mirror of
https://github.com/odoo/owl.git
synced 2025-10-06 19:59:41 +07:00
+108
@@ -0,0 +1,108 @@
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||||
# 🦉 Context 🦉
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||||
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||||
## Content
|
||||
|
||||
- [Overview](#overview)
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||||
- [Example](#example)
|
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- [Reference](#reference)
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- [`Context`](#context)
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- [`useContext`](#usecontext)
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||||
|
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## Overview
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||||
|
||||
The `Context` object provides a way to share data between an arbitrary number
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of component. Usually, data is passed from a parent to its children component,
|
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but when we have to deal with some mostly global information, this can be
|
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annoying, since each component will need to pass the information to each children,
|
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even though some or most of them will not use the information.
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With a `Context` object, each component can subscribe (with the `useContext` hook)
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to its state, and will be updated whenever the context state is updated.
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## Example
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Assume that we have an application with various components which needs to render
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differently depending on the size of the device. Here is how we could proceed
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to make sure that the information is properly shared. First, let us create a
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context, and add it to the environment:
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```js
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const deviceContext = new Context({ isMobile: true });
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const env = {
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qweb: new QWeb(TEMPLATES),
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deviceContext
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};
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```
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If we want to make it completely responsive, we need to update its value whenever
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the size of the screen is updated:
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```js
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const isMobile = () => window.innerWidth <= 768;
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window.addEventListener(
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"resize",
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owl.utils.debounce(() => {
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const state = deviceContext.state;
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if (state.isMobile !== isMobile()) {
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state.isMobile = !state.isMobile;
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}
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}, 15)
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);
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```
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Then, each component that want can subscribe and render differently depending on the
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fact that we are in a mobile or desktop mode.
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```js
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class SomeComponent extends Component {
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static template = xml`
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<div>
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<t t-if=device.isMobile>
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some simplified user interface
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</t>
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<t t-else="1">
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some more sopthisticated user interface
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</t>
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`;
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device = useContext(this.env.deviceContext);
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}
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```
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## Reference
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|
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### `Context`
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A `Context` object should be created with a state object:
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```js
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const someContext = new Context({ some: "key" });
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```
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Its state is now available in the `state` key:
|
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```js
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someContext.state.some = "other key";
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```
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This is the way some global code (such as the responsive code above) should
|
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read and update the context state. However, components should not ever read the
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context state directly from the context, they should instead use the `useContext`
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hook to properly register themselves to state changes.
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Note that the `Context` hook is different from the React version. For example,
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there is no concept of provider/consumer. So, the `Context` feature does not
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by itself allow the use of a different context state depending on the component
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place in the component tree. However, this functionality can be obtained, if
|
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necessary, with the use of sub environment.
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### `useContext`
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The `useContext` hook is the normal way for a component to register themselve
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to context state changes. The `useContext` method returns the context state:
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```js
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device = useContext(this.env.deviceContext);
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```
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It is a simple observed state (with an owl `Observer`), which contains the shared
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information.
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+8
-4
@@ -12,6 +12,7 @@
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- [`onWillUnmount`](#onwillunmount)
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- [`onWillPatch`](#onwillpatch)
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- [`onPatched`](#onpatched)
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- [`useContext`](#usecontext)
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- [`useRef`](#useref)
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- [`useSubEnv`](#usesubenv)
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@@ -182,7 +183,6 @@ is mounted (see example on top of this page).
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abstractions. `onWillUnmount` registers a callback, which will be called when the component
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is unmounted (see example on top of this page).
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### `onWillPatch`
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`onWillPatch` is not an user hook, but is a building block designed to help make useful
|
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@@ -195,6 +195,10 @@ before the component patched.
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abstractions. `onPatched` registers a callback, which will be called just
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after the component patched.
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### `useContext`
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See [`useContext`](context.md#usecontext) for reference documentation.
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### `useRef`
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The `useRef` hook is useful when we need a way to interact with some inside part
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@@ -251,7 +255,7 @@ If this is not the case, accessing `el` or `comp` on it will return `null`.
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### `useSubEnv`
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The environment is sometimes useful to share some common information between
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all components. But sometimes, we want to *scope* that knowledge to a subtree.
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all components. But sometimes, we want to _scope_ that knowledge to a subtree.
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For example, if we have a form view component, maybe we would like to make some
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`model` object available to all sub component, but not to the whole application.
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@@ -271,5 +275,5 @@ class FormComponent extends Component {
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The `useSubEnv` takes one argument: an object which contains some key/value that
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will be added to the parent environment. Note that it will extend, not replace
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the parent environment. And of course, the parent environment will not be
|
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affected.
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the parent environment. And of course, the parent environment will not be
|
||||
affected.
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|
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@@ -8,6 +8,7 @@ build applications. Here is a complete representation of its content:
|
||||
```
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owl
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Component
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Context
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QWeb
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useState
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core
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@@ -18,6 +19,7 @@ owl
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onWillUnmount
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onWillPatch
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onPatched
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useContext
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useState
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useRef
|
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useSubEnv
|
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@@ -44,6 +46,7 @@ Note that for convenience, the `useState` hook is also exported at the root of t
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|
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- [Animations](animations.md)
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- [Component](component.md)
|
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- [Context](context.md)
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- [Event Bus](event_bus.md)
|
||||
- [Hooks](hooks.md)
|
||||
- [Observer](observer.md)
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|
||||
@@ -0,0 +1,86 @@
|
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import { Component } from "./component/component";
|
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import { Observer } from "./core/observer";
|
||||
import { EventBus } from "./core/event_bus";
|
||||
import { onWillUnmount } from "./hooks";
|
||||
|
||||
/**
|
||||
* The `Context` object provides a way to share data between an arbitrary number
|
||||
* of component. Usually, data is passed from a parent to its children component,
|
||||
* but when we have to deal with some mostly global information, this can be
|
||||
* annoying, since each component will need to pass the information to each
|
||||
* children, even though some or most of them will not use the information.
|
||||
*
|
||||
* With a `Context` object, each component can subscribe (with the `useContext`
|
||||
* hook) to its state, and will be updated whenever the context state is updated.
|
||||
*/
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export class Context extends EventBus {
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state: any;
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||||
observer: Observer;
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||||
id: number = 1;
|
||||
// mapping from component id to last observed context id
|
||||
mapping: { [componentId: number]: number } = {};
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||||
|
||||
constructor(state: Object = {}) {
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||||
super();
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||||
this.observer = new Observer();
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this.observer.notifyCB = this.__notifyComponents.bind(this);
|
||||
this.state = this.observer.observe(state);
|
||||
}
|
||||
|
||||
/**
|
||||
* Instead of using trigger to emit an update event, we actually implement
|
||||
* our own function to do that. The reason is that we need to be smarter than
|
||||
* a simple trigger function: we need to wait for parent components to be
|
||||
* done before doing children components. The reason is that if an update
|
||||
* as an effect of destroying a children, we do not want to call the
|
||||
* mapStoreToProps function of the child, nor rendering it.
|
||||
*
|
||||
* This method is not optimal if we have a bunch of asynchronous components:
|
||||
* we wait sequentially for each component to be completed before updating the
|
||||
* next. However, the only things that matters is that children are updated
|
||||
* after their parents. So, this could be optimized by being smarter, and
|
||||
* updating all widgets concurrently, except for parents/children.
|
||||
*/
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async __notifyComponents() {
|
||||
const id = ++this.id;
|
||||
const subs = this.subscriptions.update || [];
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for (let i = 0, iLen = subs.length; i < iLen; i++) {
|
||||
const sub = subs[i];
|
||||
const shouldCallback = sub.owner ? sub.owner.__owl__.isMounted : true;
|
||||
if (shouldCallback) {
|
||||
await sub.callback.call(sub.owner, id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* The`useContext` hook is the normal way for a component to register themselve
|
||||
* to context state changes. The `useContext` method returns the context state
|
||||
*/
|
||||
export function useContext(ctx: Context): any {
|
||||
const component: Component<any, any> = Component._current;
|
||||
const __owl__ = component.__owl__;
|
||||
const id = __owl__.id;
|
||||
const mapping = ctx.mapping;
|
||||
if (id in mapping) {
|
||||
return ctx.state;
|
||||
}
|
||||
mapping[id] = 0;
|
||||
const renderFn = __owl__.render;
|
||||
__owl__.render = function(comp, params) {
|
||||
mapping[id] = ctx.id;
|
||||
return renderFn(comp, params);
|
||||
};
|
||||
ctx.on("update", component, async contextId => {
|
||||
if (mapping[id] < contextId) {
|
||||
mapping[id] = contextId;
|
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await component.render();
|
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}
|
||||
});
|
||||
onWillUnmount(() => {
|
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ctx.off("update", component);
|
||||
delete mapping[id];
|
||||
});
|
||||
return ctx.state;
|
||||
}
|
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+3
-1
@@ -12,6 +12,7 @@ import { Store } from "./store/store";
|
||||
import * as _utils from "./utils";
|
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import * as _tags from "./tags";
|
||||
import * as _hooks from "./hooks";
|
||||
import * as _context from "./Context";
|
||||
import { Link } from "./router/Link";
|
||||
import { RouteComponent } from "./router/RouteComponent";
|
||||
import { Router } from "./router/Router";
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||||
@@ -19,13 +20,14 @@ import { Router } from "./router/Router";
|
||||
export { Component } from "./component/component";
|
||||
export { QWeb };
|
||||
|
||||
export const Context = _context.Context;
|
||||
export const useState = _hooks.useState;
|
||||
export const core = { EventBus, Observer };
|
||||
export const router = { Router, RouteComponent, Link };
|
||||
export const store = { Store, ConnectedComponent };
|
||||
export const utils = _utils;
|
||||
export const tags = _tags;
|
||||
export const hooks = _hooks;
|
||||
export const hooks = Object.assign({}, _hooks, { useContext: _context.useContext });
|
||||
export const __info__ = {};
|
||||
|
||||
Object.defineProperty(__info__, "mode", {
|
||||
|
||||
+4
-42
@@ -1,6 +1,5 @@
|
||||
import { Env } from "../component/component";
|
||||
import { EventBus } from "../core/event_bus";
|
||||
import { Observer } from "../core/observer";
|
||||
import { Context } from "../Context";
|
||||
|
||||
/**
|
||||
* Owl Store
|
||||
@@ -31,27 +30,15 @@ interface StoreConfig {
|
||||
getters?: { [name: string]: Getter };
|
||||
}
|
||||
|
||||
interface StoreOption {
|
||||
debug?: boolean;
|
||||
}
|
||||
|
||||
export class Store extends EventBus {
|
||||
state: any;
|
||||
export class Store extends Context {
|
||||
actions: any;
|
||||
mutations: any;
|
||||
debug: boolean;
|
||||
env: any;
|
||||
observer: Observer;
|
||||
getters: { [name: string]: (payload?) => any };
|
||||
|
||||
constructor(config: StoreConfig, options: StoreOption = {}) {
|
||||
super();
|
||||
this.debug = options.debug || false;
|
||||
constructor(config: StoreConfig) {
|
||||
super(config.state);
|
||||
this.actions = config.actions;
|
||||
this.env = config.env;
|
||||
this.observer = new Observer();
|
||||
this.observer.notifyCB = this.__notifyComponents.bind(this);
|
||||
this.state = this.observer.observe(config.state || {});
|
||||
this.getters = {};
|
||||
if (config.getters) {
|
||||
const firstArg = {
|
||||
@@ -79,29 +66,4 @@ export class Store extends EventBus {
|
||||
);
|
||||
return result;
|
||||
}
|
||||
|
||||
/**
|
||||
* Instead of using trigger to emit an update event, we actually implement
|
||||
* our own function to do that. The reason is that we need to be smarter than
|
||||
* a simple trigger function: we need to wait for parent components to be
|
||||
* done before doing children components. The reason is that if an update
|
||||
* as an effect of destroying a children, we do not want to call the
|
||||
* mapStoreToProps function of the child, nor rendering it.
|
||||
*
|
||||
* This method is not optimal if we have a bunch of asynchronous components:
|
||||
* we wait sequentially for each component to be completed before updating the
|
||||
* next. However, the only things that matters is that children are updated
|
||||
* after their parents. So, this could be optimized by being smarter, and
|
||||
* updating all widgets concurrently, except for parents/children.
|
||||
*/
|
||||
async __notifyComponents() {
|
||||
const subs = this.subscriptions.update || [];
|
||||
for (let i = 0, iLen = subs.length; i < iLen; i++) {
|
||||
const sub = subs[i];
|
||||
const shouldCallback = sub.owner ? sub.owner.__owl__.isMounted : true;
|
||||
if (shouldCallback) {
|
||||
await sub.callback.call(sub.owner);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,175 @@
|
||||
import { makeTestEnv, makeTestFixture, nextTick } from "./helpers";
|
||||
import { Component, Env } from "../src/component/component";
|
||||
import { Context, useContext } from "../src/context";
|
||||
import { xml } from "../src/tags";
|
||||
import { useState } from "../src/hooks";
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Setup and helpers
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
// We create before each test:
|
||||
// - fixture: a div, appended to the DOM, intended to be the target of dom
|
||||
// manipulations. Note that it is removed after each test.
|
||||
// - env: a WEnv, necessary to create new components
|
||||
|
||||
let fixture: HTMLElement;
|
||||
let env: Env;
|
||||
|
||||
beforeEach(() => {
|
||||
fixture = makeTestFixture();
|
||||
env = makeTestEnv();
|
||||
});
|
||||
|
||||
afterEach(() => {
|
||||
fixture.remove();
|
||||
});
|
||||
|
||||
//------------------------------------------------------------------------------
|
||||
// Tests
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
describe("Context", () => {
|
||||
test("very simple use, with initial value", async () => {
|
||||
const testContext = new Context({ value: 123 });
|
||||
|
||||
class Test extends Component<any, any> {
|
||||
static template = xml`<div><t t-esc="contextObj.value"/></div>`;
|
||||
contextObj = useContext(testContext);
|
||||
}
|
||||
const test = new Test(env);
|
||||
await test.mount(fixture);
|
||||
expect(fixture.innerHTML).toBe("<div>123</div>");
|
||||
});
|
||||
|
||||
test("useContext hook is reactive, for one component", async () => {
|
||||
const testContext = new Context({ value: 123 });
|
||||
|
||||
class Test extends Component<any, any> {
|
||||
static template = xml`<div><t t-esc="contextObj.value"/></div>`;
|
||||
contextObj = useContext(testContext);
|
||||
}
|
||||
const test = new Test(env);
|
||||
await test.mount(fixture);
|
||||
expect(fixture.innerHTML).toBe("<div>123</div>");
|
||||
test.contextObj.value = 321;
|
||||
await nextTick();
|
||||
expect(fixture.innerHTML).toBe("<div>321</div>");
|
||||
});
|
||||
|
||||
test("two components can subscribe to same context", async () => {
|
||||
const testContext = new Context({ value: 123 });
|
||||
|
||||
class Child extends Component<any, any> {
|
||||
static template = xml`<span><t t-esc="contextObj.value"/></span>`;
|
||||
contextObj = useContext(testContext);
|
||||
}
|
||||
class Parent extends Component<any, any> {
|
||||
static template = xml`<div><Child /><Child /></div>`;
|
||||
static components = { Child };
|
||||
}
|
||||
const parent = new Parent(env);
|
||||
await parent.mount(fixture);
|
||||
expect(fixture.innerHTML).toBe("<div><span>123</span><span>123</span></div>");
|
||||
testContext.state.value = 321;
|
||||
await nextTick();
|
||||
expect(fixture.innerHTML).toBe("<div><span>321</span><span>321</span></div>");
|
||||
});
|
||||
|
||||
test("one components can subscribe twice to same context", async () => {
|
||||
const testContext = new Context({ a: 1, b: 2 });
|
||||
const steps: string[] = [];
|
||||
|
||||
class Child extends Component<any, any> {
|
||||
static template = xml`<span><t t-esc="contextObj1.a"/><t t-esc="contextObj2.b"/></span>`;
|
||||
contextObj1 = useContext(testContext);
|
||||
contextObj2 = useContext(testContext);
|
||||
__render(fiber) {
|
||||
steps.push("child");
|
||||
return super.__render(fiber);
|
||||
}
|
||||
}
|
||||
class Parent extends Component<any, any> {
|
||||
static template = xml`<div><Child /></div>`;
|
||||
static components = { Child };
|
||||
}
|
||||
const parent = new Parent(env);
|
||||
await parent.mount(fixture);
|
||||
expect(fixture.innerHTML).toBe("<div><span>12</span></div>");
|
||||
expect(steps).toEqual(['child']);
|
||||
testContext.state.a = 3;
|
||||
await nextTick();
|
||||
expect(steps).toEqual(['child', 'child']);
|
||||
});
|
||||
|
||||
test("parent and children subscribed to same context", async () => {
|
||||
const testContext = new Context({ a: 123, b: 321 });
|
||||
const steps: string[] = [];
|
||||
|
||||
class Child extends Component<any, any> {
|
||||
static template = xml`<span><t t-esc="contextObj.a"/></span>`;
|
||||
contextObj = useContext(testContext);
|
||||
__render(fiber) {
|
||||
steps.push("child");
|
||||
return super.__render(fiber);
|
||||
}
|
||||
}
|
||||
class Parent extends Component<any, any> {
|
||||
static template = xml`<div><Child /><t t-esc="contextObj.b"/></div>`;
|
||||
static components = { Child };
|
||||
contextObj = useContext(testContext);
|
||||
__render(fiber) {
|
||||
steps.push("parent");
|
||||
return super.__render(fiber);
|
||||
}
|
||||
}
|
||||
const parent = new Parent(env);
|
||||
await parent.mount(fixture);
|
||||
expect(fixture.innerHTML).toBe("<div><span>123</span>321</div>");
|
||||
expect(steps).toEqual(["parent", "child"]);
|
||||
|
||||
parent.contextObj.a = 124;
|
||||
await nextTick();
|
||||
expect(fixture.innerHTML).toBe("<div><span>124</span>321</div>");
|
||||
|
||||
// we only want one render from the child here, not two
|
||||
expect(steps).toEqual(["parent", "child", "parent", "child"]);
|
||||
});
|
||||
|
||||
test("destroyed component is inactive", async () => {
|
||||
const testContext = new Context({ a: 123 });
|
||||
const steps: string[] = [];
|
||||
|
||||
class Child extends Component<any, any> {
|
||||
static template = xml`<span><t t-esc="contextObj.a"/></span>`;
|
||||
contextObj = useContext(testContext);
|
||||
__render(fiber) {
|
||||
steps.push("child");
|
||||
return super.__render(fiber);
|
||||
}
|
||||
}
|
||||
class Parent extends Component<any, any> {
|
||||
static template = xml`<div><Child t-if="state.flag"/></div>`;
|
||||
static components = { Child };
|
||||
state = useState({ flag: true });
|
||||
__render(fiber) {
|
||||
steps.push("parent");
|
||||
return super.__render(fiber);
|
||||
}
|
||||
}
|
||||
const parent = new Parent(env);
|
||||
await parent.mount(fixture);
|
||||
expect(fixture.innerHTML).toBe("<div><span>123</span></div>");
|
||||
expect(steps).toEqual(["parent", "child"]);
|
||||
expect(testContext.subscriptions.update.length).toBe(1);
|
||||
|
||||
parent.state.flag = false;
|
||||
await nextTick();
|
||||
expect(fixture.innerHTML).toBe("<div></div>");
|
||||
expect(steps).toEqual(["parent", "child", "parent"]);
|
||||
// kind of whitebox...
|
||||
// we make sure we do not have any pending subscriptions to the 'update'
|
||||
// event
|
||||
expect(testContext.subscriptions.update.length).toBe(0);
|
||||
});
|
||||
});
|
||||
@@ -318,6 +318,66 @@ const HOOKS_CSS = `button {
|
||||
font-size: 16px;
|
||||
}`;
|
||||
|
||||
const CONTEXT_JS = `// In this example, we show how components can use the Context and 'useContext'
|
||||
// hook to share information between them.
|
||||
const { Component, Context } = owl;
|
||||
const { useContext } = owl.hooks;
|
||||
|
||||
class ToolbarButton extends Component {
|
||||
theme = useContext(this.env.themeContext);
|
||||
|
||||
get style () {
|
||||
const theme = this.theme;
|
||||
return \`background-color: \${theme.background}; color: \${theme.foreground}\`;
|
||||
}
|
||||
}
|
||||
|
||||
class Toolbar extends Component {
|
||||
static components = { ToolbarButton };
|
||||
}
|
||||
|
||||
// Main root component
|
||||
class App extends Component {
|
||||
static components = { Toolbar };
|
||||
|
||||
toggleTheme() {
|
||||
const { background, foreground } = this.env.themeContext.state;
|
||||
this.env.themeContext.state.background = foreground;
|
||||
this.env.themeContext.state.foreground = background;
|
||||
}
|
||||
}
|
||||
|
||||
// Application setup
|
||||
const themeContext = new Context({
|
||||
background: '#000',
|
||||
foreground: '#fff',
|
||||
});
|
||||
const env = {
|
||||
qweb: new owl.QWeb(TEMPLATES),
|
||||
themeContext: themeContext,
|
||||
};
|
||||
const app = new App(env);
|
||||
app.mount(document.body);
|
||||
`;
|
||||
|
||||
const CONTEXT_XML = `<templates>
|
||||
<button t-name="ToolbarButton" t-att-style="style">
|
||||
<t t-esc="props.name"/>
|
||||
</button>
|
||||
|
||||
<div t-name="Toolbar">
|
||||
<ToolbarButton name="'A'"/>
|
||||
<ToolbarButton name="'B'"/>
|
||||
<ToolbarButton name="'C'"/>
|
||||
</div>
|
||||
|
||||
<div t-name="App">
|
||||
<button t-on-click="toggleTheme">Toggle Mode</button>
|
||||
<Toolbar/>
|
||||
</div>
|
||||
</templates>
|
||||
`;
|
||||
|
||||
const TODO_APP_STORE = `// This example is an implementation of the TodoList application, from the
|
||||
// www.todomvc.com project. This is a non trivial application with some
|
||||
// interesting user interactions. It uses the local storage for persistence.
|
||||
@@ -1655,6 +1715,11 @@ export const SAMPLES = [
|
||||
xml: HOOKS_DEMO_XML,
|
||||
css: HOOKS_CSS
|
||||
},
|
||||
{
|
||||
description: "Context",
|
||||
code: CONTEXT_JS,
|
||||
xml: CONTEXT_XML,
|
||||
},
|
||||
{
|
||||
description: "Todo List App (with store)",
|
||||
code: TODO_APP_STORE,
|
||||
|
||||
Reference in New Issue
Block a user