[IMP] component: add catchError hook

This commit is contained in:
Géry Debongnie
2019-07-09 14:33:56 +02:00
parent f4cd111cc8
commit d9cbd23cd9
3 changed files with 468 additions and 49 deletions
+76 -9
View File
@@ -21,6 +21,7 @@
- [References](#references)
- [Slots](#slots)
- [Asynchronous Rendering](#asynchronous-rendering)
- [Error Handling](#error-handling)
## Overview
@@ -188,15 +189,16 @@ A solid and robust component system needs useful hooks/methods to help
developers write components. Here is a complete description of the lifecycle of
a owl component:
| Method | Description |
| ------------------------------------------------ | ----------------------------------------------------- |
| **[constructor](#constructorparent-props)** | constructor |
| **[willStart](#willstart)** | async, before first rendering |
| **[mounted](#mounted)** | just after component is rendered and added to the DOM |
| **[willUpdateProps](#willupdatepropsnextprops)** | async, before props update |
| **[willPatch](#willpatch)** | just before the DOM is patched |
| **[patched](#patchedsnapshot)** | just after the DOM is patched |
| **[willUnmount](#willunmount)** | just before removing component from DOM |
| Method | Description |
| ------------------------------------------------ | ------------------------------------------------------------ |
| **[constructor](#constructorparent-props)** | constructor |
| **[willStart](#willstart)** | async, before first rendering |
| **[mounted](#mounted)** | just after component is rendered and added to the DOM |
| **[willUpdateProps](#willupdatepropsnextprops)** | async, before props update |
| **[willPatch](#willpatch)** | just before the DOM is patched |
| **[patched](#patchedsnapshot)** | just after the DOM is patched |
| **[willUnmount](#willunmount)** | just before removing component from DOM |
| **[catchError](#catcherrorerror)** | catch errors (see [error handling section](#error-handling)) |
Notes:
@@ -337,6 +339,12 @@ the DOM. This is a good place to remove some listeners, for example.
This is the opposite method of `mounted`.
#### `catchError(error)`
The `catchError` method is useful when we need to intercept and properly react
to (rendering) errors that occur in some sub components. See the section on
[error handling](#error-handling)
### Root Component
Most of the time, an Owl component will be created automatically by a tag (or the `t-component`
@@ -1020,3 +1028,62 @@ Here are a few tips on how to work with asynchronous components:
<AsyncChild t-asyncroot="1"/>
</div>
```
### Error Handling
By default, whenever an error occurs in the rendering of an Owl application, we
destroy the whole application. Otherwise, we cannot offer any guarantee on the
state of the resulting component tree. It might be hopelessly corrupted, but
without any user-visible state.
Clearly, it sometimes is a little bit extreme to destroy the application. This
is why we have a builtin mechanism to handle rendering errors (and errors coming
from lifecycle hooks): the `catchError` hook.
Whenever the `catchError` lifecycle hook is implemented, all errors coming from
sub components rendering and/or lifecycle method calls will be caught and given
to the `catchError` method. This allow us to properly handle the error, and to
not break the application.
For example, here is how we could implement an `ErrorBoundary` component:
```xml
<div t-name="ErrorBoundary">
<t t-if="state.error">
Error handled
</t>
<t t-else="1">
<t t-slot="default" />
</t>
</div>
```
```js
class ErrorBoundary extends Widget {
state = { error: false };
catchError() {
this.state.error = true;
}
}
```
Using the `ErrorBoundary` is then extremely simple:
```xml
<ErrorBoundary><SomeOtherComponent/></ErrorBoundary>
```
Note that we need to be careful here: the fallback UI should not throw any
error, otherwise we risk going into an infinite loop.
Also, it may be useful to know that whenever an error is caught, it is then
broadcasted to the application by an event on the `qweb` instance. It may be
useful, for example, to log the error somewhere.
```js
env.qweb.on("error", null, function(error) {
// do something
// react to the error
});
```