mirror of
https://github.com/odoo/owl.git
synced 2025-10-06 19:59:41 +07:00
154 lines
4.2 KiB
TypeScript
154 lines
4.2 KiB
TypeScript
import { Env, Component } from "../src/component/component";
|
|
import { scheduler } from "../src/component/scheduler";
|
|
import { EvalContext, QWeb } from "../src/qweb/qweb";
|
|
import { CompilationContext } from "../src/qweb/compilation_context";
|
|
import { patch } from "../src/vdom";
|
|
import "../src/qweb/base_directives";
|
|
import "../src/qweb/extensions";
|
|
import "../src/component/directive";
|
|
import { browser } from "../src/browser";
|
|
|
|
// modifies scheduler to make it faster to test components
|
|
scheduler.requestAnimationFrame = function (callback: FrameRequestCallback) {
|
|
setTimeout(callback, 1);
|
|
return 1;
|
|
};
|
|
|
|
// Some static cleanup
|
|
let nextSlotId;
|
|
let slots;
|
|
let nextId;
|
|
let TEMPLATES;
|
|
|
|
beforeEach(() => {
|
|
nextSlotId = QWeb.nextSlotId;
|
|
CompilationContext.nextID = 1;
|
|
slots = Object.assign({}, QWeb.slots);
|
|
nextId = QWeb.nextId;
|
|
TEMPLATES = Object.assign({}, QWeb.TEMPLATES);
|
|
Component.scheduler.tasks = [];
|
|
});
|
|
|
|
afterEach(() => {
|
|
QWeb.nextSlotId = nextSlotId;
|
|
QWeb.slots = slots;
|
|
QWeb.nextId = nextId;
|
|
QWeb.TEMPLATES = TEMPLATES;
|
|
Component.scheduler.tasks = [];
|
|
});
|
|
|
|
// helpers
|
|
export function nextMicroTick(): Promise<void> {
|
|
return Promise.resolve();
|
|
}
|
|
|
|
export async function nextTick(): Promise<void> {
|
|
return new Promise(function (resolve) {
|
|
setTimeout(() => scheduler.requestAnimationFrame(() => resolve()));
|
|
});
|
|
}
|
|
|
|
export function makeTestFixture() {
|
|
let fixture = document.createElement("div");
|
|
document.body.appendChild(fixture);
|
|
return fixture;
|
|
}
|
|
|
|
export function normalize(str: string): string {
|
|
return str.replace(/\s+/g, "");
|
|
}
|
|
|
|
interface Deferred extends Promise<any> {
|
|
resolve(val?: any): void;
|
|
reject(): void;
|
|
}
|
|
|
|
export function makeDeferred(): Deferred {
|
|
let resolve, reject;
|
|
let def = new Promise((_resolve, _reject) => {
|
|
resolve = _resolve;
|
|
reject = _reject;
|
|
});
|
|
(<Deferred>def).resolve = resolve;
|
|
(<Deferred>def).reject = reject;
|
|
return <Deferred>def;
|
|
}
|
|
|
|
export function makeTestEnv(): Env {
|
|
return {
|
|
qweb: new QWeb(),
|
|
browser: browser,
|
|
};
|
|
}
|
|
|
|
export function trim(str: string): string {
|
|
return str.replace(/\s/g, "");
|
|
}
|
|
|
|
export function renderToDOM(
|
|
qweb: QWeb,
|
|
template: string,
|
|
context: EvalContext = {},
|
|
extra?: any
|
|
): HTMLElement | Text {
|
|
if (!context.__owl__) {
|
|
// we add `__owl__` to better simulate a component as context. This is
|
|
// particularly important for event handlers added with the `t-on` directive.
|
|
context.__owl__ = { isMounted: true };
|
|
}
|
|
const vnode = qweb.render(template, context, extra);
|
|
|
|
// we snapshot here the compiled code. This is useful to prevent unwanted code
|
|
// change.
|
|
expect(qweb.templates[template].fn.toString()).toMatchSnapshot();
|
|
|
|
if (vnode.sel === undefined) {
|
|
return document.createTextNode(vnode.text!);
|
|
}
|
|
const node = document.createElement(vnode.sel!);
|
|
const result = patch(node, vnode);
|
|
return result.elm as HTMLElement;
|
|
}
|
|
|
|
/**
|
|
* Render a template to an html string. The big difference with the
|
|
* renderToString method in QWeb is that we use the renderToDom method, which
|
|
* snapshots the resulting template function. Doing so gives us a large body
|
|
* of reference to evaluate changes in the generated QWeb code.
|
|
*
|
|
* Note that the result of renderToString is guaranteed to be the same as the
|
|
* one from QWeb.
|
|
*/
|
|
export function renderToString(
|
|
qweb: QWeb,
|
|
t: string,
|
|
context: EvalContext = {},
|
|
extra?: any
|
|
): string {
|
|
const result = qweb.renderToString(t, context, extra);
|
|
expect(qweb.templates[t].fn.toString()).toMatchSnapshot();
|
|
return result;
|
|
}
|
|
|
|
// hereafter, we define two helpers to patch/unpatch the nextFrame utils. This
|
|
// is useful for animations tests, as we hook before repaints to trigger
|
|
// animations (thanks to requestAnimationFrame). Patching nextFrame allows to
|
|
// simulate calls to this hook. One must not forget to unpatch afterwards.
|
|
let nextFrame = QWeb.utils.nextFrame;
|
|
export function patchNextFrame(f: Function) {
|
|
QWeb.utils.nextFrame = (cb: () => void) => {
|
|
setTimeout(() => f(cb));
|
|
};
|
|
}
|
|
|
|
export function unpatchNextFrame() {
|
|
QWeb.utils.nextFrame = nextFrame;
|
|
}
|
|
|
|
export async function editInput(input: HTMLInputElement | HTMLTextAreaElement, value: string) {
|
|
input.value = value;
|
|
input.dispatchEvent(new Event("input"));
|
|
input.dispatchEvent(new Event("change"));
|
|
return nextTick();
|
|
}
|