Files
owl/tests/component/un_mounting.test.ts
T
Lucas Perais (lpe) b4ad14edc0 [FIX] component: self mounting position keeps the reference
Have

```xml
<body t-name="webclient" />
```
and
```js

const comp = new WebClient();
comp.mount(document.body, {position: 'self'});
```

Before this commit, the body that was there before anything had happened
was *replaced* by the new body node created by the WebClient OWL component

After this commit, we ensure that the element body is the same at reference level
2020-03-05 16:35:33 +01:00

490 lines
15 KiB
TypeScript

import { Component, Env } from "../../src/component/component";
import { useState } from "../../src/hooks";
import { xml } from "../../src/tags";
import { makeDeferred, makeTestEnv, makeTestFixture, nextTick, nextMicroTick } from "../helpers";
//------------------------------------------------------------------------------
// Setup and helpers
//------------------------------------------------------------------------------
// We create before each test:
// - fixture: a div, appended to the DOM, intended to be the target of dom
// manipulations. Note that it is removed after each test.
// - env: a WEnv, necessary to create new components
let fixture: HTMLElement;
let env: Env;
beforeEach(() => {
fixture = makeTestFixture();
env = makeTestEnv();
Component.env = env;
});
afterEach(() => {
fixture.remove();
});
describe("mount targets", () => {
test("can attach a component to an existing node (if same tagname)", async () => {
class App extends Component {
static template = xml`<div t-att-class="state.customClass">app<p>another tag</p></div>`;
state = useState({customClass: 'custom'});
}
const div = document.createElement("div");
div.classList.add('arbitrary');
div.innerHTML = `<p>pre-existing</p>`;
fixture.appendChild(div);
const app = new App();
await app.mount(div, { position: "self" });
expect(fixture.innerHTML).toBe(`<div class="arbitrary custom"><p>pre-existing</p>app<p>another tag</p></div>`);
expect(div).toBe(app.el);
app.state.customClass = 'custom2';
await nextTick();
expect(fixture.innerHTML).toBe(`<div class="arbitrary custom2"><p>pre-existing</p>app<p>another tag</p></div>`);
expect(div).toBe(app.el);
app.unmount()
// This assert is a best guess
// The use case it covers was not really thought through
// and may change in the future
expect(fixture.innerHTML).toBe("");
});
test("cannot attach a component to an existing node (if not same tagname)", async () => {
class App extends Component {
static template = xml`<span>app</span>`;
}
const div = document.createElement("div");
fixture.appendChild(div);
const app = new App();
let error;
try {
await app.mount(div, { position: "self" });
} catch (e) {
error = e;
}
expect(error).toBeDefined();
expect(error.message).toBe("Cannot attach 'App' to target node (not same tag name)");
});
test("can mount a component (with position='first-child')", async () => {
class App extends Component {
static template = xml`<div>app</div>`;
}
const span = document.createElement("span");
fixture.appendChild(span);
const app = new App();
await app.mount(fixture, { position: "first-child" });
expect(fixture.innerHTML).toBe("<div>app</div><span></span>");
});
test("can mount a component (with position='last-child')", async () => {
class App extends Component {
static template = xml`<div>app</div>`;
}
const span = document.createElement("span");
fixture.appendChild(span);
const app = new App();
await app.mount(fixture, { position: "last-child" });
expect(fixture.innerHTML).toBe("<span></span><div>app</div>");
});
test("default mount option is 'last-child'", async () => {
class App extends Component {
static template = xml`<div>app</div>`;
}
const span = document.createElement("span");
fixture.appendChild(span);
const app = new App();
await app.mount(fixture);
expect(fixture.innerHTML).toBe("<span></span><div>app</div>");
});
});
describe("unmounting and remounting", () => {
test("widget can be unmounted and remounted", async () => {
const steps: string[] = [];
class MyWidget extends Component {
static template = xml`<div>Hey</div>`;
async willStart() {
steps.push("willstart");
}
mounted() {
steps.push("mounted");
}
willUnmount() {
steps.push("willunmount");
}
patched() {
throw new Error("patched should not be called");
}
}
const w = new MyWidget();
await w.mount(fixture);
expect(fixture.innerHTML).toBe("<div>Hey</div>");
expect(steps).toEqual(["willstart", "mounted"]);
w.unmount();
expect(fixture.innerHTML).toBe("");
expect(steps).toEqual(["willstart", "mounted", "willunmount"]);
await w.mount(fixture);
expect(fixture.innerHTML).toBe("<div>Hey</div>");
expect(steps).toEqual(["willstart", "mounted", "willunmount", "mounted"]);
});
test("widget can be mounted twice without ill effect", async () => {
const steps: string[] = [];
class MyWidget extends Component {
static template = xml`<div>Hey</div>`;
async willStart() {
steps.push("willstart");
}
mounted() {
steps.push("mounted");
}
willUnmount() {
steps.push("willunmount");
}
}
const w = new MyWidget();
await w.mount(fixture);
await w.mount(fixture);
expect(fixture.innerHTML).toBe("<div>Hey</div>");
expect(steps).toEqual(["willstart", "mounted"]);
});
test("state changes in willUnmount do not trigger rerender", async () => {
const steps: string[] = [];
class Child extends Component {
static template = xml`
<span><t t-esc="props.val"/><t t-esc="state.n"/></span>
`;
state = useState({ n: 2 });
__render(f) {
steps.push("render");
return super.__render(f);
}
willPatch() {
steps.push("willPatch");
}
patched() {
steps.push("patched");
}
willUnmount() {
steps.push("willUnmount");
this.state.n = 3;
}
}
class Parent extends Component {
static template = xml`
<div>
<Child t-if="state.flag" val="state.val"/>
</div>
`;
static components = { Child };
state = useState({ val: 1, flag: true });
}
const widget = new Parent();
await widget.mount(fixture);
expect(steps).toEqual(["render"]);
expect(fixture.innerHTML).toBe("<div><span>12</span></div>");
widget.state.flag = false;
await nextTick();
// we make sure here that no call to __render is done
expect(steps).toEqual(["render", "willUnmount"]);
});
test("state changes in willUnmount will be applied on remount", async () => {
class TestWidget extends Component {
static template = xml`
<div><t t-esc="state.val"/></div>
`;
state = useState({ val: 1 });
willUnmount() {
this.state.val = 3;
}
}
const widget = new TestWidget();
await widget.mount(fixture);
expect(fixture.innerHTML).toBe("<div>1</div>");
widget.unmount();
expect(fixture.innerHTML).toBe("");
await nextTick(); // wait for changes to be detected before remounting
await widget.mount(fixture);
expect(fixture.innerHTML).toBe("<div>3</div>");
// we want to make sure that there are no remaining tasks left at this point.
expect(Component.scheduler.tasks.length).toBe(0);
});
test("sub component is still active after being unmounted and remounted", async () => {
class Child extends Component {
static template = xml`
<p t-on-click="state.value++">
<t t-esc="state.value"/>
</p>`;
state = useState({ value: 1 });
}
class Parent extends Component {
static components = { Child };
static template = xml`<div><Child/></div>`;
}
const w = new Parent();
await w.mount(fixture);
expect(fixture.innerHTML).toBe("<div><p>1</p></div>");
fixture.querySelector("p")!.click();
await nextTick();
expect(fixture.innerHTML).toBe("<div><p>2</p></div>");
w.unmount();
await nextTick();
await w.mount(fixture);
expect(fixture.innerHTML).toBe("<div><p>2</p></div>");
fixture.querySelector("p")!.click();
await nextTick();
expect(fixture.innerHTML).toBe("<div><p>3</p></div>");
});
test("change state just before mounting component", async () => {
const steps: number[] = [];
class TestWidget extends Component {
static template = xml`
<div><t t-esc="state.val"/></div>
`;
state = useState({ val: 1 });
__render(f) {
steps.push(this.state.val);
return super.__render(f);
}
}
TestWidget.prototype.__render = jest.fn(TestWidget.prototype.__render);
const widget = new TestWidget();
widget.state.val = 2;
await widget.mount(fixture);
expect(fixture.innerHTML).toBe("<div>2</div>");
expect(TestWidget.prototype.__render).toHaveBeenCalledTimes(1);
// unmount and re-mount, as in this case, willStart won't be called, so it's
// slightly different
widget.unmount();
widget.state.val = 3;
await widget.mount(fixture);
expect(fixture.innerHTML).toBe("<div>3</div>");
expect(TestWidget.prototype.__render).toHaveBeenCalledTimes(2);
expect(steps).toEqual([2, 3]);
});
test("change state while mounting component", async () => {
const steps: number[] = [];
class TestWidget extends Component {
static template = xml`
<div><t t-esc="state.val"/></div>
`;
state = useState({ val: 1 });
__render(f) {
steps.push(this.state.val);
return super.__render(f);
}
}
TestWidget.prototype.__render = jest.fn(TestWidget.prototype.__render);
TestWidget.prototype.__patch = jest.fn(TestWidget.prototype.__patch);
const widget = new TestWidget();
let prom = widget.mount(fixture);
widget.state.val = 2;
await prom;
expect(fixture.innerHTML).toBe("<div>2</div>");
expect(TestWidget.prototype.__render).toHaveBeenCalledTimes(1);
// unmount and re-mount, as in this case, willStart won't be called, so it's
// slightly different
widget.unmount();
prom = widget.mount(fixture);
widget.state.val = 3;
await prom;
expect(fixture.innerHTML).toBe("<div>3</div>");
expect(TestWidget.prototype.__render).toHaveBeenCalledTimes(3);
expect(TestWidget.prototype.__patch).toHaveBeenCalledTimes(2);
expect(steps).toEqual([2, 2, 3]);
});
test("change state while component is unmounted", async () => {
let child;
class Child extends Component {
static template = xml`<span t-esc="state.val"/>`;
state = useState({
val: "C1"
});
constructor(parent, props) {
super(parent, props);
child = this;
}
}
class Parent extends Component {
static components = { Child };
static template = xml`<div><t t-esc="state.val"/><Child/></div>`;
state = useState({ val: "P1" });
}
const parent = new Parent();
await parent.mount(fixture);
expect(fixture.innerHTML).toBe("<div>P1<span>C1</span></div>");
parent.unmount();
expect(fixture.innerHTML).toBe("");
parent.state.val = "P2";
child.state.val = "C2";
await parent.mount(fixture);
expect(fixture.innerHTML).toBe("<div>P2<span>C2</span></div>");
});
test("unmount component during a re-rendering", async () => {
const def = makeDeferred();
class Child extends Component {
static template = xml`<span><t t-esc="props.val"/></span>`;
willUpdateProps() {
return def;
}
}
Child.prototype.__render = jest.fn(Child.prototype.__render);
class Parent extends Component {
static template = xml`<div><Child val="state.val"/></div>`;
static components = { Child };
state = useState({ val: 1 });
}
const parent = new Parent();
await parent.mount(fixture);
expect(fixture.innerHTML).toBe("<div><span>1</span></div>");
expect(Child.prototype.__render).toBeCalledTimes(1);
parent.state.val = 2;
await nextTick();
expect(fixture.innerHTML).toBe("<div><span>1</span></div>");
parent.unmount();
expect(fixture.innerHTML).toBe("");
def.resolve();
await nextTick();
expect(fixture.innerHTML).toBe("");
expect(Child.prototype.__render).toBeCalledTimes(1);
});
test("widget can be mounted on different target", async () => {
class MyWidget extends Component {
static template = xml`<div>Hey</div>`;
patched() {
throw new Error("patched should not be called");
}
}
const div = document.createElement("div");
const span = document.createElement("span");
fixture.appendChild(div);
fixture.appendChild(span);
const w = new MyWidget();
await w.mount(div);
expect(fixture.innerHTML).toBe("<div><div>Hey</div></div><span></span>");
await w.mount(span);
expect(fixture.innerHTML).toBe("<div></div><span><div>Hey</div></span>");
});
test("widget can be mounted on different target, another situation", async () => {
const def = makeDeferred();
const steps: string[] = [];
class MyWidget extends Component {
static template = xml`<div>Hey</div>`;
async willStart() {
return def;
}
patched() {
throw new Error("patched should not be called");
}
}
const div = document.createElement("div");
const span = document.createElement("span");
fixture.appendChild(div);
fixture.appendChild(span);
const w = new MyWidget();
w.mount(div).catch(() => steps.push("1 catch"));
await nextTick();
expect(fixture.innerHTML).toBe("<div></div><span></span>");
w.mount(span).then(() => steps.push("2 resolved"));
// we wait two microticks because this is the number of internal promises
// that need to be resolved/rejected, and because we want to prove here
// that the first mount operation is cancelled immediately, and not after
// one full tick.
await nextMicroTick();
await nextMicroTick();
expect(steps).toEqual(["1 catch"]);
await nextTick();
expect(fixture.innerHTML).toBe("<div></div><span></span>");
def.resolve();
await nextTick();
expect(steps).toEqual(["1 catch", "2 resolved"]);
expect(fixture.innerHTML).toBe("<div></div><span><div>Hey</div></span>");
});
test("widget can be mounted on same target, another situation", async () => {
const def = makeDeferred();
const steps: string[] = [];
class MyWidget extends Component {
static template = xml`<div>Hey</div>`;
async willStart() {
return def;
}
patched() {
throw new Error("patched should not be called");
}
}
const w = new MyWidget();
w.mount(fixture).then(() => steps.push("1 resolved"));
await nextTick();
expect(fixture.innerHTML).toBe("");
w.mount(fixture).then(() => steps.push("2 resolved"));
await nextTick();
expect(steps).toEqual([]);
expect(fixture.innerHTML).toBe("");
def.resolve();
await nextTick();
expect(steps).toEqual(["1 resolved", "2 resolved"]);
expect(fixture.innerHTML).toBe("<div>Hey</div>");
});
});