The word _rendering_ is a little vague, so, let us explain more precisely the
process by which Owl components are displayed on a screen.
When a component is mounted or updated, a new rendering is started. It has
two phases: _virtual rendering_ and _patching_.
### Virtual rendering
This phase represent the process of rendering a template, in memory, which create a virtual representation of the desired component html). The output of this phase is a
virtual DOM.
It is asynchronous: each subcomponents needs to either be created (so, `willStart`
will need to be called), or updated (which is done with the `willUpdateProps`
method). This is completely a recursive process: a component is the root of a
component tree, and each sub component needs to be (virtually) rendered.
### Patching
Once a rendering is complete, it will be applied on the next animation frame.
This is done synchronously: the whole component tree is patched to the real
DOM.
## Semantics
We give here an informal description of the way components are created/updated
in an application. Here, ordered lists describe actions that are executed
sequentially, bullet lists describe actions that are executed in parallel.
**Scenario 1: initial rendering** Imagine we want to render the following component tree:
```
A
/ \
B C
/ \
D E
```
Here is what happen whenever we mount the root
component (with some code like `app.mount(document.body)`).
1.`willStart` is called on `A`
2. when it is done, template `A` is rendered.
- component `B` is created
1.`willStart` is called on `B`
2. template `B` is rendered
- component `C` is created
1.`willStart` is called on `C`
2. template `C` is rendered
- component `D` is created
1.`willStart` is called on `D`
2. template `D` is rendered
- component `E` is created
1.`willStart` is called on `E`
2. template `E` is rendered
3. each components are patched into a detached DOM element, in the following order:
`E`, `D`, `C`, `B`, `A`. (so the actual full DOM tree is created
in one pass)
4. the component `A` root element is actually appended to `document.body`
5. The method `mounted` is called recursively on all components in the following
order: `E`, `D`, `C`, `B`, `A`.
**Scenario 2: rerendering a component**. Now, let's assume that the user clicked on some
button in `C`, and this results in a state update, which is supposed to:
- update `D`,
- remove `E`,
- add new component `F`.
So, the component tree should look like this:
```
A
/ \
B C
/ \
D F
```
Here is what Owl will do:
1. because of a state change, the method `render` is called on `C`
2. template `C` is rendered again
- component `D` is updated:
1. hook `willUpdateProps` is called on `D` (async)