiber, RootFiber } from "./fibers";
import { fibersInError } from "./error_handling";
import { STATUS } from "./status";
// -----------------------------------------------------------------------------
// Scheduler
// -----------------------------------------------------------------------------
export class Scheduler {
tasks: Set<RootFiber> = new Set();
isRunning: boolean = false;
requestAnimationFrame: Window["requestAnimationFrame"];
constructor(requestAnimationFrame: Window["requestAnimationFrame"]) {
this.requestAnimationFrame = requestAnimationFrame;
}
start() {
this.isRunning = true;
this.scheduleTasks();
}
stop() {
this.isRunning = false;
}
addFiber(fiber: Fiber) {
this.tasks.add(fiber.root);
if (!this.isRunning) {
this.start();
}
}
/**
* Process all current tasks. This only applies to the fibers that are ready.
* Other tasks are left unchanged.
*/
flush() {
this.tasks.forEach((fiber) => {
if (fiber.root !== fiber) {
// this is wrong! should be something like
// if (this.tasks.has(fiber.root)) {
// // parent rendering has completed
// fiber.resolve();
// this.tasks.delete(fiber);
// }
this.tasks.delete(fiber);
return;
}
const hasError = fibersInError.has(fiber);
if (hasError && fiber.counter !== 0) {
this.tasks.delete(fiber);
fiber.reject(fibersInError.get(fiber));
return;
}
if (fiber.node.status === STATUS.DESTROYED) {
this.tasks.delete(fiber);
return;
}
if (fiber.counter === 0) {
if (!hasError) {
fiber.complete();
fiber.resolve();
}
this.tasks.delete(fiber);
}
});
if (this.tasks.size === 0) {
this.stop();
}
}
scheduleTasks() {
this.requestAnimationFrame(() => {
this.flush();
if (this.isRunning) {
this.scheduleTasks();
}
});
}
}
-24
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@@ -1,24 +0,0 @@
import type { Component } from "./component";
// -----------------------------------------------------------------------------
// Status
// -----------------------------------------------------------------------------
export const enum STATUS {
NEW,
MOUNTED, // is ready, and in DOM. It has a valid el
DESTROYED,
}
type STATUS_DESCR = "new" | "mounted" | "destroyed";
export function status(component: Component): STATUS_DESCR {
switch (component.__owl__.status) {
case STATUS.NEW:
return "new";
case STATUS.MOUNTED:
return "mounted";
case STATUS.DESTROYED:
return "destroyed";
}
}
-88
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@@ -1,88 +0,0 @@
import { Component } from "./component";
export const globalStylesheets: { [key: string]: HTMLStyleElement } = {};
export function registerSheet(id: string, css: string) {
const sheet = document.createElement("style");
sheet.innerHTML = processSheet(css);
globalStylesheets[id] = sheet;
}
/**
* Apply the stylesheets defined by the component. Note that we need to make
* sure all inherited stylesheets are applied as well, in a reverse order to
* ensure that <style/> will be applied to the DOM in the order they are
* included in the document. We then delete the `style` key from the constructor
* to make sure we do not apply it again.
*/
export function applyStyles(ComponentClass: typeof Component) {
const toApply: [string, string][] = [];
while (ComponentClass && ComponentClass.style) {
if (ComponentClass.hasOwnProperty("style")) {
toApply.push([ComponentClass.style, ComponentClass.name]);
delete (ComponentClass as any).style;
}
ComponentClass = Object.getPrototypeOf(ComponentClass);
}
while (toApply.length) {
const [styleId, componentName] = toApply.pop()!;
activateSheet(styleId, componentName);
}
}
function activateSheet(id: string, name: string) {
const sheet = globalStylesheets[id];
if (!sheet) {
throw new Error(
`Invalid css stylesheet for component '${name}'. Did you forget to use the 'css' tag helper?`
);
}
sheet.dataset.component = name;
document.head.appendChild(sheet);
}
function processSheet(str: string): string {
const tokens = str.split(/(\{|\}|;)/).map((s) => s.trim());
const selectorStack: string[][] = [];
const parts: string[] = [];
let rules: string[] = [];
function generateSelector(stackIndex: number, parentSelector?: string) {
const parts: string[] = [];
for (const selector of selectorStack[stackIndex]) {
let part = (parentSelector && parentSelector + " " + selector) || selector;
if (part.includes("&")) {
part = selector.replace(/&/g, parentSelector || "");
}
if (stackIndex < selectorStack.length - 1) {
part = generateSelector(stackIndex + 1, part);
}
parts.push(part);
}
return parts.join(", ");
}
function generateRules() {
if (rules.length) {
parts.push(generateSelector(0) + " {");
parts.push(...rules);
parts.push("}");
rules = [];
}
}
while (tokens.length) {
let token = tokens.shift()!;
if (token === "}") {
generateRules();
selectorStack.pop();
} else {
if (tokens[0] === "{") {
generateRules();
selectorStack.push(token.split(/\s*,\s*/));
tokens.shift();
}
if (tokens[0] === ";") {
rules.push(" " + token + ";");
}
}
}
return parts.join("\n");
}
+79
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@@ -0,0 +1,79 @@
/**
* We define here a simple event bus: it can
* - emit events
* - add/remove listeners.
*
* This is a useful pattern of communication in many cases. For OWL, each
* components and stores are event buses.
*/
//------------------------------------------------------------------------------
// Types
//------------------------------------------------------------------------------
export type Callback = (...args: any[]) => void;
export interface Subscription {
owner: any;
callback: Callback;
}
//------------------------------------------------------------------------------
// EventBus
//------------------------------------------------------------------------------
export class EventBus {
subscriptions: { [eventType: string]: Subscription[] } = {};
/**
* Add a listener for the 'eventType' events.
*
* Note that the 'owner' of this event can be anything, but will more likely
* be a component or a class. The idea is that the callback will be called with
* the proper owner bound.
*
* Also, the owner should be kind of unique. This will be used to remove the
* listener.
*/
on(eventType: string, owner: any, callback: Callback) {
if (!callback) {
throw new Error("Missing callback");
}
if (!this.subscriptions[eventType]) {
this.subscriptions[eventType] = [];
}
this.subscriptions[eventType].push({
owner,
callback
});
}
/**
* Remove a listener
*/
off(eventType: string, owner: any) {
const subs = this.subscriptions[eventType];
if (subs) {
this.subscriptions[eventType] = subs.filter(s => s.owner !== owner);
}
}
/**
* Emit an event of type 'eventType'. Any extra arguments will be passed to
* the listeners callback.
*/
trigger(eventType: string, ...args: any[]) {
const subs = this.subscriptions[eventType] || [];
for (let i = 0, iLen = subs.length; i < iLen; i++) {
const sub = subs[i];
sub.callback.call(sub.owner, ...args);
}
}
/**
* Remove all subscriptions.
*/
clear() {
this.subscriptions = {};
}
}
+109
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@@ -0,0 +1,109 @@
/**
* Owl Observer
*
* This code contains the logic that allows Owl to observe and react to state
* changes.
*
* This is a Observer class that can observe any JS values. The way it works
* can be summarized thusly:
* - primitive values are not observed at all
* - Objects and arrays are observed by replacing them with a Proxy
* - each object/array metadata are tracked in a weakmap, and keep a revision
* number
*
* Note that this code is loosely inspired by Vue.
*/
//------------------------------------------------------------------------------
// Observer
//------------------------------------------------------------------------------
export class Observer {
rev: number = 1;
allowMutations: boolean = true;
dirty: boolean = false;
weakMap: WeakMap<any, any> = new WeakMap();
notifyCB() {}
async notifyChange() {
this.dirty = true;
await Promise.resolve();
if (this.dirty) {
this.dirty = false;
this.notifyCB();
}
}
observe<T>(value: T, parent?: any): T {
if (value === null || typeof value !== "object" || value instanceof Date) {
// fun fact: typeof null === 'object'
return value;
}
let metadata = this.weakMap.get(value) || this._observe(value, parent);
return metadata.proxy;
}
revNumber(value): number {
const metadata = this.weakMap.get(value);
return metadata ? metadata.rev : 0;
}
deepRevNumber(value): number {
const metadata = this.weakMap.get(value);
return metadata ? metadata.deepRev : 0;
}
_observe(value, parent) {
var self = this;
const proxy = new Proxy(value, {
get(target, k) {
const targetValue = target[k];
return self.observe(targetValue, value);
},
set(target, key: string, newVal): boolean {
const value = target[key];
if (newVal !== value) {
if (!self.allowMutations) {
throw new Error(
`Observed state cannot be changed here! (key: "${key}", val: "${newVal}")`
);
}
self._updateRevNumber(target);
target[key] = newVal;
self.notifyChange();
}
return true;
},
deleteProperty(target, key) {
if (key in target) {
delete target[key];
self._updateRevNumber(target);
self.notifyChange();
}
return true;
}
});
const metadata = {
value,
proxy,
rev: this.rev,
deepRev: this.rev,
parent
};
this.weakMap.set(value, metadata);
this.weakMap.set(metadata.proxy, metadata);
return metadata;
}
_updateRevNumber(target: any) {
this.rev++;
let metadata = this.weakMap.get(target);
metadata.rev!++;
let parent = target;
do {
metadata = this.weakMap.get(parent);
metadata.deepRev++;
} while ((parent = metadata.parent) && parent !== target);
}
}
+81 -98
View File
@@ -1,6 +1,65 @@
import type { Env } from "./app/app";
import { getCurrent } from "./component/component_node";
import { onMounted, onPatched, onWillPatch, onWillUnmount } from "./component/lifecycle_hooks";
import { Component } from "./component/component";
import { Observer } from "./core/observer";
/**
* Owl Hook System
*
* This file introduces the concept of hooks, similar to React or Vue hooks.
* We have currently an implementation of:
* - useState (reactive state)
* - onMounted
* - onWillUnmount
* - useRef
*/
// -----------------------------------------------------------------------------
// useState
// -----------------------------------------------------------------------------
/**
* This is the main way a component can be made reactive. The useState hook
* will return an observed object (or array). Changes to that value will then
* trigger a rerendering of the current component.
*/
export function useState<T>(state: T): T {
const component: Component<any, any> = Component._current;
const __owl__ = component.__owl__;
if (!__owl__.observer) {
__owl__.observer = new Observer();
__owl__.observer.notifyCB = component.render.bind(component);
}
return __owl__.observer.observe(state);
}
// -----------------------------------------------------------------------------
// Life cycle hooks
// -----------------------------------------------------------------------------
function makeLifecycleHook(method: string, reverse: boolean = false) {
return function(cb) {
const component: Component<any, any> = Component._current;
if (component.__owl__[method]) {
const current = component.__owl__[method];
if (reverse) {
component.__owl__[method] = function() {
current.call(component);
cb.call(component);
};
} else {
component.__owl__[method] = function() {
cb.call(component);
current.call(component);
};
}
} else {
component.__owl__[method] = cb;
}
};
}
export const onMounted = makeLifecycleHook("mountedCB", true);
export const onWillUnmount = makeLifecycleHook("willUnmountCB");
export const onWillPatch = makeLifecycleHook("willPatchCB");
export const onPatched = makeLifecycleHook("patchedCB", true);
// -----------------------------------------------------------------------------
// useRef
@@ -10,112 +69,36 @@ import { onMounted, onPatched, onWillPatch, onWillUnmount } from "./component/li
* The purpose of this hook is to allow components to get a reference to a sub
* html node or component.
*/
export function useRef<T extends HTMLElement = HTMLElement>(name: string): { el: T | null } {
const node = getCurrent()!;
interface Ref {
el: HTMLElement | null;
comp: Component<any, any> | null;
}
export function useRef(name: string): Ref {
const __owl__ = Component._current.__owl__;
return {
get el(): T | null {
return node.refs[name] || null;
get el(): HTMLElement | null {
const val = __owl__.refs && __owl__.refs[name];
return val instanceof HTMLElement ? val : null;
},
get comp(): Component<any, any> | null {
const val = __owl__.refs && __owl__.refs[name];
return val instanceof Component ? val : null;
}
};
}
// -----------------------------------------------------------------------------
// useEnv and useSubEnv
// useSubEnv
// -----------------------------------------------------------------------------
/**
* This hook is useful as a building block for some customized hooks, that may
* need a reference to the env of the component calling them.
*/
export function useEnv<E extends Env>(): E {
return getCurrent()!.component.env as any;
}
/**
* This hook is a simple way to let components use a sub environment. Note that
* like for all hooks, it is important that this is only called in the
* constructor method.
*/
export function useSubEnv(envExtension: Env) {
const node = getCurrent()!;
node.childEnv = Object.freeze(Object.assign({}, node.childEnv, envExtension));
}
// -----------------------------------------------------------------------------
// useEffect
// -----------------------------------------------------------------------------
const NO_OP = () => {};
/**
* @param {...any} dependencies the dependencies computed by computeDependencies
* @returns {void|(()=>void)} a cleanup function that reverses the side
* effects of the effect callback.
*/
type Effect = (...dependencies: any[]) => void | (() => void);
/**
* This hook will run a callback when a component is mounted and patched, and
* will run a cleanup function before patching and before unmounting the
* the component.
*
* @param {Effect} effect the effect to run on component mount and/or patch
* @param {()=>any[]} [computeDependencies=()=>[NaN]] a callback to compute
* dependencies that will decide if the effect needs to be cleaned up and
* run again. If the dependencies did not change, the effect will not run
* again. The default value returns an array containing only NaN because
* NaN !== NaN, which will cause the effect to rerun on every patch.
*/
export function useEffect(effect: Effect, computeDependencies: () => any[] = () => [NaN]) {
let cleanup: () => void;
let dependencies: any[];
onMounted(() => {
dependencies = computeDependencies();
cleanup = effect(...dependencies) || NO_OP;
});
let shouldReapplyOnPatch = false;
onWillPatch(() => {
const newDeps = computeDependencies();
shouldReapplyOnPatch = newDeps.some((val, i) => val !== dependencies[i]);
if (shouldReapplyOnPatch) {
cleanup();
dependencies = newDeps;
}
});
onPatched(() => {
if (shouldReapplyOnPatch) {
cleanup = effect(...dependencies) || NO_OP;
}
});
onWillUnmount(() => cleanup());
}
// -----------------------------------------------------------------------------
// useExternalListener
// -----------------------------------------------------------------------------
/**
* When a component needs to listen to DOM Events on element(s) that are not
* part of his hierarchy, we can use the `useExternalListener` hook.
* It will correctly add and remove the event listener, whenever the
* component is mounted and unmounted.
*
* Example:
* a menu needs to listen to the click on window to be closed automatically
*
* Usage:
* in the constructor of the OWL component that needs to be notified,
* `useExternalListener(window, 'click', this._doSomething);`
* */
export function useExternalListener(
target: HTMLElement | typeof window,
eventName: string,
handler: EventListener,
eventParams?: AddEventListenerOptions
) {
const node = getCurrent()!;
const boundHandler = handler.bind(node.component);
onMounted(() => target.addEventListener(eventName, boundHandler, eventParams));
onWillUnmount(() => target.removeEventListener(eventName, boundHandler, eventParams));
}
export function useSubEnv(nextEnv) {
const component = Component._current;
component.env = Object.assign(Object.create(component.env), nextEnv);
}
+43 -72
View File
@@ -1,75 +1,46 @@
import {
config,
createBlock,
html,
list,
mount as blockMount,
multi,
patch,
remove,
text,
toggler,
} from "./blockdom";
import { mainEventHandler } from "./component/handler";
/**
* This file is the main file packaged by rollup (see rollup.config.js). From
* this file, we export all public owl elements.
*
* Note that dynamic values, such as a date or a commit hash are added by rollup
*/
import { EventBus } from "./core/event_bus";
import { Observer } from "./core/observer";
import { QWeb } from "./qweb/index";
import { ConnectedComponent } from "./store/connected_component";
import { Store } from "./store/store";
import * as _utils from "./utils";
import * as _tags from "./tags";
import * as _hooks from "./hooks";
import { Link } from "./router/Link";
import { RouteComponent } from "./router/RouteComponent";
import { Router } from "./router/Router";
config.shouldNormalizeDom = false;
config.mainEventHandler = mainEventHandler;
export const blockDom = {
config,
// bdom entry points
mount: blockMount,
patch,
remove,
// bdom block types
list,
multi,
text,
toggler,
createBlock,
html,
};
import type { AppConfig } from "./app/app";
import { App } from "./app/app";
import { Component } from "./component/component";
import { getCurrent } from "./component/component_node";
export { App, Component };
export async function mount<T extends typeof Component>(
C: T,
target: HTMLElement,
config: AppConfig = {}
): Promise<InstanceType<T>> {
const app = new App(C);
return app.configure(config).mount(target);
}
export function useComponent(): Component {
const current = getCurrent();
return current!.component;
}
export { status } from "./component/status";
export { Portal } from "./portal";
export { Memo } from "./memo";
export { css, xml } from "./tags";
export { useState, reactive } from "./reactivity";
export { useEffect, useEnv, useExternalListener, useRef, useSubEnv } from "./hooks";
export { EventBus, whenReady, loadFile, markup } from "./utils";
export {
onWillStart,
onMounted,
onWillUnmount,
onWillUpdateProps,
onWillPatch,
onPatched,
onWillRender,
onRendered,
onDestroyed,
onError,
} from "./component/lifecycle_hooks";
export { Component } from "./component/component";
export { QWeb };
export const useState = _hooks.useState;
export const core = { EventBus, Observer };
export const router = { Router, RouteComponent, Link };
export const store = { Store, ConnectedComponent };
export const utils = _utils;
export const tags = _tags;
export const hooks = _hooks;
export const __info__ = {};
Object.defineProperty(__info__, "mode", {
get() {
return QWeb.dev ? "dev" : "prod";
},
set(mode: string) {
QWeb.dev = mode === "dev";
if (QWeb.dev) {
const url = `https://github.com/odoo/owl/blob/master/doc/tooling.md#development-mode`;
console.warn(
`Owl is running in 'dev' mode. This is not suitable for production use. See ${url} for more information.`
);
} else {
console.log(`Owl is now running in 'prod' mode.`);
}
}
});
-47
View File
@@ -1,47 +0,0 @@
import { Component } from "./component/component";
import type { ComponentNode } from "./component/component_node";
import { xml } from "./tags";
import { Fiber } from "./component/fibers";
export class Memo extends Component {
static template = xml`<t t-slot="default"/>`;
constructor(props: any, env: any, node: ComponentNode) {
super(props, env, node);
// prevent patching process conditionally
let applyPatch = false;
const patchFn = node.patch;
node.patch = () => {
if (applyPatch) {
patchFn.call(node);
applyPatch = false;
}
};
// check props change, and render/apply patch if it changed
let prevProps = props;
const updateAndRender = node.updateAndRender;
node.updateAndRender = function (props: any, parentFiber: Fiber) {
const shouldUpdate = !shallowEqual(prevProps, props);
if (shouldUpdate) {
prevProps = props;
updateAndRender.call(node, props, parentFiber);
applyPatch = true;
}
return Promise.resolve();
};
}
}
/**
* we assume that each object have the same set of keys
*/
function shallowEqual(p1: any, p2: any): boolean {
for (let k in p1) {
if (k !== "slots" && p1[k] !== p2[k]) {
return false;
}
}
return true;
}
-70
View File
@@ -1,70 +0,0 @@
import type { ComponentNode } from "./component/component_node";
import { Component } from "./component/component";
import { xml } from "./tags";
import { BDom, text, VNode } from "./blockdom";
const VText: any = text("").constructor;
class VPortal extends VText implements Partial<VNode<VPortal>> {
// selector: string;
realBDom: BDom | null;
target: HTMLElement | null = null;
constructor(selector: string, realBDom: BDom) {
super("");
this.selector = selector;
this.realBDom = realBDom;
}
mount(parent: HTMLElement, anchor: ChildNode) {
super.mount(parent, anchor);
this.target = document.querySelector(this.selector) as any;
if (!this.target) {
let el: any = this.el;
while (el && el.parentElement instanceof HTMLElement) {
el = el.parentElement;
}
this.target = el && el.querySelector(this.selector);
if (!this.target) {
throw new Error("invalid portal target");
}
}
this.realBDom!.mount(this.target!, null);
}
beforeRemove() {
this.realBDom!.beforeRemove();
}
remove() {
super.remove();
this.realBDom!.remove();
this.realBDom = null;
}
patch(other: VPortal) {
super.patch(other);
if (this.realBDom) {
this.realBDom.patch(other.realBDom!, true);
} else {
this.realBDom = other.realBDom;
this.realBDom!.mount(this.target!, null);
}
}
}
export class Portal extends Component {
static template = xml`<t t-slot="default"/>`;
static props = {
target: {
type: String,
},
};
constructor(props: any, env: any, node: ComponentNode) {
super(props, env, node);
node._render = function (fiber: any) {
const bdom = new VPortal(props.target, this.renderFn());
fiber.bdom = bdom;
fiber.root.counter--;
};
}
}
+360
View File
@@ -0,0 +1,360 @@
import { Context } from "./context";
import { QWebExprVar } from "./expression_parser";
import { QWeb } from "./qweb";
/**
* Owl QWeb Directives
*
* This file contains the implementation of most standard QWeb directives:
* - t-esc
* - t-raw
* - t-set/t-value
* - t-if/t-elif/t-else
* - t-call
* - t-foreach/t-as
* - t-debug
* - t-log
*/
//------------------------------------------------------------------------------
// t-esc and t-raw
//------------------------------------------------------------------------------
QWeb.utils.getFragment = function(str: string): DocumentFragment {
const temp = document.createElement("template");
temp.innerHTML = str;
return temp.content;
};
function compileValueNode(value: any, node: Element, qweb: QWeb, ctx: Context) {
if (value === "0" && ctx.caller) {
qweb._compileNode(ctx.caller, ctx);
return;
}
if (value.xml instanceof NodeList) {
for (let node of Array.from(value.xml)) {
qweb._compileNode(<ChildNode>node, ctx);
}
return;
}
let exprID: string;
if (typeof value === "string") {
exprID = `_${ctx.generateID()}`;
ctx.addLine(`var ${exprID} = ${ctx.formatExpression(value)};`);
} else {
exprID = value.id;
}
ctx.addIf(`${exprID} || ${exprID} === 0`);
if (ctx.escaping) {
if (ctx.parentTextNode) {
ctx.addLine(`vn${ctx.parentTextNode}.text += ${exprID};`);
} else if (ctx.parentNode) {
ctx.addLine(`c${ctx.parentNode}.push({text: ${exprID}});`);
} else {
let nodeID = ctx.generateID();
ctx.rootContext.rootNode = nodeID;
ctx.rootContext.parentTextNode = nodeID;
ctx.addLine(`var vn${nodeID} = {text: ${exprID}};`);
ctx.addLine(`result = vn${nodeID}`);
}
} else {
let fragID = ctx.generateID();
ctx.rootContext.shouldDefineUtils = true;
ctx.addLine(`var frag${fragID} = utils.getFragment(${exprID})`);
let tempNodeID = ctx.generateID();
ctx.addLine(`var p${tempNodeID} = {hook: {`);
ctx.addLine(` insert: n => n.elm.parentNode.replaceChild(frag${fragID}, n.elm),`);
ctx.addLine(`}};`);
ctx.addLine(`var vn${tempNodeID} = h('div', p${tempNodeID})`);
ctx.addLine(`c${ctx.parentNode}.push(vn${tempNodeID});`);
}
if (node.childNodes.length) {
ctx.addElse();
qweb._compileChildren(node, ctx);
}
ctx.closeIf();
}
QWeb.addDirective({
name: "esc",
priority: 70,
atNodeEncounter({ node, qweb, ctx }): boolean {
if (node.nodeName !== "t") {
let nodeID = qweb._compileGenericNode(node, ctx);
ctx = ctx.withParent(nodeID);
ctx = ctx.subContext("currentKey", ctx.lastNodeKey);
}
let value = ctx.getValue(node.getAttribute("t-esc")!);
compileValueNode(value, node, qweb, ctx.subContext("escaping", true));
return true;
}
});
QWeb.addDirective({
name: "raw",
priority: 80,
atNodeEncounter({ node, qweb, ctx }): boolean {
if (node.nodeName !== "t") {
let nodeID = qweb._compileGenericNode(node, ctx);
ctx = ctx.withParent(nodeID);
ctx = ctx.subContext("currentKey", ctx.lastNodeKey);
}
let value = ctx.getValue(node.getAttribute("t-raw")!);
compileValueNode(value, node, qweb, ctx);
return true;
}
});
//------------------------------------------------------------------------------
// t-set
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "set",
extraNames: ["value"],
priority: 60,
atNodeEncounter({ node, ctx }): boolean {
const variable = node.getAttribute("t-set")!;
let value = node.getAttribute("t-value")!;
if (value) {
const formattedValue = ctx.formatExpression(value);
if (ctx.variables.hasOwnProperty(variable)) {
ctx.addLine(`${(<QWebExprVar>ctx.variables[variable]).id} = ${formattedValue}`);
} else {
const varName = `_${ctx.generateID()}`;
ctx.addLine(`var ${varName} = ${formattedValue};`);
ctx.variables[variable] = {
id: varName,
expr: formattedValue
};
}
} else {
ctx.variables[variable] = {
xml: node.childNodes
};
}
return true;
}
});
//------------------------------------------------------------------------------
// t-if, t-elif, t-else
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "if",
priority: 20,
atNodeEncounter({ node, ctx }): boolean {
let cond = ctx.getValue(node.getAttribute("t-if")!);
ctx.addIf(`${ctx.formatExpression(cond)}`);
return false;
},
finalize({ ctx }) {
ctx.closeIf();
}
});
QWeb.addDirective({
name: "elif",
priority: 30,
atNodeEncounter({ node, ctx }): boolean {
let cond = ctx.getValue(node.getAttribute("t-elif")!);
ctx.addLine(`else if (${ctx.formatExpression(cond)}) {`);
ctx.indent();
return false;
},
finalize({ ctx }) {
ctx.closeIf();
}
});
QWeb.addDirective({
name: "else",
priority: 40,
atNodeEncounter({ ctx }): boolean {
ctx.addLine(`else {`);
ctx.indent();
return false;
},
finalize({ ctx }) {
ctx.closeIf();
}
});
//------------------------------------------------------------------------------
// t-call
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "call",
priority: 50,
atNodeEncounter({ node, qweb, ctx }): boolean {
if (node.nodeName !== "t") {
throw new Error("Invalid tag for t-call directive (should be 't')");
}
const subTemplate = node.getAttribute("t-call")!;
const nodeTemplate = qweb.templates[subTemplate];
if (!nodeTemplate) {
throw new Error(`Cannot find template "${subTemplate}" (t-call)`);
}
const nodeCopy = node.cloneNode(true) as Element;
nodeCopy.removeAttribute("t-call");
// extract variables from nodecopy
const tempCtx = new Context();
tempCtx.nextID = ctx.rootContext.nextID;
tempCtx.allowMultipleRoots = true;
qweb._compileNode(nodeCopy, tempCtx);
const vars = Object.assign({}, ctx.variables, tempCtx.variables);
ctx.rootContext.nextID = tempCtx.nextID;
const templateMap = Object.create(ctx.templates);
// open new scope, if necessary
const hasNewVariables = Object.keys(tempCtx.variables).length > 0;
// compile sub template
let subCtx = ctx.subContext("caller", nodeCopy).subContext("variables", Object.create(vars));
subCtx = subCtx.subContext("templates", templateMap);
if (templateMap[subTemplate]) {
// OUCH, IT IS A RECURSIVE TEMPLATE SITUATION...
// This is a tricky situation... We obviously cannot inline the compiled
// template. So, what we need to do is to compile it, and make sure we
// properly transfer everything from the current scope to the sub template.
ctx.rootContext.shouldTrackScope = true;
ctx.rootContext.shouldDefineOwner = true;
let subTemplateName;
if (ctx.hasParentWidget) {
subTemplateName = ctx.templateName;
} else {
subTemplateName = `__${ctx.generateID()}`;
subCtx.variables = {};
let id = 0;
for (let v in vars) {
subCtx.variables[v] = vars[v];
(vars[v] as any).id = `_v${id++}`;
}
const subTemplateFn = qweb._compile(subTemplateName, nodeTemplate.elem, subCtx);
qweb.recursiveFns[subTemplateName] = subTemplateFn;
}
let varCode = `{}`;
if (Object.keys(vars).length) {
let id = 0;
const content = Object.values(vars)
.map((v: any) => `_v${id++}: ${v.expr}`)
.join(",");
varCode = `{${content}}`;
}
ctx.addLine(
`this.recursiveFns['${subTemplateName}'].call(this, context, Object.assign({}, extra, {parentNode: c${ctx.parentNode}, fiber: {vars: ${varCode}, scope}}));`
);
return true;
}
templateMap[subTemplate] = true;
if (hasNewVariables) {
ctx.addLine("{");
ctx.indent();
// add new variables, if any
for (let key in tempCtx.variables) {
const v = tempCtx.variables[key];
if ((<QWebExprVar>v).expr) {
ctx.addLine(`let ${(<QWebExprVar>v).id} = ${(<QWebExprVar>v).expr};`);
}
// todo: handle XML variables...
}
}
qweb._compileNode(nodeTemplate.elem, subCtx);
// close new scope
if (hasNewVariables) {
ctx.dedent();
ctx.addLine("}");
}
if (node.hasAttribute("t-if") || node.hasAttribute("t-else") || node.hasAttribute("t-elif")) {
ctx.closeIf();
}
return true;
}
});
//------------------------------------------------------------------------------
// t-foreach
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "foreach",
extraNames: ["as"],
priority: 10,
atNodeEncounter({ node, qweb, ctx }): boolean {
ctx.rootContext.shouldProtectContext = true;
ctx = ctx.subContext("inLoop", true);
const elems = node.getAttribute("t-foreach")!;
const name = node.getAttribute("t-as")!;
let arrayID = ctx.generateID();
ctx.addLine(`var _${arrayID} = ${ctx.formatExpression(elems)};`);
ctx.addLine(`if (!_${arrayID}) { throw new Error('QWeb error: Invalid loop expression')}`);
let keysID = ctx.generateID();
let valuesID = ctx.generateID();
ctx.addLine(`var _${keysID} = _${valuesID} = _${arrayID};`);
ctx.addIf(`!(_${arrayID} instanceof Array)`);
ctx.addLine(`_${keysID} = Object.keys(_${arrayID});`);
ctx.addLine(`_${valuesID} = Object.values(_${arrayID});`);
ctx.closeIf();
ctx.addLine(`var _length${keysID} = _${keysID}.length;`);
ctx.addLine(`for (let i = 0; i < _length${keysID}; i++) {`);
ctx.indent();
ctx.addToScope(name + "_first", "i === 0");
ctx.addToScope(name + "_last", `i === _length${keysID} - 1`);
ctx.addToScope(name + "_index", "i");
ctx.addToScope(name, `_${keysID}[i]`);
ctx.addToScope(name + "_value", `_${valuesID}[i]`);
const nodeCopy = <Element>node.cloneNode(true);
let shouldWarn = nodeCopy.tagName !== "t" && !nodeCopy.hasAttribute("t-key");
if (!shouldWarn && node.tagName === "t") {
if (node.hasAttribute("t-component") && !node.hasAttribute("t-key")) {
shouldWarn = true;
}
if (
!shouldWarn &&
node.children.length === 1 &&
node.children[0].tagName !== "t" &&
!node.children[0].hasAttribute("t-key")
) {
shouldWarn = true;
}
}
if (shouldWarn) {
console.warn(
`Directive t-foreach should always be used with a t-key! (in template: '${ctx.templateName}')`
);
}
nodeCopy.removeAttribute("t-foreach");
qweb._compileNode(nodeCopy, ctx);
ctx.dedent();
ctx.addLine("}");
return true;
}
});
//------------------------------------------------------------------------------
// t-debug
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "debug",
priority: 1,
atNodeEncounter({ ctx }) {
ctx.addLine("debugger;");
}
});
//------------------------------------------------------------------------------
// t-log
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "log",
priority: 1,
atNodeEncounter({ ctx, value }) {
const expr = ctx.formatExpression(value);
ctx.addLine(`console.log(${expr})`);
}
});
+179
View File
@@ -0,0 +1,179 @@
import { compileExpr, QWebVar } from "./expression_parser";
export const INTERP_REGEXP = /\{\{.*?\}\}/g;
//------------------------------------------------------------------------------
// Compilation Context
//------------------------------------------------------------------------------
export class Context {
nextID: number = 1;
code: string[] = [];
variables: { [key: string]: QWebVar } = {};
escaping: boolean = false;
parentNode: number | null = null;
parentTextNode: number | null = null;
rootNode: number | null = null;
indentLevel: number = 0;
rootContext: Context;
caller: Element | undefined;
shouldDefineOwner: boolean = false;
shouldDefineParent: boolean = false;
shouldDefineQWeb: boolean = false;
shouldDefineUtils: boolean = false;
shouldDefineRefs: boolean = false;
shouldDefineResult: boolean = true;
shouldProtectContext: boolean = false;
shouldTrackScope: boolean = false;
inLoop: boolean = false;
inPreTag: boolean = false;
templateName: string;
allowMultipleRoots: boolean = false;
hasParentWidget: boolean = false;
scopeVars: any[] = [];
currentKey: string = "";
lastNodeKey: string = ""; // temp variable to communicate to previous caller
templates: { [key: string]: boolean } = {};
constructor(name?: string) {
this.rootContext = this;
this.templateName = name || "noname";
this.templates[this.templateName] = true;
this.addLine("var h = this.h;");
}
generateID(): number {
const id = this.rootContext.nextID++;
return id;
}
generateCode(): string[] {
const shouldTrackScope = this.shouldTrackScope && this.scopeVars.length;
if (shouldTrackScope) {
// add some vars to scope if needed
for (let scopeVar of this.scopeVars.reverse()) {
let { index, key, indent } = scopeVar;
const prefix = new Array(indent + 2).join(" ");
this.code.splice(index + 1, 0, prefix + `scope.${key} = context.${key};`);
}
this.code.unshift(" const scope = Object.create(null);");
}
if (this.shouldProtectContext) {
this.code.unshift(" context = Object.create(context);");
}
if (this.shouldDefineResult) {
this.code.unshift(" let result;");
}
if (this.shouldDefineRefs) {
this.code.unshift(" context.__owl__.refs = context.__owl__.refs || {};");
}
if (this.shouldDefineOwner) {
// this is necessary to prevent some directives (t-forach for ex) to
// pollute the rendering context by adding some keys in it.
this.code.unshift(" let owner = context;");
}
if (this.shouldDefineParent) {
if (this.hasParentWidget) {
this.code.unshift(" let parent = extra.parent;");
} else {
this.code.unshift(" let parent = context;");
}
}
if (this.shouldDefineQWeb) {
this.code.unshift(" let QWeb = this.constructor;");
}
if (this.shouldDefineUtils) {
this.code.unshift(" let utils = this.constructor.utils;");
}
return this.code;
}
withParent(node: number): Context {
if (
!this.allowMultipleRoots &&
this === this.rootContext &&
(this.parentNode || this.parentTextNode)
) {
throw new Error("A template should not have more than one root node");
}
if (!this.rootContext.rootNode) {
this.rootContext.rootNode = node;
}
if (!this.parentNode) {
this.addLine(`result = vn${node};`);
}
return this.subContext("parentNode", node);
}
subContext(key: keyof Context, value: any): Context {
const newContext = Object.create(this);
newContext[key] = value;
return newContext;
}
indent() {
this.indentLevel++;
}
dedent() {
this.indentLevel--;
}
addLine(line: string): number {
const prefix = new Array(this.indentLevel + 2).join(" ");
this.code.push(prefix + line);
return this.code.length - 1;
}
addToScope(key: string, expr: string) {
const index = this.addLine(`context.${key} = ${expr};`);
this.rootContext.scopeVars.push({ index, key, indent: this.indentLevel });
}
addIf(condition: string) {
this.addLine(`if (${condition}) {`);
this.indent();
}
addElse() {
this.dedent();
this.addLine("} else {");
this.indent();
}
closeIf() {
this.dedent();
this.addLine("}");
}
getValue(val: any): any {
return val in this.variables ? this.getValue(this.variables[val]) : val;
}
/**
* Prepare an expression for being consumed at render time. Its main job
* is to
* - replace unknown variables by a lookup in the context
* - replace already defined variables by their internal name
*/
formatExpression(expr: string): string {
return compileExpr(expr, this.variables);
}
/**
* Perform string interpolation on the given string. Note that if the whole
* string is an expression, it simply returns it (formatted and enclosed in
* parentheses).
* For instance:
* 'Hello {{x}}!' -> `Hello ${x}`
* '{{x ? 'a': 'b'}}' -> (x ? 'a' : 'b')
*/
interpolate(s: string): string {
let matches = s.match(INTERP_REGEXP);
if (matches && matches[0].length === s.length) {
return `(${this.formatExpression(s.slice(2, -2))})`;
}
let r = s.replace(/\{\{.*?\}\}/g, s => "${" + this.formatExpression(s.slice(2, -2)) + "}");
return "`" + r + "`";
}
}
@@ -25,27 +25,30 @@
// Misc types, constants and helpers
//------------------------------------------------------------------------------
const RESERVED_WORDS =
"true,false,NaN,null,undefined,debugger,console,window,in,instanceof,new,function,return,this,eval,void,Math,RegExp,Array,Object,Date".split(
","
);
const RESERVED_WORDS = "true,false,NaN,null,undefined,debugger,console,window,in,instanceof,new,function,return,this,typeof,eval,void,Math,RegExp,Array,Object,Date".split(
","
);
const WORD_REPLACEMENT: { [key: string]: string } = Object.assign(Object.create(null), {
const WORD_REPLACEMENT = {
and: "&&",
or: "||",
gt: ">",
gte: ">=",
lt: "<",
lte: "<=",
});
lte: "<="
};
export interface QWebVar {
id: string; // foo
expr: string; // scope.foo (local variables => only foo)
value?: string; // 1 + 3
hasBody?: boolean;
export interface QWebExprVar {
id: string;
expr: string;
}
export interface QWebXMLVar {
xml: NodeList;
}
export type QWebVar = QWebExprVar | QWebXMLVar;
//------------------------------------------------------------------------------
// Tokenizer
//------------------------------------------------------------------------------
@@ -58,7 +61,6 @@ type TKind =
| "RIGHT_PAREN"
| "COMMA"
| "VALUE"
| "TEMPLATE_STRING"
| "SYMBOL"
| "OPERATOR"
| "COLON";
@@ -66,14 +68,10 @@ type TKind =
interface Token {
type: TKind;
value: string;
originalValue?: string;
size?: number;
varName?: string;
replace?: Function;
isLocal?: boolean;
}
const STATIC_TOKEN_MAP: { [key: string]: TKind } = Object.assign(Object.create(null), {
const STATIC_TOKEN_MAP: { [key: string]: TKind } = {
"{": "LEFT_BRACE",
"}": "RIGHT_BRACE",
"[": "LEFT_BRACKET",
@@ -81,19 +79,17 @@ const STATIC_TOKEN_MAP: { [key: string]: TKind } = Object.assign(Object.create(n
":": "COLON",
",": "COMMA",
"(": "LEFT_PAREN",
")": "RIGHT_PAREN",
});
")": "RIGHT_PAREN"
};
// note that the space after typeof is relevant. It makes sure that the formatted
// expression has a space after typeof
const OPERATORS = "...,.,===,==,+,!==,!=,!,||,&&,>=,>,<=,<,?,-,*,/,%,typeof ,=>,=,;,in ".split(",");
const OPERATORS = ".,===,==,+,!==,!=,!,||,&&,>=,>,<=,<,?,-,*,/,%".split(",");
type Tokenizer = (expr: string) => Token | false;
let tokenizeString: Tokenizer = function (expr) {
let tokenizeString: Tokenizer = function(expr) {
let s = expr[0];
let start = s;
if (s !== "'" && s !== '"' && s !== "`") {
if (s !== "'" && s !== '"') {
return false;
}
let i = 1;
@@ -115,21 +111,10 @@ let tokenizeString: Tokenizer = function (expr) {
throw new Error("Invalid expression");
}
s += start;
if (start === "`") {
return {
type: "TEMPLATE_STRING",
value: s,
replace(replacer: any) {
return s.replace(/\$\{(.*?)\}/g, (match, group) => {
return "${" + replacer(group) + "}";
});
},
};
}
return { type: "VALUE", value: s };
};
let tokenizeNumber: Tokenizer = function (expr) {
let tokenizeNumber: Tokenizer = function(expr) {
let s = expr[0];
if (s && s.match(/[0-9]/)) {
let i = 1;
@@ -143,7 +128,7 @@ let tokenizeNumber: Tokenizer = function (expr) {
}
};
let tokenizeSymbol: Tokenizer = function (expr) {
let tokenizeSymbol: Tokenizer = function(expr) {
let s = expr[0];
if (s && s.match(/[a-zA-Z_\$]/)) {
let i = 1;
@@ -160,7 +145,7 @@ let tokenizeSymbol: Tokenizer = function (expr) {
}
};
const tokenizeStatic: Tokenizer = function (expr) {
const tokenizeStatic: Tokenizer = function(expr) {
const char = expr[0];
if (char && char in STATIC_TOKEN_MAP) {
return { type: STATIC_TOKEN_MAP[char], value: char };
@@ -168,7 +153,7 @@ const tokenizeStatic: Tokenizer = function (expr) {
return false;
};
const tokenizeOperator: Tokenizer = function (expr) {
const tokenizeOperator: Tokenizer = function(expr) {
for (let op of OPERATORS) {
if (expr.startsWith(op)) {
return { type: "OPERATOR", value: op };
@@ -180,9 +165,9 @@ const tokenizeOperator: Tokenizer = function (expr) {
const TOKENIZERS = [
tokenizeString,
tokenizeNumber,
tokenizeOperator,
tokenizeSymbol,
tokenizeStatic,
tokenizeOperator
];
/**
@@ -225,11 +210,6 @@ export function tokenize(expr: string): Token[] {
// Expression "evaluator"
//------------------------------------------------------------------------------
const isLeftSeparator = (token: Token) =>
token && (token.type === "LEFT_BRACE" || token.type === "COMMA");
const isRightSeparator = (token: Token) =>
token && (token.type === "RIGHT_BRACE" || token.type === "COMMA");
/**
* This is the main function exported by this file. This is the code that will
* process an expression (given as a string) and returns another expression with
@@ -250,107 +230,35 @@ const isRightSeparator = (token: Token) =>
* - unless the previous token is a dot (in that case, this is a property: `a.b`)
* - or if the previous token is a left brace or a comma, and the next token is
* a colon (in that case, this is an object key: `{a: b}`)
*
* Some specific code is also required to support arrow functions. If we detect
* the arrow operator, then we add the current (or some previous tokens) token to
* the list of variables so it does not get replaced by a lookup in the context
*/
export function compileExprToArray(expr: string): Token[] {
const localVars = new Set<string>();
export function compileExpr(expr: string, vars: { [key: string]: QWebVar }): string {
const tokens = tokenize(expr);
let i = 0;
let stack = []; // to track last opening [ or {
while (i < tokens.length) {
let result = "";
for (let i = 0; i < tokens.length; i++) {
let token = tokens[i];
let prevToken = tokens[i - 1];
let nextToken = tokens[i + 1];
let groupType = stack[stack.length - 1];
switch (token.type) {
case "LEFT_BRACE":
case "LEFT_BRACKET":
stack.push(token.type);
break;
case "RIGHT_BRACE":
case "RIGHT_BRACKET":
stack.pop();
}
let isVar = token.type === "SYMBOL" && !RESERVED_WORDS.includes(token.value);
if (token.type === "SYMBOL" && !RESERVED_WORDS.includes(token.value)) {
// we need to find if it is a variable
let isVar = true;
let prevToken = tokens[i - 1];
if (prevToken) {
// normalize missing tokens: {a} should be equivalent to {a:a}
if (
groupType === "LEFT_BRACE" &&
isLeftSeparator(prevToken) &&
isRightSeparator(nextToken)
) {
tokens.splice(i + 1, 0, { type: "COLON", value: ":" }, { ...token });
nextToken = tokens[i + 1];
}
if (prevToken.type === "OPERATOR" && prevToken.value === ".") {
isVar = false;
} else if (prevToken.type === "LEFT_BRACE" || prevToken.type === "COMMA") {
let nextToken = tokens[i + 1];
if (nextToken && nextToken.type === "COLON") {
isVar = false;
}
}
}
}
if (token.type === "TEMPLATE_STRING") {
token.value = token.replace!((expr: any) => compileExpr(expr));
}
if (nextToken && nextToken.type === "OPERATOR" && nextToken.value === "=>") {
if (token.type === "RIGHT_PAREN") {
let j = i - 1;
while (j > 0 && tokens[j].type !== "LEFT_PAREN") {
if (tokens[j].type === "SYMBOL" && tokens[j].originalValue) {
tokens[j].value = tokens[j].originalValue!;
localVars.add(tokens[j].value); //] = { id: tokens[j].value, expr: tokens[j].value };
}
j--;
if (isVar) {
if (token.value in vars && "id" in vars[token.value]) {
token.value = (<QWebExprVar>vars[token.value]).id;
} else {
token.value = `context['${token.value}']`;
}
} else {
localVars.add(token.value); //] = { id: token.value, expr: token.value };
}
}
if (isVar) {
token.varName = token.value;
if (!localVars.has(token.value)) {
token.originalValue = token.value;
token.value = `ctx['${token.value}']`;
}
}
i++;
result += token.value;
}
// Mark all variables that have been used locally.
// This assumes the expression has only one scope (incorrect but "good enough for now")
for (const token of tokens) {
if (token.type === "SYMBOL" && localVars.has(token.value)) {
token.isLocal = true;
}
}
return tokens;
}
export function compileExpr(expr: string): string {
return compileExprToArray(expr)
.map((t) => t.value)
.join("");
}
export const INTERP_REGEXP = /\{\{.*?\}\}/g;
const INTERP_GROUP_REGEXP = /\{\{.*?\}\}/g;
export function interpolate(s: string): string {
let matches = s.match(INTERP_REGEXP);
if (matches && matches[0].length === s.length) {
return `(${compileExpr(s.slice(2, -2))})`;
}
let r = s.replace(INTERP_GROUP_REGEXP, (s) => "${" + compileExpr(s.slice(2, -2)) + "}");
return "`" + r + "`";
return result;
}
+251
View File
@@ -0,0 +1,251 @@
import { VNode } from "../vdom/index";
import { QWeb } from "./qweb";
/**
* Owl QWeb Extensions
*
* This file contains the implementation of non standard QWeb directives, added
* by Owl and that will only work on Owl projects:
*
* - t-on
* - t-ref
* - t-transition
* - t-mounted
* - t-slot
* - t-model
*/
//------------------------------------------------------------------------------
// t-on
//------------------------------------------------------------------------------
// these are pieces of code that will be injected into the event handler if
// modifiers are specified
export const MODS_CODE = {
prevent: "e.preventDefault();",
self: "if (e.target !== this.elm) {return}",
stop: "e.stopPropagation();"
};
QWeb.addDirective({
name: "on",
priority: 90,
atNodeCreation({ ctx, fullName, value, nodeID }) {
ctx.rootContext.shouldDefineOwner = true;
const [eventName, ...mods] = fullName.slice(5).split(".");
if (!eventName) {
throw new Error("Missing event name with t-on directive");
}
let extraArgs;
let handlerName = value.replace(/\(.*\)/, function(args) {
extraArgs = args.slice(1, -1);
return "";
});
ctx.addIf(`!context['${handlerName}']`);
ctx.addLine(
`throw new Error('Missing handler \\'' + '${handlerName}' + \`\\' when evaluating template '${ctx.templateName.replace(
/`/g,
"'"
)}'\`)`
);
ctx.closeIf();
let params = extraArgs ? `owner, ${ctx.formatExpression(extraArgs)}` : "owner";
let handler;
if (mods.length > 0) {
handler = `function (e) {`;
handler += mods
.map(function(mod) {
return MODS_CODE[mod];
})
.join("");
handler += `context['${handlerName}'].call(${params}, e);}`;
} else {
handler = `context['${handlerName}'].bind(${params})`;
}
if (extraArgs) {
ctx.addLine(`p${nodeID}.on['${eventName}'] = ${handler};`);
} else {
ctx.addLine(
`extra.handlers['${eventName}' + ${nodeID}] = extra.handlers['${eventName}' + ${nodeID}] || ${handler};`
);
ctx.addLine(`p${nodeID}.on['${eventName}'] = extra.handlers['${eventName}' + ${nodeID}];`);
}
}
});
//------------------------------------------------------------------------------
// t-ref
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "ref",
priority: 95,
atNodeCreation({ ctx, value, addNodeHook }) {
ctx.rootContext.shouldDefineRefs = true;
const refKey = `ref${ctx.generateID()}`;
ctx.addLine(`const ${refKey} = ${ctx.interpolate(value)};`);
addNodeHook("create", `context.__owl__.refs[${refKey}] = n.elm;`);
}
});
//------------------------------------------------------------------------------
// t-transition
//------------------------------------------------------------------------------
QWeb.utils.nextFrame = function(cb: () => void) {
requestAnimationFrame(() => requestAnimationFrame(cb));
};
QWeb.utils.transitionInsert = function(vn: VNode, name: string) {
const elm = <HTMLElement>vn.elm;
// remove potential duplicated vnode that is currently being removed, to
// prevent from having twice the same node in the DOM during an animation
const dup = elm.parentElement && elm.parentElement!.querySelector(`*[data-owl-key='${vn.key}']`);
if (dup) {
dup.remove();
}
elm.classList.add(name + "-enter");
elm.classList.add(name + "-enter-active");
const finalize = () => {
elm.classList.remove(name + "-enter-active");
elm.classList.remove(name + "-enter-to");
};
this.nextFrame(() => {
elm.classList.remove(name + "-enter");
elm.classList.add(name + "-enter-to");
whenTransitionEnd(elm, finalize);
});
};
QWeb.utils.transitionRemove = function(vn: VNode, name: string, rm: () => void) {
const elm = <HTMLElement>vn.elm;
elm.setAttribute("data-owl-key", vn.key!);
elm.classList.add(name + "-leave");
elm.classList.add(name + "-leave-active");
const finalize = () => {
elm.classList.remove(name + "-leave-active");
elm.classList.remove(name + "-leave-to");
rm();
};
this.nextFrame(() => {
elm.classList.remove(name + "-leave");
elm.classList.add(name + "-leave-to");
whenTransitionEnd(elm, finalize);
});
};
function getTimeout(delays: Array<string>, durations: Array<string>): number {
/* istanbul ignore next */
while (delays.length < durations.length) {
delays = delays.concat(delays);
}
return Math.max.apply(
null,
durations.map((d, i) => {
return toMs(d) + toMs(delays[i]);
})
);
}
// Old versions of Chromium (below 61.0.3163.100) formats floating pointer numbers
// in a locale-dependent way, using a comma instead of a dot.
// If comma is not replaced with a dot, the input will be rounded down (i.e. acting
// as a floor function) causing unexpected behaviors
function toMs(s: string): number {
return Number(s.slice(0, -1).replace(",", ".")) * 1000;
}
function whenTransitionEnd(elm: HTMLElement, cb) {
const styles = window.getComputedStyle(elm);
const delays: Array<string> = (styles.transitionDelay || "").split(", ");
const durations: Array<string> = (styles.transitionDuration || "").split(", ");
const timeout: number = getTimeout(delays, durations);
if (timeout > 0) {
elm.addEventListener("transitionend", cb, { once: true });
} else {
cb();
}
}
QWeb.addDirective({
name: "transition",
priority: 96,
atNodeCreation({ ctx, value, addNodeHook }) {
ctx.rootContext.shouldDefineUtils = true;
let name = value;
const hooks = {
insert: `utils.transitionInsert(vn, '${name}');`,
remove: `utils.transitionRemove(vn, '${name}', rm);`
};
for (let hookName in hooks) {
addNodeHook(hookName, hooks[hookName]);
}
}
});
//------------------------------------------------------------------------------
// t-slot
//------------------------------------------------------------------------------
QWeb.addDirective({
name: "slot",
priority: 80,
atNodeEncounter({ ctx, value }): boolean {
const slotKey = ctx.generateID();
ctx.rootContext.shouldDefineOwner = true;
ctx.addLine(
`const slot${slotKey} = this.constructor.slots[context.__owl__.slotId + '_' + '${value}'];`
);
ctx.addIf(`slot${slotKey}`);
ctx.addLine(
`slot${slotKey}.call(this, context.__owl__.parent, Object.assign({}, extra, {parentNode: c${ctx.parentNode}, vars: extra.vars, parent: owner}));`
);
ctx.closeIf();
return true;
}
});
//------------------------------------------------------------------------------
// t-model
//------------------------------------------------------------------------------
QWeb.utils.toNumber = function(val: string): number | string {
const n = parseFloat(val);
return isNaN(n) ? val : n;
};
QWeb.addDirective({
name: "model",
priority: 42,
atNodeCreation({ ctx, nodeID, value, node, fullName, addNodeHook }) {
const type = node.getAttribute("type");
let handler;
let event = fullName.includes(".lazy") ? "change" : "input";
const expr = ctx.formatExpression(value);
if (node.tagName === "select") {
ctx.addLine(`p${nodeID}.props = {value: ${expr}};`);
addNodeHook("create", `n.elm.value=${expr};`);
event = "change";
handler = `(ev) => {${expr} = ev.target.value}`;
} else if (type === "checkbox") {
ctx.addLine(`p${nodeID}.props = {checked: ${expr}};`);
handler = `(ev) => {${expr} = ev.target.checked}`;
} else if (type === "radio") {
const nodeValue = node.getAttribute("value")!;
ctx.addLine(`p${nodeID}.props = {checked:${expr} === '${nodeValue}'};`);
handler = `(ev) => {${expr} = ev.target.value}`;
event = "click";
} else {
ctx.addLine(`p${nodeID}.props = {value: ${expr}};`);
const trimCode = fullName.includes(".trim") ? ".trim()" : "";
let valueCode = `ev.target.value${trimCode}`;
if (fullName.includes(".number")) {
ctx.rootContext.shouldDefineUtils = true;
valueCode = `utils.toNumber(${valueCode})`;
}
handler = `(ev) => {${expr} = ${valueCode}}`;
}
ctx.addLine(
`extra.handlers['${event}' + ${nodeID}] = extra.handlers['${event}' + ${nodeID}] || (${handler});`
);
ctx.addLine(`p${nodeID}.on['${event}'] = extra.handlers['${event}' + ${nodeID}];`);
}
});
+4
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import "./base_directives";
import "./extensions";
export { CompiledTemplate, QWeb } from "./qweb";
+733
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import { EventBus } from "../core/event_bus";
import { h, patch, VNode } from "../vdom/index";
import { Context } from "./context";
import { shallowEqual } from "../utils";
import { addNS } from "../vdom/vdom";
/**
* Owl QWeb Engine
*
* In this file, you will find a QWeb engine/template compiler. It is the core
* of how Owl component works.
*
* Briefly, Owl QWeb compiles XML templates into functions that output a virtual
* DOM representation.
*
* We have here:
* - a CompilationContext class, which is an internal object that contains all
* compilation specific information, while a template is being compiled.
* - a QWeb class: this is the code of the QWeb compiler.
*
* Note that this file does not contain the implementation of the QWeb
* directives (see qweb_directives.ts and qweb_extensions.ts).
*/
//------------------------------------------------------------------------------
// Types
//------------------------------------------------------------------------------
export type EvalContext = { [key: string]: any };
export type CompiledTemplate = (context: EvalContext, extra: any) => VNode;
interface Template {
elem: Element;
fn: CompiledTemplate;
}
interface CompilationInfo {
node: Element;
qweb: QWeb;
ctx: Context;
fullName: string;
value: string;
}
interface NodeCreationCompilationInfo extends CompilationInfo {
nodeID: number;
addNodeHook: Function;
}
export interface Directive {
name: string;
extraNames?: string[];
priority: number;
// if return true, then directive is fully applied and there is no need to
// keep processing node. Otherwise, we keep going.
atNodeEncounter?(info: CompilationInfo): boolean | void;
atNodeCreation?(info: NodeCreationCompilationInfo): void;
finalize?(info: CompilationInfo): void;
}
//------------------------------------------------------------------------------
// Const/global stuff/helpers
//------------------------------------------------------------------------------
const DISABLED_TAGS = ["input", "textarea", "button", "select", "option", "optgroup"];
const lineBreakRE = /[\r\n]/;
const whitespaceRE = /\s+/g;
const NODE_HOOKS_PARAMS = {
create: "(_, n)",
insert: "vn",
remove: "(vn, rm)"
};
interface Utils {
toObj(expr: any): Object;
shallowEqual(p1: Object, p2: Object): boolean;
[key: string]: any;
}
const UTILS: Utils = {
toObj(expr) {
if (typeof expr === "string") {
expr = expr.trim();
if (!expr) {
return {};
}
let words = expr.split(/\s+/);
let result = {};
for (let i = 0; i < words.length; i++) {
result[words[i]] = true;
}
return result;
}
return expr;
},
shallowEqual,
addNameSpace(vnode) {
addNS(vnode.data, vnode.children, vnode.sel);
}
};
function parseXML(xml: string): Document {
const parser = new DOMParser();
// we remove comments from the xml string
xml = xml.replace(/<!--[\s\S]*?-->/g, "");
const doc = parser.parseFromString(xml, "text/xml");
if (doc.getElementsByTagName("parsererror").length) {
let msg = "Invalid XML in template.";
const parsererrorText = doc.getElementsByTagName("parsererror")[0].textContent;
if (parsererrorText) {
msg += "\nThe parser has produced the following error message:\n" + parsererrorText;
const re = /\d+/g;
const firstMatch = re.exec(parsererrorText);
if (firstMatch) {
const lineNumber = Number(firstMatch[0]);
const line = xml.split("\n")[lineNumber - 1];
const secondMatch = re.exec(parsererrorText);
if (line && secondMatch) {
const columnIndex = Number(secondMatch[0]) - 1;
if (line[columnIndex]) {
msg +=
`\nThe error might be located at xml line ${lineNumber} column ${columnIndex}\n` +
`${line}\n${"-".repeat(columnIndex - 1)}^`;
}
}
}
}
throw new Error(msg);
}
return doc;
}
//------------------------------------------------------------------------------
// QWeb rendering engine
//------------------------------------------------------------------------------
export class QWeb extends EventBus {
templates: { [name: string]: Template };
static utils = UTILS;
static components = Object.create(null);
static DIRECTIVE_NAMES: { [key: string]: 1 } = {
name: 1,
att: 1,
attf: 1,
key: 1
};
static DIRECTIVES: Directive[] = [];
static TEMPLATES: { [name: string]: Template } = {};
static nextId: number = 1;
h = h;
// dev mode enables better error messages or more costly validations
static dev: boolean = false;
// slots contains sub templates defined with t-set inside t-component nodes, and
// are meant to be used by the t-slot directive.
static slots = {};
static nextSlotId = 1;
// recursiveTemplates contains sub templates called with t-call, but which
// ends up in recursive situations. This is very similar to the slot situation,
// as in we need to propagate the scope.
recursiveFns = {};
isUpdating: boolean = false;
constructor(data?: string) {
super();
this.templates = Object.create(QWeb.TEMPLATES);
if (data) {
this.addTemplates(data);
}
}
static addDirective(directive: Directive) {
if (directive.name in QWeb.DIRECTIVE_NAMES) {
throw new Error(`Directive "${directive.name} already registered`);
}
QWeb.DIRECTIVES.push(directive);
QWeb.DIRECTIVE_NAMES[directive.name] = 1;
QWeb.DIRECTIVES.sort((d1, d2) => d1.priority - d2.priority);
if (directive.extraNames) {
directive.extraNames.forEach(n => (QWeb.DIRECTIVE_NAMES[n] = 1));
}
}
static registerComponent(name: string, Component: any) {
if (QWeb.components[name]) {
throw new Error(`Component '${name}' has already been registered`);
}
QWeb.components[name] = Component;
}
/**
* Register globally a template. All QWeb instances will obtain their
* templates from their own template map, and then, from the global static
* TEMPLATES property.
*/
static registerTemplate(name: string, template: string) {
if (QWeb.TEMPLATES[name]) {
throw new Error(`Template '${name}' has already been registered`);
}
const qweb = new QWeb();
qweb.addTemplate(name, template);
QWeb.TEMPLATES[name] = qweb.templates[name];
}
/**
* Add a template to the internal template map. Note that it is not
* immediately compiled.
*/
addTemplate(name: string, xmlString: string, allowDuplicate?: boolean) {
if (allowDuplicate && name in this.templates) {
return;
}
const doc = parseXML(xmlString);
if (!doc.firstChild) {
throw new Error("Invalid template (should not be empty)");
}
this._addTemplate(name, <Element>doc.firstChild);
}
/**
* Load templates from a xml (as a string or xml document). This will look up
* for the first <templates> tag, and will consider each child of this as a
* template, with the name given by the t-name attribute.
*/
addTemplates(xmlstr: string | Document) {
const doc = typeof xmlstr === "string" ? parseXML(xmlstr) : xmlstr;
const templates = doc.getElementsByTagName("templates")[0];
if (!templates) {
return;
}
for (let elem of <any>templates.children) {
const name = elem.getAttribute("t-name");
this._addTemplate(name, elem);
}
}
_addTemplate(name: string, elem: Element) {
if (name in this.templates) {
throw new Error(`Template ${name} already defined`);
}
this._processTemplate(elem);
const template = {
elem,
fn: function(this: QWeb, context, extra) {
const compiledFunction = this._compile(name, elem);
template.fn = compiledFunction;
return compiledFunction.call(this, context, extra);
}
};
this.templates[name] = template;
}
_processTemplate(elem: Element) {
let tbranch = elem.querySelectorAll("[t-elif], [t-else]");
for (let i = 0, ilen = tbranch.length; i < ilen; i++) {
let node = tbranch[i];
let prevElem = node.previousElementSibling!;
let pattr = function(name) {
return prevElem.getAttribute(name);
};
let nattr = function(name) {
return +!!node.getAttribute(name);
};
if (prevElem && (pattr("t-if") || pattr("t-elif"))) {
if (pattr("t-foreach")) {
throw new Error(
"t-if cannot stay at the same level as t-foreach when using t-elif or t-else"
);
}
if (
["t-if", "t-elif", "t-else"].map(nattr).reduce(function(a, b) {
return a + b;
}) > 1
) {
throw new Error("Only one conditional branching directive is allowed per node");
}
// All text nodes between branch nodes are removed
let textNode;
while ((textNode = node.previousSibling) !== prevElem) {
if (textNode.nodeValue.trim().length) {
throw new Error("text is not allowed between branching directives");
}
textNode.remove();
}
} else {
throw new Error(
"t-elif and t-else directives must be preceded by a t-if or t-elif directive"
);
}
}
}
/**
* Render a template
*
* @param {string} name the template should already have been added
*/
render(name: string, context: EvalContext = {}, extra: any = null): VNode {
const template = this.templates[name];
if (!template) {
throw new Error(`Template ${name} does not exist`);
}
return template.fn.call(this, context, extra);
}
/**
* Render a template to a html string.
*
* Note that this is more limited than the `render` method: it is not suitable
* to render a full component tree, since this is an asynchronous operation.
* This method can only render templates without components.
*/
renderToString(name: string, context: EvalContext = {}, extra?: any): string {
const vnode = this.render(name, context, extra);
if (vnode.sel === undefined) {
return vnode.text!;
}
const node = document.createElement(vnode.sel);
const result = patch(node, vnode);
return (<HTMLElement>result.elm).outerHTML;
}
/**
* Force all widgets connected to this QWeb instance to rerender themselves.
*
* This method is mostly useful for external code that want to modify the
* application in some cases. For example, a router plugin.
*/
forceUpdate() {
this.isUpdating = true;
Promise.resolve().then(() => {
if (this.isUpdating) {
this.isUpdating = false;
this.trigger("update");
}
});
}
_compile(name: string, elem: Element, parentContext?: Context): CompiledTemplate {
const isDebug = elem.attributes.hasOwnProperty("t-debug");
const ctx = new Context(name);
if (elem.tagName !== "t") {
ctx.shouldDefineResult = false;
}
if (parentContext) {
ctx.templates = Object.create(parentContext.templates);
ctx.variables = Object.create(parentContext.variables);
ctx.nextID = parentContext.nextID + 1;
ctx.parentNode = parentContext.parentNode || ctx.nextID++;
ctx.allowMultipleRoots = true;
ctx.hasParentWidget = true;
ctx.shouldDefineResult = false;
ctx.addLine(`let c${ctx.parentNode} = extra.parentNode;`);
for (let v in parentContext.variables) {
let variable = <any>parentContext.variables[v];
if (variable.id) {
ctx.addLine(`let ${variable.id} = extra.fiber.vars.${variable.id}`);
}
}
}
if (parentContext) {
ctx.addLine(" Object.assign(context, extra.fiber.scope);");
}
this._compileNode(elem, ctx);
if (!parentContext) {
if (ctx.shouldDefineResult) {
ctx.addLine(`return result;`);
} else {
if (!ctx.rootNode) {
throw new Error(`A template should have one root node (${ctx.templateName})`);
}
ctx.addLine(`return vn${ctx.rootNode};`);
}
}
let code = ctx.generateCode();
let template;
try {
template = new Function("context", "extra", code.join("\n")) as CompiledTemplate;
} catch (e) {
const templateName = ctx.templateName.replace(/`/g, "'");
console.groupCollapsed(`Invalid Code generated by ${templateName}`);
console.warn(code.join("\n"));
console.groupEnd();
throw new Error(
`Invalid generated code while compiling template '${templateName}': ${e.message}`
);
}
if (isDebug) {
const tpl = this.templates[name];
if (tpl) {
const msg = `Template: ${tpl.elem.outerHTML}\nCompiled code:\n${template.toString()}`;
console.log(msg);
}
}
return template;
}
/**
* Generate code from an xml node
*
*/
_compileNode(node: ChildNode, ctx: Context) {
if (!(node instanceof Element)) {
// this is a text node, there are no directive to apply
let text = node.textContent!;
if (!ctx.inPreTag) {
if (lineBreakRE.test(text) && !text.trim()) {
return;
}
text = text.replace(whitespaceRE, " ");
}
if (ctx.parentNode) {
ctx.addLine(`c${ctx.parentNode}.push({text: \`${text}\`});`);
} else if (ctx.parentTextNode) {
ctx.addLine(`vn${ctx.parentTextNode}.text += \`${text}\`;`);
} else {
// this is an unusual situation: this text node is the result of the
// template rendering.
let nodeID = ctx.generateID();
ctx.addLine(`var vn${nodeID} = {text: \`${text}\`};`);
ctx.addLine(`result = vn${nodeID};`);
ctx.rootContext.rootNode = nodeID;
ctx.rootContext.parentTextNode = nodeID;
}
return;
}
const firstLetter = node.tagName[0];
if (firstLetter === firstLetter.toUpperCase()) {
// this is a component, we modify in place the xml document to change
// <SomeComponent ... /> to <t t-component="SomeComponent" ... />
node.setAttribute("t-component", node.tagName);
}
const attributes = (<Element>node).attributes;
const validDirectives: {
directive: Directive;
value: string;
fullName: string;
}[] = [];
let withHandlers = false;
// maybe this is not optimal: we iterate on all attributes here, and again
// just after for each directive.
for (let i = 0; i < attributes.length; i++) {
let attrName = attributes[i].name;
if (attrName.startsWith("t-")) {
let dName = attrName.slice(2).split(/-|\./)[0];
if (!(dName in QWeb.DIRECTIVE_NAMES)) {
throw new Error(`Unknown QWeb directive: '${attrName}'`);
}
}
}
const DIR_N = QWeb.DIRECTIVES.length;
const ATTR_N = attributes.length;
for (let i = 0; i < DIR_N; i++) {
let directive = QWeb.DIRECTIVES[i];
let fullName;
let value;
for (let j = 0; j < ATTR_N; j++) {
const name = attributes[j].name;
if (
name === "t-" + directive.name ||
name.startsWith("t-" + directive.name + "-") ||
name.startsWith("t-" + directive.name + ".")
) {
fullName = name;
value = attributes[j].textContent;
validDirectives.push({ directive, value, fullName });
if (directive.name === "on" || directive.name === "model") {
withHandlers = true;
}
}
}
}
for (let { directive, value, fullName } of validDirectives) {
if (directive.atNodeEncounter) {
const isDone = directive.atNodeEncounter({
node,
qweb: this,
ctx,
fullName,
value
});
if (isDone) {
return;
}
}
}
if (node.nodeName !== "t") {
let nodeID = this._compileGenericNode(node, ctx, withHandlers);
ctx = ctx.withParent(nodeID);
ctx = ctx.subContext("currentKey", ctx.lastNodeKey);
let nodeHooks = {};
let addNodeHook = function(hook, handler) {
nodeHooks[hook] = nodeHooks[hook] || [];
nodeHooks[hook].push(handler);
};
for (let { directive, value, fullName } of validDirectives) {
if (directive.atNodeCreation) {
directive.atNodeCreation({
node,
qweb: this,
ctx,
fullName,
value,
nodeID,
addNodeHook
});
}
}
if (Object.keys(nodeHooks).length) {
ctx.addLine(`p${nodeID}.hook = {`);
for (let hook in nodeHooks) {
ctx.addLine(` ${hook}: ${NODE_HOOKS_PARAMS[hook]} => {`);
for (let handler of nodeHooks[hook]) {
ctx.addLine(` ${handler}`);
}
ctx.addLine(` },`);
}
ctx.addLine(`};`);
}
}
if (node.nodeName === "pre") {
ctx = ctx.subContext("inPreTag", true);
}
this._compileChildren(node, ctx);
// svg support
// we hadd svg namespace if it is a svg or if it is a g, but only if it is
// the root node. This is the easiest way to support svg sub components:
// they need to have a g tag as root. Otherwise, we would need a complete
// list of allowed svg tags.
const shouldAddNS =
node.nodeName === "svg" || (node.nodeName === "g" && ctx.rootNode === ctx.parentNode);
if (shouldAddNS) {
ctx.rootContext.shouldDefineUtils = true;
ctx.addLine(`utils.addNameSpace(vn${ctx.parentNode});`);
}
for (let { directive, value, fullName } of validDirectives) {
if (directive.finalize) {
directive.finalize({ node, qweb: this, ctx, fullName, value });
}
}
}
_compileGenericNode(node: ChildNode, ctx: Context, withHandlers: boolean = true): number {
// nodeType 1 is generic tag
if (node.nodeType !== 1) {
throw new Error("unsupported node type");
}
const attributes = (<Element>node).attributes;
const attrs: string[] = [];
const props: string[] = [];
const tattrs: number[] = [];
function handleBooleanProps(key, val) {
let isProp = false;
if (node.nodeName === "input" && key === "checked") {
let type = (<Element>node).getAttribute("type");
if (type === "checkbox" || type === "radio") {
isProp = true;
}
}
if (node.nodeName === "option" && key === "selected") {
isProp = true;
}
if (key === "disabled" && DISABLED_TAGS.indexOf(node.nodeName) > -1) {
isProp = true;
}
if ((key === "readonly" && node.nodeName === "input") || node.nodeName === "textarea") {
isProp = true;
}
if (isProp) {
props.push(`${key}: _${val}`);
}
}
let classObj = "";
for (let i = 0; i < attributes.length; i++) {
let name = attributes[i].name;
const value = attributes[i].textContent!;
// regular attributes
if (!name.startsWith("t-") && !(<Element>node).getAttribute("t-attf-" + name)) {
const attID = ctx.generateID();
if (name === "class") {
let classDef = value
.trim()
.split(/\s+/)
.map(a => `'${a}':true`)
.join(",");
classObj = `_${ctx.generateID()}`;
ctx.addLine(`let ${classObj} = {${classDef}};`);
} else {
ctx.addLine(`var _${attID} = '${value}';`);
if (!name.match(/^[a-zA-Z]+$/)) {
// attribute contains 'non letters' => we want to quote it
name = '"' + name + '"';
}
attrs.push(`${name}: _${attID}`);
handleBooleanProps(name, attID);
}
}
// dynamic attributes
if (name.startsWith("t-att-")) {
let attName = name.slice(6);
const v = ctx.getValue(value);
let formattedValue = v.id || ctx.formatExpression(v);
if (attName === "class") {
ctx.rootContext.shouldDefineUtils = true;
formattedValue = `utils.toObj(${formattedValue})`;
if (classObj) {
ctx.addLine(`Object.assign(${classObj}, ${formattedValue})`);
} else {
classObj = `_${ctx.generateID()}`;
ctx.addLine(`let ${classObj} = ${formattedValue};`);
}
} else {
const attID = ctx.generateID();
if (!attName.match(/^[a-zA-Z]+$/)) {
// attribute contains 'non letters' => we want to quote it
attName = '"' + attName + '"';
}
// we need to combine dynamic with non dynamic attributes:
// class="a" t-att-class="'yop'" should be rendered as class="a yop"
const attValue = (<Element>node).getAttribute(attName);
if (attValue) {
const attValueID = ctx.generateID();
ctx.addLine(`var _${attValueID} = ${formattedValue};`);
formattedValue = `'${attValue}' + (_${attValueID} ? ' ' + _${attValueID} : '')`;
const attrIndex = attrs.findIndex(att => att.startsWith(attName + ":"));
attrs.splice(attrIndex, 1);
}
ctx.addLine(`var _${attID} = ${formattedValue};`);
attrs.push(`${attName}: _${attID}`);
handleBooleanProps(attName, attID);
}
}
if (name.startsWith("t-attf-")) {
let attName = name.slice(7);
if (!attName.match(/^[a-zA-Z]+$/)) {
// attribute contains 'non letters' => we want to quote it
attName = '"' + attName + '"';
}
const formattedExpr = ctx.interpolate(value);
const attID = ctx.generateID();
let staticVal = (<Element>node).getAttribute(attName);
if (staticVal) {
ctx.addLine(`var _${attID} = '${staticVal} ' + ${formattedExpr};`);
} else {
ctx.addLine(`var _${attID} = ${formattedExpr};`);
}
attrs.push(`${attName}: _${attID}`);
}
// t-att= attributes
if (name === "t-att") {
let id = ctx.generateID();
ctx.addLine(`var _${id} = ${ctx.formatExpression(value!)};`);
tattrs.push(id);
}
}
let nodeID = ctx.generateID();
let nodeKey: any = (<Element>node).getAttribute("t-key");
if (nodeKey) {
ctx.addLine(`const nodeKey${nodeID} = ${ctx.formatExpression(nodeKey)}`);
nodeKey = `nodeKey${nodeID}`;
ctx.lastNodeKey = nodeKey;
} else {
nodeKey = nodeID;
}
const parts = [`key:${nodeKey}`];
if (attrs.length + tattrs.length > 0) {
parts.push(`attrs:{${attrs.join(",")}}`);
}
if (props.length > 0) {
parts.push(`props:{${props.join(",")}}`);
}
if (classObj) {
parts.push(`class:${classObj}`);
}
if (withHandlers) {
parts.push(`on:{}`);
}
ctx.addLine(`let c${nodeID} = [], p${nodeID} = {${parts.join(",")}};`);
for (let id of tattrs) {
ctx.addIf(`_${id} instanceof Array`);
ctx.addLine(`p${nodeID}.attrs[_${id}[0]] = _${id}[1];`);
ctx.addElse();
ctx.addLine(`for (let key in _${id}) {`);
ctx.indent();
ctx.addLine(`p${nodeID}.attrs[key] = _${id}[key];`);
ctx.dedent();
ctx.addLine(`}`);
ctx.closeIf();
}
ctx.addLine(`var vn${nodeID} = h('${node.nodeName}', p${nodeID}, c${nodeID});`);
if (ctx.parentNode) {
ctx.addLine(`c${ctx.parentNode}.push(vn${nodeID});`);
}
return nodeID;
}
_compileChildren(node: ChildNode, ctx: Context) {
if (node.childNodes.length > 0) {
for (let child of Array.from(node.childNodes)) {
this._compileNode(child, ctx);
}
}
}
}
-240
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import { onWillUnmount } from "./component/lifecycle_hooks";
import { ComponentNode, getCurrent } from "./component/component_node";
// Allows to get the target of a Reactive (used for making a new Reactive from the underlying object)
const TARGET = Symbol("Target");
// Special key to subscribe to, to be notified of key creation/deletion
const KEYCHANGES = Symbol("Key changes");
type ObjectKey = string | number | symbol;
type Target = object;
type Callback = () => void;
type Reactive<T extends Target = Target> = T & {
[TARGET]: any;
};
/**
* Checks whether a given value can be made into a reactive object.
*
* @param value the value to check
* @returns whether the value can be made reactive
*/
function canBeMadeReactive(value: any): boolean {
return (
typeof value === "object" &&
value !== null &&
!(value instanceof Date) &&
!(value instanceof Promise) &&
!(value instanceof String) &&
!(value instanceof Number)
);
}
const targetToKeysToCallbacks = new WeakMap<Target, Map<ObjectKey, Set<Callback>>>();
/**
* Observes a given key on a target with an callback. The callback will be
* called when the given key changes on the target.
*
* @param target the target whose key should be observed
* @param key the key to observe (or Symbol(KEYCHANGES) for key creation
* or deletion)
* @param callback the function to call when the key changes
*/
function observeTargetKey(target: Target, key: ObjectKey, callback: Callback): void {
if (!targetToKeysToCallbacks.get(target)) {
targetToKeysToCallbacks.set(target, new Map());
}
const keyToCallbacks = targetToKeysToCallbacks.get(target)!;
if (!keyToCallbacks.get(key)) {
keyToCallbacks.set(key, new Set());
}
keyToCallbacks.get(key)!.add(callback);
}
/**
* Notify Reactives that are observing a given target that a key has changed on
* the target.
*
* @param target target whose Reactives should be notified that the target was
* changed.
* @param key the key that changed (or Symbol `KEYCHANGES` if a key was created
* or deleted)
*/
function notifyReactives(target: Target, key: ObjectKey): void {
const keyToCallbacks = targetToKeysToCallbacks.get(target);
if (!keyToCallbacks) {
return;
}
const callbacks = keyToCallbacks.get(key);
if (!callbacks) {
return;
}
// Loop on copy because clearReactivesForCallback will modify the set in place
for (const callback of [...callbacks]) {
clearReactivesForCallback(callback);
callback();
}
}
const callbacksToTargets = new WeakMap<Callback, Set<Target>>();
/**
* Clears all subscriptions of the Reactives associated with a given callback.
*
* @param callback the callback for which the reactives need to be cleared
*/
function clearReactivesForCallback(callback: Callback): void {
const targetsToClear = callbacksToTargets.get(callback);
if (!targetsToClear) {
return;
}
for (const target of targetsToClear) {
const observedKeys = targetToKeysToCallbacks.get(target);
if (!observedKeys) {
continue;
}
for (const callbacks of observedKeys.values()) {
callbacks.delete(callback);
}
}
}
const reactiveCache = new WeakMap<Target, Map<Callback, Reactive>>();
/**
* Creates a reactive proxy for an object. Reading data on the reactive object
* subscribes to changes to the data. Writing data on the object will cause the
* notify callback to be called if there are suscriptions to that data. Nested
* objects and arrays are automatically made reactive as well.
*
* Whenever you are notified of a change, all subscriptions are cleared, and if
* you would like to be notified of any further changes, you should go read
* the underlying data again. We assume that if you don't go read it again after
* being notified, it means that you are no longer interested in that data.
*
* Subscriptions:
* + Reading a property on an object will subscribe you to changes in the value
* of that property.
* + Accessing an object keys (eg with Object.keys or with `for..in`) will
* subscribe you to the creation/deletion of keys. Checking the presence of a
* key on the object with 'in' has the same effect.
* - getOwnPropertyDescriptor does not currently subscribe you to the property.
* This is a choice that was made because changing a key's value will trigger
* this trap and we do not want to subscribe by writes. This also means that
* Object.hasOwnProperty doesn't subscribe as it goes through this trap.
*
* @param target the object for which to create a reactive proxy
* @param callback the function to call when an observed property of the
* reactive has changed
* @returns a proxy that tracks changes to it
*/
export function reactive<T extends Target>(target: T, callback: Callback): Reactive<T> {
if (!canBeMadeReactive(target)) {
throw new Error(`Cannot make the given value reactive`);
}
const originalTarget = (target as Reactive)[TARGET];
if (originalTarget) {
return reactive(originalTarget, callback);
}
if (!reactiveCache.has(target)) {
reactiveCache.set(target, new Map());
}
const reactivesForTarget = reactiveCache.get(target)!;
if (!reactivesForTarget.has(callback)) {
const proxy = new Proxy(target, {
get(target: any, key: ObjectKey, proxy: Reactive<T>) {
if (key === TARGET) {
return target;
}
observeTargetKey(target, key, callback);
const value = Reflect.get(target, key, proxy);
if (!canBeMadeReactive(value)) {
return value;
}
return reactive(value, callback);
},
set(target, key, value, proxy) {
const isNewKey = !Object.hasOwnProperty.call(target, key);
const originalValue = Reflect.get(target, key, proxy);
const ret = Reflect.set(target, key, value, proxy);
if (isNewKey) {
notifyReactives(target, KEYCHANGES);
}
// While Array length may trigger the set trap, it's not actually set by this
// method but is updated behind the scenes, and the trap is not called with the
// new value. We disable the "same-value-optimization" for it because of that.
if (originalValue !== value || (Array.isArray(target) && key === "length")) {
notifyReactives(target, key);
}
return ret;
},
deleteProperty(target, key) {
const ret = Reflect.deleteProperty(target, key);
notifyReactives(target, KEYCHANGES);
notifyReactives(target, key);
return ret;
},
ownKeys(target) {
observeTargetKey(target, KEYCHANGES, callback);
return Reflect.ownKeys(target);
},
has(target, key) {
// TODO: this observes all key changes instead of only the presence of the argument key
observeTargetKey(target, KEYCHANGES, callback);
return Reflect.has(target, key);
},
});
reactivesForTarget.set(callback, proxy);
if (!callbacksToTargets.has(callback)) {
callbacksToTargets.set(callback, new Set());
}
callbacksToTargets.get(callback)!.add(target);
}
return reactivesForTarget.get(callback) as Reactive<T>;
}
/**
* Creates a batched version of a callback so that all calls to it in the same
* microtick will only call the original callback once.
*
* @param callback the callback to batch
* @returns a batched version of the original callback
*/
export function batched(callback: Callback): Callback {
let called = false;
return async () => {
// This await blocks all calls to the callback here, then releases them sequentially
// in the next microtick. This line decides the granularity of the batch.
await Promise.resolve();
if (!called) {
called = true;
callback();
// wait for all calls in this microtick to fall through before resetting "called"
// so that only the first call to the batched function calls the original callback
await Promise.resolve();
called = false;
}
};
}
const batchedRenderFunctions = new WeakMap<ComponentNode, Callback>();
/**
* Creates a reactive object that will be observed by the current component.
* Reading data from the returned object (eg during rendering) will cause the
* component to subscribe to that data and be rerendered when it changes.
*
* @param state the state to observe
* @returns a reactive object that will cause the component to re-render on
* relevant changes
* @see reactive
*/
export function useState<T extends object>(state: T): Reactive<T> {
const node = getCurrent()!;
if (!batchedRenderFunctions.has(node)) {
batchedRenderFunctions.set(
node,
batched(() => node.render())
);
}
const render = batchedRenderFunctions.get(node)!;
const reactiveState = reactive(state, render);
onWillUnmount(() => clearReactivesForCallback(render));
return reactiveState;
}
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import { Component } from "../component/component";
import { xml } from "../tags";
import { Destination, RouterEnv } from "./Router";
type Props = Destination;
export class Link<Env extends RouterEnv> extends Component<Env, Props> {
static template = xml`
<a t-att-class="{'router-link-active': isActive }"
t-att-href="href"
t-on-click="navigate">
<t t-slot="default"/>
</a>
`;
href: string = this.env.router.destToPath(this.props);
async willUpdateProps(nextProps) {
this.href = this.env.router.destToPath(nextProps);
}
get isActive() {
if (this.env.router.mode === "hash") {
return (<any>document.location).hash === this.href;
}
return (<any>document.location).pathname === this.href;
}
navigate(ev) {
// don't redirect with control keys
if (ev.metaKey || ev.altKey || ev.ctrlKey || ev.shiftKey) {
return;
}
// don't redirect on right click
if (ev.button !== undefined && ev.button !== 0) {
return;
}
// don't redirect if `target="_blank"`
if (ev.currentTarget && ev.currentTarget.getAttribute) {
const target = ev.currentTarget.getAttribute("target");
if (/\b_blank\b/i.test(target)) {
return;
}
}
ev.preventDefault();
this.env.router.navigate(this.props);
}
}
+18
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import { Component } from "../component/component";
import { xml } from "../tags";
export class RouteComponent extends Component<any, {}> {
static template = xml`
<t>
<t
t-if="routeComponent"
t-component="routeComponent"
t-key="env.router.currentRouteName"
t-props="env.router.currentParams" />
</t>
`;
get routeComponent(): any {
return this.env.router.currentRoute && this.env.router.currentRoute.component;
}
}
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import { Env } from "../component/component";
import { QWeb } from "../qweb/index";
import { shallowEqual } from "../utils";
type NavigationGuard = (info: {
env: Env;
to: Route | null;
from: Route | null;
}) => boolean | Destination;
export interface Route {
name: string;
path: string;
component?: any;
redirect?: Destination;
params: string[];
beforeRouteEnter?: NavigationGuard;
}
export type RouteParams = { [key: string]: string | number };
export interface RouterEnv extends Env {
router: Router;
}
export interface Destination {
path?: string;
to?: string;
params?: RouteParams;
}
interface PositiveMatchResult {
type: "match";
route: Route;
params: RouteParams;
}
interface NegativeMatchResult {
type: "nomatch";
}
interface CancelledMatch {
type: "cancelled";
}
type MatchResult = PositiveMatchResult | NegativeMatchResult | CancelledMatch;
interface Options {
mode: Router["mode"];
}
const paramRegexp = /\{\{(.*?)\}\}/;
export class Router {
currentRoute: Route | null = null;
currentParams: RouteParams | null = null;
mode: "history" | "hash";
routes: { [id: string]: Route };
routeIds: string[];
env: RouterEnv;
constructor(env: Env, routes: Partial<Route>[], options: Options = { mode: "history" }) {
env.router = this;
this.mode = options.mode;
this.env = env as RouterEnv;
this.routes = {};
this.routeIds = [];
let nextId = 1;
for (let partialRoute of routes) {
if (!partialRoute.name) {
partialRoute.name = "__route__" + nextId++;
}
if (partialRoute.component) {
QWeb.registerComponent("__component__" + partialRoute.name, partialRoute.component);
}
if (partialRoute.redirect) {
this.validateDestination(partialRoute.redirect);
}
partialRoute.params = partialRoute.path ? findParams(partialRoute.path) : [];
this.routes[partialRoute.name] = partialRoute as Route;
this.routeIds.push(partialRoute.name);
}
}
//--------------------------------------------------------------------------
// Public API
//--------------------------------------------------------------------------
async start() {
(this as any)._listener = ev => this._navigate(this.currentPath(), ev);
window.addEventListener("popstate", (this as any)._listener);
if (this.mode === "hash") {
window.addEventListener("hashchange", (this as any)._listener);
}
const result = await this.matchAndApplyRules(this.currentPath());
if (result.type === "match") {
this.currentRoute = result.route;
this.currentParams = result.params;
const currentPath = this.routeToPath(result.route, result.params);
if (currentPath !== this.currentPath()) {
this.setUrlFromPath(currentPath);
}
}
}
async navigate(to: Destination): Promise<boolean> {
const path = this.destToPath(to);
return this._navigate(path);
}
async _navigate(path: string, ev?: any): Promise<boolean> {
const initialName = this.currentRouteName;
const initialParams = this.currentParams;
const result = await this.matchAndApplyRules(path);
if (result.type === "match") {
const finalPath = this.routeToPath(result.route, result.params);
const isPopStateEvent = ev && ev instanceof PopStateEvent;
if (!isPopStateEvent) {
this.setUrlFromPath(finalPath);
}
this.currentRoute = result.route;
this.currentParams = result.params;
} else if (result.type === "nomatch") {
this.currentRoute = null;
this.currentParams = null;
}
const didChange =
this.currentRouteName !== initialName || !shallowEqual(this.currentParams, initialParams);
if (didChange) {
this.env.qweb.forceUpdate();
return true;
}
return false;
}
destToPath(dest: Destination): string {
this.validateDestination(dest);
return dest.path || this.routeToPath(this.routes[dest.to!], dest.params!);
}
get currentRouteName(): string | null {
return this.currentRoute && this.currentRoute.name;
}
//--------------------------------------------------------------------------
// Private helpers
//--------------------------------------------------------------------------
private setUrlFromPath(path: string) {
const separator = this.mode === "hash" ? "/" : "";
const url = location.origin + separator + path;
if (url !== window.location.href) {
window.history.pushState({}, path, url);
}
}
private validateDestination(dest: Destination) {
if ((!dest.path && !dest.to) || (dest.path && dest.to)) {
throw new Error(`Invalid destination: ${JSON.stringify(dest)}`);
}
}
private routeToPath(route: Route, params: RouteParams): string {
const path = route.path;
const parts = path.split("/");
const l = parts.length;
for (let i = 0; i < l; i++) {
const part = parts[i];
const match = part.match(paramRegexp);
if (match) {
const key = match[1].split(".")[0];
parts[i] = <string>params[key];
}
}
const prefix = this.mode === "hash" ? "#" : "";
return prefix + parts.join("/");
}
private currentPath(): string {
let result = this.mode === "history" ? window.location.pathname : window.location.hash.slice(1);
return result || "/";
}
private match(path: string): MatchResult {
for (let routeId of this.routeIds) {
let route = this.routes[routeId];
let params = this.getRouteParams(route, path);
if (params) {
return {
type: "match",
route: route,
params: params
};
}
}
return { type: "nomatch" };
}
private async matchAndApplyRules(path: string): Promise<MatchResult> {
const result = this.match(path);
if (result.type === "match") {
return this.applyRules(result);
}
return result;
}
private async applyRules(matchResult: PositiveMatchResult): Promise<MatchResult> {
const route = matchResult.route;
if (route.redirect) {
const path = this.destToPath(route.redirect);
return this.matchAndApplyRules(path);
}
if (route.beforeRouteEnter) {
const result = await route.beforeRouteEnter({
env: this.env,
from: this.currentRoute,
to: route
});
if (result === false) {
return { type: "cancelled" };
} else if (result !== true) {
// we want to navigate to another destination
const path = this.destToPath(result);
return this.matchAndApplyRules(path);
}
}
return matchResult;
}
private getRouteParams(route: Route, path: string): RouteParams | false {
if (route.path === "*") {
return {};
}
if (path.startsWith("#")) {
path = path.slice(1);
}
const descrParts = route.path.split("/");
const targetParts = path.split("/");
const l = descrParts.length;
if (l !== targetParts.length) {
return false;
}
const result = {};
for (let i = 0; i < l; i++) {
const descr = descrParts[i];
let target: string | number = targetParts[i];
const match = descr.match(paramRegexp);
if (match) {
const [key, suffix] = match[1].split(".");
if (suffix === "number") {
target = parseInt(target, 10);
}
result[key] = target;
} else if (descr !== target) {
return false;
}
}
return result;
}
}
function findParams(str: string): string[] {
const globalParamRegexp = /\{\{(.*?)\}\}/g;
const result: string[] = [];
let m;
do {
m = globalParamRegexp.exec(str);
if (m) {
result.push(m[1].split(".")[0]);
}
} while (m);
return result;
}
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import { Component, Env, Fiber } from "../component/component";
import { VNode } from "../vdom/index";
//------------------------------------------------------------------------------
// Connect function
//------------------------------------------------------------------------------
type HashFunction = (a: any, b: any) => number;
export class ConnectedComponent<T extends Env, P> extends Component<T, P> {
deep: boolean = true;
getStore(env) {
return env.store;
}
storeProps: any;
hashFunction: HashFunction = (storeProps, options) => {
const revFn = (this.__owl__ as any).revFn;
const rev = revFn(storeProps);
if (rev > 0) {
return rev;
}
let hash = 0;
for (let key in storeProps) {
const val = storeProps[key];
const hashVal = revFn(val);
if (hashVal === 0) {
if (val !== options.prevStoreProps[key]) {
options.didChange = true;
}
} else {
hash += hashVal;
}
}
return hash;
};
static mapStoreToProps(storeState, ownProps, getters) {
return {};
}
dispatch(name, ...payload) {
return (this.__owl__ as any).store.dispatch(name, ...payload);
}
/**
* Need to do this here so 'deep' can be overrided by subcomponent easily
*/
async __prepareAndRender(fiber: Fiber<P>): Promise<VNode> {
const store = this.getStore(this.env);
const ownProps = this.props || {};
this.storeProps = (<any>this.constructor).mapStoreToProps(store.state, ownProps, store.getters);
const observer = store.observer;
const revFn = this.deep ? observer.deepRevNumber : observer.revNumber;
(this.__owl__ as any).store = store;
(this.__owl__ as any).ownProps = this.props;
(this.__owl__ as any).revFn = revFn.bind(observer);
(this.__owl__ as any).storeHash = this.hashFunction(this.storeProps, {
prevStoreProps: this.storeProps
});
(this.__owl__ as any).rev = observer.rev;
return super.__prepareAndRender(fiber);
}
/**
* We do not use the mounted hook here for a subtle reason: we want the
* updates to be called for the parents before the children. However,
* if we use the mounted hook, this will be done in the reverse order.
*/
__callMounted() {
(this.__owl__ as any).store.on("update", this, this.__checkUpdate);
super.__callMounted();
}
__callWillUnmount() {
(this.__owl__ as any).store.off("update", this);
super.__callWillUnmount();
}
__destroy(parent: any) {
(this.__owl__ as any).store.off("update", this);
super.__destroy(parent);
}
async render(force: boolean = false) {
this.__updateStoreProps(this.props);
// this is quite technical, so this deserves some explanation.
// When we have a connected component, it can be updated for 3 reasons:
// - some internal state changes (this will go through this method)
// - some props changes (if a parent is changed and need to rerender itself)
// - a store update
//
// It is possible (with connected component and parent) to have the following
// situation: the parent component is rendered first (from its state change),
// then immediately after, it is rendered (from store update). Then, if the
// __checkUpdate method is immediately over, the children component will
// be rendered again by the store update, even though it is supposed to be
// destroyed by the first rendering.
//
// So, the solution is to keep the information that there is a current
// rendering occuring with the same store state, the same props, and return
// that in the __checkUpdate method. To do this, we use the renderPromise
// deferred, which is not used by the component system once the
// component is ready, so we can use it for our own purpose.
(this.__owl__ as any).renderPromise = super.render(force);
return (this.__owl__ as any).renderPromise;
}
async __updateProps(nextProps: P, f, s, v) {
this.__updateStoreProps(nextProps);
return super.__updateProps(nextProps, f, s, v);
}
__updateStoreProps(nextProps): boolean {
const __owl__ = this.__owl__ as any;
const store = __owl__.store;
const observer = store.observer;
if (observer.rev === __owl__.rev && nextProps === __owl__.ownProps) {
return false;
}
const storeProps = (<any>this.constructor).mapStoreToProps(
store.state,
nextProps,
store.getters
);
const options = { prevStoreProps: this.storeProps, didChange: false };
const storeHash = this.hashFunction(storeProps, options);
this.storeProps = storeProps;
let didChange = options.didChange;
if (storeHash !== __owl__.storeHash) {
__owl__.storeHash = storeHash;
didChange = true;
}
__owl__.rev = store.observer.rev;
__owl__.ownProps = nextProps;
return didChange;
}
async __checkUpdate() {
const didChange = this.__updateStoreProps(this.props);
if (didChange) {
return this.render();
}
// see note in render method
return (this.__owl__ as any).renderPromise;
}
}
View File
+107
View File
@@ -0,0 +1,107 @@
import { Env } from "../component/component";
import { EventBus } from "../core/event_bus";
import { Observer } from "../core/observer";
/**
* Owl Store
*
* We have here:
* - a Store class
* - the ConnectedComponent class
*
* The Owl store is our answer to the problem of managing complex state across
* components. The main idea is that the store owns some state, allow external
* code to modify it through actions, and for each state changes,
* connected component will be notified, and updated if necessary.
*
* Note that this code is partly inspired by VueX and React/Redux
*/
//------------------------------------------------------------------------------
// Store Definition
//------------------------------------------------------------------------------
export type Action = ({ state, dispatch, env, getters }, ...payload: any) => any;
export type Getter = ({ state: any, getters }, payload?) => any;
interface StoreConfig {
env?: Env;
state?: any;
actions?: { [name: string]: Action };
getters?: { [name: string]: Getter };
}
interface StoreOption {
debug?: boolean;
}
export class Store extends EventBus {
state: any;
actions: any;
mutations: any;
debug: boolean;
env: any;
observer: Observer;
getters: { [name: string]: (payload?) => any };
constructor(config: StoreConfig, options: StoreOption = {}) {
super();
this.debug = options.debug || false;
this.actions = config.actions;
this.env = config.env;
this.observer = new Observer();
this.observer.notifyCB = this.__notifyComponents.bind(this);
this.state = this.observer.observe(config.state || {});
this.getters = {};
if (config.getters) {
const firstArg = {
state: this.state,
getters: this.getters
};
for (let g in config.getters) {
this.getters[g] = config.getters[g].bind(this, firstArg);
}
}
}
dispatch(action: string, ...payload: any): Promise<void> | void {
if (!this.actions[action]) {
throw new Error(`[Error] action ${action} is undefined`);
}
const result = this.actions[action](
{
dispatch: this.dispatch.bind(this),
env: this.env,
state: this.state,
getters: this.getters
},
...payload
);
return result;
}
/**
* Instead of using trigger to emit an update event, we actually implement
* our own function to do that. The reason is that we need to be smarter than
* a simple trigger function: we need to wait for parent components to be
* done before doing children components. The reason is that if an update
* as an effect of destroying a children, we do not want to call the
* mapStoreToProps function of the child, nor rendering it.
*
* This method is not optimal if we have a bunch of asynchronous components:
* we wait sequentially for each component to be completed before updating the
* next. However, the only things that matters is that children are updated
* after their parents. So, this could be optimized by being smarter, and
* updating all widgets concurrently, except for parents/children.
*/
async __notifyComponents() {
const subs = this.subscriptions.update || [];
for (let i = 0, iLen = subs.length; i < iLen; i++) {
const sub = subs[i];
const shouldCallback = sub.owner ? sub.owner.__owl__.isMounted : true;
if (shouldCallback) {
await sub.callback.call(sub.owner);
}
}
}
}
+22 -23
View File
@@ -1,28 +1,27 @@
import { registerSheet } from "./component/style";
import { globalTemplates } from "./app/template_set";
import { QWeb } from "./qweb/index";
// -----------------------------------------------------------------------------
// Global templates
// -----------------------------------------------------------------------------
/**
* Owl Tags
*
* We have here a (very) small collection of tag functions:
*
* - xml
*
* The plan is to add a few other tags such as css, globalcss.
*/
export function xml(...args: Parameters<typeof String.raw>) {
const name = `__template__${xml.nextId++}`;
const value = String.raw(...args);
globalTemplates[name] = value;
return name;
}
xml.nextId = 1;
// -----------------------------------------------------------------------------
// Global stylesheets
// -----------------------------------------------------------------------------
export function css(strings: TemplateStringsArray, ...args: any[]) {
const name = `__sheet__${css.nextId++}`;
/**
* XML tag helper for defining templates. With this, one can simply define
* an inline template with just the template xml:
* ```js
* class A extends Component {
* static template = xml`<div>some template</div>`;
* }
* ```
*/
export function xml(strings, ...args) {
const name = `__template__${QWeb.nextId++}`;
const value = String.raw(strings, ...args);
registerSheet(name, value);
QWeb.registerTemplate(name, value);
return name;
}
css.nextId = 1;
+89 -23
View File
@@ -1,20 +1,49 @@
export class EventBus extends EventTarget {
trigger(name: string, payload?: any) {
this.dispatchEvent(new CustomEvent(name, { detail: payload }));
}
}
/**
* Owl Utils
*
* We have here a small collection of utility functions:
*
* - whenReady
* - loadJS
* - loadTemplates
* - escape
* - debounce
*/
export function whenReady(fn?: any): Promise<void> {
return new Promise(function (resolve) {
export function whenReady(fn?: any) {
return new Promise(function(resolve) {
if (document.readyState !== "loading") {
resolve(true);
resolve();
} else {
document.addEventListener("DOMContentLoaded", resolve, false);
}
}).then(fn || function () {});
}).then(fn || function() {});
}
export async function loadFile(url: string): Promise<string> {
const loadedScripts: { [key: string]: Promise<void> } = {};
export function loadJS(url: string): Promise<void> {
if (url in loadedScripts) {
return loadedScripts[url];
}
const promise: Promise<void> = new Promise(function(resolve, reject) {
const script = document.createElement("script");
script.type = "text/javascript";
script.src = url;
script.onload = function() {
resolve();
};
script.onerror = function() {
reject(`Error loading file '${url}'`);
};
const head = document.head || document.getElementsByTagName("head")[0];
head.appendChild(script);
});
loadedScripts[url] = promise;
return promise;
}
export async function loadTemplates(url: string): Promise<string> {
const result = await fetch(url);
if (!result.ok) {
throw new Error("Error while fetching xml templates");
@@ -22,17 +51,54 @@ export async function loadFile(url: string): Promise<string> {
return await result.text();
}
/*
* This class just transports the fact that a string is safe
* to be injected as HTML. Overriding a JS primitive is quite painful though
* so we need to redfine toString and valueOf.
*/
export class Markup extends String {}
/*
* Marks a value as safe, that is, a value that can be injected as HTML directly.
* It should be used to wrap the value passed to a t-out directive to allow a raw rendering.
*/
export function markup(value: any) {
return new Markup(value);
export function escape(str: string | number | undefined): string {
if (str === undefined) {
return "";
}
if (typeof str === "number") {
return String(str);
}
return str
.replace(/&/g, "&amp;")
.replace(/</g, "&lt;")
.replace(/>/g, "&gt;")
.replace(/"/g, "&#x27;")
.replace(/`/g, "&#x60;");
}
/**
* Returns a function, that, as long as it continues to be invoked, will not
* be triggered. The function will be called after it stops being called for
* N milliseconds. If `immediate` is passed, trigger the function on the
* leading edge, instead of the trailing.
*
* Inspired by https://davidwalsh.name/javascript-debounce-function
*/
export function debounce(func: Function, wait: number, immediate?: boolean): Function {
let timeout;
return function(this: any) {
const context = this;
const args = arguments;
function later() {
timeout = null;
if (!immediate) {
func.apply(context, args);
}
}
const callNow = immediate && !timeout;
clearTimeout(timeout);
timeout = setTimeout(later, wait);
if (callNow) {
func.apply(context, args);
}
};
}
export function shallowEqual(p1, p2): boolean {
for (let k in p1) {
if (p1[k] !== p2[k]) {
return false;
}
}
return true;
}
+9
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@@ -0,0 +1,9 @@
import { attrsModule, classModule, eventListenersModule, propsModule } from "./modules";
import { init } from "./vdom";
//------------------------------------------------------------------------------
// patch
//------------------------------------------------------------------------------
export { h, VNode } from "./vdom";
export const patch = init([eventListenersModule, attrsModule, propsModule, classModule]);
+234
View File
@@ -0,0 +1,234 @@
import { Module, VNode, VNodeData } from "./vdom";
//------------------------------------------------------------------------------
// module/props.ts
//------------------------------------------------------------------------------
function updateProps(oldVnode: VNode, vnode: VNode): void {
var key: string,
cur: any,
old: any,
elm = vnode.elm,
oldProps = (oldVnode.data as VNodeData).props,
props = (vnode.data as VNodeData).props;
if (!oldProps && !props) return;
if (oldProps === props) return;
oldProps = oldProps || {};
props = props || {};
for (key in oldProps) {
if (!props[key]) {
delete (elm as any)[key];
}
}
for (key in props) {
cur = props[key];
old = oldProps[key];
if (old !== cur && (key !== "value" || (elm as any)[key] !== cur)) {
(elm as any)[key] = cur;
}
}
}
export const propsModule = {
create: updateProps,
update: updateProps
} as Module;
//------------------------------------------------------------------------------
// module/eventlisteners.ts
//------------------------------------------------------------------------------
function invokeHandler(handler: any, vnode?: VNode, event?: Event): void {
if (typeof handler === "function") {
// call function handler
handler.call(vnode, event, vnode);
} else if (typeof handler === "object") {
// call handler with arguments
if (typeof handler[0] === "function") {
// special case for single argument for performance
if (handler.length === 2) {
handler[0].call(vnode, handler[1], event, vnode);
} else {
var args = handler.slice(1);
args.push(event);
args.push(vnode);
handler[0].apply(vnode, args);
}
} else {
// call multiple handlers
for (let i = 0, iLen = handler.length; i < iLen; i++) {
invokeHandler(handler[i], vnode, event);
}
}
}
}
function handleEvent(event: Event, vnode: VNode) {
var name = event.type,
on = (vnode.data as VNodeData).on;
// call event handler(s) if exists
if (on && on[name]) {
invokeHandler(on[name], vnode, event);
}
}
function createListener() {
return function handler(event: Event) {
handleEvent(event, (handler as any).vnode);
};
}
function updateEventListeners(oldVnode: VNode, vnode?: VNode): void {
var oldOn = (oldVnode.data as VNodeData).on,
oldListener = (oldVnode as any).listener,
oldElm: Element = oldVnode.elm as Element,
on = vnode && (vnode.data as VNodeData).on,
elm: Element = (vnode && vnode.elm) as Element,
name: string;
// optimization for reused immutable handlers
if (oldOn === on) {
return;
}
// remove existing listeners which no longer used
if (oldOn && oldListener) {
// if element changed or deleted we remove all existing listeners unconditionally
if (!on) {
for (name in oldOn) {
// remove listener if element was changed or existing listeners removed
oldElm.removeEventListener(name, oldListener, false);
}
} else {
for (name in oldOn) {
// remove listener if existing listener removed
if (!on[name]) {
oldElm.removeEventListener(name, oldListener, false);
}
}
}
}
// add new listeners which has not already attached
if (on) {
// reuse existing listener or create new
var listener = ((vnode as any).listener = (oldVnode as any).listener || createListener());
// update vnode for listener
listener.vnode = vnode;
// if element changed or added we add all needed listeners unconditionally
if (!oldOn) {
for (name in on) {
// add listener if element was changed or new listeners added
elm.addEventListener(name, listener, false);
}
} else {
for (name in on) {
// add listener if new listener added
if (!oldOn[name]) {
elm.addEventListener(name, listener, false);
}
}
}
}
}
export const eventListenersModule = {
create: updateEventListeners,
update: updateEventListeners,
destroy: updateEventListeners
} as Module;
//------------------------------------------------------------------------------
// attributes.ts
//------------------------------------------------------------------------------
const xlinkNS = "http://www.w3.org/1999/xlink";
const xmlNS = "http://www.w3.org/XML/1998/namespace";
const colonChar = 58;
const xChar = 120;
function updateAttrs(oldVnode: VNode, vnode: VNode): void {
var key: string,
elm: Element = vnode.elm as Element,
oldAttrs = (oldVnode.data as VNodeData).attrs,
attrs = (vnode.data as VNodeData).attrs;
if (!oldAttrs && !attrs) return;
if (oldAttrs === attrs) return;
oldAttrs = oldAttrs || {};
attrs = attrs || {};
// update modified attributes, add new attributes
for (key in attrs) {
const cur = attrs[key];
const old = oldAttrs[key];
if (old !== cur) {
if (cur === true) {
elm.setAttribute(key, "");
} else if (cur === false) {
elm.removeAttribute(key);
} else {
if (key.charCodeAt(0) !== xChar) {
elm.setAttribute(key, cur);
} else if (key.charCodeAt(3) === colonChar) {
// Assume xml namespace
elm.setAttributeNS(xmlNS, key, cur);
} else if (key.charCodeAt(5) === colonChar) {
// Assume xlink namespace
elm.setAttributeNS(xlinkNS, key, cur);
} else {
elm.setAttribute(key, cur);
}
}
}
}
// remove removed attributes
// use `in` operator since the previous `for` iteration uses it (.i.e. add even attributes with undefined value)
// the other option is to remove all attributes with value == undefined
for (key in oldAttrs) {
if (!(key in attrs)) {
elm.removeAttribute(key);
}
}
}
export const attrsModule = {
create: updateAttrs,
update: updateAttrs
} as Module;
//------------------------------------------------------------------------------
// class.ts
//------------------------------------------------------------------------------
function updateClass(oldVnode: VNode, vnode: VNode): void {
var cur: any,
name: string,
elm: Element,
oldClass = (oldVnode.data as VNodeData).class,
klass = (vnode.data as VNodeData).class;
if (!oldClass && !klass) return;
if (oldClass === klass) return;
oldClass = oldClass || {};
klass = klass || {};
elm = vnode.elm as Element;
for (name in oldClass) {
if (!klass[name]) {
elm.classList.remove(name);
}
}
for (name in klass) {
cur = klass[name];
if (cur !== oldClass[name]) {
(elm.classList as any)[cur ? "add" : "remove"](name);
}
}
}
export const classModule = { create: updateClass, update: updateClass } as Module;
+620
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@@ -0,0 +1,620 @@
/**
* Owl VDOM
*
* This file contains an implementation of a virtual DOM, which is a system that
* can generate in-memory representations of a DOM tree, compare them, and
* eventually change a concrete DOM tree to match its representation, in an
* hopefully efficient way.
*
* Note that this code is a fork of Snabbdom, slightly tweaked/optimized for our
* needs (see https://github.com/snabbdom/snabbdom).
*
* The main exported values are:
* - interface VNode
* - h function (a helper function to generate a vnode)
* - patch function (to apply a vnode to an actual DOM node)
*/
// because those in TypeScript are too restrictive: https://github.com/Microsoft/TSJS-lib-generator/pull/237
declare global {
interface Element {
setAttribute(name: string, value: string | number | boolean): void;
setAttributeNS(
namespaceURI: string,
qualifiedName: string,
value: string | number | boolean
): void;
}
}
type Props = Record<string, any>;
type Attrs = Record<string, string | number | boolean>;
type On = { [N in keyof HTMLElementEventMap]?: (ev: HTMLElementEventMap[N]) => void } & {
[event: string]: EventListener;
};
export interface Module {
pre: PreHook;
create: CreateHook;
update: UpdateHook;
destroy: DestroyHook;
remove: RemoveHook;
post: PostHook;
}
//------------------------------------------------------------------------------
// vnode.ts
//------------------------------------------------------------------------------
type Key = string | number;
export interface VNode {
sel: string | undefined;
data: VNodeData | undefined;
children: Array<VNode | string> | undefined;
elm: Node | undefined;
text: string | undefined;
key: Key | undefined;
}
export interface VNodeData {
props?: Props;
attrs?: Attrs;
on?: On;
hook?: Hooks;
key?: Key;
ns?: string; // for SVGs
[key: string]: any; // for any other 3rd party module
}
function vnode(
sel: string | undefined,
data: any | undefined,
children: Array<VNode | string> | undefined,
text: string | undefined,
elm: Element | Text | undefined
): VNode {
let key = data === undefined ? undefined : data.key;
return { sel, data, children, text, elm, key };
}
//------------------------------------------------------------------------------
// snabbdom.ts
//------------------------------------------------------------------------------
function isUndef(s: any): boolean {
return s === undefined;
}
function isDef(s: any): boolean {
return s !== undefined;
}
type VNodeQueue = Array<VNode>;
const emptyNode = vnode("", {}, [], undefined, undefined);
function sameVnode(vnode1: VNode, vnode2: VNode): boolean {
return vnode1.key === vnode2.key && vnode1.sel === vnode2.sel;
}
function isVnode(vnode: any): vnode is VNode {
return vnode.sel !== undefined;
}
type KeyToIndexMap = { [key: string]: number };
type ArraysOf<T> = { [K in keyof T]: (T[K])[] };
type ModuleHooks = ArraysOf<Module>;
function createKeyToOldIdx(
children: Array<VNode>,
beginIdx: number,
endIdx: number
): KeyToIndexMap {
let i: number,
map: KeyToIndexMap = {},
key: Key | undefined,
ch;
for (i = beginIdx; i <= endIdx; ++i) {
ch = children[i];
if (ch != null) {
key = ch.key;
if (key !== undefined) map[key] = i;
}
}
return map;
}
const hooks: (keyof Module)[] = ["create", "update", "remove", "destroy", "pre", "post"];
export function init(modules: Array<Partial<Module>>, domApi?: DOMAPI) {
let i: number,
j: number,
cbs = {} as ModuleHooks;
const api: DOMAPI = domApi !== undefined ? domApi : htmlDomApi;
for (i = 0; i < hooks.length; ++i) {
cbs[hooks[i]] = [];
for (j = 0; j < modules.length; ++j) {
const hook = modules[j][hooks[i]];
if (hook !== undefined) {
(cbs[hooks[i]] as Array<any>).push(hook);
}
}
}
function emptyNodeAt(elm: Element) {
const id = elm.id ? "#" + elm.id : "";
const c = elm.className ? "." + elm.className.split(" ").join(".") : "";
return vnode(api.tagName(elm).toLowerCase() + id + c, {}, [], undefined, elm);
}
function createRmCb(childElm: Node, listeners: number) {
return function rmCb() {
if (--listeners === 0) {
const parent = api.parentNode(childElm);
api.removeChild(parent, childElm);
}
};
}
function createElm(vnode: VNode, insertedVnodeQueue: VNodeQueue): Node {
let i: any,
iLen: number,
data = vnode.data;
if (data !== undefined) {
if (isDef((i = data.hook)) && isDef((i = i.init))) {
i(vnode);
data = vnode.data;
}
}
let children = vnode.children,
sel = vnode.sel;
if (sel === "!") {
if (isUndef(vnode.text)) {
vnode.text = "";
}
vnode.elm = api.createComment(vnode.text as string);
} else if (sel !== undefined) {
// Parse selector
const hashIdx = sel.indexOf("#");
const dotIdx = sel.indexOf(".", hashIdx);
const hash = hashIdx > 0 ? hashIdx : sel.length;
const dot = dotIdx > 0 ? dotIdx : sel.length;
const tag = hashIdx !== -1 || dotIdx !== -1 ? sel.slice(0, Math.min(hash, dot)) : sel;
const elm = (vnode.elm =
isDef(data) && isDef((i = (data as VNodeData).ns))
? api.createElementNS(i, tag)
: api.createElement(tag));
if (hash < dot) elm.setAttribute("id", sel.slice(hash + 1, dot));
if (dotIdx > 0) elm.setAttribute("class", sel.slice(dot + 1).replace(/\./g, " "));
for (i = 0, iLen = cbs.create.length; i < iLen; ++i) cbs.create[i](emptyNode, vnode);
if (array(children)) {
for (i = 0, iLen = children.length; i < iLen; ++i) {
const ch = children[i];
if (ch != null) {
api.appendChild(elm, createElm(ch as VNode, insertedVnodeQueue));
}
}
} else if (primitive(vnode.text)) {
api.appendChild(elm, api.createTextNode(vnode.text));
}
i = (vnode.data as VNodeData).hook; // Reuse variable
if (isDef(i)) {
if (i.create) i.create(emptyNode, vnode);
if (i.insert) insertedVnodeQueue.push(vnode);
}
} else {
vnode.elm = api.createTextNode(vnode.text as string);
}
return vnode.elm;
}
function addVnodes(
parentElm: Node,
before: Node | null,
vnodes: Array<VNode>,
startIdx: number,
endIdx: number,
insertedVnodeQueue: VNodeQueue
) {
for (; startIdx <= endIdx; ++startIdx) {
const ch = vnodes[startIdx];
if (ch != null) {
api.insertBefore(parentElm, createElm(ch, insertedVnodeQueue), before);
}
}
}
function invokeDestroyHook(vnode: VNode) {
let i: any,
iLen: number,
j: number,
jLen: number,
data = vnode.data;
if (data !== undefined) {
if (isDef((i = data.hook)) && isDef((i = i.destroy))) i(vnode);
for (i = 0, iLen = cbs.destroy.length; i < iLen; ++i) cbs.destroy[i](vnode);
if (vnode.children !== undefined) {
for (j = 0, jLen = vnode.children.length; j < jLen; ++j) {
i = vnode.children[j];
if (i != null && typeof i !== "string") {
invokeDestroyHook(i);
}
}
}
}
}
function removeVnodes(
parentElm: Node,
vnodes: Array<VNode>,
startIdx: number,
endIdx: number
): void {
for (; startIdx <= endIdx; ++startIdx) {
let i: any,
iLen: number,
listeners: number,
rm: () => void,
ch = vnodes[startIdx];
if (ch != null) {
if (isDef(ch.sel)) {
invokeDestroyHook(ch);
listeners = cbs.remove.length + 1;
rm = createRmCb(ch.elm as Node, listeners);
for (i = 0, iLen = cbs.remove.length; i < iLen; ++i) cbs.remove[i](ch, rm);
if (isDef((i = ch.data)) && isDef((i = i.hook)) && isDef((i = i.remove))) {
i(ch, rm);
} else {
rm();
}
} else {
// Text node
api.removeChild(parentElm, ch.elm as Node);
}
}
}
}
function updateChildren(
parentElm: Node,
oldCh: Array<VNode>,
newCh: Array<VNode>,
insertedVnodeQueue: VNodeQueue
) {
let oldStartIdx = 0,
newStartIdx = 0;
let oldEndIdx = oldCh.length - 1;
let oldStartVnode = oldCh[0];
let oldEndVnode = oldCh[oldEndIdx];
let newEndIdx = newCh.length - 1;
let newStartVnode = newCh[0];
let newEndVnode = newCh[newEndIdx];
let oldKeyToIdx: any;
let idxInOld: number;
let elmToMove: VNode;
let before: any;
while (oldStartIdx <= oldEndIdx && newStartIdx <= newEndIdx) {
if (oldStartVnode == null) {
oldStartVnode = oldCh[++oldStartIdx]; // Vnode might have been moved left
} else if (oldEndVnode == null) {
oldEndVnode = oldCh[--oldEndIdx];
} else if (newStartVnode == null) {
newStartVnode = newCh[++newStartIdx];
} else if (newEndVnode == null) {
newEndVnode = newCh[--newEndIdx];
} else if (sameVnode(oldStartVnode, newStartVnode)) {
patchVnode(oldStartVnode, newStartVnode, insertedVnodeQueue);
oldStartVnode = oldCh[++oldStartIdx];
newStartVnode = newCh[++newStartIdx];
} else if (sameVnode(oldEndVnode, newEndVnode)) {
patchVnode(oldEndVnode, newEndVnode, insertedVnodeQueue);
oldEndVnode = oldCh[--oldEndIdx];
newEndVnode = newCh[--newEndIdx];
} else if (sameVnode(oldStartVnode, newEndVnode)) {
// Vnode moved right
patchVnode(oldStartVnode, newEndVnode, insertedVnodeQueue);
api.insertBefore(
parentElm,
oldStartVnode.elm as Node,
api.nextSibling(oldEndVnode.elm as Node)
);
oldStartVnode = oldCh[++oldStartIdx];
newEndVnode = newCh[--newEndIdx];
} else if (sameVnode(oldEndVnode, newStartVnode)) {
// Vnode moved left
patchVnode(oldEndVnode, newStartVnode, insertedVnodeQueue);
api.insertBefore(parentElm, oldEndVnode.elm as Node, oldStartVnode.elm as Node);
oldEndVnode = oldCh[--oldEndIdx];
newStartVnode = newCh[++newStartIdx];
} else {
if (oldKeyToIdx === undefined) {
oldKeyToIdx = createKeyToOldIdx(oldCh, oldStartIdx, oldEndIdx);
}
idxInOld = oldKeyToIdx[newStartVnode.key as string];
if (isUndef(idxInOld)) {
// New element
api.insertBefore(
parentElm,
createElm(newStartVnode, insertedVnodeQueue),
oldStartVnode.elm as Node
);
newStartVnode = newCh[++newStartIdx];
} else {
elmToMove = oldCh[idxInOld];
if (elmToMove.sel !== newStartVnode.sel) {
api.insertBefore(
parentElm,
createElm(newStartVnode, insertedVnodeQueue),
oldStartVnode.elm as Node
);
} else {
patchVnode(elmToMove, newStartVnode, insertedVnodeQueue);
oldCh[idxInOld] = undefined as any;
api.insertBefore(parentElm, elmToMove.elm as Node, oldStartVnode.elm as Node);
}
newStartVnode = newCh[++newStartIdx];
}
}
}
if (oldStartIdx <= oldEndIdx || newStartIdx <= newEndIdx) {
if (oldStartIdx > oldEndIdx) {
before = newCh[newEndIdx + 1] == null ? null : newCh[newEndIdx + 1].elm;
addVnodes(parentElm, before, newCh, newStartIdx, newEndIdx, insertedVnodeQueue);
} else {
removeVnodes(parentElm, oldCh, oldStartIdx, oldEndIdx);
}
}
}
function patchVnode(oldVnode: VNode, vnode: VNode, insertedVnodeQueue: VNodeQueue) {
let i: any, iLen: number, hook: any;
if (isDef((i = vnode.data)) && isDef((hook = i.hook)) && isDef((i = hook.prepatch))) {
i(oldVnode, vnode);
}
const elm = (vnode.elm = oldVnode.elm as Node);
let oldCh = oldVnode.children;
let ch = vnode.children;
if (oldVnode === vnode) return;
if (vnode.data !== undefined) {
for (i = 0, iLen = cbs.update.length; i < iLen; ++i) cbs.update[i](oldVnode, vnode);
i = vnode.data.hook;
if (isDef(i) && isDef((i = i.update))) i(oldVnode, vnode);
}
if (isUndef(vnode.text)) {
if (isDef(oldCh) && isDef(ch)) {
if (oldCh !== ch)
updateChildren(elm, oldCh as Array<VNode>, ch as Array<VNode>, insertedVnodeQueue);
} else if (isDef(ch)) {
if (isDef(oldVnode.text)) api.setTextContent(elm, "");
addVnodes(
elm,
null,
ch as Array<VNode>,
0,
(ch as Array<VNode>).length - 1,
insertedVnodeQueue
);
} else if (isDef(oldCh)) {
removeVnodes(elm, oldCh as Array<VNode>, 0, (oldCh as Array<VNode>).length - 1);
} else if (isDef(oldVnode.text)) {
api.setTextContent(elm, "");
}
} else if (oldVnode.text !== vnode.text) {
if (isDef(oldCh)) {
removeVnodes(elm, oldCh as Array<VNode>, 0, (oldCh as Array<VNode>).length - 1);
}
api.setTextContent(elm, vnode.text as string);
}
if (isDef(hook) && isDef((i = hook.postpatch))) {
i(oldVnode, vnode);
}
}
return function patch(oldVnode: VNode | Element, vnode: VNode): VNode {
let i: number, iLen: number, elm: Node, parent: Node;
const insertedVnodeQueue: VNodeQueue = [];
for (i = 0, iLen = cbs.pre.length; i < iLen; ++i) cbs.pre[i]();
if (!isVnode(oldVnode)) {
oldVnode = emptyNodeAt(oldVnode);
}
if (sameVnode(oldVnode, vnode)) {
patchVnode(oldVnode, vnode, insertedVnodeQueue);
} else {
elm = oldVnode.elm as Node;
parent = api.parentNode(elm);
createElm(vnode, insertedVnodeQueue);
if (parent !== null) {
api.insertBefore(parent, vnode.elm as Node, api.nextSibling(elm));
removeVnodes(parent, [oldVnode], 0, 0);
}
}
for (i = 0, iLen = insertedVnodeQueue.length; i < iLen; ++i) {
(((insertedVnodeQueue[i].data as VNodeData).hook as Hooks).insert as any)(
insertedVnodeQueue[i]
);
}
for (i = 0, iLen = cbs.post.length; i < iLen; ++i) cbs.post[i]();
return vnode;
};
}
//------------------------------------------------------------------------------
// is.ts
//------------------------------------------------------------------------------
const array = Array.isArray;
function primitive(s: any): s is string | number {
return typeof s === "string" || typeof s === "number";
}
//------------------------------------------------------------------------------
// htmldomapi.ts
//------------------------------------------------------------------------------
interface DOMAPI {
createElement: (tagName: any) => HTMLElement;
createElementNS: (namespaceURI: string, qualifiedName: string) => Element;
createTextNode: (text: string) => Text;
createComment: (text: string) => Comment;
insertBefore: (parentNode: Node, newNode: Node, referenceNode: Node | null) => void;
removeChild: (node: Node, child: Node) => void;
appendChild: (node: Node, child: Node) => void;
parentNode: (node: Node) => Node;
nextSibling: (node: Node) => Node;
tagName: (elm: Element) => string;
setTextContent: (node: Node, text: string | null) => void;
}
function createElement(tagName: any): HTMLElement {
return document.createElement(tagName);
}
function createElementNS(namespaceURI: string, qualifiedName: string): Element {
return document.createElementNS(namespaceURI, qualifiedName);
}
function createTextNode(text: string): Text {
return document.createTextNode(text);
}
function createComment(text: string): Comment {
return document.createComment(text);
}
function insertBefore(parentNode: Node, newNode: Node, referenceNode: Node | null): void {
parentNode.insertBefore(newNode, referenceNode);
}
function removeChild(node: Node, child: Node): void {
node.removeChild(child);
}
function appendChild(node: Node, child: Node): void {
node.appendChild(child);
}
function parentNode(node: Node): Node | null {
return node.parentNode;
}
function nextSibling(node: Node): Node | null {
return node.nextSibling;
}
function tagName(elm: Element): string {
return elm.tagName;
}
function setTextContent(node: Node, text: string | null): void {
node.textContent = text;
}
const htmlDomApi = {
createElement,
createElementNS,
createTextNode,
createComment,
insertBefore,
removeChild,
appendChild,
parentNode,
nextSibling,
tagName,
setTextContent
} as DOMAPI;
//------------------------------------------------------------------------------
// hooks.ts
//------------------------------------------------------------------------------
type PreHook = () => any;
type InitHook = (vNode: VNode) => any;
type CreateHook = (emptyVNode: VNode, vNode: VNode) => any;
type InsertHook = (vNode: VNode) => any;
type PrePatchHook = (oldVNode: VNode, vNode: VNode) => any;
type UpdateHook = (oldVNode: VNode, vNode: VNode) => any;
type PostPatchHook = (oldVNode: VNode, vNode: VNode) => any;
type DestroyHook = (vNode: VNode) => any;
type RemoveHook = (vNode: VNode, removeCallback: () => void) => any;
type PostHook = () => any;
interface Hooks {
pre?: PreHook;
init?: InitHook;
create?: CreateHook;
insert?: InsertHook;
prepatch?: PrePatchHook;
update?: UpdateHook;
postpatch?: PostPatchHook;
destroy?: DestroyHook;
remove?: RemoveHook;
post?: PostHook;
}
//------------------------------------------------------------------------------
// h.ts
//------------------------------------------------------------------------------
type VNodes = Array<VNode>;
type VNodeChildElement = VNode | string | number | undefined | null;
type ArrayOrElement<T> = T | T[];
type VNodeChildren = ArrayOrElement<VNodeChildElement>;
export function addNS(data: any, children: VNodes | undefined, sel: string | undefined): void {
data.ns = "http://www.w3.org/2000/svg";
if (sel !== "foreignObject" && children !== undefined) {
for (let i = 0, iLen = children.length; i < iLen; ++i) {
const child = children[i];
if (child === null) {
continue;
}
let childData = child.data;
if (childData !== undefined) {
addNS(childData, (child as VNode).children as VNodes, child.sel);
}
}
}
}
export function h(sel: string): VNode;
export function h(sel: string, data: VNodeData): VNode;
export function h(sel: string, children: VNodeChildren): VNode;
export function h(sel: string, data: VNodeData, children: VNodeChildren): VNode;
export function h(sel: any, b?: any, c?: any): VNode {
var data: VNodeData = {},
children: any,
text: any,
i: number,
iLen: number;
if (c !== undefined) {
data = b;
if (array(c)) {
children = c;
} else if (primitive(c)) {
text = c;
} else if (c && c.sel) {
children = [c];
}
} else if (b !== undefined) {
if (array(b)) {
children = b;
} else if (primitive(b)) {
text = b;
} else if (b && b.sel) {
children = [b];
} else {
data = b;
}
}
if (children !== undefined) {
for (i = 0, iLen = children.length; i < iLen; ++i) {
if (primitive(children[i]))
children[i] = vnode(undefined, undefined, undefined, children[i], undefined);
}
}
return vnode(sel, data, children, text, undefined);
}
+135
View File
@@ -0,0 +1,135 @@
// Jest Snapshot v1, https://goo.gl/fbAQLP
exports[`animations t-transition combined with component 1`] = `
"function anonymous(context,extra
) {
let utils = this.constructor.utils;
let QWeb = this.constructor;
let parent = context;
let owner = context;
var h = this.h;
let c1 = [], p1 = {key:1};
var vn1 = h('div', p1, c1);
result = vn1;
//COMPONENT
let def3;
let w4 = 4 in parent.__owl__.cmap ? parent.__owl__.children[parent.__owl__.cmap[4]] : false;
let _2_index = c1.length;
c1.push(null);
let props4 = {};
if (w4 && w4.__owl__.currentFiber && !w4.__owl__.vnode) {
if (utils.shallowEqual(props4, w4.__owl__.currentFiber.props)) {
def3 = w4.__owl__.currentFiber.promise;
} else {
w4.destroy();
w4 = false;
}
}
if (!w4) {
let componentKey4 = \`Child\`;
let W4 = context.constructor.components[componentKey4] || QWeb.components[componentKey4]|| context['Child'];
if (!W4) {throw new Error('Cannot find the definition of component \\"' + componentKey4 + '\\"')}
w4 = new W4(parent, props4);
parent.__owl__.cmap[4] = w4.__owl__.id;
def3 = w4.__prepare(extra.fiber, undefined, undefined);
def3 = def3.then(vnode=>{if (w4.__owl__.isDestroyed){return}let pvnode=h(vnode.sel, {key: 4, hook: {insert(vn) {let nvn=w4.__mount(vnode, pvnode.elm);pvnode.elm=nvn.elm;utils.transitionInsert(vn, 'chimay');},remove() {},destroy(vn) {let finalize = () => {
w4.destroy();
};
utils.transitionRemove(vn, 'chimay', finalize);}}});c1[_2_index]=pvnode;w4.__owl__.pvnode = pvnode;});
} else {
def3 = def3 || w4.__updateProps(props4, extra.fiber, undefined, undefined);
def3 = def3.then(()=>{if (w4.__owl__.isDestroyed) {return};let pvnode=w4.__owl__.pvnode;c1[_2_index]=pvnode;});
}
extra.promises.push(def3);
return vn1;
}"
`;
exports[`animations t-transition combined with t-component and t-if 1`] = `
"function anonymous(context,extra
) {
let utils = this.constructor.utils;
let QWeb = this.constructor;
let parent = context;
let owner = context;
var h = this.h;
let c1 = [], p1 = {key:1};
var vn1 = h('div', p1, c1);
result = vn1;
if (context['state'].display) {
//COMPONENT
let def3;
let w4 = 4 in parent.__owl__.cmap ? parent.__owl__.children[parent.__owl__.cmap[4]] : false;
let _2_index = c1.length;
c1.push(null);
let props4 = {};
if (w4 && w4.__owl__.currentFiber && !w4.__owl__.vnode) {
if (utils.shallowEqual(props4, w4.__owl__.currentFiber.props)) {
def3 = w4.__owl__.currentFiber.promise;
} else {
w4.destroy();
w4 = false;
}
}
if (!w4) {
let componentKey4 = \`Child\`;
let W4 = context.constructor.components[componentKey4] || QWeb.components[componentKey4]|| context['Child'];
if (!W4) {throw new Error('Cannot find the definition of component \\"' + componentKey4 + '\\"')}
w4 = new W4(parent, props4);
parent.__owl__.cmap[4] = w4.__owl__.id;
def3 = w4.__prepare(extra.fiber, undefined, undefined);
def3 = def3.then(vnode=>{if (w4.__owl__.isDestroyed){return}let pvnode=h(vnode.sel, {key: 4, hook: {insert(vn) {let nvn=w4.__mount(vnode, pvnode.elm);pvnode.elm=nvn.elm;utils.transitionInsert(vn, 'chimay');},remove() {},destroy(vn) {let finalize = () => {
w4.destroy();
};
utils.transitionRemove(vn, 'chimay', finalize);}}});c1[_2_index]=pvnode;w4.__owl__.pvnode = pvnode;});
} else {
def3 = def3 || w4.__updateProps(props4, extra.fiber, undefined, undefined);
def3 = def3.then(()=>{if (w4.__owl__.isDestroyed) {return};let pvnode=w4.__owl__.pvnode;c1[_2_index]=pvnode;});
}
extra.promises.push(def3);
}
return vn1;
}"
`;
exports[`animations t-transition with no delay/duration 1`] = `
"function anonymous(context,extra
) {
let utils = this.constructor.utils;
var h = this.h;
let c1 = [], p1 = {key:1};
var vn1 = h('span', p1, c1);
result = vn1;
p1.hook = {
insert: vn => {
utils.transitionInsert(vn, 'jupiler');
},
remove: (vn, rm) => {
utils.transitionRemove(vn, 'jupiler', rm);
},
};
c1.push({text: \`blue\`});
return vn1;
}"
`;
exports[`animations t-transition, on a simple node (insert) 1`] = `
"function anonymous(context,extra
) {
let utils = this.constructor.utils;
var h = this.h;
let c1 = [], p1 = {key:1};
var vn1 = h('span', p1, c1);
result = vn1;
p1.hook = {
insert: vn => {
utils.transitionInsert(vn, 'chimay');
},
remove: (vn, rm) => {
utils.transitionRemove(vn, 'chimay', rm);
},
};
c1.push({text: \`blue\`});
return vn1;
}"
`;

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