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# 🦉 Environment 🦉
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## Content
- [Overview](#overview)
- [Setting an Environment](#setting-an-environment)
- [Using a sub environment](#using-a-sub-environment)
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- [Content of an Environment](#content-of-an-environment)
- [Special keys](#special-keys)
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## Overview
An environment is an object which contains a [`QWeb` instance](qweb_engine.md). Whenever
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a root component is created, it is assigned an environment (see
[below](#setting-an-environment) for more info on this). This environment is
then automatically given to each sub component (and accessible in the `this.env`
property).
```
Root
/ \
A B
```
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This way, all components share the same `QWeb` instance. Owl internally requires
that the environment has a `qweb` key which maps to a
[`QWeb`](qweb_engine.md) instance. This is the QWeb instance that will be used to
render each templates in this specific component tree. Note that if no `QWeb`
instance is provided, Owl will simply generate it on the fly.
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The environment is mostly static. Each application is free to add anything to
the environment, which is very useful, since this can be accessed by each sub
component.
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## Setting an environment
An Owl application needs an [environment](environment.md) to be executed. The
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environment has an important key: the [QWeb](qweb_engine.md) instance, which will render
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all templates.
Whenever a root component `App` is mounted, Owl will setup a valid environment by
following the next steps:
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- take the `env` object defined on `App.env` (if no `env` was explicitly setup,
this will return the empty `env` object defined on `Component`)
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- if `env.qweb` is not set, then Owl will create a `QWeb` instance.
The correct way to customize an environment is to simply set it up on the root
component class, before the first component is created:
```js
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const env = {
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_t: myTranslateFunction,
user: {...},
services: {
...
},
};
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mount(App, { target: document.body, env });
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```
It is also possible to simply share an environment between all root components,
by simply doing this:
```js
Component.env = myEnv; // will be the default env for all components
```
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Note that this environment is the global owl environment for an application. The
next section explains how to extend an environment for a specific sub component
and its children.
## Using a sub environment
It is sometimes useful to add one (or more) specific keys to the environment,
from the perspective of a specific component and its children. In that case, the
solution presented above will not work, since it sets the global environment.
There is a hook for this situation: [`useSubEnv`](hooks.md#usesubenv).
```js
class FormComponent extends Component {
constructor(parent, props) {
super(parent, props);
useSubEnv({ myKey: someValue });
}
}
```
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## Content of an Environment
Some good use cases for additional keys in the environment are:
- some configuration keys,
- session information,
- generic services (such as doing rpcs).
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Doing it this way means that components are easily testable: we can simply
create a test environment with mock services.
For example:
```js
async function myEnv() {
const templates = await loadTemplates();
const qweb = new QWeb({ templates });
const session = getSession();
return {
_t: myTranslateFunction,
session: session,
qweb: qweb,
services: {
localStorage: localStorage,
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rpc: rpc,
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},
debug: false,
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inMobileMode: true,
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};
}
async function start() {
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const env = await myEnv();
mount(App, { target: document.body, env });
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}
```
## Special Keys
There are two special key/value added by Owl if not provided in the environment:
the `QWeb` instance and a `browser` object:
- `qweb` will be set to an empty `QWeb` instance. This is absolutely necessary
for Owl to be able to render anything
- `browser`: this is an object that contains some common access points to the
browser methods with a side effect. See [browser](browser.md) for more information. Note that the browser object will be removed from the environment in Owl 2.0.