[DOC] doc: add more information in store section

This commit is contained in:
Géry Debongnie
2019-10-14 13:07:44 +02:00
parent 23246c42aa
commit d40ff53f5a
4 changed files with 112 additions and 50 deletions
+55
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@@ -12,6 +12,8 @@
- [`onWillUnmount`](#onwillunmount)
- [`onWillPatch`](#onwillpatch)
- [`onPatched`](#onpatched)
- [`onWillStart`](#onwillstart)
- [`onWillUpdateProps`](#onwillupdateprops)
- [`useContext`](#usecontext)
- [`useRef`](#useref)
- [`useSubEnv`](#usesubenv)
@@ -203,6 +205,59 @@ before the component patched.
abstractions. `onPatched` registers a callback, which will be called just
after the component patched.
### `onWillStart`
`onWillStart` is an asynchronous hook. This means that the function registered
in the hook will be run just before the component is first rendered and can return a
promise, to express the fact that it is an asynchronous operation.
Note that if there are more than one `onWillStart` registered callback, then they
will all be run in parallel.
It can be used to load some initial data. For example, the following hook will
automatically load some data from the server, and return an object that will
be ready whenever the component is rendered:
```js
function useLoader() {
const component = Component.current;
const record = useState({});
onWillStart(async () => {
const recordId = component.props.id;
Object.assign(record, await fetchSomeRecord(recordId));
});
return record;
}
```
Note that this example does not update the record value whenever props are
updated. For that situation, we need to use the `onWillUpdateProps` hook.
### `onWillUpdateProps`
Just like `onWillStart`, `onWillUpdateProps` is an asynchronous hook. It is
designed to be run whenever the component props are updated. This could be
useful to perform some asynchronous task such as fetching updated data.
```js
function useLoader() {
const component = Component.current;
const record = useState({});
async function updateRecord(id) {
Object.assign(record, await fetchSomeRecord(id));
}
onWillStart(() => updateRecord(component.props.id));
onWillUpdateProps(nextProps => updateRecord(nextProps.id));
return record;
}
```
Note that if there are more than one `onWillUpdateProps` registered callback,
then they will all be run in parallel.
### `useContext`
See [`useContext`](context.md#usecontext) for reference documentation.
+3 -1
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@@ -16,10 +16,12 @@ owl
EventBus
Observer
hooks
onWillStart
onMounted
onWillUnmount
onWillUpdateProps
onWillPatch
onPatched
onWillUnmount
useContext
useState
useRef
+49 -49
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@@ -9,6 +9,7 @@
- [Actions](#actions)
- [Getters](#getters)
- [Connecting a Component](#connecting-a-component)
- [`useStore`](#usestore)
- [Semantics](#semantics)
- [Good Practices](#good-practices)
@@ -111,6 +112,14 @@ const actions = {
};
```
The first argument to an action method is an object with four keys:
- `state`: the current state of the store content,
- `dispatch`: a function that can be used to dispatch other actions,
- `getters`: an object containing all getters defined in the store
- `env`: the current environment. This is useful sometimes, in particular if
an action needs to apply some side effects (such as performing an rpc), and
the `rpc` method is located in the environment.
Actions are called with the `dispatch` method on the store, and can receive an
arbitrary number of arguments.
@@ -196,76 +205,66 @@ is a string or a number.
### Connecting a Component
At some point, we need a way to access the state in the store from a component.
By default, an Owl `Component` is not connected to any store. To do that, we
need to create a component inheriting from `OwlComponent`:
At some point, we need a way to interact with the store from a component. This
can be done with the help of the three store hooks:
- `useStore` to subscribe a component to some part of the store state,
- `useDispatch` to get a reference to a dispatch function
- `useGetters` to get a reference to the getters defined in the store.
Assume we have this store:
```javascript
const actions = {
increment({ state }, val) {
state.counter += val;
state.counter.value += val;
}
};
const state = {
counter: 0
counter: {value: 0}
};
const store = new owl.Store({ state, actions });
```
class Counter extends owl.ConnectedComponent {
static mapStoreToProps(state) {
return {
value: state.counter
};
}
increment() {
this.env.store.dispatch("increment");
}
A counter component can then select this value and dispatch an action like this:
```js
class Counter extends Component {
counter = useStore(state => state.counter);
dispatch = useDispatch();
}
const counter = new Counter({ store, qweb });
```
```xml
<button t-name="Counter" t-on-click="increment">
Click Me! [<t t-esc="props.value"/>]
</button>
```
The `ConnectedComponent` class can be configured with the following fields:
- `mapStoreToProps`: a function that extracts the `props` of the Component
from the `state` of the `Store` and returns them as a dict.
- `getStore`: a function that takes the `env` in arguments and returns an
instance of `Store` to connect to (if not given, connects to `env.store`)
- `hashFunction`: the function to use to detect changes in the state (if not
given, generates a function that uses revision numbers, incremented at
each state change)
- `deep` (boolean): [only useful if no hashFunction is given] if `false`, only watch
for top level state changes (`true` by default)
Note that the class `ConnectedComponent` has a `dispatch` method. This means
that the previous example could be simplified like this:
```javascript
class Counter extends owl.ConnectedComponent {
static mapStoreToProps(state) {
return {
value: state.counter
};
}
}
```
```xml
<button t-name="Counter" t-on-click="dispatch('increment')">
Click Me! [<t t-esc="props.value"/>]
Click Me! [<t t-esc="counter.value"/>]
</button>
```
### `useStore``
The `useStore` hook is used to select some part of the store state. It accepts
two arguments:
- a selector function, which takes the store state as first argument (and the
component props as second argument) and returns
an object or an array (which will be then observed)
- optionally, an object with a `store` key (if we want to override the default
store) and an equality function (if we want to specialize the comparison)
If the `useStore` callback selects a sub part of the store state, the component
will only be rerendered whenever this part of the state changes. Otherwise, it
will perform a strict equality check and updates the component every time this
check fails.
### Semantics
The `Store` and the `ConnectedComponent` try to be smart and to optimize as much
The `Store` class and the `useStore` hook try to be smart and to optimize as much
as possible the rendering and update process. What is important to know is:
- components are always updated in the order of their creation (so, parent
@@ -283,8 +282,9 @@ as possible the rendering and update process. What is important to know is:
- avoid asynchronous components as much as possible. Asynchronous components
lead to situations where parts of the UI is not updated immediately.
- do not be afraid to connect many components, parent or children if needed. For
example, a `MessageList` component could get a list of ids in its `mapStoreToProps` and a `Message` component could get the data of its own
example, a `MessageList` component could get a list of ids in its `useStore`
call and a `Message` component could get the data of its own
message
- since the `mapStoreToProps` function is called for each connected component,
- since the `useStore` function is called for each connected component,
for each state update, it is important to make sure that these functions are
as fast as possible.
+5
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@@ -40,6 +40,11 @@ export class Context extends EventBus {
* next. However, the only things that matters is that children are updated
* after their parents. So, this could be optimized by being smarter, and
* updating all widgets concurrently, except for parents/children.
*
* A potential cheap way to improve this situation is to keep track of the
* depth of a component in the component tree. A root component has a depth of
* 1, then its children of 2 and so on... Then, we can update all components
* with the same depth in parallel.
*/
async __notifyComponents() {
const id = ++this.id;