# 🦉 Hooks 🦉 ## Content - [Overview](#overview) - [Example: Mouse Position](#example-mouse-position) - [Example: Autofocus](#example-autofocus) - [Reference](#reference) - [One Rule](#one-rule) - [`useState`](#usestate) - [`onMounted`](#onmounted) - [`onWillUnmount`](#onwillunmount) - [`onWillPatch`](#onwillpatch) - [`onPatched`](#onpatched) - [`useContext`](#usecontext) - [`useRef`](#useref) - [`useSubEnv`](#usesubenv) - [`useStore`](#usestore) - [`useDispatch`](#usedispatch) - [`useGetters`](#usegetters) - [Making customized hooks](#making-customized-hooks) ## Overview Hooks were popularised by React as a way to solve the following issues: - help reusing stateful logic between components - help organizing code by feature in complex components - use state in functional components, without writing a class. Owl hooks serve the same purpose, except that they work for class components (note: React hooks do not work on class components, and maybe because of that, there seems to be the misconception that hooks are in opposition to class. This is clearly not true, as shown by Owl hooks). Hooks works beautifully with Owl components: they solve the problems mentioned above, and in particular, they are the perfect way to make your component reactive. ## Example: mouse position Here is the classical example of a non trivial hook to track the mouse position. ```js const { useState, onMounted, onWillUnmount } = owl.hooks; // We define here a custom behaviour: this hook tracks the state of the mouse // position function useMouse() { const position = useState({ x: 0, y: 0 }); function update(e) { position.x = e.clientX; position.y = e.clientY; } onMounted(() => { window.addEventListener("mousemove", update); }); onWillUnmount(() => { window.removeEventListener("mousemove", update); }); return position; } // Main root component class App extends owl.Component { static template = xml`
Mouse: ,
`; // this hooks is bound to the 'mouse' property. mouse = useMouse(); } ``` Note that we use the prefix `use` for hooks, just like in React. This is just a convention. ## Example: autofocus Hooks can be combined to create the desired effect. For example, the following hook combines the `useRef` hook with the `onPatched` and `onMounted` functions to create an easy way to focus an input whenever it appears in the DOM: ```js function useAutofocus(name) { let ref = useRef(name); let isInDom = false; function updateFocus() { if (!isInDom && ref.el) { isInDom = true; ref.el.focus(); } else if (isInDom && !ref.el) { isInDom = false; } } onPatched(updateFocus); onMounted(updateFocus); } ``` This hook takes the name of a valid `t-ref` directive, which should be present in the template. It then checks whenever the component is mounted or patched if the reference is not valid, and in this case, it will focus the node element. This hook can be used like this: ```js class SomeComponent extends Component { static template = xml`
`; constructor(...args) { super(...args); useAutofocus("myinput"); } } ``` ## Reference ### One rule There is only one rule: every hook for a component have to be called in the constructor (or in class fields): ```js // ok class SomeComponent extends Component { state = useState({ value: 0 }); } // also ok class SomeComponent extends Component { constructor(...args) { super(...args); this.state = useState({ value: 0 }); } } // not ok: this is executed after the constructor is called class SomeComponent extends Component { async willStart() { this.state = useState({ value: 0 }); } } ``` Hooks can get a reference to the currently being defined component with the `Component.current` static property. This is why they need to be called in the constructor. ### `useState` The `useState` hook is certainly the most important hooks for Owl components: this is what enables component to be reactive, to react to state change. The `useState` hook has to be given an object or an array, and will return an observed version of it (using a `Proxy`). ```javascript const { useState } = owl.hooks; class Counter extends owl.Component { static template = xml` `; state = useState({ value: 0 }); increment() { this.state.value++; } } ``` ### `onMounted` `onMounted` is not an user hook, but is a building block designed to help make useful abstractions. `onMounted` registers a callback, which will be called when the component is mounted (see example on top of this page). ### `onWillUnmount` `onWillUnmount` is not an user hook, but is a building block designed to help make useful abstractions. `onWillUnmount` registers a callback, which will be called when the component is unmounted (see example on top of this page). ### `onWillPatch` `onWillPatch` is not an user hook, but is a building block designed to help make useful abstractions. `onWillPatch` registers a callback, which will be called just before the component patched. ### `onPatched` `onPatched` is not an user hook, but is a building block designed to help make useful abstractions. `onPatched` registers a callback, which will be called just after the component patched. ### `useContext` See [`useContext`](context.md#usecontext) for reference documentation. ### `useRef` The `useRef` hook is useful when we need a way to interact with some inside part of a component, rendered by Owl. It can work either on a DOM node, or on a component, tagged by the `t-ref` directive: ```xml
``` In this example, the component will be able to access the `div` and the component `SubComponent` using the `useRef` hook: ```js class Parent extends Component { subRef = useRef("someComponent"); divRef = useRef("someDiv"); someMethod() { // here, if component is mounted, refs are active: // - this.divRef.el is the div HTMLElement // - this.subRef.comp is the instance of the sub component } } ``` As shown by the example above, html elements are accessed by using the `el` key, and components references are accessed with `comp`. Note: if used on a component, the reference will be set in the `refs` variable between `willPatch` and `patched`. The `t-ref` directive also accepts dynamic values with string interpolation (like the [`t-attf-`](qweb.md#dynamic-attributes) and `t-component` directives). For example, ```xml
``` Here, the references needs to be set like this: ```js this.ref1 = useRef("component_1"); this.ref2 = useRef("component_2"); ``` References are only guaranteed to be active while the parent component is mounted. If this is not the case, accessing `el` or `comp` on it will return `null`. ### `useSubEnv` The environment is sometimes useful to share some common information between all components. But sometimes, we want to _scope_ that knowledge to a subtree. For example, if we have a form view component, maybe we would like to make some `model` object available to all sub component, but not to the whole application. This is where the `useSubEnv` hook may be useful: it let a component add some information to the environment in a way that only the component and its children can access it: ```js class FormComponent extends Component { constructor(...args) { super(...args); const model = makeModel(); useSubEnv({ model }); } } ``` The `useSubEnv` takes one argument: an object which contains some key/value that will be added to the parent environment. Note that it will extend, not replace the parent environment. And of course, the parent environment will not be affected. ### `useStore` The `useStore` hook is the entry point for a component to connect to the store. See the [store documentation](store.md) for more information. ### `useDispatch` The `useDispatch` hook is the way for components to get a reference to the store `dispatch` function. See the [store documentation](store.md) for more information. ### `useGetters` The `useGetters` hook is the way for components to get a reference to the store getters. See the [store documentation](store.md) for more information. ### Making customized hooks Hooks are a wonderful way to organize the code of a complex component by feature instead of by lifecycle methods. They are like mixins, except that they can be easily composed together. But, like every good things in life, hooks should be used with moderation. They are not the solution to every problem. - they may be overkill: if your component needs to perform some action specific to him (so, the specific code does not need to be shared), there is nothing wrong with a simple class method: ```js // maybe overkill class A extends Component { constructor(...args) { super(...args); useMySpecificHook() } } // ok class B extends Component { constructor(...args) { super(...args); this.performSpecificTask() } } ``` Note that the second solution is easier to extend in sub components. - they may be harder to test: if a customized hook inject some external side effect dependency, then it is harder to test without doing some non obvious manipulation. For example, assume that we want to give a reference to a router in a `useRouter` hook. We could do this: ```js const router = new Router(...); function useRouter() { return router; } ``` As you can see, this does not *hook* into the internal of the component. It simply returns a global object, which is difficult to mock. A better way would be to do something like this: get the reference from the environment. ```js function useRouter() { return Component.current.env.router; } ``` This means that we give control to the application developer to create the router, which is good, so they can set it up, subclass it, ... And then, to test our components, we can just add a mock router in the environment. Note: the code above makes use of the `Component.current` property. This is the way hooks are able to get a reference to the component currently being created.