Files
owl/tests/blockdom/block_attributes.test.ts
T
2022-02-11 10:18:01 +01:00

124 lines
3.8 KiB
TypeScript

import { mount, patch, createBlock } from "../../src/blockdom";
import { makeTestFixture } from "./helpers";
//------------------------------------------------------------------------------
// Setup and helpers
//------------------------------------------------------------------------------
let fixture: HTMLElement;
beforeEach(() => {
fixture = makeTestFixture();
});
afterEach(() => {
fixture.remove();
});
test("simple attribute", async () => {
const block = createBlock('<div block-attribute-0="hello"></div>');
const tree = block(["world"]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe(`<div hello="world"></div>`);
patch(tree, block(["owl"]));
expect(fixture.innerHTML).toBe(`<div hello="owl"></div>`);
});
test("dynamic attribute (pair)", async () => {
const block = createBlock('<div block-attributes="0"></div>');
const tree = block([["hello", "world"]]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe(`<div hello="world"></div>`);
patch(tree, block([["ola", "mundo"]]));
expect(fixture.innerHTML).toBe(`<div ola="mundo"></div>`);
});
test("dynamic attribute (object)", async () => {
const block = createBlock('<div block-attributes="0"></div>');
const tree = block([{ hello: "world" }]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe(`<div hello="world"></div>`);
patch(tree, block([{ ola: "mundo" }]));
expect(fixture.innerHTML).toBe(`<div ola="mundo"></div>`);
});
test("class attribute", async () => {
const block = createBlock('<div block-attribute-0="class"></div>');
const tree = block(["fire"]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe(`<div class="fire"></div>`);
patch(tree, block(["water"]));
expect(fixture.innerHTML).toBe(`<div class="water"></div>`);
patch(tree, block([""]));
expect(fixture.innerHTML).toBe(`<div class=""></div>`);
patch(tree, block([0]));
expect(fixture.innerHTML).toBe(`<div class="0"></div>`);
});
test("class attribute with undefined value", async () => {
const block = createBlock('<div block-attribute-0="class"></div>');
const tree = block([undefined]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe(`<div></div>`);
});
test("class attribute (with a preexisting value", async () => {
const block = createBlock('<div class="tomato" block-attribute-0="class"></div>');
const tree = block(["potato"]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe(`<div class="tomato potato"></div>`);
patch(tree, block(["squash"]));
expect(fixture.innerHTML).toBe(`<div class="tomato squash"></div>`);
patch(tree, block([""]));
expect(fixture.innerHTML).toBe(`<div class="tomato"></div>`);
});
describe("properties", () => {
test("input with value attribute", () => {
// render input with initial value
const block = createBlock(`<input block-attribute-0="value"/>`);
const tree = block(["zucchini"]);
mount(tree, fixture);
// const bnode1 = renderToBdom(template, { v: "zucchini" });
// const fixture = makeTestFixture();
// mount(bnode1, fixture);
const input = fixture.querySelector("input")!;
expect(input.value).toBe("zucchini");
// change value manually in input, to simulate user input
input.value = "tomato";
expect(input.value).toBe("tomato");
// rerender with a different value, and patch actual dom, to check that
// input value was properly reset by owl
patch(tree, block(["potato"]));
expect(input.value).toBe("potato");
});
test("input type=checkbox with checked attribute", () => {
// render input with initial value
const block = createBlock(`<input type="checkbox" block-attribute-0="checked"/>`);
const tree = block([true]);
mount(tree, fixture);
expect(fixture.innerHTML).toBe(`<input type="checkbox">`);
const input = fixture.querySelector("input")!;
expect(input.checked).toBe(true);
});
});